Ultra select in Super Street Fighter 4 will be blind

Posted by Jonathan 'Catalyst' Grey • March 16, 2010 at 10:02 p.m. PDT
Ultra select in Super Street Fighter 4 will be blind Capcom's Seth Killian has confirmed that Ultra selection will be blind in most of Super Street Fighter 4's online modes, except for Endless Battle (lobby) and Player Matches.

Is Ultra selection in Super Street Fighter 4 blind? If so, I don't think it's necessary. The purpose of these new Ultras are for players to adapt to a play style of their liking, making them blind sort of disputes that. Will that apply to player matches as well?

Seth: I hear where you're coming from, but blind-select means just that — you choose your stuff and go into the match blind. No forewarning about who you're up against, or what Ultra they're using.

If blind-select is not your cup of tea, try player matches, or head to the "Endless Battle" mode with some friends (aka "lobbies").

Source: Unity Boards.


Amnesiac said on March 16, 2010 at 10:05 p.m.

First. I like this. Opponents won't know what to expect and I won't either. For instance, if I was T. Hawk/Hakan and I chose Raging Slash/Oil Combination, they'd be careful not to jump into me.

Pein said on March 16, 2010 at 10:07 p.m.

bummer. character select should be blind but once both players confirm there selection they should be able to see each others character and choose ultra accordingly. some ultras make more sense in specific matchups.
mah, whatever.

ricefarmer said on March 16, 2010 at 10:10 p.m.

(This user was banned.)

Invader_Darko said on March 16, 2010 at 10:11 p.m.

I love this idea.

Psycho said on March 16, 2010 at 10:15 p.m.

@ 2 excatly, it's just to avoid counter picking.

Darkness said on March 16, 2010 at 10:24 p.m.

How about answering the question whether or not SSFIV will eventually be released for PC?

archer said on March 16, 2010 at 10:25 p.m.

It sounds like the questioner thought blind-select meant that selecting your own ultra would be blind.

2ScoopIceCream said on March 16, 2010 at 10:29 p.m.

Although the selection is blind, you can still see what ultra they've chosen during the match, because of the I or II over the revenge meter, correct?

If so, I'm fine with that. Counter-picking is avoided, but you can still play as smart as possible once the match starts.

THawk said on March 16, 2010 at 10:31 p.m.

@5 You're a retard or u b trollin'.

Name ONE better community spokesman for any given company. He actually does sh*t for us unlike all the other tongue-and-cheek reps.

Sure, you may not always get the direct answer to every one of your stupid questions, but that's what hes suppose to do. He could have spilled all the info about SSF4 6 months ago... but where would the hype be.

It's amazing how dull some people are.

CaptJack said on March 16, 2010 at 10:40 p.m.

@ricefarmer @FistOfLambda every time you guys open your mouth it's only to bash seth even when it has zero to do with anything.

True or false: seth did more for the sf community last week than you did ever? (and the week before that, and the week before that, etc)

True or false: seth has a better tournament record than you (probably than anyone on eventhubs).

True or false: seth has built more hype for SFIV than everyone on this site combined?

You need to check your god damn history before you continually bash the one guy who actually tells us anything about the damn game.

Solerion said on March 16, 2010 at 10:40 p.m.

WELL SAID #10!!!! People are so ungrateful these days. Trolls are bad. :(

It's pretty cool that their doing the blind select only for the "tournament"-like matches. For the matches that have the "casual" essence(i.e. endless battle, player matches), players are free to counter pick. Its a win-win.

Ex_Ein said on March 16, 2010 at 10:54 p.m.

"True or false: seth did more for the sf community last week than you did ever? (and the week before that, and the week before that, etc)

True or false: seth has a better tournament record than you (probably than anyone on eventhubs).

True or false: seth has built more hype for SFIV than everyone on this site combined?"

while those are all true, dosen't mean he's not a yes man, he wasn't developing the game cause he was hyping it

and you notice he avoids the fact that ONCE YOUR IN THE MATCH YOU CAN SIMPLY LOOK AT ULTRA METER aka only pointing out what sounds good while ignoring what's bad about it

He might be a great player and bulids up hype he's still a tool when it comes to actually buliding up the game, cause guess what he's not developing it he's only hypeman

letsfightlikegentlemen said on March 16, 2010 at 10:55 p.m.

i could care less considering that when you get into the match it will show either a green or purple ultra meter so u will know immeadately which ultra they will be using

machineking1313 said on March 16, 2010 at 10:56 p.m.

People were crying for blind select when SFIV was 1st released, and now people are crying that blind select hides ultras? You know that it still shows what ultras they pick when the vs screen loads right? If T. Hawk has Ultra II, dont jump on him, damn! Is it that hard folks?

alex24r said on March 16, 2010 at 10:57 p.m.

Even if they don't see what character you picked, nor the ultra, the will still know once the match starts, that's why there are different meters for each ultra as well...

And if they made blind character select, but not blind ultra select, that would be giving up what character you were choosing just by the Ultra name... Either way, this is better for online matches, less counter-picking.

It's going to be fun watching tournament matches, and how they choose ultras for different matchups, and other stuff.

Paine said on March 16, 2010 at 10:58 p.m.

I can't wait until me and my friend can do the 2v2 playlist! GET HYPED! I kind of wished it was like traditional 3rd strike where you picked your ultra after seeing their character. The ultra selection could be good for one character, but bad for another. Counter picking ultras could help even out match ups. Oh well. Can't wait.

Ex_Ein said on March 16, 2010 at 11:04 p.m.

They won't counter pick online but since SSF4 is "balanced" who cares cause if you miss the ultra you miss it I only counter pick mainly cause I don't take Sagats and Ken's seriously(Why I pick Dan and fei long against them)

chickenwings said on March 16, 2010 at 11:05 p.m.

doudble blind ultras really wont effect nothing in terms of ultra selection, people will eventually learn to either work with either ultra or stick to one ultra(i doubt most character will have 2 ultras that are both worth useing). Imo those numbers should be gone, so the other player wouldnt know what ultra u have until u activate it. Now that would make things more interesting

Speedwagon said on March 16, 2010 at 11:05 p.m.

Good. This might make Counter Ultras good.
For one shot.
Until your opponent knows you chose the Counter.
But, Blind Picking Ultras is useless, your Ultra Meter has a giant I or II around it in every screenshot.

DeeJay said on March 16, 2010 at 11:07 p.m.

Good news. Prevents counter-picking.

ActualProof said on March 16, 2010 at 11:15 p.m.

Its not that bad. Its jus a selection u'll see the ultra meter either 1 0r 2 before the fight starts it jus avoids "counter" picking nothng else lol

Hyperbomb69 said on March 16, 2010 at 11:15 p.m.

Exactly, especially for Vega players like me.

TheOneandOnlyone said on March 16, 2010 at 11:16 p.m.



I like seth, he's a cool guy i'd hang out with him and have couple drinks and what not why you guys hate on him over all seem like a cool guy.

KasuganoSakura said on March 16, 2010 at 11:20 p.m.

I'm glad they're putting blind ultra select. It takes care of the annoying counter picking problem as it did for the blind character select screen. Just pick the character you like and fight, even if you lose, don't choose a character/ultra just because it has a better chance of winning against the other, sheesh...

Dark_Fantom said on March 16, 2010 at 11:29 p.m.

OMG this fixes a huge problem! How many times have you gone into a game, picked a character, and had your opponent pick a character that's particularly good against yours? I hate that, but this fixes it pretty well. Most times I'll pick Vega and my opponents will pick Gief, Sagat or Blanka. Blinding the Ultras is cool too, cause You don't know what to expect until it's unleashed.

K for all the Killian haters, You guys suck a huge one. Up 'till now he's been a great representative and I'm sure none of you were complaining when he was filling you in on stuff.

Dicktator said on March 16, 2010 at 11:38 p.m.

Nobody realizes this yet. But Honda and Zangief are going to be way too OP if Ultra is blind select, especially Honda.

Ex_Ein said on March 16, 2010 at 11:52 p.m.


so no your not going to get the upper hand unless the guy doesn't know what they're doing

Creeper said on March 16, 2010 at 11:53 p.m.

I like blind select. I sometimes like neat little tricks and metagaming that might give me an advantage, but not in a competitive and precise game like Street Fighter. I want to win because of my skill, or lose because of my opponent's, not because I picked first and he chose a character and ultra which my character and ultra will have trouble against. If that's how things happen in blind pick, so be it, I just don't want that kind of power being put in the hands of people in a ranked match.

Remember guys, you can still see what ultra people are using as soon as the match starts. It's only blind until "the fight card is filled in." Not only will each player have a Roman numeral I or II on their ultra meter indicating which ultra they are using, it shows each by name at the "VS" screen. Just pay attention, and remembering that ultra I will always be the ultra from vanilla IV for the original 25 characters will make things a lot easier.

Ex_Ein said on March 16, 2010 at 11:54 p.m.

"He's not a tool, he's their community manager. know the difference. learn your sh-t or stfu, cus no one wants to see youre b-tching."

What dose a community manger do? nothing but hype the product they are hired to hype in the way they're PAID TO HYPE IT. He's a hypeman, doesn't matter if he can whip my ass in the game. doesn't matter how good he is if he's a hype man meaning he's PR meaning he's a TOOL!

Ex_Ein said on March 17, 2010 at 12:02 a.m.

You use his skill as a player as defense to him not being a tool, which even a skilled player can be a tool. Even some one who builds up enough hype can be a tool still, doesn't matter how non tool like they look or act the strings are still there.

luffy165 said on March 17, 2010 at 12:10 a.m.

Love the blind pick.
WOW so many Killin haters.
Screw u all Seth haters.

Bolton said on March 17, 2010 at 12:14 a.m.

@28, Uh, you're picking Vega. Vega has bad match-ups with EVERYONE. =_='

If you blind character select, blinding ultras is a given. But I particularly would prefer that character select not be blind. It's just, what's the point? You're good with one or two characters, if you try and counter-pick with a character you're not proficient at, 9/10 you'll f*ing lose. Yes, you should try and counter-pick with your main and secondary, but that's pretty much it. What are you really going to do, nobody is that versatile, especially if someone happens to be a pro with that character and has EXPERIENCE with his bad match-ups!

You're wasting your time if you're trying to main more than three characters. The less you try to get proficient with, the better your match-ups will be. I would want character select and ultra select to NOT be blind so that I can choose which Ultra against which character. The idea of having those two ultras were so that you can be more versatile against your lacking match-ups, so making it blind-select is just really stupid.

Also, can you people STOP saying that Ultra shows after characters are picked? We all know that, but the thing is, IT'S TOO LATE ONCE THE MATCH STARTS. You pick the bad Ultra, then you are going to have to fight an uphill battle. It's just a matter of chance if whether or not the Ultra I pick would happen to be advantageous towards the match-up, so in that case, actually PICKING an Ultra would be very insignificant due to the fact that you don't know what your match-up is, you're left to just juggling your joystick up and down to press X on random.

I understand that some characters have one better Ultra than the other, however, there are also characters who have equally powerful Ultras but go in two different directions towards match-ups. I believe that was the whole premise of having two ultras in the first place. -_-'

When_Harry_Met_Sally said on March 17, 2010 at 12:26 a.m.

How can anyone get so mad at someone for providing the answer to "are ultras blind select?".

I'm all for blind select. Running the clock down on the character select screen trying to counter pick your opponent should not be part of street fighter.

Learn your matchups and be ready to face anyone with any ultra .

Ex_Ein said on March 17, 2010 at 12:28 a.m.

I main more then 3 characters mainly cause 2(Dan and Fei long for Sagat and Ken,cause I can beat both without fireball game) are counters, 2(Fei and Gouken) are similar enough IMO that neither hinders my gameplay of the other, 2(Abel and Gouken) are just my favorite characters. However the thing is with me,doesn't matter if I can counter pick their ultra since I know a lot of tricks they'll use to trick me with ultras I know what they look like and how they hit it just makes it that easier to adjust my play style. Especially comapared to say if they let you just have both at the same time

Bolton said on March 17, 2010 at 12:37 a.m.

"All war is deception." There is no fair play, you're given your tools and you must use them to dominate. Fortunately, Street Fighter happens to be VERY balanced, so I don't understand why a non-blind select would be bad. If you're good with a character, you might OVERCOME your bad matchups despite if your opponent counterpicks.

Think about it, people, if you pick a character you're really skilled with, and your opponent COUNTER picks you on purpose, he is either A: not as skilled as with his main, or B: skilled as a secondary or main. With blind select, the choice is always going to be B, without it, then it might be A or B, but the thing is, if it is A, and he is not skilled with the character as well as his main/secondary, YOU SHOULD BE ABLE TO WIN (less you aren't as skilled as you think).

But the thing is, ULTRA select shouldn't be hidden! I guess you can choose a character, characters are revealed, and you may choose ultras, I'm down for that, but the purpose of having two ulras in the game is to MAKE UP for your bad match-ups, is it not??

EasierToRun09 said on March 17, 2010 at 12:50 a.m.

I agree with this. They prevented counter-picking with soundless and blind character select, it would just be another form of counter-picking if 2 players waited out on selecting ultras.

Very good decision on Capcoms part.

Smorgasboard said on March 17, 2010 at 1 a.m.

Blind select wasn't implemented initially because Ono thought players would be sitting next to each other most of the time when they play, just like in the arcades. Now that they've realized that online play is much bigger than they expected(especially in the US), they decided to include blind select due to popular demand.

Remember that before SF4 came out, fighting games were a niche genre kept alive by struggling arcades and scattered communities. Hindsight is 20/20.

Seriously, how did this post end up having so much hate for a guy who has never done anyone any harm?

Th3_JoK3R_J said on March 17, 2010 at 1:16 a.m.

Wait this doesn't make any sense it's like there trying to make it Ultra vs Ultra which one gonna beat the other lol

it's pretty stupid who would care to see what ultra they pick before the fight when there going to know when the match start

the person should be like oh he picked Gief U2 the guy should now be like "well it looks like im not gonna be jumping" =P

how is knowing before hand in the fight what ultra your opponent choose gonna make a difference???

Th3_JoK3R_J said on March 17, 2010 at 1:20 a.m.

I understan the Blind character select but Ultra's come on there ultra's >_>

KDash said on March 17, 2010 at 2 a.m.

People will know when the match starts. and unless their mind runs on windows 95 they can easily assess as to whether or not they can worry about which situation.

Not a big deal, and counter pickers only hurt themselves.
Instead of fearing bad matchups accept them and learn from them.
The Japanese players have it right. Choose one character and stick with them through the easy and difficult matchups.

The road to being the best has no shortcuts.

When_Harry_Met_Sally said on March 17, 2010 at 2:05 a.m.

Duh. We all know Seth is employed by Capcom. We all know he is a somewhat of a PR man. It goes without saying he's not going to say anything bad about the game or release information until Capcom are ready.

That said he does his job very well, he seems like a nice enough guy and he knows the game and fighting games in general. He also has a history with the fighting game community. People ask him questions and if he can answer them he does and usually does very well. Sometimes (for obvious reasons) he can't answer.

You need to realise that the SFIV lead designer does not have time to liaise with the community or take on board every one of your personal suggestions, so we get Seth instead. Given the limitations of his position, he does a great job.

Smorgasboard said on March 17, 2010 at 2:13 a.m.

I think the reason Japanese stick to their characters or is more because of the BP than anything else. Hahaha. (I know nothing about the Japanese.)
The reason because ultra select is blind is probably because of something simple like selecting your ultra being part of character select too. It's retarded to make one blind but not the other.

Ex_Ein said on March 17, 2010 at 2:16 a.m.

the point is even if he dose is job well/great/better the ono even he's still a tool but people want to disregard that just because he's been such a good PR guy

CharlieNash said on March 17, 2010 at 3:19 a.m.

S-Kill is a badass guy and haters should gtfo

Taxattack123 said on March 17, 2010 at 3:19 a.m.

I like blind select. Not knowing your opponents ultra makes the game more fun to me.

Projectjustice said on March 17, 2010 at 3:22 a.m.

Makes no sense, doesnt the Ultra bar say Ultra I and Ultra II?

Kuei said on March 17, 2010 at 3:39 a.m.

I approve of this

Kuei said on March 17, 2010 at 3:59 a.m.

Also I would like to know if there will be lobbies for offline modes for 4 players?

dommafia said on March 17, 2010 at 4:10 a.m.

wow @ all the seth haters... It's almost like all these scrubs dont even know s-kill's history in the sf community.

"he's a yes man for capcom"

No shet, he works for them... he has to follow rules... that's what you do when you want to keep a job. If he were to break said rules to satisfy some of you whiny babies then he'd be fired and he wouldn't be able to do all the other things he gets to do for the sf community.

Mindless scrubs.

Telvanni said on March 17, 2010 at 4:12 a.m.


Now I can't counterpick Vega with Siberian Blizzard."

This is what it's trying to avoid.

I believe counter Ultras would also be an "okay" counterpick to Dhalsim.

EG2 said on March 17, 2010 at 4:17 a.m.

True or false: seth did more for the sf community last week than you did ever? (and the week before that, and the week before that, etc)

True or false: seth has built more hype for SFIV than everyone on this site combined?.

He should be doing more and building more hype than any of us because that's his JOB. That's the point. He IS Capcom's yes-man. He's not a spokesman for the community, he's Capcom's spokesman TO the community. His JOB is to hype the game and get fans to buy their games. Not saying he doesn't benefit the community as a result, but his job is a community PR person, and part of that is to sugar-coat everything they do and play it up as being good decisions. They could drop Ryu out of Super and he would have to play it off to the community as being better for the game. Get it?

cactusjack said on March 17, 2010 at 4:22 a.m.

i'm glad it's blind cause it will stop them a**holes(and you know who you are lol)from counter picking just so they can get a win(which pi**es me of) instead of this is my main that's your main and whoever wins, wins

darko_p86 said on March 17, 2010 at 4:54 a.m.

i really favor the character blind select, but as for the ultras, i couldn’t give a damn.

1st, i don’t care cuz i'd take on my opponent even IF i could see his ultra. the challenge of trying to prevail over them regardless of the odds stacked against me is what i want out of a good match.

2nd, id like to see the new ultras be used against me in battle so i can see a variety of mixtures

3rd, im way to excited about the game to complain about a small little thing like that

Tillio said on March 17, 2010 at 4:55 a.m.

Blind select is a nice upgrade but isn't the logical step after that to remove the 1 & 2 sign of the ultrabar to keep the guessing game in the fight.

And maybe allow switching ultra's after a round with select button... nah maybe that is to much.

Aeiouv said on March 17, 2010 at 5:23 a.m.

Once the fight starts you will see the I or II on their ultra bar.

DJay2411 said on March 17, 2010 at 5:30 a.m.

Seth is the man, he's given us so much info and left out the stuff that we should figure by actually playing the game to us. I'm glad we don't know EVERYTHING about the game. Discovery is one of the best things about a new fighting game. And as for people who call him a tool, he's actually one cool guy, compare him to any PR dude from another company and you'll see that he does a lot more for the fans. He gets the community and he understands his job to the point where answering your dumbass questions are nothing. Hell, I wouldn't want to answer some of the questions he gets asked. just look forward to the game and stop worrying about your characters specific changes. For the most part you probably suck anyways, and I know for a fact there are really good players here, but you guys know who I'm talking about...(",)

Teapo said on March 17, 2010 at 6:24 a.m.

Blind select is just to prevent counter picking. If you didn't have blind ultras and you just waited and then saw Orochi breaker get chosen. Then you could counter pick against E. Honda. No blind ultras would basically mean no blind select. Logically this is why this happened. Everyone knows once the match starts you can see what your opponent is using. Bringing that up just shows how foolish this crowd is. This just keeps blind select blind.

Seth Killian makes statements as logical as he can and usually puts a positive spin on things. One simple reason explains why. HE ACTUALLY LOVES STREET FIGHTER AND PLAYS IT A LOT. If you enjoy something you tend to talk about how enjoyable it is. If you do something a lot you can go into depth about things. Quite a number of people claim to play SF4 a lot, but then say how awful the game is and how certain match ups are nearly unwinnable. People who play a lot say certain match ups are a bit harder, but the game is still great and they are happy to play it.

See the difference? The first view point is from a person who plays street fighter for a mysterious reason. They have nothing nice to say about their hobby, and the amount of time spent on it is questionable. It always make me ask why do you play what you clearly dislike? Is it some wild movie like gamble for your family to survive?

Pusha_T said on March 17, 2010 at 6:34 a.m.

I always suspected this anyway, not a big surprise at all. The one disadvantage is that once an opponent gets ultra meter the players may become so defensive.

KenScrub said on March 17, 2010 at 7:16 a.m.

its not really that much of a blind. other then you can't counter pick each other but during the vs screen your going see the ultras and during the match the color bars are different to show who has what ultra.

Its not like in Blazblue where everyone has 2 distortions and it comes down to mind games guessing who is going to use what. So to me this isn't really much of a blind select.

Dark_Fantom said on March 17, 2010 at 7:36 a.m.


Ya Vega's pretty week against anyone but he's particularly weak against Gief and Blanka.

Telvanni said on March 17, 2010 at 7:39 a.m.


I believe their point was both players select their character, then after that, the characters are shown to each other and the Ultras are selected.

juxtapose said on March 17, 2010 at 8:08 a.m.


The whole point of the new ultras is to balance out some of the bad matchups! If we can't see who we're fighting, THEN HOW DOES THAT HELP US?!?!?

People are going to pick the same damn ultra every time and half the ultras are going to be obsolete because one will be the clear choice against the majority of characters than the other.

I understand blind character select and fully agree with it, but nobody "counter-picks" one ultra against another ultra. That's stupid. There's no point to having blind ultra selects. NONE!

Frig, you could even make ultra selects blind so the other character won't counter-pick and still make the character selection visible first!


Loadstart said on March 17, 2010 at 8:25 a.m.

This is f**king retarded... Why install both ultras and then give them to the player, if we "The players" arent even allowed to f**king choose,

Capcom should actually think with their brains and not be dumbsh***

shack said on March 17, 2010 at 8:39 a.m.

That's dumb. What's the point of going in blind if during the match the ultra you chose is visible on your ultra meter? That completely takes away from the whole surprise factor.

Pusha_T said on March 17, 2010 at 8:42 a.m.

Why didnt Capcom just make it so that you cant see what ultra your opponent has picked until when they perform it in the match of course.

Leon said on March 17, 2010 at 8:56 a.m.

Some of you need to calm down first, read again and then apply some common sense.

All "blind-select" means is that when you select your character and ultra, your opponent isn't able to see what you select. You can still pick the ultra you like and your opponent still knows which one you pick when the fight starts.

It wouldn't make much sense if your opponent can't see which character you select but able to see which ultra you pick, right? Might as well just make everything blind.

NA said on March 17, 2010 at 9:25 a.m.

Blind Select specifically refers to online games. In the past, when you could see what your opponent could pick, some people would try to wait it out and counterpick against whoever their opponent chose.
Yes, you can see the Ultra (and character) as soon as the match starts. But that is the whole point: Online, you won't know at all UNTIL the match starts, when BOTH players have already picked their characters.

Red_Cyclone said on March 17, 2010 at 11:14 a.m.

Vega is so good vs Chun Li

OneDrop_ said on March 17, 2010 at 11:39 a.m.

What they should of done is make character select blind select, then after that show both players what the other player chose as their character, then each player could pick an ultra but keep their decision hidden until the start of round 1.
Although its ok as it is

MAXIMUM_PANTS said on March 17, 2010 at 11:48 a.m.

Wow, weird amount of hate at S-Kill and blind picking?

Blind is a simple concept: Pick what you want to play, and hope you do well.

If you want to be able to see, and counterpick, do player matches.

Keep them seperate and let the players decide; they made the right call.

Bibuki said on March 17, 2010 at 11:56 a.m.

I'll always be using Ibuki with Hashinsho anyway. I'll just manage with those tools against anybody. that's what I do right now with Guile, who has a lot less tools. Blind is a pretty good thing in my opinion.

Aquaman said on March 17, 2010 at 12:37 p.m.

to all the seth haters, thank you for the lulz.

Another Super Street Fighter IV announcement to feed the trolls... Can't wait for the game to come out and won't have to worry about reading such asinine comments, oh wait after getting owned I'll receive hate-messages...

It never ends!

Gbraga said on March 17, 2010 at 12:38 p.m.

I think that makes no difference at all, unless you don't really now each ultra is the ultra number I or II for the character your oponent choses, you can adapt your style of playing when you see the UC's number in the Revenge Bar.

Dudley with Corkscrew Cross here.

Dicktator said on March 17, 2010 at 1:45 p.m.

LMFAO at people overreacting.

Don't you guys realize that you can tell which ultra your opponent has at the beginning of the round? Ultra II is purple!... Making Ultra a blind pick is good for.... Not picking a counter ultra? LOL .. eveyrone chill the f out seriously


MIRACLEfool said on March 17, 2010 at 2:06 p.m.

Why is everyone so uptight with this? So what if blind select hides ultras. Sound like you will instantly lose if someone has the better ultra which is actually not true in most cases

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Sorry about that..... just want to make sure people notice and not skip over.

But seriously this guy hit it "square on the money" (chuckles) with his idea. I hope capcom does it exactly like that.

Telvanni said on March 17, 2010 at 5:03 p.m.

Chun-Li's going to be good against everyone. And her shorts stuff Vega's EX Scarlet, and even if the short whiffs from a backflip, her walk speed allows her to throw. :(

It's a nice idea, but I don't see how it's really all that much different from allowing Ultra selection after characters are already chosen.

Offhand: There wasn't anything said about how characters are hidden anyway. ;)

Smorgasboard said on March 17, 2010 at 8:47 p.m.

Having two character select screen is not the most elegant option. Is it really worth it to have two character select just so everyone can pick whichever ultra best fits the situation? What exactly does that add to the game? Does everyone even have a counter Ultra for specific matchups? Isn't it better to pick an Ultra based on your playstyle? Is there really so many people who prefer to have counterpicking in the game?
Send your opinions to Capcom!

Teinted_Gene said on March 18, 2010 at 12:17 a.m.

The way I look at it is this......

I start a GP match and I pick Rog and other picks his character (ie Ken for instance) shown as a "?" mark. Then after we both pick our characters it goes to the Ultra select screen/option. While the Ultra is being picked the character of both players is revealed (I see he picked Ken and he sees my Boxer. Now as we are still picking our ultra, that is also blind (I pick Ultra I but cannot see what ultra the other player has picked). Then when the versus screen animation/screen change starts we both see each others Ultra pick, well after it has been decided.

That is my ideal way of making blind select work with SSf4.

I don't mind the total blind select that seems to be happening already; my only gripe is that it will defeat the purpose of having the choice of two ultras. People that play championship mode will only pick the Ultra that is rank the better of the two (IE T.Hawk players always picking Ultra I, or Zangief users picking only Ultra I) It will be too much of a risk to pick the other unreliable Ultra so it will basically go unpicked.

Basically its like players in G1 in SF4 do today. For example, they main is probably dictator and get most of their wins from him. there secondary players are chun and blanka for instance. Their good with those characters but not to the point of where they are with dictator. So instead of picking Bison, chun, and blanka every so often; they just stick with Bison and only him since they want to win (granted they may switch once every 30 battles just for change but that's it).

This is how I see SSf4 ultra picking is going to turn out to be in the online champ. matches.

The long and short of it is this.... I just want to see some variety and a little (and I mean a LITTLE) strategy going into picking a ultra in SSF4).

PS: Sry for the WALL of text :P

z33lnr44l said on March 18, 2010 at 5:44 a.m.

well to me this is all for the best, i mean it makes no sense if i pick a character (blind select) then got ahead and select my ultra (open to all) but my opponent hasn't selected his character yet and then knows what ultra i have, meaning he knows what character i chose then he counter picks to a character that has an advantage... i main Gief btw so you should understand how this would be a BIG problem... that said, i can pretty much use every character in SFIV and i know a few people who can use every character as well, even to pro level, so if i'm given the chance to counter pick, that's like giving me an early birthday, i'll tear my opponent down in seconds... unless they are better skilled than i am of course, then i know i never stood a chance anyway :D

z33lnr44l said on March 18, 2010 at 6:13 a.m.

Wow!! after reading some of the comments, i see we actually have one of the largest collections of dumb people here, no offense to you guys but you just are... saying the ultras are shown once the match starts is as foolish as saying the characters are shown once the match starts, of course it is, we all get to see what were up against once they have been chosen n verified, the point of blind select is so you don't simply counter pick, now none of us here, ok maybe one or two have i wouldn't know but most of us haven't even touched a console running SSFIV, so how the hell do you know how bad an ultra is against another? for all we know it might have the same impact as choosing a certain character against another (player skills not included), so going in blind is the best option on a ranked match, so we don't get people waiting on the character select screens till morning trying to counter pick each other, i know this doesn't apply to veteran pro players but f*ck that for a second will ya...

DeeJay said on March 18, 2010 at 10 a.m.

This guy gets it. Thank you.

Her0 said on March 18, 2010 at 11:20 p.m.

Why is everyone so scared of counter picking? Aren't you supposed to learn your bad match ups? Even if they did character select blind, they should have left ultra visible. Or do it so that both select their character, then character is visible, then select ultra. The Ultra II is supposed to make up for some bad match ups it doesn't help if I select the least viable one. That's not counter picking, that's being smart. I don't counter pick I stick with who I pick. And why does everyone care if you get counter picked. Chances are you can still win if you know the match up better. There are only a few relatively difficult match ups is SF4 already. Gief vs. Seth is the one that comes to mind, but it is winnable, even if extremely difficult for the Gief player. It just makes more sense to allow people to use the best tool their character has against certain opponents. That's why the second ultra was implemented in the first place.

guile_makoto said on March 19, 2010 at 8:18 a.m.

I see a lot of seth haters here about him being a hype man stfu already he gets paid for it his job so why are u complaining cuz he tell u stuff and ya get mad at him wow u ppl are stupid u don't like the news don't read it sh*t heads wait until the games come out so u can be mad about it


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