Ryo King of Fighters 13 Combos, Moves, Strategy Guide

Guide last updated on
January 21, 2012 at 6:04 p.m. PST


Ryo King of Fighters 13 Moves, Combos, Strategy Guide

Normal Throws
or or
Tomoe Nage

Command Moves

Hyouchuu Wari


Jyoudan Uke
This move functions as a high/mid counter.

Gedan Uke
This move functions as a low counter.
Special Moves
or
Kohou (Dragon Punch)

Properties

or
Ko-Ou Ken (Fireball)

Properties

or
Hien Shippuu Kyaku (Spin Kicks)

Properties

or
Zanretsuken (Rapid Punch)

Properties

Super Special Moves

Haoh Shoukou Ken (Fireball Super)

or
Ryuuko Ranbu

Properties

Neo Max Super Special Moves

Shin: Tenchi Haoh Ken


Comments

Me said on January 28, 2012 at 7:40 p.m.

This guy is so beast he is like Dan Ryu and Ken in 1 PURE EPICNESS

#1
dejavu22 said on August 10, 2012 at 6:50 p.m.

Yeah man, i also like how more like Ryo Capcom made Dan in SF4

#2


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