Robocop joined Mortal Kombat 11 as part of the Aftermath expansion that rolled out on May 26, 2020.
Along with Terminator and John Rambo, Robocop is part of Mortal Kombat 11's 80's action hero guest theme. He's never been in an MK game before and he may not ever be in one again, but we're definitely happy to see him make a Mortal Kombat 11 appearance.
True to his original appearance, Alex "Robocop" Murphy wears a full body suit that's almost all silver armor. He does have some black accents in his outfit as part of his arms and abdomen give us a break from the silver. The only portion of skin visible is his mouth, which can be seen through a small opening in his helmet.
Robocop is most definitely a zoning character in MK11. He has tools like his Low Auto-9 pistol shot, his Chevel Trap that launches a spiked strip onto the battlefield, and a command grab in his Terminal Strip for when close quarters brawling is necessary.
He benefits from a guaranteed throw set up after landing his Serve the Public Trust string that opponents cannot escape except via teching. This makes for a great situation, but it can be hard to come by as Robocop does not excel when close to foes. Really he wants to pester and annoy foes into jumping as he has some top tier anti airs.
He has some of the most limited combo potential in the game, and doesn't have great normal range so he can be spaced out by characters who do. His defense isn't all that great either as he really wants to be farther away at most times. As such, Robocop tends to rank lower on most tier lists. Pros will place him around the bottom 10 portions of the roster in terms of competitive viability.
The fact that we can see Robocop and Terminator engage in hand to hand combat in a Mortal Kombat title is just plain amazing. NRS did these characters right by including tons of Easter eggs and nods back to their original source material, and it's a real treat to be able to play them like this.