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Capcom investigating unblockable Ultras, Tatsunoko vs. Capcom Battle Points

Posted by Jon 'Catalyst' Grey • April 5, 2010 at 5:53 a.m. PDT • Comments: 23
Capcom investigating unblockable Ultras, Tatsunoko vs. Capcom Battle Points Capcom's Seth Killian stated that their development teams are looking into a couple of things that have surfaced recently with their fighting games.
Is Capcom going to do anything about the unblockable Ultras in Street Fighter 4?

Seth: Just chiming in to say this is a known issue, and the team is tracking down a few questions before deciding how to proceed. More details when we get them.

My Battle Points for Tatsunoko vs. Capcom have been reset, do you guys know about this?

Seth: The TvC team mentioned the issue to me and said they are tracking down the source to see how best to fix it. I'll provide more details when I have them, but they are on it.

Are you guys looking into a solution for ragequitters in TvC? The system of pitting ragequitter against ragequitter seems to be fairly nonexistent.

Seth: I'm not sure what the cycle on how long TvC regards you as a "ragequitter" is exactly. Of course you don't want to label someone whose internet drops on them one day a ragequitter forever, but similarly you don't want actual pullers gaming the system either. At any rate, I'll bring this up while the team is currently looking into the [Battle Point] issue, to see if we can at least get more clarity if not something more substantial.
It's worth pointing out that Capcom fixed Fei Long's infinite loop in Street Fighter 4 when they added the Championship Mode DLC to the game a few months after it was released.

There's another DLC update planned for Super Street Fighter 4, and if the development team intends to fix unblockable Ultras, it seems like they could roll it up into the same package, like they did previously.
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