No updates to Ultimate Marvel vs. Capcom 3 planned, team has moved on to new things - Live Ask Capcom session

Posted by Jonathan 'Catalyst' Grey • April 24, 2012 at 4:30 p.m. PDT
No updates to Ultimate Marvel vs. Capcom 3 planned, team has moved on to new things - Live Ask Capcom session Updated: This story has been updated with a transcript of notable details from this live video session.

Capcom-Unity is hosting a Live Ask Capcom session today on TwitchTV. Company vice president, Christian Svensson, and Unity's GregaMan, will be on hand to take questions from fans about the games they working on and other subjects.

This discussion covers Capcom's other titles besides fighting games, but usually delves into that genre a good bit as well.

Hit the jump to check out the stream archive, along with a transcript of notable details.

Notes from the stream

• There are no new characters planned to be implemented for Ultimate Marvel vs. Capcom 3. More costumes and other things are possible, but not currently in the works.

• The Ultimate Marvel vs. Capcom 3 team has moved on to new stuff, along with Ryota Niitsuma, the title's producer.

• Sven was asked about if it would be another 10-15 years before the next Marvel vs. Capcom game, e.g. MvC4. He said they were happy with UMvC3, but it's probably time to chill with that franchise for awhile.

• The $500,000 for Street Fighter's 25th anniversary is still going to be invested, but the plans haven't all been revealed yet — which includes upcoming events.

• The team that made Super Street Fighter 4 Arcade Edition is working on different things at the moment.

• Sven said that Yoshinori Ono is as, "healthy as a horse," when he last saw him in Rome.

• When asked about the lifespan of Street Fighter X Tekken, if he's worried about it, Sven said that he's not, "for reasons that will become more clear over time."

Tip from Rafael2487.


HooliganComboFTW said on April 24, 2012 at 3:53 p.m.

informative feed but yeah some depressing stuff for UMvC 3. Felt like more potential that game could have besides just adding characters (even though thats cool too)

okay said on April 24, 2012 at 4:08 p.m.

So Phoenix Wright is going to be left alone except for the nerfs they already gave him? There is still some hope for some change though since Sven is a liar.

cadnexus said on April 24, 2012 at 4:16 p.m.

So Ultimate Marvel vs Capcom is pretty much done. Wonder what Niitsuma is working on? A triple crossover?

Skeez said on April 24, 2012 at 4:16 p.m.

#2: Yeah, really. Even without the rest of the team, switching it back to his day one form couldn't be THAT hard. He wasn't even super broken then or anything, Capcom just hates invincible assists for some reason.

TheDeadTexan said on April 24, 2012 at 4:26 p.m.

Shame about Marvel. I love that game like crazy, and would love more of it.

xShonuffx said on April 24, 2012 at 4:32 p.m.

Be easy on them and the Marvel License that mess is expensive. Im sure if they could they would release a ton of content but it's difficult when Marvel has you by the balls when your dancing around with their precious babies.

As much as I want more content for Marvel, this is something I don't think we can control for now. But at least the door is open.

HooliganComboFTW said on April 24, 2012 at 4:35 p.m.

noticed they dodged questions relating to darkstalkers lol 0-0

Xykes said on April 24, 2012 at 4:35 p.m.

If Capcom announced plans for more MvC3 content, people would have accused them of milking the franchise.

If Capcom announces NO plans, people get bummed out and keep begging for more stuff.


NoizyChild said on April 24, 2012 at 4:38 p.m.


It's called whining for the sake of whining.

Roge9 said on April 24, 2012 at 4:41 p.m.

Doesn't mean we have to update, I like free costumes B)

Liberator said on April 24, 2012 at 4:43 p.m.

#9 you do realize that people that whine and people that request are two different sides right?...

Foxhound said on April 24, 2012 at 4:47 p.m.

Play the violin for MvsC series. Capcom losing even one sale is a godsend, I'm giving all my money meant for Capcom to Activison.

MrPFloyd said on April 24, 2012 at 4:53 p.m.

@12 Maybe so but it all ends up looking like the same shi_.

Great job FGC, now we don't get updates to one of the most fun games.

reyray0709 said on April 24, 2012 at 4:54 p.m.

More content for Umvc3!

Jookey said on April 24, 2012 at 5:05 p.m.

UMvC3, finished?


SnakeX said on April 24, 2012 at 5:07 p.m.

They meant as far as full blown content like extra characters as DLC down the line. Balances patches aren't out of the equation because they're easy to implement.

zarakisan said on April 24, 2012 at 5:13 p.m.

guys UMVC3 being finished is good. The game is perfect as is. If they bring new chars they wud have to rebalance and we will be looking at AE all over again

Aluppoj said on April 24, 2012 at 5:18 p.m.


Yeah, be happy. Be proud. Now you don't get a download key. Too bad you also won't get the content it would have unlocked.

Good thinking.

Too bad your so hung up on WHEN the content was created.

levi8then said on April 24, 2012 at 5:21 p.m.

@15 activision sucks. @ #7 great insight.imo Capcom does'nt need marvel. Its seems like capcom and namco have a great relationship a capcom vs namco game would be epic. Both parties have a myriad of games to draw content and characters from. Its sucks that umvc 3 it not expanding this game had the potential to last a long time (I think it still will) its just that with dlc the tech would be near limitless.

BumblebeeCody said on April 24, 2012 at 5:35 p.m.

Super UMvC3?

Kamehamehadouken said on April 24, 2012 at 5:39 p.m.

So they didn't say anything about Darkstalkers?

Skeez said on April 24, 2012 at 5:46 p.m.

Yeah, I agree with the guys saying the game doesn't need more content, it's got a lot as is.
I just wish the team stuck around to do some balance changes. Unless I'm forgetting some, MvC3 has basically received a total of 3 balance changes outside of infinite removal. 2 of them were for a single character(Sent and PW) and the other one was vanilla to Ultimate.

tequilasauer said on April 24, 2012 at 5:49 p.m.


UMVC3 is still one of the most balanced and fun to play fighters in years. No more work is really needed, though I might have liked to see a Doc Ock (like was speculated from datea miners). It's Capcom's best fighter since CvS2, IMO.

Smorgasboard said on April 24, 2012 at 5:59 p.m.

Just exactly which major has Wesker been winning recently?

Aluppoj said on April 24, 2012 at 6:20 p.m.


I haven't bought any of SFxT's "extra content". But if I do in the future it'll have nothing to do with when it was created.

Clearly you have no idea what 'resource management' is. You obviously don't run a buisness. You obviously don't know wtf you are talking about.

The team doesn't just float in limbo until a lightbulb pops up and say "Hey guys, DLC TIME!"

Nope moron. That stuff needs to be produced while the ENTIRE TEAM is in place! Plus it reduces costs for the company. Which translates to cheaper costs for the consumer.

Get Schooled kid.

Gattsu said on April 24, 2012 at 6:45 p.m.

Just work on Street Fighter 5 please Capcom.

Rye_Aka_SekaiSenshi said on April 24, 2012 at 7:33 p.m.

Lol, whoever believe Svensson are either senile or something else. Everyone knows Svensson always lies and loves to troll, remember he said it himself " Having games being leak is not good for Capcom. " He's just trolling, obviously hiding the fact that a update to UMvc3 is coming soon. Cause why would they re release Mvc2 again? Remember how he took some questions and one question was " Any plans for Mvc2? " He immediately said " NO plans, MVC2 is done. No further updates to be made " What happen? We got a re release of MVC2 again. ( IOS Devices )

Mit said on April 24, 2012 at 7:37 p.m.

They did one balance patch and they were done. It's obvious they've moved on from UMvC3. What's a little dissapointing to hear is that they're letting it chill for a while. That's fine if it means new game in 2 years or something. That's not cool if it means they currently have absolutely no plans to ever revisit the franchise, and it's gonna take 5+ years for a new game.

I just want to hear what Niitsuma's up to.

GaryTheStreamMonster said on April 24, 2012 at 7:43 p.m.

You guys do remember the game is only 5 months old right? I mean, I love me some Marvel, I really do but do you really want the yearly installments to become a thing? Especially when new stuff is still being found out about the rest of the cast?

EG2 said on April 24, 2012 at 7:43 p.m.

Hey Strider_RagnaroK, please provide the financial analysis to show that regrouping teams to make DLC post-launch is a sound business investment from their perspective. You make it sound like such an easy call for them, but making game content, especially licensed material, is expensive if you weren't aware. You are seeing the harsh reality of game development with UMvC3. If not planned far in advance, chances of new content is not likely. You can't have it both ways. Want more content? Expect them to have to plan for it. That may not sit well with you, but that's how it is.

InitialR said on April 24, 2012 at 7:46 p.m.

(This user was banned.)

SuperStraightFighter said on April 24, 2012 at 7:53 p.m.


Did someone just say Marvel 3 is one of the most balanced fighter? Holly $hit I must have missed something.

Aluppoj said on April 24, 2012 at 8:08 p.m.


#33 is spot on.

And so am I. Because you are a moron.

HardRojo said on April 24, 2012 at 8:10 p.m.

Why do people even bother with this? After Craptivate it was clear there are no short term interesting plans for fighting games from Capcom.

Getdownbrown83 said on April 24, 2012 at 8:32 p.m.

UMVC3 is pretty balanced for a marvel game wesker is predictable and not as bad as he was now that there are better/more strategies to fight him. Im pleased with the game and hope they leave it alone and let it get broken open completely.

Aluppoj said on April 24, 2012 at 9:18 p.m.

"Capcom blue, yellow dildo"

Because I bought SFxT? Like you probably did. Or because I have a basic working knowledge of how buisness works? Unlike you.

I'll pass you the Dildo as soon as I'm done. Pig.

Paine said on April 24, 2012 at 9:44 p.m.

I don't understand why people are respecting disk-locked content as a good thing. I am a consumer so therefore my entire position comes from a consumer standpoint, but at what level of severity would Capcom need to create disk-lcoked content until there was unity in anger? What if the game released with 30 characters and the rest was DLC? What about 20? 15? 10? At what point do you warrant a transition from "legitimate business practice" to shady business tactics?

Aluppoj stated that that ragnarok was too wrapped up on when the content was created, so one can make the assumption date of creation is irrelevant. At what point in a development cycle can a developer justify shifting pace from accessible content to disk-locked content? It would be fair to assume that anything entirely developed and implemented before the game's release would be included into the package because the consumer is ultimately paying for Capcom's labor and service, but this is not the case with SFxT. What Capcom did was tie part of the labor used in the development process to an additional fee, one that is supposed to be paid by the original game purchase. This is what has people worked up.

DLC is a completely viable business model seeing as how xbla games thrive off of DLC. Shooting games often receive map DLC packages and profit a fair share from it. Fighting games should be approached no differently. If the character is finished after the development period, I see no reason why one shouldn't pay for the additional efforts of Capcom. DLC is a grabd model in the world of video games, but you can not just charge people extra for a development cycle they already paid for.

Kalyx_triaD said on April 24, 2012 at 10:05 p.m.

Capcom may be done, but I have my ideas. Check my newest blog on what I'd add to UMvC3. You may dig it.

DLC should have changed everything, but it seems we're not getting that promise.

SpadeHand said on April 24, 2012 at 10:17 p.m.

"Enjoy your broken game, LOL"

Aluppoj said on April 24, 2012 at 11:35 p.m.


Your logic is flawed because the approved budget to create a game with "30 characters" would be significantly smaller than the approved budget to create 55 characters!

Can we agree that it costs time and money to develope, balance and integrate even one character? I'm sure we can.

So if you agree to that point than surely one can surmise that to Develope, Balance and integrate an additional 12 characters required a higher development budget than would normally be approved!

It's simple logic.

A) The game releases with all 55 characters and the game has to have an $80.00 sticker price to recoup costs.

B) The game gets a Smaller budget and the content NEVER gets made (UMvsC3 anyone)

C) They release the game with the DLC as a pure "afterthought" causing either half the community to be left with the "old version" (SSF4AE) or placing the burdon or costly compatibility patches on their shoulders, all because they didn't have the presence of mind to realize they'd want to create DLC. Bad buisness.

D) The game receives the addition Budget/Content and anything beyond $60.00 purchase is left OPTIONAL for the consumer!

Ding, Ding, Ding.... If you chose D you are a Winner! And we all are, the community just doesn't know it.

The community cried "No New Disk!". Capcom listened.

The community cried "Don't fracture the online community!". Capcom listened.

The community cried "Only do DLC updates!". Capcom listened.

Personally, I wish they'd STOP listening to all of the Dumb Fu<ks in this so called "community".

You all got exactly what you asked for. Stop crying about how they made it happen.

mdg164 said on April 25, 2012 at 4:16 a.m.

So what about the glitched title? Seems like that should be really easy to fix.

Paine said on April 25, 2012 at 5:29 a.m.

You assume that the allocated budget was concocted for the current roster of characters rather than the extended amount. There is no question that Capcom flipped a profit, but the disk-lcoked content is insult to injury on an already projected profit margin. No company goes in blindly allocating a budget without an expected sales report. This is what I call a shady business practice. It is okay to maximize profit, but selling a product that isn't the entire package is not acceptable. I am 100% okay with A, B, and C. This is because they are upfront with the community and aren't hiding anything. D shrouds what was additional content and what was extended content. Why release a trailer including two disk locked characters if it was part of the extended budget? Why not only release trailers for the characters included from day one? Why include Guy and Cody if they were part of the extended budget? Note that this trailer was released BEFORE many other trailers that included characters usable.

It is simple that more content is equal to more expenditure. This is no secret or surprise to anyone. What everyone is complaining about is the shrouded line in which Capcom has designated to be worth $60 and the rest worth $20. Rationally, 12 additional characters to the current line up does not equal 1/4 of SFxT's budget. There is no way it can when factoring advertisement, GUI, voices, netcode, and every other system mechanic not specifically related to character design. This leads consumers to believe Capcom is over extending it's price for the content it has produced. Overcharging is a shady business tactic in the eyes of most consumers. If they were upfront and charged $80, at least the consumer can evaluate that what they purchased is worth the price tag. Leave it to the consumers, not a model.

uguumachine said on April 25, 2012 at 6:22 a.m.

SSFIVAE team working on something else? does he mean fixing SFxT? I thought SFxT was done by the SFIV crew?
if it wasn't, it would explain a lot of things.

trufenix said on April 25, 2012 at 6:28 a.m.

Capcom doesn't revisit old games, they release upgrades. If it wasn't planned before release, it ain't going in.

2012 patch was a huge anomaly.

Getdownbrown83 said on April 25, 2012 at 7:12 a.m.

doesnt matter how capcom would have went about the content. people would have been angry regardless how they went about it. thats what people seem to do. before i started coming on this website i didnt even know such disgrutled video game players exsisted. i have never hung around buddies that were so angry over video games. its almost comical.

tequilasauer said on April 25, 2012 at 7:31 a.m.


Considering it's only the first revision, think about how varied the character selection in tourneys has become since the release of Ultimate. AE was the SECOND revision and it was still the same 3 or 4 characters being mained. Think about Marvel 2 or SF3 and how frequently you'd see MSS/MSP or Yun/Chun.

One of the biggest majors this year for Marvel 3 (arguably the second biggest overall) was just won by a team consisting of Joe and Rocket Raccoon. People are still finding technology with Ryu, Spiderman, Morrigan, Hsien-Ko, Joe, Raccoon, etc. There is really only one throw away character in the entire roster and that character was decent until his assist got neutered. Honestly, in your opinion, how is it NOT balanced?

Aluppoj said on April 25, 2012 at 9:07 a.m.


At least your argument was well worded, because it certainly wasn't well thought out.

To sum it up...

You are comfortable with A,B,C because they don't offend you. I.E. Hurt your feelings.

And that's not surprising. That's the same emotional response 97% of the FGC has been giving. Like a woman scorned.

Everyone feels like Capcom tried to 'sneak on by them', so now everyone trashes the game.

Just ignore the Fact that option "D" is the correct option for anyone trying to do smart buisness. And it gives us the most options and best compatibility.

Just continue giving butthurt emo responses base on your personal feelings instead of what makes sence.


Paine said on April 25, 2012 at 10:33 a.m.

My logic is not based off of emotions. The simple truth remains; the purchase value of the content created during the development time does not equal the value of the product. it would be amusing for you to ascertain that the disk-locked content is equal to 1/4th of the budget allocated towards SFxT. I'm laying hard numbers down here. Your attempts to tie my argument to pathos is insulting. You dodge the core instruments of my argument with childish insults rather than addressing them; like any person without a strong defense would.

I have often discussed with a select group of people that video games are currently undervalued and the base price does need an increase. Video game prices have not been met up with inflation for the last 6 or so years. I will stand by the fact that I am absolutely okay with SFxT being shelved at $80 because of rising growth of costs for production. The consumer has the right to know the price point of what they are purchasing rather than laying down hidden costs down the road. This is a matter of consumer rights in which Capcom has clearly disregarded. Business malpractice loses consumers and weakens it's fanbase. The content locked is over charged in proportion to development costs. Simply put.

I will consider responding if you have a valid argument next time. Otherwise this is my last response seeing as how I cannot have an intelligent discussion about business practices with an eventhubs member. You are no better than those crying blindly about it. Leave your childish remarks at the door before entering a debate please.

Azuregum said on April 25, 2012 at 11:02 a.m.


Aluppoj said on April 25, 2012 at 11:35 a.m.


If you didn't feel 43 characters for $60.00 was a good value you shouldn't have made the purchase. Again, that's your opinion, not hard facts.

The $20.00 of OPTIONAL, ADDITIONAL content is certainly fair market price based on other companies DLC and more specifically what other fighting game franchises are charging for additional characters. That is a Hard Fact!

While you may have been ok with an $80.00 price tag in the name of honesty, the majority of the world would not. These people rage over anything. $80.00 would have made sure no one bought the game. Except you I guess.

At least you Semi admit that it's an $80.00 value. Which leads back to the sence that you are simply angry that they tried to 'trick you'.

Call me what you like. But you wear your emotions on your sleeve and argue from the hip.

You're well spoken. But your argument holds no water.

Being angry about the delivery method of DLC is futile. You're not God of video games. You do NOT get to control everything!

Assuming they PAID someone to make the content, someone has to now get PAID from said content. That means it was NEVER to be FREE. That means it was a CHARGED service from the start. That means you are pissed off simply about how they choose to deliver the package!

You need to get over that.

Some people may not want to pay $80.00 for a game! Shoot Capcom some praise for giving its consumer base the option!

You'll have a chance to pay your $80.00 if you want to. And for those that don't CHOOSE to adopt get to keep playing with the online community because Capcom has built the game in a way that leaves no one behind!!


SF4, SSF4, SSF4AE, MvsC3, UMvsC3!

So, in closing. Everyone got EXACTLY what they've been screaming for. And you come off Butthurt and Salty. That's not meant as an insult. It's just another FACT.

tequilasauer said on April 25, 2012 at 12:50 p.m.

I paid 70 bucks for Chrono Trigger on release day and quite a few of the N64 carts were 80 bucks. And that was over 10 years ago when the dollar was worth more, making them even more expensive than today.

I'm not saying the DLC trend is right or wrong. I don't like it personally and I made the decision to not purchase SFxT based both on that fact that I felt I was being gouged and the fact that the game just didn't look that fun to me. I don't necessarily think this is some huge ripoff, but it is something I would choose not to pay for and I'm glad others are doing the same.

VFrank102 said on April 25, 2012 at 1:12 p.m.

Yup. Just like Marvel 2. It didn't sell well, so they stopped caring about it. Wesker reigns supreme forever!

I expect the same thing to happen to SFxT.

Ronn34 said on April 25, 2012 at 1:16 p.m.

Capcom give the community what they asked for and they still cry. They gave u a decent roster so buy the extra 12 or not no1 is making u

jimmyeatsquaids said on April 25, 2012 at 2:58 p.m.

I just don't get it...why does everbody want more content for umvc3?? if it's just costumes that's fine with me,but more characters as dlc is bullsh**.

oh and this is for all the people defending the disk locked content for sfXt:

remember when ssfIV ae was released? remember how much we paid? at least in europe, capcom asked 30€ for the game.the only thing you had as dlc were costumes,which cost another 30€ basically if you wanted to have everything, you paid 60€.

now with sfXt it's like this:

you pay 60€ for the game + dlc...if that's not bad enough, the dlc has to be characters, THIS is how capcom basically forces everybody to pay for you want the full game or just half of it? with street fighter, the dlc was just costumes, so it didn't really matter THAT had a nice basic price (30€) and if you wanted to have everything (and with "everything" I mean, something that doesn't really matter to gameplay) you pay a full standard price for a game.

the policy on sfXt is just SO ridiculous...THAT's the reason I'm not buying the game...I should wait for Super Street Fighter X Tekken: Full Edition v2013

AndreTomazini said on April 25, 2012 at 4:03 p.m.

Marvel should be left alone. Maybe some balance patchs and thats all -nerf wesker-.

Time for MVC4

Kalyx_triaD said on April 25, 2012 at 5:30 p.m.

Aluppoj, you are my favorite poster right now.

Aluppoj said on April 25, 2012 at 7:39 p.m.


Thanks buddy. I like your posts also.

Kalyx_triaD said on April 25, 2012 at 10:40 p.m.

And I wanna thank the Eventhubs community for making my UMvC3 post the most viewed (100+ hits) in a single day.


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