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Sirlin: HD Remix may pave way for more SF titles

Posted by Jon 'Catalyst' Grey • December 19, 2008 at 7:52 a.m. PST • Comments: 0
Sirlin: HD Remix may pave way for more SF titles The third part of's interview with David Sirlin is up.

David talks about the problems the PS3 version has had, why it isn't out for European players, his thoughts on Street Fighter 4 and how HD Remix could pave the way for future SF remakes.

The final part of this interview gets a bit... interesting, here's a clip. On your site you say you don't have a PS3. From what you've seen of the reaction to the PS3 version and its netcode, are you seeing any differences in terms of how the netcode is performing?

DS: I actually wouldn't expect it to be the same because the way Sony servers work and Microsoft servers work are different. When you and I play each other and one of us drops or something, we might each report to the server that we won, so the server might say, 'well what's going on here, they're both saying they've won?'.

So there's a whole bunch of different data you might look at to think, well one side is probably lying. Microsoft has what's called arbitration servers that do exactly that. They look at a whole range of factors about that drop and then they send back their advice and say, 'well we really think it was this guy that disconnected, this other guy was probably OK'. And so that's how we award wins and losses appropriately.
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