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Move | Hit | Damage | Startup | Active | Recovery | Hit Adv | Block Adv | Cancel | Notes |
Far\Close LP | H | 30 | 5 | 3 | 5 | +9 | +2 | SM,EX,SA,CA | - |
Far MP | H | 60 | 6 | 5 | 13 | +3 | -1 | SM,EX,SA,CA | - |
Far HP | H | 90 | 12 | 5 | 17 | +3 | -7 | SM,EX,SA,CA | Crumple on standing Counter Hit |
Far LK | H | 30 | 8 | 5 | 9 | +3 | -1 | - | - |
Far MK | H | 60 | 10 | 4 | 15 | +2 | -2 | - | - |
Far HK | H | 90 | 15 | 4 | 26 | -5 | -10 | - | - |
Close MP | H | 60 | 6 | 4 | 8 | +9 | +5 | SM,EX,SA,CA | - |
Close HP | H | 90 | 7 | 5 | 16 | +5 | -1 | SM,EX,SA,CA | forces standing |
Close LK | H | 30 | 5 | 2 | 8 | +7 | +3 | - | - |
Close MK | H | 60 | 7 | 3 | 14 | +4 | 0 | - | - |
Close HK | H | 90 | 13 | 5 | 16 | +4 | -1 | SM,EX,SA,CA | - |
Crouch LP | H | 30 | 4 | 4 | 6 | +7 | +3 | SM,EX,SA,CA | - |
Crouch MP | H | 60 | 5 | 4 | 11 | +6 | +2 | SM,EX,SA,CA | - |
Crouch HP | H | 80 | 6 | 4 | 20 | +2 | -13 | SM,EX,SA,CA | Forces standing on hit |
Crouch LK | L | 30 | 5 | 5 | 10 | +2 | -2 | SM,EX,SA,CA | - |
Crouch MK | L | 60 | 7 | 3 | 16 | +2 | -2 | SM,EX,SA,CA | - |
Crouch HK | L | 90 | 10 | 4 | 23 | hard knockdown | -7 | - | - |
Jump LP | M | 40 | 6 | 5 | until ground+4f | +12 | +4 | - | - |
Jump MP | M | 70 | 9 | 5 | until ground+4f | +16 | +5 | - | - |
Jump Up HP | M | 100 | 9 | 7 | until ground+4f | +20 | +8 | - | - |
Jump Foward HP | M | 100 | 10 | 6 | until ground+4f | +20 | +8 | - | |
Jump LK | M | 40 | 5 | 9 | until ground+4f | +12 | +4 | - | - |
Jump MK | M | 70 | 9 | 7 | until ground+4f | +16 | +5 | - | - |
Jump Up HK | M | 100 | 8 | 6 | until ground+4f | +20 | +8 | - | - |
Jump Foward HK | M | 100 | 13 | 8 | until ground+4f | +20 | +8 | - | |
Launcher | H | 100 | 12 | 2 | 54 | switch | -34 | - | Crushes crouching attacks, launches opponent while switching characters |
Cross Cancel | H | 120 | 12 | 7 | 30 | hard knockdown | -15 | - | Similar to Phoenix Smasher, full body invulnerability frames 1-13 |
Push Away | throw | 130 | 5 | 2 | 20 | hard knockdown | - | - | - |
Foot Launch | throw | 130 | 5 | 2 | 20 | hard knockdown | - | - | - |
Move | Hit | Damage | Startup | Active | Recovery | Hit Adv | Block Adv | Cancel | Notes |
Hammer of the Gods | M | 60 | 15 | 3 | 19 | +2 | -6 | - | Ground bounce on Counter Hit and on airborne foes |
Hammer Punch | M | 50 | 19 | 3 | 28 | -4 | -7 | Phoenix Smasher, SA | - |
- | L | 50 | 14 | 2 | 21 | +4 | -1 | - | - |
Hang Over | H | 50 | 16 | 4 | 15 | +3 | -6 | - | - |
- | L | 50 | 14 | 2 | 21 | knockdown | -5 | - | - |
Bone Breaker | H | 50 | 16 | 4 | 15 | +3 | -6 | - | Knockdown on airborne foes |
Demolition Man | H | 100 | 20 | 3 | 22 | knockdown | -3 | SA | - |
Mountain Raze | H | 90 | 19 | 9 | 22 | floats | -9 | - | Projectile invulnerable frames 5-18, Airborne frames 19-38 |
Mountain Raze EX | H | 110 | 14 | 9 | 22 | floats | -9 | - | Invulnerable frames 1-17F, Airborne frames 15-34 |
Shredder L | H | 30,20x2 | 6 | 5(9)4 | 21 | floats | -3 | - | Crushes airborne attacks, Airborne 6-33F, Whiffs against crouching opponents |
Shredder M | H | 30,20x2 | 6 | 5(9)4 | 22 | floats | -16 | - | Crushes ground attacks, Airborne 6-34F, Whiffs against crouching opponents |
Shredder H | H | 50,30x2 | 6 | 5(9)4 | 23 | floats | -17 | - | Airborne 6-35F, Whiffs against crouching opponents |
Shredder EX | H | 20,30,60 | 6 | 5(9)4 | 22 | floats | -16 | - | Invulnerable 1-8F, Airborne 8-36F |
Sway L | - | - | - | - | 24 | - | - | 15F+: SM (not Sway) | Strike-invulnerable 1-5F |
Sway M | H | 90 | 37 | 3 | 20 | +6 | -7 | - | Crushes crouching attacks, Strike-invulnerable 1-5F |
Swap H | H | 150 | 30 | 4 | 34 | knockdown | -8 | - | Strike-invulnerable 1-5F |
Sway EX | H | 50,70 | 30 | 4(26)3 | 17 | wall bounce | +2 | - | Strike-invulnerable 1-5F, lower body invulnerable 1-16F, invulnerable 17-34F |
Mortar Punch | M | 130 | 27 | 6 | 27 | hard knockdown* | +3 | - | *Ground-bounce on counterhit and against airborne, Airborne 1-32F |
Mortar Punch EX | M | 130 | 23 | 6 | 31 | ground bounce | -5 | - | Holding left/right alters distance, Airborne 1-29F |
Phoenix Smasher | H | 120 | 18 | 7 | 30 | hard knockdown | -10 | - | *230 damage on counterhit, Chargeable 51F for EX version or 100F for Super Art |
Phoenix Smasher EX | H | 120 | 11 | 7 | 31 | wall bounce | -16 | - | *200 damage on counterhit, Chargeable 51F for Super Art |
Burning Fist | H | 320 | 8 | 2 | 41 | hard knockdown | -21 | - | 68 frame cinematic freeze before attack begins, Invulnerable 1-8F |
Cross Art | H | 150+ | 10 | 2 | 51 | switch | -31 | - | 66 frame cinematic freeze before attack begins, Invulnerable 1-10F |
Huge shout out to both Zukku and Street11 for letting us use the frame data.