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Holden's advice for Erron Black in Mortal Kombat XL

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posted May 1, 2015

As Erron Black, your corner game is practically unparalleled. With up to two damage over time abilities (the universal Caltrops [down back 3] and the Outlaw-specific Tarkatan Impale [down forward 2]) and a command throw (Sand Trap, down back forward 2) that can be connected on an airborne to carry both of you forward, the potential for incredible combo damage on an immobile opponent at the end of the screen is massive. Practice driving your opponent to the corner and find ways to stack the damage from the many tools at your disposal.