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Sagat Strategy Guide and Moves: Super Street Fighter 2 Turbo HD Remix

Guide last updated on
January 4, 2009 at 5:27 p.m. PST

Sagat Character Guide: Super Street Fighter 2 Turbo HD Remix

Character Overview

HD Remix Sagat is a mix between his "Old" Super Street Fighter 2 counterpart and his Super Turbo version. Compared to "Old" Sagat, his Tiger Shots have had more recovery time added to make them less abusable.

This was a good balance adjustment because "Old" Sagat could be too dominate in some cases, and this change helps bring him back in line with the rest of the characters.

Still, you're going to spend a lot of the match chipping away your opponent's life with a mixture of High and Low Tiger shots. Timing is crucial when you're playing Sagat, and you'll want to develop your game so that you can recover from your projectiles right before the moment your opponent is about to hit — so you can go into a Tiger Uppercut.

If you Uppercut too early, you won't receive maximum damage from your attack, and if its too late you'll be eating a combo.

You develop something of a sixth-sense when playing Sagat for long enough. You'll know when to bait your opponent into jumping at you, or to push them away with repeated Tiger Shots. And when the action gets too tight, you can jump backwards with Hard Kick to buy some time.

HD Remix Sagat is a defensive powerhouse who got another offensive option now that his Tiger Knee juggles. He can still keep you out consistently with his Tiger Shots and his Tiger Uppercut is devastating.

He remains one of the best characters in the game.

+ His attacks take off a lot of power.
+ Defensive powerhouse, it's difficult to get in on a great Sagat player.
+ He has some the best fireball traps in the game.
+ His Hard Kick jump in attack isn't easy to anti air.
+ Tiger Uppercut still does a ton of damage when timed correctly.
+ Juggling with the Tiger Knee gives him a solid offensive tool.
+ Still one of the best overall characters in the game.

- His foot speed is slow.
- You need excellent timing to play him well.
- His limbs can be hit after throwing a Tiger Shot.
- Can be knocked out of Tiger Uppercut if you don't execute it at the right moment.

Special Moves

Joystick Joystick Joystick Joystick Joystick
High Tiger Shot
You need to watch your spacing with Sagat's high projectiles. His arm stays way the heck out there and he's fully upright after throwing this fireball, making it easy for your opponent to hit you if you're not careful.

But this move comes out very quickly and the height of his High Tiger Shots can be used to blast back jumping opponents.

Most players use the Low Tiger Shots more frequently because they're a bit more safe in some situations, but the High versions are great when thrown out with proper timing an accuracy.

They also serve as an excellent bait tactic. You can throw one out there to make your opponent jump in towards you thinking they're about to land a big combo, but if you time it correctly you'll recover a split second before they're able to attack you letting you nail them with a Tiger Uppercut for big damage.

Learning the proper spacing and timing for this tactic takes a lot of practice, but it's one the keys to playing a dominate Sagat.

Joystick Joystick Joystick Joystick Joystick
Low Tiger Shot
This version of Sagat's Tiger Shot is a bit more safe from counter attacks and it's the one you'll likely be throwing out there the most often.

It must be blocked low, and you can use them to constantly push your opponent backwards away from you.

They come out so quickly and do really good damage, so unless the other fighter has really good projectile counters they have to constantly be aware of how to deal with your fireballs.

Joystick Joystick Joystick Joystick Joystick
Tiger Uppercut
Sagat's Hard Punch Uppercut is one of the most damaging moves in the game. You'll need to look for ways during the match to land this attack, and that's made all the more easy because of Sagat's fireball game.

The Tiger Uppercut is invulnerable for just a few frames after you execute this move, before Sagat raises his hand above his head. It's also during these invincible frames that it does the most damage.

Because you can be knocked out of this attack at all other stages, it makes your timing an execution absolutely critical.

And while the pay off for landing this attack is good, it's very rare when you won't take damage for missing it; so you need to be careful about when and where you throw it out.

Joystick Joystick Joystick Joystick Joystick
Tiger Knee
It's now possible to juggle with Sagat's Tiger Knee for up to three hits.

Super Move

Joystick Joystick Joystick Joystick Joystick Joystick Joystick Joystick
Tiger Genocide (Super)


Jumping Hard Kick, Crouching Medium Kick, Cancel into Hard Kick Tiger Knee
Depending on your spacing you can sometimes juggle your opponent with another Tiger Knee to finish off this combo.

Cross up with Jumping Medium Kick, Crouching Medium Punch, Link into Crouching Medium Kick, Cancel into Hard Kick Tiger Knee, juggle with Hard Kick Tiger Knee
This does massive damage, and it's possible to do this against some of the big characters without crossing up. As far as I know, it can't be landed against Chun Li because her hit box is too small.

Jumping Hard Kick, Standing Medium Kick, Cancel into Low Tiger Shot
You have to Cancel the first hit of your Standing Medium Kick, or the Tiger Shot will not come out. If you're close enough and positive you're going to hit — you can do a Tiger Uppercut instead of the Tiger Shot.

Normal Moves

Note, this is not a complete list of Sagat's normal moves, just the ones we think are noteworthy.

Joystick (In the air)
Jumping Hard Kick
This attack is high priority and damaging and it's difficult to anti air, making it one of Sagat's best normal moves. This should be the main attack you jump in with.

You can also use it while jumping away to escape some rough situations, and while it's difficult to counter it's not impossible so don't get too predictable with it.

Hard Punch Bitch Slap
High damage, comes out quickly and has a long reach, but it's very susceptible to low attacks. You're going to use this move most often to trade hits because you'll win out on damage most of the time.

If your timing and prediction skills are good you can use this to hit characters like Ryu and Ken out of their Fireballs as they're starting their animation.

A very good poke.

Changes from Super Street Fighter 2 Turbo

* Super has more range, and always knocks down if it hits.

* Tiger Shot recovery is better than New Sagat but worse than (Super Street Fighter 2) Old Sagat.

* Tiger Knee changed to Dragon Punch motion with Kick.

* Some normal moves are from Old Sagat.

* Standing Medium Punch can be canceled into special moves, second hit of standing Light and Medium Kick cannot.

* Tiger Knee always knocks down and juggles (but NOT into Super).

* Tiger Knee damage reduced because of new juggle property.

Contributions to this guide by David Sirlin and AtTheGates.


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