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Dhalsim Street Fighter 5: Arcade Edition artwork

Dhalsim Street Fighter 5: Arcade Edition moves, tips and combos

Overview

Stamina: 925Stun: 950 Tier Ranking: 11th
Popularity: 26th SF5 Tiers
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Tips for Dhalsim

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Helpful/Unrated (7)
Unhelpful (0)
jrdriver posted February 20, 2016

Combos

b. Mk xx mp yoga flame

cr. Hp xx mp yoga flame

cr. Hp, b. Mk xx mp yoga flame

cr. Hp, b. Mp xx mp yoga flame

cr. Hp, cr. Mk or cr. Lk

Cr. Hp, b. Mk xx mp yoga flame xx CA

Frame traps/counter hits

st. Lp and st. Lk are +2 on block

st. Lp is a 3 frame normal and st. Lk is a 4 frame

On counter hit lp you can combo into lp yoga flame.

After counter hit lp you can link b. Mk xx mp yoga flame

Cr. Hp is +3 on block

After a cr. Hp is blocked, you are free to use b. Mk.  The only attacks that beat this are invincible 3 frame reversals.

+3
Rating
tford posted March 7, 2016

Dhalsim isn't my best character but I'm putting up what I've came up with so far.

Dhalsim's VTrigger can be canceled into right after his critical art.
Also can be canceled into after most mid-air hard attacks.

B.MP,HCB.MP 132
B.MK,HCB,MP 132
CR.HP,B.MK,HCB.MP 208
QCF.LP,CR.MK,CR.HP,HCB.MP 223
CR.LP,S.LP,QCB.2P 153
CR.HP,B.MK,HCB.2P 240
CR.LP,S.LP,QCF2.P 313
B.MP,HCB.MP,QCF2.P 388
CR.HP,B.MK,HCB.MP,QCF2.P 432
CR.HP,CR.MK,VTRIGGER 205

Corner Combos
CR.HP,B.MK,HCB.2P,J.HCB.2P 388
CR.HP,QCF.2P,S.LP,HCB.2P,J.HCB.2P 372

Long Range
S.HK,S.HP

Med Long Range
QCF.MP,DP.3P,CR.HP, QCB.MP 195
QCF.MP,DP.3K,CR.HP, HCB.MP,QCF2.P 419

Med Range
QCF.LP,CR.MK,CR.HP,HCB.2P 251
QCF.LP,CR.MK,CR.HP,HCB.MP, QCF2.P 415

Crush Counter
B.HP,QCF.2P,DASH,J.HCB.2P 310
B.HP,QCF.2P,DASH,HCB.2P,J.HCB.2P 392
B.HP,HCB.HP,QCF2.P 445
S.HK,CR.HP,B.MK,HCB.MP 293
S.HK,CR.HP,CR.MK,VTRIGGER 289
S.HK,CR.HP,QCF2.P 445

+1
Rating
Joudan posted September 5, 2017

In response to hendrix_goblin, the technique they use is called an "instant air teleport". You do the dp motion of your choice, and right before hitting three punches/kicks, jump forward/backward/straight up. If done right, you will teleport in the air just above the ground. It's good to practice this technique to make it second nature.

hendrix_goblin posted July 15, 2017

i've been playing sf5 for a few months now. I just started watching video on some of the better Dhalism players in the world. Can someone PLEASE explain how these players are attacking from a ground 'yoga teleport?"

grass posted August 17, 2016

tk gale is done with straight up instead of up back,if anyone wants to know

naama123 posted May 22, 2016

Dhalsim can have an instant air teleport. this is done by doing a DP input followed by an upward diagonal input and then all 3 punch or kick buttons at once

samplehunters posted March 20, 2016

/Eventhubs Street Fighter 5 tips and combos giveaway submission./

Dhalsim's fireball teleport mixup is unblockable.

After watching so many people get hit by raw teleport mixups on stream I decided to investigate his teleport.

In Training Mode, I did a simple Back Throw, Medium Yoga Fire, Teleport mixup and discovered that the opponent would get hit by the mixup if holding Back to block but would also get hit if holding Forward to block!!

Ok, well it's not a true unblockable as I did find one solution.
If the opponent holds Down on wakeup and then quickly moves his joystick to back, he will successfully block the mixup.
I would describe it as a hard-to-blockable.

Here's a video I made to demonstrate the situation.

https://www.youtube.com/watch?v=LD2IO...

(Please excuse the low quality, it is my first video.)





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