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Eswndernder's advice for Bayonetta in Super Smash Bros. Ultimate

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posted January 6, 2021

A little tip; If you hold the attack button on say, neutral air, you will extend the move's hitbox a little longer, slightly increasing it's range. This is because Bayonetta will shoot tiny projectiles for a short amount of time. It's perfect for that tiny extra bit of damage, and in the case of Bayonetta's N-Air, a potenial edgeguard method. I would not recommend using this feature unless the move connects, as it can leave Bayonetta wide open to potenial attacks, and due to the extremely low damage it will give, I would not recommend heading on an opponent with this feature. It really should only be used, again, if the original move connects. Ex; If you connect an up-tilt, you can use the extension feature for a bit of extra damage, the start a combo (if you are fast enough).