Seth Killian interviewed on IPlayWinner

Posted by Jonathan 'Catalyst' Grey • August 4, 2010 at 2:53 p.m. PDT
Seth Killian interviewed on IPlayWinner IPlayWinner got Seth Killian to discuss some things about the Capcom side of the fighting game community in a recent interview.

The write up doesn't focus much on the games, but instead looks at the scene surrounding them and ends up being a solid read overall. Here's a copy and paste.

iPW: What was the reception for Marvel vs Capcom 3 like during the event?

S-Kill: I didn’t have as much time as I wanted to hang around the machines, but I was encouraged by what I heard. I spent a lot of time at EVO talking with some of the game’s biggest critics, and could really see where they are coming from, but I think they were able to see some of it from my end as well—this isn’t going to be MVC2. I called it “MVC3: A New Age of Shenanigans”. You aren’t going to be able to use every setup and shenanigan from MVC2 in MVC3, but — trust me — there’s a whole boatload of new hijinks developing in this game. Really brutal stuff. I felt like the tide of worry is starting to turn a bit into a tide of at least curiosity and interest, and I was happy because I think this build gave people a better idea about the direction we’re heading. Apart from people like Yipes that are already hyped up about the game, I think a lot of the critics are willing to give it an honest chance as we get closer to a final build (EVO build was not even 50% done). The game deserves it, and from the Capcom side, that’s all we can ask.

It was also great to have Niitsuma-san getting an earful directly from the players. He hears half of that stuff from me every day already, but hearing it from top players directly meant a lot.

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