Rhino Horn |
Airborne • Juggle state • Limited juggle |
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EX Rhino Horn |
Airborne • Juggle state • Limited juggle • Projectile invincibility |
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This attack will whiff on every crouching enemy (at least to my experience). Should be used on combos and, on crazy ocassions, as a "getting near your enemy fast".
The ex version is almost fulls screan and will go trough fireballs, very good against players who spam fireballs all the time.
A decent combo I (personally) like to do is: HP Mallet Smasher (hits high)->c.LP->LK Rhino Horn-> Ex-Scratch Wheel (requires some timing)- around 250-300 damage on a really easy combo
MK and HK rhino horn allow for a U1 follow up on Yang, Yun, T. Hawk, and Hakan. HK rhino horn (best used after a crumple) allows for a U1 follow up against a number of characters, Seth being one of them. This needs more testing.