Tekken X Street Fighter: Harada fills in on how fireball characters will be made

Posted by Who Is Alpha • August 2, 2011 at 4:20 p.m. PDT
Tekken X Street Fighter: Harada fills in on how fireball characters will be made Some news regarding Tekken x Street Fighter was posted today on a few websites, and they involve the Tekken series producer Katsuhiro Harada explaining his approach on how to implement fireball characters into TxSF. Here's a snip of one of the articles, and the entire thing can be found on Eurogamer.net.

Harada: "When you look at executing a fireball in a 2D setting, it works almost like a jab. It keeps your opponent where you want them." "When we bring fireballs into Tekken X Street Fighter, there are two different ways we could go. It could be used as something similar to keep your opponent in the place you want, or it could be some kind of a special move or powered-up version of their techniques. We've not decided on what route we want to take with this yet."

Here's a snip from another article. For the entire thing, please hit the link to Siliconera.com.

Harada: "Hmm… trying to recreate Street Fighter into our engine wouldn’t please the fans of Street Fighter or Tekken. Instead, I’ll make this game more Tekken-like," Harada answered in a Siliconera interview. "I’ll probably give Ryu more up close techniques when he’s put into our game. The Tekken characters have a whole lot of techniques compared to Street Fighter so we’ll add more cool moves and variations. It’s still the Ryu everyone knows, but with that added to him."

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