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Ultimate Marvel vs. Capcom 3 impressions from fLoE & others, DHC glitch removed

Posted by Jon 'Catalyst' Grey • July 20, 2011 at 8:49 p.m. PDT • Comments: 146
Ultimate Marvel vs. Capcom 3 impressions from fLoE & others, DHC glitch removed Updated: Many additional impressions have been added into this story and more are coming, so keep checking back.


EG|fLoE has been posted impressions of Ultimate Marvel vs. Capcom 3 on to his Twitter account, and he confirmed that the DHC Glitch and Exchange Glitch have been removed from the game.

Here's also left some other impressions. Also Nyoro and Bluur have added to it. Here's a run down so far. Keep in mind the game is a long ways away from being released, November 2011, so this stuff is subject to change.
• You can now X-factor in the air.

• Phoenix can only have one action per jump... meaning one fireball then she floats down.

• Characters now say something upon entering the screen when the previous character died.

• Many of the returning cast has new moves, or moves that act differently, (Ryu's Hyper Fireball now bounces off of walls, Taskmaster and Spencer are shown with new moves.)
• Ghost Rider has at least 2 special moves that OTG, and his two level one supers appear to OTG. His level 3 super is a grab where he uses the Penance stare on you.

• Strider is the first character to have two level 3 supers, (Ragnarok, and the Ouroboros.) Most of his moveset from Marvel 2 was shown. His robot animal super OTGs.

• Firebrand's level 3 appears to summon a computer controlled doppleganger firebrand to assist.

• Hawkeye's level 3 super OTGs. He fires off Antman, who hits the opponent, then grows in size and gives the opponent the biggest Monty Python boot known to man. Hawkeye has different arrows he can fire depending on the button pressed (frozen shot, poison shot, piercing shot, triple arrow, scatter shot, and net shot are shown.)

• Wolverine's Berserker Slash is not invincible and slower.

• Viewtiful Joe has the "Slow Dodge" move now. It's a special move that's super cancellable. In the Viewtiful Joe games, if you activated Slow and you got attacked, you'd dodge.

• Magneto has a new special move where he sucks you in with magnetism. Gravitation magnetizes the opponent. Repulsion pushes them away. Attraction pulls them towards you. His air-to-ground dash is slower now.

• Akuma's Hurricane Kick Assist doesn't knock down anymore, the opponent will flip out.

• Ryu can charge up his fireballs and they fly so quickly you can barely see them on screen. Charging can be done by holding down the button, like in Street Fighter X Tekken. A fully charged fireball will explode on contact, causing a wall bounce. He can also charge his Shoryuken now. Ryu can cancel his overhead with special moves now.

• Taskmaster has a new move called the Charge Sting. It impales the opponent, can combo into it. It appears that he can grab after his Charging Star move now.

• Dormammu's Flame Carpet OTG now pushes the opponent very far away. Much harder to combo from, even with an assist.

• Wolverine has a new move where he does a bunch of slices at close range, with the odd shoutout to "Swiss cheese." This attack is similar to Chun-Li's lightning legs, except it's with his claws. He does not get a relaunch after a dive kick now.

• Storm has a move that pulls in the enemy and pushes them away with wind.

• Spencer has a new move in the air that goes straight down taking the opponent with him.
There are also two threads on the EventHubs.com forums discussing the changes and new features.

Additional contributions to this story by DMG|Atro City, SHOGUN, vsDenjin and Lelouch345.

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