EVO 2012 Street Fighter X Tekken tournament will be 2v2 format, no gems

Posted by Jonathan 'Catalyst' Grey • March 27, 2012 at 3:23 p.m. PDT
EVO 2012 Street Fighter X Tekken tournament will be 2v2 format, no gems Mr. Wizard announced the format and rules for Street Fighter X Tekken at EVO 2012 on Shoryuken today. This tournament will be a 2v2 team format with gems disabled.

This will be the standard 2v2 mode (not scramble battle). Do you feel this is the right format and approach for EVO? Also, which players do you think will team up?

Leave a comment below with your thoughts.

Submitted by KokoBananaMan.


UnTi said on March 27, 2012 at 3:28 p.m.

Mr. Wizard be blessed!

Gypsyhatten said on March 27, 2012 at 3:31 p.m.

Gootecks and Mike Ross, master lobbyists.

RebornOdin said on March 27, 2012 at 3:31 p.m.

Should've waited to at least see if the tournament patch would be out before EVO, because gem selection will be a lot easier and quicker with it.

Bibuki said on March 27, 2012 at 3:31 p.m.

wow I feel like that's the best decision, pretty cool!

TrapcomLovesKayo said on March 27, 2012 at 3:32 p.m.

Wow 2v2 damn thats just sick

BADerRules said on March 27, 2012 at 3:32 p.m.

(This user was banned.)

stinginghook said on March 27, 2012 at 3:33 p.m.

<insert generic comment of praise>

123321 said on March 27, 2012 at 3:33 p.m.

Meh makes sense. Evo's got a time limit.

Plus 2v2 is pretty similar to 1 player vs 2nd player from a spectators point of view. So it could get quite dull.

No gems, im not sure. I don't really care for them myself.

TrapcomLovesKayo said on March 27, 2012 at 3:35 p.m.

@3 still that dial up system kinda seems slow still plus people arent going to practice dialing there numbers quick and your going to have people who forget what number gems they have and waste time reading what they need

t0fu said on March 27, 2012 at 3:38 p.m.

PLEASE GOD, at least put it before KOF, because street fighter x timeout has to be one of the most unhype games i've every seen. AE, umvc and kof all had me on edge during their finals, hell even soul caliber was hype. not this game.

"i can't get jiggy to dis sh!t"

theCAL_isonme said on March 27, 2012 at 3:39 p.m.

(This user was banned.)

ya_boy said on March 27, 2012 at 3:45 p.m.

I guess the team play will bring more excitement but no gems? Capcom is gonna be steamed that people aren't playing the game they wanted it to be played.
I bet even with the tournament patch they still won't wanna use gems.

zUkUu said on March 27, 2012 at 3:47 p.m.

if 2on2 becomes the standard that would emphasize that SF4 and SFxT can coexist. 2on2 also means half the matches, meaning it's rather quick at normal tournaments.

J said on March 27, 2012 at 3:54 p.m.

Pretty stoked about 2v2 being the EVO standard, not happy about omitting gems, at least before the dial system comes out. Gems are a part of the game, they are a part of the reason why there are so many time outs.

Tru1yOdd said on March 27, 2012 at 3:54 p.m.

@10 I agree 100%. AE, UMvC3, and KOF should have priority over SxT. Even if its 2v2 it is still fairly boring and a game that barely came out should not be put over games that are proven to be exciting and just good games (kinda, except KOF which is a great game).

SimSimIV said on March 27, 2012 at 3:54 p.m.

I don't like 2v2 replacing 1v1. 2v2 is fun, don't get me wrong, and to see two character specialists duke it out together is cool, but I am of the opinion that the coop between two players will never measure up to what one mind could be able to do with two characters, when it comes to synergy. I feel that we won't see the game being played at it's highest level with only 2v2. Some people might find 2v2 more fun than 1v1, and I can understand that, but I think the quality could be better for 1v1.

Also, I don't like that EVO has announced gem ban, before the tournament patch is even released. It should be given a chance before making a decision like that.

Skeez said on March 27, 2012 at 3:56 p.m.

I can understand gems being disabled. Some of the DLC gems look particularly broken, and being able to put 5 gems into defense isn't going to help the time out problem anyway.

2v2 format seems interesting, though. Especially considering 1v1 is the current format at every tournament. It'll be cool to see what teams do well.

gtfopanda said on March 27, 2012 at 3:58 p.m.

Don't like it being only 2v2, but I suppose it's gonna be fun.

Glad about gems being dropped, didn't really want to see auto tech/block crap, and even leaving that aside it'd have taken ages to choose them even with dial system.

zores said on March 27, 2012 at 4:01 p.m.

remove team tournaments for sf4 they were dumb and uninteresting anyway

in place of the team tournaments use sfxt

logic prevails

HASJ said on March 27, 2012 at 4:02 p.m.

People better train on their homes...

Gootecks is crying on the inside (outside as well).

spman2099 said on March 27, 2012 at 4:07 p.m.

I am happy to hear that the 2V2 system will be used; I am bummed to hear that gems will be neglected.

I think gems are an amazing addition to the game; with the new tournament mode update I am sure gems could be selected in a reasonable amount of time.

Wizard appeared to have been against gems right from the beginning; I believe this to be very unfortunate. Kinda dampens the hype for Evo a small amount for me...

RedEther said on March 27, 2012 at 4:12 p.m.

2v2 hype, 1v1 no hype just random time-outs.

Freyzii said on March 27, 2012 at 4:12 p.m.

If the tournament patch seems viable I hope they change it, people seem to be complaining about time outs (something I rarely get online or not) which are decreasing as people learn the game but gems can make the match much quicker via Immense Power gems. So I hope they can find a way to have gems on.

2vs2? Probably gonna make a lot of players not want to participate but it will be hype!

SeriphAngel said on March 27, 2012 at 4:22 p.m.

This is just stupid...It should be optional not manditory.

gtfopanda said on March 27, 2012 at 4:23 p.m.

@ #23

Ever head of Defense Gem?

Only Hugo and the likes make real benefit of Attack gems, majority of the cast seems to stick to Defense/Meter/Assist gems.

gaffel123 said on March 27, 2012 at 4:25 p.m.

i find it hard that the players would take a 2v2 tournament seriously because you may lose because of your partner and that would make too much salt. AE will still be the main game in my eyes

Hypermarth said on March 27, 2012 at 4:29 p.m.

It might be more fun to watch, but.... I don't know I was thinking about going to EVO this year and this has discouraged me immensely.

reyray0709 said on March 27, 2012 at 4:34 p.m.

My whole opinion about SFxT and how it should be perceived in tournaments.
1. I love this game
2. It should get the new game treatment (which means not maineventing its 1st major).
3. No disrespect to Seth Killian and Magnus, but get some different commentators. You can't commentate this game with a SSF4 mindset.
4.2v2 should be tournament standard.

GlassTop said on March 27, 2012 at 4:34 p.m.

(This user was banned.)

GlassTop said on March 27, 2012 at 4:35 p.m.

(This user was banned.)

shin_ono said on March 27, 2012 at 4:38 p.m.

yawn, who cares? this game is a failure.

Hypermarth said on March 27, 2012 at 4:40 p.m.


Who cares if I would've lost, I don't. I just feel like you should have the option of going solo or going with partner. It would be interesting to see how people playing by themselves match up to people playing as a team.

FADCTAUNT said on March 27, 2012 at 4:49 p.m.

(This user was banned.)

ayembee said on March 27, 2012 at 4:49 p.m.

Think 2v2 is a great decision; enjoyed the Croxxcounter invitational enormously -- however, I predict the entire top 8 will be determined almost exclusively by "killed in the first 15 seconds" or "timeout"... SFxT is great fun to play and watch, but on balance AE remains the better actual game.

Food said on March 27, 2012 at 4:50 p.m.

In my opinion this is the only thing they could do to keep the game interesting. To me, the game isn't tournament worthy otherwise, it's just not good.

alfarin said on March 27, 2012 at 4:51 p.m.

I like this, but I'd rather seen both 2v2 and 1v1 tournaments.

Super_Shoto_Fighter_4 said on March 27, 2012 at 4:54 p.m.

I think 2v2 is a great move. It will bring a different dynamic to the game and should be the standard since SFxT is a Co-op heavy game.

sprflyspdrguy said on March 27, 2012 at 4:56 p.m.

Very nice! Definitely more at stake with 2 players! Gotta be more efficient. AE2012 will fun to watch but not like 2v2.

okay said on March 27, 2012 at 4:56 p.m.

Hooray for 2v2 and another hooray for no gems!

R4HU1 said on March 27, 2012 at 4:59 p.m.

2v2? I guess the level of hype will depend on the teams but I'd love to see 1v1 as the main event but THIS SHOULD STILL BE GOOD! Hypeget!

nZiFFLe said on March 27, 2012 at 5:03 p.m.

i think 2v2 is much more entertaining than 1v1; i'd go as far as saying that 1v1 is boring to watch...

with 2v2, though, the team dynamics automatically bring the hype. 1v1 just feels slow and predictable in comparison.

Amerika said on March 27, 2012 at 5:04 p.m.

2v2 format...best decision ever.

No gems though I think is dumb. That should have been a "wait and see" after the tournament DLC comes out. People keep talking about the time it will take even with the dial system to select gems BUT they are ignoring the fact that SFxT is faster to setup due to the ability to reset controls at any time and there is less things to select than other games. Sure it's a few seconds either way but i'd prefer to see the game played the way it was intended.

Of course banning assist gems wouldn't bother me at all. They were put in the game to assist new players and not to abuse by tournament pros.

yaranaika said on March 27, 2012 at 5:08 p.m.

I do share the sentiment that players should be able to choose how they want to enter because how well you do in 2v2 is incredibly dependent on how your partner performs. That means people that can't find partners won't be able to enter or they may be partnered up with some stranger that results in no synergy.

Though there is one logical reason why they can't have both 2-player and 1-player teams in the same tournament: 2-player teams get a much better cross assault and a tournament should be as fair as possible for all competitors.

maxs2d2ace said on March 27, 2012 at 5:15 p.m.

lmao......so i guess when ono,seth,seeven said that the gems was a "core"game play element, just got deBUNK. so gems are nothing more than a party gemmick now(well at evo that is, where the best players in the world compete). this is nothing new but, i cant HELP but laugh at this.

roarmonster said on March 27, 2012 at 5:17 p.m.

this is exactly what I wanted to happen honestly.

keyzerjose said on March 27, 2012 at 5:18 p.m.

I like the decisions. Maybe next year they can implement gems but for now, good call. 2 vs 2 adds an interesting dynamic to the matches.

BareFootRyu said on March 27, 2012 at 5:19 p.m.

One gem slot only and must be the expert input gem in the coming dlc.

icejohn said on March 27, 2012 at 5:29 p.m.

many friendships will be lost after this event

MadMetalSlayer said on March 27, 2012 at 5:42 p.m.

<insert comment about this game being stupid>

Vandal_Vortex said on March 27, 2012 at 6 p.m.

2v2 without gems for evo as a main event ? this sounds awful, sure it will be funny to watch but how can I actually take this game seriously, makes me want to trade in my copy of sfxt .

SuperStraightFighter said on March 27, 2012 at 6:09 p.m.

So how are the gem system a 'core mechanic' to the game again?

Aluppoj said on March 27, 2012 at 6:12 p.m.


SSF4AE retains its Main Event status. SFxT teams is a great choice! Very hype!

Eternal said on March 27, 2012 at 6:16 p.m.

Called it before the game was even out. Just call me Ms Cleo baby.

giantbass said on March 27, 2012 at 6:18 p.m.

Your partner better buy you a stick of yours

Jandro83 said on March 27, 2012 at 6:21 p.m.


I actually traded mine in a few hours ago, I honestly just got tired of the game. I am glad it's mandatory 2 on 2 with no gems, why?

1- Less people enter, less consoles required to have DLC, thus less $ for Capcom from the DLC part.

2- Gems was considered a core part of the gameplay by Capcom, now it has been banned. Stay free Capcom.

Also I'm glad MLG didn't include any Capcom games in the fight scene, I'm pretty sure these people are trying to send a message to Capcom, but they're just trying to be kinda discrete.

DrStrange13 said on March 27, 2012 at 6:43 p.m.

Wanted to go to Evo for this game, but now i wont. I do not like having to rely on another human back me up, so i guess it's KoF13 for me from here.

ricefarmer said on March 27, 2012 at 6:46 p.m.

(This user was banned.)

tktktk43 said on March 27, 2012 at 6:56 p.m.

Gems were never considered to be all that important in the first place. The boosts and effects that it gives are pretty miniscule so not including it in tourneys shouldn't be that big of an issue. IMO the whole gems idea was stupid to begin with and when I play SFxT I don't really care what gems are equipped. What they should of done is basically have 3 fighting types that players can choose from. Def, Atk, or Spd. And depending on what you select, you get defense, attack or speed boost; no activation conditions. I think Pandora and gems add nothing to the game at all. I also don't like the color edit mode because it's very very limited. You have like 4 colors for skin and 4 colors for clothing; shouldn't even be a mode, it should just be incorporated into the character select screen. SFxT, once you learn the mechanic and flow of the game, is really enjoyable. I didn't like the game the first few days I played it but I'm seriously loving the game now. The game has a lot of flaws but so did mvc2. But, unlike mvc2, Capcom can patch the game now and we should be seeing most of the issues disappearing soon.

Championship_Edition said on March 27, 2012 at 7:09 p.m.

At this point I think the thing against gems boils down to sheer pique and ego. That's it. Before the tournament patch announcement, there was a great excuse to not use them. The game wasn't design for them to be easily configurable offline.

But people with a lot of pull in the tournament scene like Ultra David have been on this crusade against gems because they're all obsessed with their first impression and snap judgement being that the very idea ruined fighting games.

There is skepticism over how well the tournament patch solution will solve gem setup in offline versus mode. But not even waiting for a test drive really gives away the agenda. They just don't want to play the game the way it was made to be played and that's it.

This gimmick with 2v2 only is another sign of it. There's been a number of pro players who don't really respect the game or want to give it a fair chance to are saying 2v2 is the only way its 'any good'. What they mean is, it's the only way they have fun with it because it's a novelty and they're not taking it seriously. Just screwing around.

I hate to say it but its like this is the game that seems it will break or expose part of the hyper Capcom-centric American fighting game scene. They finally got handed a game that was more complex to come to grips with than the typical Capcom fighter. Guess what? People who play other games that AREN'T Capcom were interested when they saw stuff like the gems. Most of the howling and whining about SFxT has come from Capcom fanboys. Then ironically a lot of people who didn't usually play Capcom games got interested in it because it was a fresh take. It had a new meta game and more complex long term strategies to explore.

So then it seems the pro scene in the US is going to be determined to disrespect the game and pretend they're just being practical. Ha. Now here is where you can honestly accuse them of being sellouts. They know Capcom would like the game to be played for exposure. So sure, they'll play it and take the money. But they won't play it seriously and won't respect it. They'll treat it as a complete joke, practically thumbing their nose at Capcom even as they help advertise it.

A_M_Arc said on March 27, 2012 at 7:10 p.m.

lol @ #10. I might actually watch SFxTimeout since it's gonna be 2on2 format. I think this was the best possible choice for this game right now. I don't want to hate on the game but it's not really all the hype atm. Perhaps later on down the line it will be. But all the exciting moments so far in this game have been when it was 2 on 2.

GW said on March 27, 2012 at 7:22 p.m.

Take out the invincible on the roll so it's like Abel's then we won't have as many timeouts. It's just roll city in this game.

AkumaMishima said on March 27, 2012 at 7:26 p.m.

this is the first bit of good news I've heard about the game since before the Pandora system was explained.

SpicyBurrito said on March 27, 2012 at 7:34 p.m.

2v2 seems appropriate. Also screw gems. They always seemed like an afterthought. Not to mention that they're unbalanced and not 100% accessible to everyone.
There isn't a single rational argument to be made in favor gems at this time.

spman2099 said on March 27, 2012 at 7:40 p.m.


You are spot on; it shows pure ignorance to ban gems before the new patch is out. There has been no indication that gems are broken; so far they just significantly improve the meta game while while giving tinkerers something to fool around with. They are a fun addition that should be maintained.


You are speaking our of your ass... They unbalance the game? Says who, the scrub on event hubs? No one has been able to provide any evidence that gems have done ANY damage to the balance of the game. You are absolutely full of crap it is unbelievable.

Zero254 said on March 27, 2012 at 7:53 p.m.

I figured as much.

lukecage83 said on March 27, 2012 at 7:55 p.m.


dorayaki said on March 27, 2012 at 8:03 p.m.

So...the folks who come solo are automatically at a disadvantage cuz 1- you have no partner or 2- the people with pre-planned partners may have more strategic advantage.

hmmm... well, how seriously can you take this game anyways. So, thumbs up.

Rising_Jaguar said on March 27, 2012 at 8:08 p.m.

why you no gems? i thought its a core thing in the game -,-

MetallicA said on March 27, 2012 at 8:17 p.m.

SFxT turned out to be a big pile of FAIL lol, as expected.

HardRojo said on March 27, 2012 at 8:21 p.m.

Hopefully they realize how boring the game is from a spectator's point of view and run the game before AE, UMvC3 and KoF.

LK said on March 27, 2012 at 8:35 p.m.


"They see me rollin' they hatin'..."


Zombie4u said on March 27, 2012 at 8:48 p.m.

Right on. This is probably the best way to do this for Evo. Hopefully then it just goes away, and we will only speak of it when it lands #1 on the "worst Capcom video game launch/blunder of all time" top ten list.

xRELLIKx said on March 27, 2012 at 10:15 p.m.

Why Gootecks! Why?!

SFxTKing said on March 27, 2012 at 10:27 p.m.

I was hoping for this to be my first EVO (was going to enter the tourny for SFxTK & MK9) but it looks like they ruined that. I'll be canceling my reservation the first thing in the morning and I definitely won't be watching any streams of this as it sounds like this year will be pretty boring to watch anyways. I thought EVO was supposed to be a big event so either I was wrong or past EVO events have just been better before it started turning into the joke it is now. I'm sure they've got a Mario Party 9 tournament in the works this year.

If they're retarded decision is due to time constraints then why not cut out SF4 or MvC3 instead? How many times have both of those games been at EVO (regardless if they had their "update/DLC" or not)? Now how many times has SFxTK been at EVO? There is no hype at all when it comes to 2v2 and it sure as hell isn't going to be competitive like that. Not to mention if you can't get the tag before your partner dies (especially since you probably can't practice offline enough before the tournament depending on who you partner with) then you would end up paying an entry fee and have the possibility of NEVER even getting to play a match. 1v1 is much more interesting as you'll have full control over your characters. All they're doing is trying to kill off a community for a new fighting game so screw the EVO staff who makes these retarded decisions.

I definitely won't make plans to go to EVO ever again due to this. EVO is garbage.

skitz0phrenic said on March 27, 2012 at 10:35 p.m.

Awesome news all the way around. Great game being played the best way at Evo. Sick news.

Oroku_Saki said on March 27, 2012 at 10:42 p.m.

I guess.....Mike Ross would be partnering with ComboFiend. ;_; ;_;

Fatalxstylez said on March 27, 2012 at 10:55 p.m.

@ 72 lol

KiraYagami said on March 27, 2012 at 11:14 p.m.

they should have singles to why only teams all the other games have teams and single and SFXT not thats dumb

brerrabbit said on March 28, 2012 at 12:31 a.m.

best news i've heard. sounds like sfxt will die out faster then i expected :)

dudicle said on March 28, 2012 at 12:57 a.m.

this is plain retarded... unless there is a 1v1 as well
oh well maybe they just want an invitational style tournament instead of a ffa. whetever floats their boat.

dudicle said on March 28, 2012 at 12:59 a.m.

@#80 exactly this.

except I actually like the game and don't want fcking evo to turn it into bullsht.

capcomdointhingsright said on March 28, 2012 at 2:32 a.m.

A silly format for a silly game, still, I can sympathize with evryone upset about this.

And its true; scramble mode would have been the perfect way to showcase the merits of SFXT.


SO hype...

HolyGhost said on March 28, 2012 at 3:29 a.m.

(This user was banned.)

HolyGhost said on March 28, 2012 at 3:33 a.m.

(This user was banned.)

HolyGhost said on March 28, 2012 at 3:58 a.m.

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dudicle said on March 28, 2012 at 4:02 a.m.

cool story bro

nebbiez said on March 28, 2012 at 5:58 a.m.

Not that I care that much about EVO, because I can't afford to fly halfway across the world to attend it, but this just sounds stupid. For me, part of what makes tournaments interesting is that you get a diverse range of competitive levels. I think that the vast majority of SFxT players are playing solo at the moment.

I can understand that people will enjoy watching their favourite top players teaming up, there will be hype over who Daigo will tag with, etc. But the 2v2 idea just seems to be more in the interest of creating an interesting stream (more viewers = more revenue) instead of catering to what's best for the players breaking the bank to actually travel to the tournament. I think this will upset a large proportion of attendees who were looking forward to solo.

halochicken said on March 28, 2012 at 6:39 a.m.

i think 2v2 is a good direction but this game won't allow for it to be as strong as it could be- what i mean is anytime you have teams you need (VOICE) what if i wanna tell my partner to do an air fireball with akuma and raw tag me cuz his health is low- i wouldnt be able to do that because the other team will hear and punish it. there are some parts to this game we cant train for in the training room, like what if im getting pressured and i wanna alpha counter but on my counter i want my partner to use the meter cuz the other guys health is low i would be able to tell him that without a headset because other team will hear.as well as advise i might notice the opponent goes for a certain mix-up and if my partner hasn't cought on to it how would i tell him. when you play teams you need to be able to voice strategy on the fly that you can't train for.i wanna tell my partner to watch out for something not just watch him get bodied by it, and lose.

halochicken said on March 28, 2012 at 6:40 a.m.

^^^^ meaning the game needs headset i forgot to mention this

Rettaka said on March 28, 2012 at 6:44 a.m.


"Most skill-needed game
3- UMVC3"

UMVC3?!?! Ouch!

keroberus2 said on March 28, 2012 at 6:47 a.m.

I like this decision.

No gems- meh; they're not that bad but it's good in the sense that people don't want to watch players spend an hour choosing the ideal gems. And think of all the 'counter picking' gems and such that will go on as they see the opposing person pick a power gem, etc etc.

One thing I am STOKED to see, is when they pull out the 2v1 on an opponent. Think of all the technology that could be there when there are two people on screen against one, BOTH being controlled harmoniously together by players, not one by a computer.

That's the stuff that makes it hype.

SFxTimeout? Damn, just play the game right. You get tons of timeouts in SF and MvC3 these days depending on the matchup yet you don't see me complaining. Just stop holding down back, and pressing light punch all day, or going for full magic series combos that reduce the damage by an absolute ton.

Temtt said on March 28, 2012 at 6:55 a.m.


You're absolutely right. I hope(/doubt) they are aware of this problem!

sarif2soon said on March 28, 2012 at 6:58 a.m.

lol @86. "most biggest"? please take english classes.
lol @ all the rage about sfxt. you're a minority. stop hatin'.

HolyGhost said on March 28, 2012 at 7:32 a.m.

(This user was banned.)

dudicle said on March 28, 2012 at 9:09 a.m.

@96 "someone pointed out my stupidity! damn, better call him a troll"

cikame said on March 28, 2012 at 9:26 a.m.

No gems is the right format, they unbalance the game.

HolyGhost said on March 28, 2012 at 10:23 a.m.

(This user was banned.)

GodPride said on March 28, 2012 at 10:23 a.m.

2v2 format and no gems? Good decision.

dudicle said on March 28, 2012 at 10:47 a.m.

@99 no man he wasn't trolling, I think he genuinely believes you're retarded,as do I.

Der_tolle_Emil said on March 28, 2012 at 12:49 p.m.

Good decision on choosing 2v2. Gives the whole tournament even more diversity; There are still more than enough 1v1 games played there. I think it also clearly shows that SSFIV is still the major focus which it should be. SFxT should establish itself over time.

Not so sure what to think about no gems though. Personally I don't have enough experience to say if they are imbalanced or not but I'm afraid that if every tournament just outright bans them to be on the safe side people will never figure them out.

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