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USF4 > Oni
Oni Ultra Street Fighter 4 artwork

Oni Ultra Street Fighter 4 moves


Stamina: 950Stun: 950 Tier Ranking: 23rd
Popularity: 22nd Frame DataSF4 Tiers

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U4iA27 posted November 22, 2014

Oni is a char that is all about footsies and applying pressure. despite having the staple tools of a typical shoto char he isn't just a shoto clone that can be played like ryu or akuma. He is very much his own char in this regard. for starters the frame data on his fireball doesn't support a primarily zoning style approach as they all start up in 13f and have 47f (43f for Ex) of recovery. his electric fireballs don't fare much better with a start up of 28, 29, and 31f and 54, 61, and 69f frames of recovery across jab, strong and fierce punches respectively (Ex is 25f Start up and 50f recovery). does that mean oni can't zone? no. but understand that it won't be your primary means of controlling space.

strong footsies is necessary to bring out the best oni has to offer. your go to normals for this will be,, and cr.rh. unique to oni he also has a command normal for all of his standing normals. these can be utilized in footsies as well (tho the fp and roundhouse versions should be used sparingly as they can be punished if read) is especially effective as it has excellent range and comes out fast at 5f start up. toward+mk is good for closing in on your opponent and tho it starts up in 11f its only -1 on block so unless it is read by your opponent they won't be punishing it. back+mp is a good normal as well for ending block strings being +2 on block as well as good for fishing for counter hits (with good start up and a well sized hitbox) once you have the opponent cornered during during footsies. lastly st.fp is your go to anti air normal.

the rest of his special moves are mostly useful during combos with the exception of a select few. his air dash specials are good for altering his jump trajectory and his RH demon slash has projectile inv from f10-f25. even though his Ex slash goes through opponents and hits from the opposite side it is not wise to use this as a go to mixup tool but as more of a once in a blue kinda deal depending on the matchup and how well you feel you've conditioned your opponent. his demon palm and hurricane kicks are both good as combo enders as both yield results that aid in Oni's game plan with demon palm netting the player a hard knock down and rh hurricane kick in particular having good corner carry.

both of his ultras are effective so it comes down to a matter of preference and matchup. both has 12f of inv but U2 starts up in 8f so its more effective as a punish to predictable play. u1 is more for punishing poorly thrown fireballs and as a AA in some match ups with its 11f start up.

schecter707HR posted December 17, 2014

are they gonna put the combos back up or are they gone for good. I liked those cuz they gave me a starting point so I could create my own...Hope they bring the combo sections back...

bladehut posted March 3, 2015

Wtf did event hubs do w the combo sections and why??

T_HAWK1000 posted January 13, 2018

Sejam bem vindos, Guerreiros !

Nosso Grupo Arena-USFIV começou pelo Whatsapp , reunindo bons jogadores de Ultra Street Fighter IV da psn ( ps3), a fim de trocar idéias sobre o jogo e, por quê não, tirar uns contras tbm.
A proposta do grupo é reunir os membros do Grupo Arena-USFIV do Whatsapp na plataforma do Facebook, facilitando o compartilhamento de vídeos e imagens entre os membros, assim como a organização de possíveis torneios e encontros que possam ocorrer ao decorrer do ano.
Em 2018 fizemos uma mudança de planos e agora o grupo está aberto ao público, sendo assim, todos que quiserem podem entrar no grupo e participar, sendo que os membros que estiverem com um comportamento ruim podem ser banidos, enquanto que os membros que estiverem se relacionando bem com os demais podem ser convocados para participar do grupo principal, que rola pelo Whatssap, onde só os membros da formação original estão presentes, ou seja, só os jogadores que tem nível alto ou mediano em Ultra Street Fighter IV e que também tenham uma boa conduta como jogador e pessoa serão convocados para participar.

Como todo grupo que se preze, existem regras que devem ser seguidas para que o grupo tenha um bom rendimento, e aqui estão algumas delas:

1- Respeito em primeiro lugar. Ofensas nos comentários podem ser punidas, se quiserem uma discussão façam em um chat privado.
2- Evitem postar conteúdos sem relação ao tema do grupo que são os jogos de luta. Posts não relacionados podem ser excluídos!!
3- Proibido qualquer post com nudez, analogia ao crime e/ou às drogas, propaganda política, post religiosos, post preconceituosos, e qualquer tipo de conteúdo que possa ofender pessoas reais ou outros grupos!

Quaisquer dúvidas mandar pelo privado para os administradores:
Enoque Mendes
Charles Hipolito
Tony Viana


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