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Updated: Street Fighter X Tekken DLC character release date moved up to July 31 and upcoming balance patch notes

Posted by Jon 'Catalyst' Grey • July 6, 2012 at 2:14 p.m. PDT • Comments: 127
Updated: Street Fighter X Tekken DLC character release date moved up to July 31 and upcoming balance patch notes Updated: This story has been updated with additional details since it first went live.


It was announced during the EVO 2012 Capcom panel that the release date for Street Fighter X Tekken's DLC characters has been moved up to July 31, 2012.

All 12 characters will be at a set price of $20 or 1,600 Microsoft Points and it was announced that the team will shy away from on disc DLC in the future, based on user feedback.

They also went over a short amount of changes coming in the balance patch.
- Auto-Block and Auto-Tech gems have been changed so they take more meter to use, and they also take more meter away if you block or tech.

- They are aware of the timer issue, but the dev team is looking for the best solution to make the gameplay exactly what it needs to be. They do intend to fix the timer issue.

- Quick combos can be disabled with the quick combo DLC, if it bothers you.

- They do know that accidental quick combos are a problem, and they're working on other solutions.
- Rolento's jabs cause 2 less frames of block stun, along with other changes.

- Xiaoyu crouching hard kick phoenix loops can only be done 3 times.

- Ryu, Ken and Akuma's Tatsumaki Sempuu Kyaku have had all their hitboxes reduced in size. The frame advantage on this move does on block has been reduced by 5 frames for all 3 characters and the moveset has also been decreased.


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