MKXL > Kung Lao
Kung Lao Mortal Kombat XL artwork

Kung Lao Mortal Kombat XL moves, tips and combos

Overview

Popularity: Hat Trick - 89th, Buzz Saw - 37th, Tempest - 17th MKX Tiers
Tiers: Kung Lao Hat Trick, Kung Lao Buzz Saw, Kung Lao Tempest

Kung Lao's Variations

Tempest - In the Tempest Variation, Kung Lao gains the ability to spin his hat around himself, creating a small barrier that can stop projectiles and be used for up close pressure. His spin attack also gets increased range in this Variation.
Buzz Saw - The Buzz Saw Variation centers around Kung Lao's hat. In this Variation, Kung Lao gains new, hat-related special moves. These attacks involve slow-moving projectiles that allow Kung Lao to follow close behind them and create mix up situations and/or apply offensive pressure to the opponent.
Hat Trick - This Variation is known best as Kung Lao's "tricky" Variation. With Hat Trick, Kung Lao can toss his hat into the background of the arena and summon it back whenever he pleases. This makes the opponent susceptible to a wide array of mix ups and creates the looming fear of a potential hat strike at any given moment in a match. In Hat Trick, Kung Lao can throw his hat behind himself, in front, and even above the fighters in the center of the screen.
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Tips for Kung Lao

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MEETHEGROUCH posted March 18, 2016

My Main Character Kung Lao Kombos. Nothing else to be said. Smh

Buzz Saw
https://www.youtube.com/watch?v=jmIdX...

Hat Trick
https://www.youtube.com/watch?v=Kf07y...

Tempest
https://www.youtube.com/watch?v=ki-rC...

DopeDojo posted May 22, 2015

No combos? Do we submit our own?

https://www.youtube.com/watch?v=MwJGH...

BurgyTheBurglar posted April 24, 2015

Kung Lao, based on my experience using him, relies on quick precision strikes and leaving your opponent guessing at all times. Chain many of his combos, particularly his Iron Broom or Lead the Way combo, with his Teleport and keep the pressure on your opponents. Also try not to overuse his Divekick, since when blocked have a pretty long recovery and should be used mainly to Enhance it. As far as his variations go, his Hat Trick variation has great zoning capabilities, and is also my favorite out of the two, that keeps opponents from rushing you.

wingliger posted April 24, 2015

This goes all characters. When trying to punish attacks, if you use a normal move it will come out 1 frame later because recovery from blocking is 1 frame. So trying to punish a move that is -6 will mean you need an attack with 5 frame startup unless its a special attack. Special attacks start up normally because they are reversals.

hellothisismuffin posted April 21, 2015

Kung Lao's Cyclone (Enhanced/Meter Burned Spin) is extremely fast, making it easy for Lao to punish specials and some normals at close range

Bird_LaoX posted April 13, 2015

No frame data?





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