Deadpool Ultimate Marvel vs. Capcom 3 Moves, Combos, Strategy Guide

Guide last updated on
February 21, 2011 at 8:56 p.m. PST


Deadpool Marvel vs. Capcom 3 Moves, Combos, Strategy Guide


Special Moves
This guide is not complete, please check back for new information over time.

   
Trigger Happy (Guns)
Damage
Light
97,300
Medium
97,300
Hard
97,300

Properties

Deadpool can follow up with another attack while performing Trigger Happy by hitting another Attack button.


Quick Work
Damage
Light
90,000
Medium
110,000
Hard
130,000

   
Katana-Rama!
Damage
Light
70,000
Medium
70,000
Hard
70,000
Hard to finish
63,000

You can execute another sword slice by hitting the Hard attack button while performing Katana-Rama!.


Teleport
Hyper (Super) Moves

Happy-Happy Trigger (Level 1)
Damage
Hyper
238,400 - 286,200

Properties

An improved version of Deadpool's Trigger Happy gun attack. This has a fast start up time and works great in combos. Can be used in the air or on the ground.


Cuttin' Time (Level 1)
Damage
Hyper
322,800

Properties


4th-Wall Crisis (Counter)
Damage
Hyper
400,000

Properties

This puts Deadpool in a Counter State and if he's hit with a move he'll launch into a series of attacks finishing his opponent off by hitting them with a lifebar.

Assists
Type Move Class Angle
A Quick Work Direct
B Katana-Rama! Direct
Y Trigger Happy Shot

Move Legend
— Press any Attack Button (Light, Medium or Hard)

— Light Attack

— Medium Attack

— Hard/Heavy Attack

— The Exchange/Air Combo button

— Press two of the Attack Buttons at the same time.

Costume Colors
Deadpool's main costume colors in Marvel vs. Capcom 3
Credit
Contributions to this guide by SFilp, Ragionus, NekoStar, Raijin, Cyclone_Arkana, Janomy, Kanta Kun, Bad_Ken, TomatoHat, Poll Dog, FeelmissUU, Trintin and Akasha.


Comments

Tuthur said on July 10, 2010 at 6:22 a.m.

As said earlier in the comments of another section, here is a sneak peek of Deadpool's infamous "health bar attack" http://www.youtube.com/watch?v=16lsJR...

#1
shadow050 said on July 14, 2010 at 10:28 a.m.

my boy finally made it into a fighting game... a long time coming...

#2


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