Christie's Frame Data Street Fighter X Tekken v2013

Guide last updated on
March 23, 2013 at 5:05 p.m. PDT


Christie's Frame Data Street Fighter X Tekken v2013


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Normal Moves
Move Hit Damage Startup Hit Adv Block Adv Cancel Notes
Far/Close LP H 30 3 +4 0 SM,EX,SA,CA -
Far/Close MP H 60 5 +4 0 SM,EX,SA,CA -
Far/Close HP H,H 60,30 6 +4 -8 SM,EX,SA,CA 2nd hit forces stand
Far/Close LK H 30 5 +4 0 - -
Far MK H 60 11 -3 -7 - -
Far HK H 90 19 -7 -12 SM,EX,SA,CA 4f~ head projectile invulnerable, 9f~ upper body projectile invulnerable
Close MK H 30,30 6 +2 -7 SM,EX,SA,CA -
Close HK H 90 14 +2 -3 - -
Crouch LP L 30 4 +4 0 - -
Crouch MP L 60 8 0 -4 - -
Crouch HP H 90 7 0 -6 SM,EX,SA,CA Forces stand, Head and part of Christie's arms crush air attacks
Crouch LK L 30 4 +3 -1 SM,EX,SA,CA -
Crouch MK L 60 8 -1 -5 SM,EX,SA,CA -
Crouch HK L 80 11 hard knockdown -10 - -
Jump LP M 40 4 +12 +4 - -
Jump MP M 70 7 +16 +5 - Ground bounce on airborne foes
Jump HP M 100 7 +20 +8 - -
Jump LK M 40 4 +12 +4 - -
Jump MK M 70 7 +16 +5 - -
Jump HK M 100 10 +20 +8 - -
Launcher H 100 13 switch -34 - Crushes crouching attacks
Cross Cancel L 120 12 hard knockdown - - Similar to Crouch HK, fully invincible
Adeus throw 130 5 hard knockdown - - -
Garganta Throw throw 130 5 hard knockdown - - -
Other, Special Moves, Super & Cross Art
Move Hit Damage Startup Hit Adv Block Adv Cancel Notes
Island Mirage H 60 13 +18 +5 SM,EX,SA,CA Ends in Handstand, Knockdown against airborne
- H,H 50,40 12 -8 -9 - 2nd hit forces stand, Knockdown against airborne
Satellite Moon Hot Plate Special M 90 17 wall bounce -7 - -
Negativa to Armada Combo H 60 11 0 -8 SM,EX,SA,CA Knockdown against airborne
Armada to Rasteila L 60 12 0 0 - Knockdown against airborne
Rasteila to Circle Kick H 60 21 -1 -9 SM,EX,SA,CA Knockdown against airborne
Rasteila Chibata M,M 30,30 27 +2 -6 SM,EX,SA,CA Knockdown against airborne
Rasteila to Low Kick 2 L 60 20 -17 -18 - Knockdown against airborne
Rasteila Heran Bago M 90 22 wall bounce 5 - -
Thong Bikini to Low Kick 2 L 60 13 -2 -4 - Knockdown against airborne
Negativa to Meia-lua Combo H 60 13 +18 +5 SM,EX,SA,CA Ends in Handstand, Knockdown against airborne
One Two Elbows H 60 5 -1 -5 SM,EX,SA,CA -
Gancho Chibata H 90 15 -1 -3 SM,EX,SA,CA -
Double Arm Stinger LP M 80 23 hard knockdown -2 - Can cancel into Handstand during start-up, ground bounce on airborne foes
Double Arm Stinger MP M 100 25 hard knockdown +2 - Can cancel into Handstand during start-up
Double Arm Stinger HP M 120 26 hard knockdown +2 - Can cancel into Handstand during start-up
Double Arm Stinger EX M 120 25 ground bounce -4 - Can cancel into Handstand during start-up
Twister Sweep LK L,L 40,40 10 hard knockdown -14 - -
Twister Sweep MK L,L 30,40 13 hard knockdown -12 (-39 if extended) - Input K for additional hit with 30 damage
Twister Sweep HK L,L,L 30,30,40 15 hard knockdown -15 (-39 if exnteded) - Input K for additional hit with 30 damage
Twister Sweep EX L,L,L,L,L 30x4,40 10 hard knockdown -12 - Projectile invulnerable during Start Up
Twister Front Stinger M 80 21 hard knockdown -21 - -
Handstand - - 10 - - - -
Handstand EX - - 4 - - - Projectile invulnerable
Handstand Cancel - - 19 - - - -
Helicopter H 25x4 8 +7 +6 - 1st hit forces stand, 2nd~4th hit whiff on crouchers, 4th hit floats on airborne foes
Batucada H 110 9 hard knockdown 0 - -
Perch Flop Kick H 90 10 float -6 - 1~10f crushes air attacks
Front Stinger M 100 18 hard knockdown +1 - Exits Handstand
Helicopter EX H 25x4 8 +7 +6 - Projectile invulnerable, 1st~3rd hit force stand, 4th hit whiffs on crouchers, 4th hit floats on airborne foes
Batucada EX H 110 9 ground bounce -55 - -
Perch Flop Kick EX H 90 10 float -8 - 1~10f crushes air attacks, Projectile invulnerable
Front Stinger EX M 100 18 hard knockdown +1 - Exits Handstand
Wheel Kicks LP H,H 60,20 10 knockdown -4 - Can be charged 51F for Ex Version and 100F for Super Art, Airborne frames, Crushes air attacks
Wheel Kicks MP H,H 60,30 19 knockdown -3 - Can be charged 51F for Ex Version and 100F for Super Art, Airborne frames
Wheel Kicks HP H,H 60,40 25 knockdown -3 - Can be charged 51F for Ex Version and 100F for Super Art, Airborne frames, Projectile invulnerability
Wheel Kicks EX H,H,M,M 40x3,60 15 ground bounce -10 - Can be charged 51F for Ex Version and 100F for Super Art, Airborne frames, 5~14F Full invulnerability
Wheel Kicks San Paulo Special H,H,M,M 310 9 hard knockdown -11 - Cinematic freeze when attack begins, Invulnerable Frames, Only 1st hit starts cinematics, ground bounce at the 4th hit if the 1st hit whiffs
Cross Art H 150+ 9 switch -28 - Cinematic freeze when attack begins, Invulnerable Frames

Huge shout out to both Zukku and Street11 for letting us use the frame data.


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