When playing Heavy Weapons, you can use the rocket as a zoning alternative after landing a knockdown. Time it so it hits as a meaty and you can catch people unprepared for an easy 11%. If they block it does decent chip damage as well.
You'll usually never want to try two rockets in a row, as its got a fairly slow start and long recovery. To continue zoning after a rocket, try using the machine gun. Note that since the rocket is only one hit, moves with armor will still travel through it!
When playing Heavy Weapons, you can use the rocket as a zoning alternative after landing a knockdown. Time it so it hits as a meaty and you can catch people unprepared for an easy 11%. If they block it does decent chip damage as well.
You'll usually never want to try two rockets in a row, as its got a fairly slow start and long recovery. To continue zoning after a rocket, try using the machine gun. Note that since the rocket is only one hit, moves with armor will still travel through it!