Interview with Isaiah "Triforce" Johnson on E-Sports and the evolution of the fighting game community by Rykoshet

Posted by SFilp • May 21, 2012 at 4:52 p.m. PDT
Interview with Isaiah "Triforce" Johnson on E-Sports and the evolution of the fighting game community by Rykoshet IPlayWinner has posted an interview with Empire Arcadia's Isaiah-Triforce Johnson. The interview was conducted by Rykoshet a freelance writer and video game designer from New York. Here Triforce discusses E-Sports and the evolution of the fighting game community.


Here is a little except.
Ryko: What is going to happen when E-sports finally “takes over”, how will people adjust?

ITJ: Once everyone understands how E-sports can bolster the community and the already thriving video game industry, it will be something like we have never seen before. Competitive gaming has the potential to make more money than all of the sports leagues combined. They fill virtual seats, and competitors come from every part of the world, they don’t need to go through the NCAA and then be picked up. Anyone with the skill and the drive can compete, regardless of background. It’s open to the world. When you take into account that each individual that is going to compete has their own fan base, each player is more individual viewers watching and backing their local video game hero.

The metrics for this is astonishing, I understand why MLG keeps getting bigger and bigger. CBS interactive signed a partnership with MLG and twitch.tv. Even without full details, we can still speculate that CBS wants to make sure they are in at the head of this booming business. Developers will start tailoring their products for E-sports purely because a competitive community gives games infinite replay value. Marvel vs. Capcom 2 lasted 10 years just due to the competitive community. With MVC3, the community quadrupled.
Make sure you read the full article over on iPlayWinner.

Tip submitted by an anonymous reader.
Load comments (24)