Asuka's Frame Data Street Fighter X Tekken v2013

Guide last updated on
March 23, 2013 at 4:59 p.m. PDT


Asuka's Frame Data Street Fighter X Tekken v2013


If you have trouble understanding this data, please check out the how to read frame data guide here on EventHubs.com.

Normal Moves
Move Hit Damage Startup Active Recovery Hit Adv Block Adv Cancel Notes
Far\Close LP H 30 3 2 9 +6 +2 - Head and neck invincible against air attacks
Far\Close MP H 60 6 4 11.0 +6 -3.0 SM,EX,SA,CA -
Far\Close HP H 90 11 4 25 -4 -9 - Crumples on counter hit
Far LK L 30 5 2 12 +3 -1 SM,EX,SA,CA -
Far\Close MK H 60 8 3 19 -1 -5 SM,EX,SA,CA -
Far\Close HK H 90 9 4 21.0 0 -5 SM,EX,SA,CA -
Close LK H 30 4 2 12 +3 -1 SM,EX,SA,CA -
Crouch LP H 30 4 4 7 +6 +2 SM,EX,SA,CA -
Crouch MP H 60 5 5 9.0 +7 0.0 SM,EX,SA,CA -
Crouch HP H 80 7 5 27 -7.0 -12.0 SM,EX,SA,CA Crumples on counter hit
Crouch LK L 30 4 3 11 +3 -1 SM,EX,SA,CA -
Crouch MK L 60 7 4 17.0 +1 -7.0 SM,EX,SA,CA -
Crouch HK L 75 9 3 28 hard knockdown -11 - -
Jump LP M 40 6 7 until ground+4f +12 +4 - -
Jump MP M 70 7 6 until ground+4f +16 +5 - -
Jump HP M 90 10 5 until ground+4f +20 +8 - -
Jump LK M 40 7 5 until ground+4f +12 +4 - -
Jump MK M 70 7 9 until ground+4f +16 +5 - -
Jump HK M 60,60 8 3(5)5 until ground+4f +20 +8 - -
Launcher H 100 13 2 54 switch -34 - Crushes crouching attacks, launches opponent while switching characters
Cross Cancel H 120 13 4 25 hard knockdown -7 - Similar to Mist Palm Thrust, full body invulnerability frames 1-13
Cloud Taste throw 150 5 20 20 hard knockdown - - -
White Mountain throw 150 5 2 20 hard knockdown - - -
Other, Special Moves, Super & Cross Art
Move Hit Damage Startup Active Recovery Hit Adv Block Adv Cancel Notes
Demon Slayer H 80 19 3 26 floats -7 - -
Tsuwabaki M 60 16 5 15.0 +6 -8 - Ground bounces airborne foes
Thunder Fall Kick M 60,60 24 2(4)2 25 ground bounce,float -2 - Knockdown on airborne foes, airborne frames 14-27
Dragon Wheel Kick H 60 8 7 23 floats -15 - Invincible against airborne attacks 1-9F, Knockdown on airborne foes
Demon Slayer H 80 10 3 26 floats -7 - -
Leg Cutter L 60 10.0 4.0 25.0 -2.0 -8.0 - Continues into Leg Cutter strings
Jab Uppercut H 60 6.0 2.0 21.0 +2 -2.0 SM,EX,SA,CA Forces standing
Jab Low Kick H 60 6.0 3.0 23.0 -1.0 -5.0 SM,EX,SA,CA -
Hyakujitsuko H 50 6.0 2.0 20.0 -1.0 -4.0 SM,EX,SA,CA -
Lunging Mist Thrust H 60 19.0 4.0 23.0 -2.0 -5.0 - Knockdown on airborne foes, forces standing
Whiplash to Toe Kick H 60 20.0 2.0 25.0 +3 +1 SM,EX,SA,CA -
Whiplash Sacred Blade L 90 10.0 2.0 23.0 hard knockdown 0.0 - -
- L,H 40,50 10.0 3(10)3 21.0 -1.0 -9.0 - -
Heron Dance H 60 9.0 4.0 21.0 -3.0 -7.0 SM,EX,SA,CA -
Heron Dance > Whiplash Sacred Blade L 90 10.0 2.0 23.0 hard knockdown 0.0 SM,EX,SA,CA -
Leg Cutter L 60 11.0 2.0 25.0 -2.0 -6.0 - -
Leg Cutter 2nd hit L 40 22.0 2.0 22.0 0.0 -6.0 SM,EX,SA,CA -
Leg Cutter 3rd hit L 80 22.0 2.0 31.0 hard knockdown -8.0 SM,EX,SA,CA -
Kariashi Shiranui H 60 18.0 4.0 29.0 floats -15.0 - -
Exorcisor LP H 60 14.0 4.0 24.0 -3.0 -6.0 - Forces standing on hit, knocks down airborne foes
Exorcisor MP H 60 18.0 4.0 24.0 -3.0 -6.0 - Forces standing on hit, knocks down airborne foes
Exorcisor HP H 60 22.0 4.0 24.0 -3.0 -6.0 - Upper body projectile invulnerability frames 1-22, forces standing on hit, knocks down airborne foes
Mist Palm Thrust H 40 13.0 4.0 25.0 -4.0 -7.0 - Only executes on Exorcisor hit or block
Raging Storm H 40,40 22.0 4(7)4 28.0 hard knockdown -4.0 - Only executes on Mist Palm Thrust hit or block
Exorcisor EX H 50 14.0 4.0 24.0 -3.0 -6.0 - Projectile invulnerability frames 1-14, forces standing on hit, knocks down airborne foes
Mist Palm Thrust EX H 40 13.0 4.0 25.0 -4.0 -1.0 - Only executes on EX Exorcisor hit or block
Raging Storm EX H 40,40 23.0 4(7)4 34.0 wall bounce -4.0 - Only executes on EX Mist Step hit or block
Double Lift Kicks H 30,40 10.0 4(6)4 23.0 floats -5.0 - Airborne frames 6-26
Double Lift Kicks EX H 60,60 10.0 4(6)4 33.0 floats -15.0 - Full body invulnerability frames 1-14, airborne frames 7-27
Attack Reversal LK counter 170 - - 48.0 - - - Counters ground striking attacks 1-25
Attack Reversal MK counter 170 - - 53.0 - - - Counters ground striking attacks 1-30
Attack Reversal HK counter 170 - - 58.0 - - - Counters ground striking attacks 1-35
Attack Reversal EX counter 200 - - 58.0 - - - Counters ground striking attacks 1-35
Falling Rain throw 140 13.0 5.0 24.0 hard knockdown - - -
Falling Rain EX throw 180 6 5 24 hard knockdown - - Strike invulnerability frames 1-10
Sweep Throw throw 200 10 2 30 hard knockdown - - -
Sweep Throw EX throw 200 10.0 2 30 hard knockdown - - Projectile invulnerability frames 1-10
Onikubigari H 80 13 2 27 +2 -1 - Can be Super Charged: 51 frames to perform EX version, 100 frames for Super Art
Onikubigari EX H 130,60 18.0 2(21)4 39 floats -21 - Can be Super charged: 51 frames to perform Super Art, airborne frames 28-48
Kishin Enbu H 30x5, 60,100 14 2(26)2(15)2 (26)2(2)2 60 hard knockdown -24 - 71 frame cinematic freeze before attack begins, full body invulnerability frames 1-13
Cross Art H 150+ 9 2 53 switch -33.0 - 61 frame cinematic freeze before attack begins, full body invulnerability frames 1-9

Huge shout out to both Zukku and Street11 for letting us use the frame data.


Comments

Kijui said on September 15, 2013 at 10:24 p.m.

Your frames, it burns my eyes!

#1


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