So this string is kind of unique in that the second hit actually raises the foe off the ground slightly on the second hit. If you cancel into a fan throw after that second hit it counts as if you had thrown a fan that hit the opponent mid-air. After the fan after animation it will launch the opponent into the air slightly and you can get a jump in attack or a dash/run in combo. Also the timing is really strict to pull this string and the "Fantastic" string off, so I recommend rocking your thumb quickly from 2 to 1 instead of lifting your finger off to hit each button individually.
So this string is kind of unique in that the second hit actually raises the foe off the ground slightly on the second hit. If you cancel into a fan throw after that second hit it counts as if you had thrown a fan that hit the opponent mid-air. After the fan after animation it will launch the opponent into the air slightly and you can get a jump in attack or a dash/run in combo. Also the timing is really strict to pull this string and the "Fantastic" string off, so I recommend rocking your thumb quickly from 2 to 1 instead of lifting your finger off to hit each button individually.