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Elena's Frame Data Street Fighter X Tekken v2013

Guide last updated on
March 23, 2013 at 3:43 p.m. PDT


Elena's Frame Data Street Fighter X Tekken v2013


If you have trouble understanding this data, please check out the how to read frame data guide here on EventHubs.com.

Normal Moves
Move Hit Damage Startup Hit Adv Block Adv Cancel Notes
Far\Close LP H 30 5 -1 -5 SM,EX,SA,CA -
Far\Close MP H 30x2 5 -1 -5 SM,EX,SA,CA -
Far\Close HP H 90 13 -8 -13 - Whiffs on crouchers
Far\Close LK H 30 3 +2 -2 SM,EX,SA,CA -
Far\Close MK H 60 7 0 -4 - -
Far\Close HK H 90 11 +4 -1 - -
Crouch LP H 30 4 +3 -1 SM,EX,SA,CA -
Crouch MP H 60 6 +7 +3 SM,EX,SA,CA -
Crouch HP H 90 8 +2 -4 - Forces standing
Crouch LK L 30 4 +6 +2 SM,EX,SA,CA -
Crouch MK L 60 6 +3 -1 - -
Crouch HK L 90 8 hard knockdown -14 - -
Jump LP M 40 4 +12 +3 - -
Jump MP M 70 6 +16 +5 - -
Jump HP M 100 6 +20 +8 - -
Jump LK M 40 5 +13 +4 - -
Jump MK M 70 7 +16 +5 - -
Jump HK M 50,50 8 +20 +8 - 1st hit knocks down against airborne
Launcher H 100.0 13.0 switch -34.0 -
Cross Cancel H 100.0 7.0 hard knockdown - - Similar to Scratch Wheel, full body invulnerable
Leg Lift Throw throw 130.0 5.0 hard knockdown - - -
Leg Hook throw 130.0 5.0 hard knockdown - - -
Other, Special Moves, Super & Cross Art
Move Hit Damage Startup Hit Adv Block Adv Cancel Notes
Handstand Kick M 60.0 20.0 +3 0.0 - Knockdown against airborne
Handstand Whip M 60.0 12.0 -1.0 -7.0 - Knockdown against airborne
Round Arch H 80.0 13.0 +4 -1.0 - Knockdown against airborne, Airborne frames
Slide L 100 10 hard knockdown -18 - Neck and above projectile invulnerable
Target Combo 1 M 70 3 +16 +5 - -
Target Combo 2 M 100 3 +20 +8 - -
Target Combo 3 H 60 8 +6 +2 LA -
Target Combo 4 H 90 6 float -4 LA Whiffs against crouchers
Mallet Smash LP M,M 40x2 28 +7 +3 - Airborne frames, Forces stand
Mallet Smash MP M,M 50x2 32 +10 +4 - Airborne frames, Forces stand
Mallet Smash HP M,M 50x2 25 hard knockdown +5 - Airborne frames
Mallet Smash EX M,M 60x2 22 ground bounce +10 - Airborne frames
Scratch Wheel LK H 100 6 knockdown -14 - Crushes airborne
Scratch Wheel MK H 80,40 5 knockdown -19 - -
Scratch Wheel HK H 100,20x2 4 knockdown -23 - -
Scratch Wheel EX H 100,20x4 4 knockdown -22 - 1~6f Full body invincible
Lynx Tail LK L 60 10 hard knockdown -2 - -
Lynx Tail MK L 50x2 10 hard knockdown -6 - -
Lynx Tail HK L 30x4 10 hard knockdown -4 - -
Lynx Tail EX L 20x5 10 float -1 - -
Spinning Scythe LK H 25x2 15 -1 -5 - -
follow-up H 20x2 11 knockdown -18 - -
Spinning Scythe MK H 25x2 15 -3 -6 - -
follow-up H 25x2 11 knockdown -18 - -
Spinning Scythe HK H 25x2 17 -5 -8 - -
follow-up H 30x2 11 knockdown -18 - -
Spinning Scythe EX H 30x4 16 floats -3 - -
Rhino Horn LK H 40x2 14 hard knockdown +3 - Can be charged 51F for EX version, 100F for Super Art; Whiffs on crouchers
Rhino Horn MK H 50x2 18.0 hard knockdown +2 - Can be charged 51F for EX version, 100F for Super Art; Whiffs on crouchers
Rhino Horn HK H 50x2 23.0 hard knockdown 0.0 - Can be charged 51F for EX version, 100F for Super Art; Whiffs on crouchers
Rhino Horn EX H 60x3,20x2 13.0 hard knockdown +4 - Can be charged 51F for Super Art; 1F of start up till 2nd active frame of the last attack projectile invincible
Brave Dance H 320.0 5.0 hard knockdown -14.0 - Cinematic freeze when attack begins, Full body invulnerability frames
Cross Art H 150.0 9.0 switch -9.0 - Cinematic freeze when attack begins, Full body invulnerability frames

Huge shout out to both Zukku and Street11 for letting us use the frame data.


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