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Cpt_Shades' advice for Ken in Street Fighter 5: Champion Edition

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posted February 20, 2016

Whilst the range of Ken's normals is generally rather terrible (especially his crouching forward, it's almost funny how bad it is), his hurricane kicks are great; fast, difficult to punish and with decent range. You can even pull off Akuma's light tatsu into heavy dragon punch (although it's pretty hard without V trigger), and in V trigger your heavy tatsu is nigh unstoppable and can be followed up with a heavy dragon punch. Oh, and one more thing: in V trigger Ken's light and medium tatsus basically turn you into a living projectile (you can nullify fireballs), so your approach tools make you quite scary for the opponent; don't be afraid to cut loose and go nuts with those spin kicks!