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Move | Block | Damage | Stun | Meter Gain | Cancel Ability | Startup | Active | Recover | Frame Adv. Block | Frame Adv. Hit | Notes |
Close Light Punch | HL | 20 | 50 | 20 | C*Sp*Su | 4 | 2 | 10 | -1 | 2 | |
Close Medium Punch | HL | 70 | 100 | 40 | Sp*Su | 6 | 2 | 11 | 1 | 4 | |
Close Hard Punch | HL | 90 | 200 | 60 | Sp*Su | 6 | 2 | 19 | -3 | 1 | |
Close Light Kick | HL | 40 | 50 | 20 | Sp*Su | 4 | 2 | 10 | -1 | 2 | |
Close Medium Kick | HL | 70 | 100 | 40 | Sp*Su | 7 | 3 | 11 | 0 | 3 | 1~20 cannot be thrown |
Close Hard Kick | HL | 100 | 200 | 60 | Sp*Su | 7 | 2 | 18 | -2 | 3 | |
Far Light Punch | HL | 20 | 50 | 20 | C*Sp*Su | 4 | 2 | 11 | -2 | 1 | |
Far Medium Punch | HL | 70 | 100 | 40 | Sp*Su | 7 | 2 | 12 | 0 | 3 | |
Far Hard Punch | HL | 100 | 200 | 60 | - | 11 | 5 | 18 | -5 | -1 | |
Far Light Kick | HL | 30 | 50 | 20 | - | 4 | 2 | 10 | -1 | 2 | |
Far Medium Kick | HL | 70 | 100 | 40 | - | 6 | 2 | 13 | -1 | 2 | |
Far Hard Kick | HL | 100 | 200 | 60 | - | 9 | 2 | 19 | -3 | 1 | |
Crouch Light Punch | HL | 20 | 50 | 20 | sp/chp/Su | 3 | 3 | 8 | 0 | 3 | |
Crouch Medium Punch | HL | 60 | 100 | 40 | Sp*Su | 4 | 3 | 14 | -3 | 0 | |
Crouch Hard Punch | HL | 100 | 150 | 60 | Sp*Su | 5 | 5 | 28 | -15 | -10 | Forces stand |
Crouch Light Kick | L | 30 | 50 | 20 | - | 4 | 4 | 6 | 1 | 4 | Low attack |
Crouch Medium Kick | L | 60 | 100 | 40 | Sp*Su | 7 | 2 | 12 | 0 | 3 | Low attack |
Crouch Hard Kick | L | 90 | 200 | 60 | - | 9 | 2 | 26 | -10 | D | Low attack, cannot fast recover |
Jump Up Light Punch | H | 40 | 50 | 20 | - | 4 | 6 | - | - | - | |
Jump Up Medium Punch | H | 70 | 100 | 40 | - | 6 | 6 | - | - | - | |
Jump Up Hard Punch | H | 90 | 150 | 60 | - | 9 | 6 | - | - | - | |
Jump Up Light Kick | H | 50 | 50 | 20 | - | 4 | 7 | - | - | - | |
Jump Up Medium Kick | H | 80 | 100 | 40 | - | 7 | 6 | - | - | - | |
Jump Up Hard Kick | H | 90 | 200 | 60 | - | 11 | 5 | - | - | - | |
Jump Toward Light Punch | H | 40 | 50 | 20 | - | 4 | 6 | - | - | - | |
Jump Toward Medium Punch | H | 70 | 100 | 40 | - | 7 | 3 | - | - | - | |
Jump Toward Hard Punch | H | 90 | 150 | 60 | - | 7 | 7 | - | - | - | |
Jump Toward Light Kick | H | 30 | 50 | 20 | - | 4 | 7 | - | - | - | |
Jump Toward Medium Kick | H | 60 | 100 | 40 | - | 7 | 5 | - | - | - | |
Jump Toward Hard Kick | H | 100 | 200 | 60 | - | 6 | 5 | - | - | - | |
Move | Block | Damage | Stun | Meter Gain | Cancel Ability | Startup | Active | Recover | Frame Adv. Block | Frame Adv. Hit | Notes |
Move | Block | Damage | Stun | Meter Gain | Cancel Ability | Startup | Active | Recover | Frame Adv. Block | Frame Adv. Hit | Notes |
Slide | L | 60 | 100 | 40 | - | 7 | 8 | 12 | -6 | -3 | Low attack |
Forward + Hard Kick | HL | 100 | 200 | 60 | - | 11 | 2 | 21 | -5 | -1 | |
Focus Attack Level 1 | HL | 60 | 100 | 20 | - | 21 | 2 | 35 | -21 | -21 | |
Focus Attack Level 2 | HL | 80 | 150 | 40 | - | 17+14 | 2 | 35 | -15 | D | |
Focus Attack Level 3 | - | 120 | 200 | 60 | - | 65 | 2 | 35 | D | D | |
Forward Throw | 1 | 140 | 100 | 40 | - | 3 | 2 | 20 | - | D | Throw range 1.0 |
Back Throw | 1 | 140 | 100 | 40 | - | 3 | 2 | 20 | - | D | Throw range 1.0 |
Soul Spark Light Punch | HL | 80 | 50 | 20/20 | Su | 14 | - | 52 | -12 | -8 | |
Soul Spark Medium Punch | HL | 80 | 50 | 20/20 | Su | 22 | - | 52 | -4 | 0 | |
Soul Spark Hard Punch | HL | 80 | 50 | 20/20 | Su | 29 | - | 53 | 2 | 6 | |
Soul Spark EX | HL | 30*70 | 50*50 | -250/0 | Su | 14 | - | 48 | 0 | 4 | |
Soul Spiral Light Kick | HL | 100 | 100 | 20/40 | Su | 12 | 6 | 23 | -8 | D | Armor Break |
Soul Spiral Medium Kick | HL | 100 | 100 | 20/40 | Su | 15 | 6 | 21 | -6 | D | Armor Break |
Soul Spiral Hard Kick | HL | 100 | 100 | 20/40 | Su | 16 | 6 | 19 | -4 | D | Armor Break |
Soul Spiral EX | HL | 100 | 100 | -250/0 | Su | 13 | 6 | 21 | -6 | D | 1~11f invincible, Armor Break |
Soul Reflect Light Punch | HL | 50 | 100 | 20/30 | Su | 13 | 2 | 27 | -8 | D | gives super gauge +100, 11~22f , increases super damage by 5% up to 7 times/35%, EX |
Soul Reflect Medium Punch | HL | 50 | 100 | 20/30 | Su | 13 | 3 | 25 | -7 | D | , 10~19f , EX |
Soul Reflect Hard Punch | HL | 50 | 100 | 20/30 | Su | 12 | 2 | 26 | -7 | D | , 11~19f , EX |
Soul Reflect EX | HL | 50 | 100 | -250/0 | Su | 8 | 2 | 24 | -5 | D | , 7~14f , Increases damage of reflected projectile by 10%, |
Soul Throw Light Punch | 0.4 | 160 | 100 | 20/40 | - | 6 | 10 | 26+8 | D | D | Throw range 0.4 |
Soul Throw Medium Punch | 0.4 | 160 | 100 | 20/40 | - | 6 | 11 | 27+8 | D | D | Throw range 0.4 |
Soul Throw Hard Punch | 0.4 | 160 | 100 | 20/40 | - | 6 | 11 | 30+8 | D | D | Throw range 0.4 |
Soul Throw EX | 0.4 | 160 | 100 | -250/0 | - | 6 | 11 | 30+8 | D | D | 1~7f invincible, Throw range 0.4 |
Super | HL | 50x4*100 | 0 | -1000/0 | - | 1+8 | - | 53 | 16 | D | 1~7f invincible |
Ultra 1 | HL | 498 | 0 | 0/0 | - | 1+11 | 14 | 44 | -37 | D | 1~11f invincible, Armor Break |
Ultra 2 | HL | 120*120 | 0 | 0/0 | - | 1+4 | 600 | 4 | - | D | |
Move | Block | Damage | Stun | Meter Gain | Cancel Ability | Startup | Active | Recover | Frame Adv. Block | Frame Adv. Hit | Notes |
Frame data translated and compiled by SFilp. Previous contributions by Gilley.