Green Arrow Injustice: Gods Among Us Moves, Combos, Strategy Guide

Guide last updated on
April 6, 2013 at 12:33 p.m. PDT


Green Arrow Injustice: Gods Among Us Moves, Combos, Strategy Guide

Basic Attacks

Outlander

Bow Poke

Bow Slice

Longbow

Quick Slash
(hold to charge) or (as Bounce Cancel)
Satisfaction

Money Shot
(hold to charge) or (as Bounce Cancel)
Canary's Kiss

Bow Jab

Rising Bow

Sweep Kick

Slicing Bow
Properties


Anchor Point
Properties


Spinning Release
Properties


Forward Throw

Reverse Throw
Combo Attacks
,
Minus Ten
, ,
More Fun
, ,
Thrill Seeker
,
Final Shot
,
Quiver
, ,
Night Ranger
,
Light It Up
,
Longbow Hunter
, ,
Queen's Gambit
,
Beast Slayer
Special Moves
( )
Sky Alert
Properties

( )
Dead On
Properties

( )
Savage Blast
Properties

( )
Stinger
Properties

( )
Up Haven Blast
Properties


Hurricane Bow
Super Move

Arsenal Assault
Character Power
Take Aim: Green Arrow can launch up to four different arrows across the screen. These can be controlled to go horizontal or diagonal depending on the direction you hold the stick when you let the arrow go.

Standard Arrow: These arrows are easy to use but deal low damage. As with the other arrow types, you can charge these projectiles by holding the trait button and still move around while doing so.
Starting count: unlimited

Stun Arrow: These arrows temporarily disable opponents, letting you link together combos that would otherwise be impossible. Sanchez recommends them for pro players who can make the most of Green Arrow's other techniques.
Starting count: 2

Ice Arrow: These arrows are basically a supercharged version of the stun arrows. The freezing effect holds opponents in place longer, though a low capacity makes them more costly to waste.
Starting count: 1

Fire Arrow: These arrows deal extra damage on contact over time. Sanchez recommends the fire arrows when you're first learning this character, because they deal good damage even when blocked and can be fired with minimum effort.
Starting count: 3

Take Aim
-Holding will ready an arrow from Green Arrow's quiver.
-Green Arrow can walk, crouch, and jump while readying a shot.
-The arrow can be fired by releasing .
-Dashing forward or backward will cancel the shot.

Frozen Arrow

Electirc Arrow

Burning Arrow
Combos
Important note: Not every possible combo is listed here. Instead, you'll find the most common and helpful combos that you should know. There are many variations to these as well.

-
4 Hits
17% Damage
Combo starting with Hard that goes into his Slide.


- Frozen Arrow
8 Hits
22% Damage
Using his Frozen Arrow to continue combo.


- Jumping Lightning Arrow
6 Hits
30% Damage
Using his Electric Arrow for extra damage.


- Arsenal Assault - - Jumping
14 Hits
50% Damage
Combo going into his super and using a bounce afterward.
Move Legend
— This icon represents the lightest attack in Injustice. This can be done by hitting the X button on Xbox 360 or the Square button on PS3.

— Injustice's middle strength button. This translates to the Y button on Xbox 360 or Triangle on PS3.

— This symbolizes the hardest hitting of the basic attacks. This move is performed by hitting A on the Xbox 360 or X on the PS3.

— The last of the 4 face buttons, this icon stands for "Character Power" and represents the button that activates each characters' traits. This is activated by pressing B on the Xbox 360 or O on the PS3.

— This icon represents the Meter Burn button used for performing EX attacks, Bounce Cancels and Supers. You can input this by pressing RT on the Xbox 360 or R2 on the PS3.

— Much like our Mortal Kombat 9 guides, the "F" icon represents the Flip Stance action. This is activated by hitting LT on Xbox 360 or L2 on PS3.


Comments

DJScrubble said on April 6, 2013 at 8:02 p.m.

Cool stuff, man

#1
Reifoftheast said on April 7, 2013 at 4:30 p.m.

Thank you

#2


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