Fei Long vs. Character Strategies: Super Street Fighter 2 Turbo HD Remix

Guide last updated on
September 16, 2009 at 1:31 a.m. PDT


Fei Long vs. Character Strategies: Super Street Fighter 2 Turbo HD Remix

Blanka Match Up Information

vs. Blanka

When you block Blanka's Beast Roll you can counter with three Hard Punch Rekka Kens — and this is very bad news for Blanka players.

You need precise timing, but whenever Blanka's Roll is blocked, he's going to eat a lot of damage and he'll likely stop doing this move altogether, which takes away one of his greatest assets.

On the flip side, if Blanka blocks your string of Rekkas you'll be eating a Beast Roll.

E. Honda Match Up Information

vs. E. Honda

Standing Hard Punch, also known as the Hand Shake, is going to be your best friend in this match, but your timing has to be dead on. You can use this move to cleanly beat Honda's Headbutt consistently, but if your timing is off you'll trade and Honda ends up doing more damage than you in this scenario.

When you can sniff out a Headbutt or when you need to counter his Sumo Splash, use a Flame Kick, just be careful not to be baited into this move because it's easy for Honda players to punish with a Headbutt if you whiff it, usually.

Cross ups with Jumping Medium Kick work alright here, because they will break Honda's charge, but only go for them as he's getting up off the ground because a good Honda player will anti-air you with a Headbutt if you leave your feet at the wrong time.

Rekka Kens work to deal some block damage and Flying Kicks along with his Overhead Kick (Towards + Medium Kick) will catch him if he's blocking low.

While this is a match in Honda's favor, with a lot of patience and great timing it can be won, consistently.

Guile Match Up Information

vs. Guile

A smart Guile player is going to try to keep you away from him with a mixture of Sonic Booms and anti air moves, and it can be difficult to get in on someone who knows their stuff.

Your main goal is to be relentlessly offensive as soon as you get within an effective range, i.e. just outside of sweep distance. Once you do, start doing tick throws and look for openings and pound away at him with Rekkas when you see an opening.

If he starts being too aggressive with countering your moves, bait him into doing something stupid. If he does, punish him hard with Rekka Kens or a combo.

Your main goal in this match is to stay just outside of the range of his Crouching Medium Kick because your Rekka Kens are still effective from this distance.

Also if you're fast enough you can punish Guile for missed Crouching Medium Kicks, but if not you'll at least score some block damage.

Crouching Hard Punch will beat out most of Guile's crouching moves, so you'll want to use it as your primary poke.

And when you're trying to work your way in, remember to be patient, very patient.

Ryu Match Up Information

vs. Ryu

A smart Ryu player is going to throw a lot of Fireballs and try to constantly be pushing you back unless it's to his advantage to attack you, i.e. when he can cross you up.

If you're having a difficult time dealing with his Fireball traps, jump straight up over his projectiles instead of jumping forward into a sweep or anti air move, or jumping backwards and losing ground.

Jumping straight up will at least allow you to hold your ground and advance a little distance on foot, and remember, Fei is VERY fast, so this isn't such a bad tactic.

Look for missed moves so you can punish with your Rekkas or a Crouching Hard Punch. Fei has the tools to seriously punish the Shotokan characters if they try to play footsie games, so most players will avoid these, unless they're sure of connecting.

Use Light Kick Flame Kicks against any Hurricane Kicks you spot, or a close range Standing Hard Punch if he's in deep on you.

Zangief Match Up Information

vs. Zangief

Standing Hard Punch for the win!

Zangief has serious problems dealing with Fei's Standing Hard Punches, and if you're feeling spunky go for a few Crouching Hard Punches.

Anti air him with Flame Kicks and Standing Medium Kick.

Avoid using your Flying Kick because you'll usually end up eating a Screw Piledriver.

This is a rough match for Gief.

Contributions to this guide by Jumpsuit Jesse, AtTheGates, UltraDavid, Blitzfu and BullDancer.


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