Defense (stamina) rankings for Marvel vs. Capcom 2

Guide last updated on
August 7, 2010 at 1:40 p.m. PDT


Defense (stamina) rankings for Marvel vs. Capcom 2

In the guide you'll find a breakdown showing how much damage the various fighters in Marvel vs. Capcom 2 take when they're hit.

The amount of life an attack takes off either stays the same or is reduced or increased depending on who is attacked.

25% Damage reduction — Sentinel
20% Damage reduction — Colossus
12% Damage reduction — Blackheart, Hulk, Juggernaut, Zangief
7% Damage reduction — Captain America, Doctor Doom, Omega Red, Rogue, Silver Samurai, Thanos, Tron Bonne
Normal — Amingo, Cable, Captain Commando, Charlie, Cyclops, Gambit, Guile, Iron Man, Jin, M.Bison, Ruby Heart, Ryu, Sakura, Venom, War Machine
5% Damage increase — B. B. Hood, Chun-Li, Hayato, Jill Valentine, Ken, Magneto, Megaman, Sabretooth, Spiral, Storm
13% Damage increase — Cammy, Dan, Dhalsim, Felicia, Iceman, Psylocke, Shuma-Gorath
18% Damage increase — Marrow, Morrigan, Sonson
25% Damage increase — Anakaris, Spider-Man, Strider, Wolverine (Adamantium)
38% Damage increase — Akuma, Roll, Servbot, Wolverine (Bone)

Information compiled by RogerOmega.


Comments

Nyoronoru said on August 7, 2010 at 3:26 p.m.

Very useful, thank you.

#1
mach1545 said on August 7, 2010 at 5:16 p.m.

Good stuff!

#2


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