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Tatsunoko vs. Capcom rage quits, soundtrack licensing and more

Posted by Jon 'Catalyst' Grey • February 22, 2010 at 3:30 a.m. PST • Comments: 1
Tatsunoko vs. Capcom rage quits, soundtrack licensing and more Seth Killian clarified how the TvC 'disconnector hell' works. This system matches players up who frequently rage quit in their matches with each other. Sven and he also chimed in on a few more topics on the Capcom Forums recently.


Here are their responses.
What ever happened to "disconnector hell" for Tatsunoko vs. Capcom? A bunch of people have complained about this guy named 'MASTERS' who has disconnected on everyone, but we're still getting matched up with him.

Seth: Although it's possible he found some exploit in the system, it's more likely that he rage-quits infrequently enough to be mostly paired with regular players.

You probably hear about it more often because the people posting here are more likely to be the caliber of player that can actually beat him, so you aren't hearing from the 50+ weaker players he may have beat legitimately. Quitting doesn't affect your rank, just who you are paired with (it's a difficult situation with the network architecture that makes it very hard to tell who actually disconnected).

Is there some logical reason why TvC didn't have character themes in the game that Capcom specifically owns, like Jazzy NYC?

Gojiguy: Part of the deal for TvC was that the characters on both sides were given equal treatment. If Ryu was front and center on a poster, Ken the Eagle had to be there with him. No Tatsunoko property could be placed ahead of a Capcom property and vices versa. So if they had the Capcom themes and then no Tatsunoko themes it might infringe upon the agreement between the two companies.

Seth: Gojiguy has it correct. As you might have heard us mention a few times, this game is like a giant legal porcupine of challenges. Jazzy NYC was one of the casualties of actually getting it released according to the terms of the contracts...
Are you guys going to port Tatsunoko vs. Capcom: Ultimate All-Stars to the PlayStation 3 and Xbox 360?

Sven: TvC for the foreseeable future is only for Wii. We'll see what the far future holds.

You should make Marvel vs. Capcom 3 and the game should have like 150-200 characters.

Sven: 150 to 200 characters? OMG, I can't even imagine what that would take to balance much less cost to develop (well, I could imagine... and it would be a LOT).
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