Keiji Inafune outlines Capcom's plans to win worldwide

Posted by Jonathan 'Catalyst' Grey • September 2, 2008 at 4 p.m. PDT
Keiji Inafune outlines Capcom's plans to win worldwide has a story up with Capcom's Keiji Inafune, head of research & development and online business, discussing their plans for a global domination business strategy.

He talks about how much of an impact Street Fighter has had on them as a company. Not the greatest read, but worth a look if you have spare time. Here's a cut.
Inafune closed by showing off the new entry in a series that already has a strong fanbase in Japan, the U.S., and Europe: Street Fighter 4, whose name, he noted, "carries more weight than even Capcom's." He pointed out the title's huge impact on Capcom's growth and existence as a company. Inafune knew when he rose to his current position that "this was one of the titles I wanted to make."

He also brought the audience's attention to the distinct ink style used in the title's trailers. "There have been fewer and fewer Japanese games with worldwide impact. But by using a Japanese form of expression like sumi-e [ink painting] in something we bring to the world, we hope to send a clear message that Japan isn't out of the running yet."
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