Street Fighter 5 tiers
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Video: Zangief vs. El Fuerte

The official Japanese Street Fighter 4 site was updated with another video featuring Zangief and El Fuerte. Here's a YouTube version of the video, or...

You can go to the official SF4 Web site, click the Gallery link at the top, and then click the Part 4 video link.

Udon took break from comics for Super Street Fighter 2T HD Remix

Udon took break from comics for Super Street Fighter 2T HD Remix IGN conducted an interview with Udon about how their work on the latest Street Fighter comics are going.

They discuss the possibility of a Marvel vs. Capcom set as well as what the current crop of comics are going to be about. Here's a dish:

IGN Comics: I'd be remiss if I didn't start with the question most fans are probably asking - where did the Street Fighter comics go? Why haven't we seen any in a while?

Matt Moylan: The main reason we had to take a break from producing Street Fighter comics was to work on the Super Street Fighter II Turbo HD Remix game for Capcom. UDON provided all the character sprites, backgrounds, select screen art, game endings... nearly everything you in the game! The project took up a lot of artists' and admin team's time some we couldn't continue the comics at the same time.

It's true, we probably could have slapped some sort of team together to put out some comics, but I think fans have come to expect a certain level of quality from UDON and we wouldn't want to put out an inferior series. That said, with the HD game behind us, the comics are back! Street Fighter Remix #0 lands at the end of the month, followed by Street Fighter II Turbo #1 in October.

Downloadables confirmed for Street Fighter 4 console release

Downloadables confirmed for Street Fighter 4 console release Not to be outdone by 1UP.com, GameSpy has posted their own interview with Yoshinori Ono.

He reveals that downloadable content is confirmed for the console releases of the game, and explains some of the reasoning behind not making characters available in this way, along with a few other topics.

Good read, here's a clip.

GameSpy: But given that it will be on consoles in a big way, can we expect much in the way of post-release content? Like characters, stages, musical arrangements?

Yoshinori Ono: Going back to the chess analogy, characters [in fighting games] are like rules, and you have to master the rules to enjoy them too. So while we are working on downloadable content, characters will not be downloadable. We don't necessarily want to increase the complexity of the rules. And also, I think it's a little bit unfair that those guys with a bit more money will have more characters. But yes, we are working on some downloadable content.

Source: Microsoft revising XBox 360 controller for Street Fighter 4

Source: Microsoft revising XBox 360 controller for Street Fighter 4 Microsoft is revising the D-Pad on their XBox 360 controllers, with one source claiming it's because of Street Fighter IV's upcoming release.

The new controllers are expected to be released on Oct. 24, 2008. If what the source claims is true, it's good news that Microsoft is taking SF4 so seriously that they're revising their controllers to make it play better.

You can scope out the whole story on Eurogamer, along with three screen shots.

1UP interviews Street Fighter 4's producer Yoshinori Ono

1UP interviews Street Fighter 4's producer Yoshinori Ono 1UP has posted a very nice interview with Street Fighter 4's producer Yoshinori Ono.

There's new information about the upcoming game and Ono hints that there may be more revealed about Sheng Long (Gouken) at the Tokyo Game Show.

Here's a cut.

1UP: How about the new characters for the console version... have you figured out all of them yet?

YO: As you know we allowed people to vote on which character they most wanted in the console game and Cammy won, so she's definitely in the game. We have a rough version of her already up and running. Akuma came in second or third and we've already included him in the arcade game. Figuring out the right number of characters is a lot like chess. You need to know the rules well, and things need to be balanced properly. We'll see what we ultimately end up with.

1UP: Are you going to have a demo for Street Fighter 4 on Xbox Live or PSN?

YO: At the moment we're under pressure to get both the PS3 and Xbox 360 versions at the same and to finish them up, so at the moment we unfortunately don't have plans to.

New movie's producer mentions Street Fighter 4's release date?

New movie's producer mentions Street Fighter 4's release date? Street Fighter: The Legend of Chun Li's producer is saying that the console release of the game will coincide with the movie release in March 2009, celebrating SF's 20 year anniversary.

This conflicts with recent rumors that Street Fighter 4 will see a console release this year.

Rumors aside, it's a pretty good interview and you can check out the full thing here. Here's a quote.

BIZ: Back in 1994, Capcom had the video game movie and then they released a new game based on the movie featuring Jean Claude Van Damme. Are there potential crossovers for you guys with Street Fighter IV?

PA: Capcom is releasing Street Fighter IV in 2009, which is the 20th anniversary of the game. The film and game release dates will coincide, but I'm not certain how much of the game will coincide with the story because ours is a very partitioned off origin story of the Street Fighter universe. So the release dates will coincide, elements between the two will coincide, but in terms of them relating to each other perfectly, I don't believe that's the case.

Street Fighter 4 console version to be shown in Germany

Street Fighter 4 console version to be shown in Germany The Street Fighter 4 Development Blog was updated today with word that the consumer (see console) release of the game would be shown in Germany at the Games Convention.

This does make you wonder how far along in development the console release is, as it will be featured on the east coast when the Street Fighter Clubs start there.

Considering how much play testing Capcom is planning, it could mean they'll go back and tweak any balance issues they come across for the console release, which might make it differ a bit from what's currently being played in the arcades.

Four more alternative costumes for Street Fighter 4

Spotted on the Shoryuken.com message boards that more photos of alternative costumes for Vega (Claw), Balrog (Boxer), E. Honda and Dhalsim were up. Here's how they look.

Dhalsim alternative costume

Balrog (Boxer) alternative costume



Vega (Claw) alternative costume

E. Honda alternative costume



And here are some videos.

E. Honda vs. Ryu

Dhalsim vs. Ryu #1

Dhalsim vs. Ryu #2

Street Fighter engraved iPod hits the streets

Street Fighter engraved iPod hits the streets A new line of Street Fighter themed iPod Nanos is now available.

You can also find a bunch of other random stuff you can get your favorite fighter etched in to. Kind of nifty if you're into collecting merchandise.

Mad Catz to make Street Fighter 4 line of controllers

Mad Catz to make Street Fighter 4 line of controllers Mad Catz will be creating an official line of controllers for Street Fighter 4, along with a few other Capcom games.

It will be interesting to see how these turn out as officially branded controllers are hit and miss many times.

Here's a blurb from the press release.

Kandoken Deviant Art image #1 Kandoken Deviant Art image #2 Kandoken Deviant Art image #3 Kandoken Deviant Art image #4 Kandoken Deviant Art image #5 Kandoken Deviant Art image #6
Click images for larger versions

“This is a real collaboration between Mad Catz and Capcom,” said Germaine Gioia, senior vice president, licensing, Capcom. “We are developing a broad variety of game peripherals for a wide game-playing audience -- from the casual to the most loyal, core fan. These innovative peripherals will maximize the overall experience that comes from playing Capcom games.”

Continue reading »

Street Fighter 4 Arcade Machine Tracker

Street Fighter 4 Arcade Machine Tracker We've put together a list of places where you can play a Street Fighter 4 arcade machine.

There's only a few locations so far, but we'll be adding to this list whenever a new location springs up.

If you know of a place that has a playable cabinet, contact me here, or leave a comment on our website.

Akuma photos and video from Street Fighter 4

As previously hinted at, Akuma has now been unlocked in the arcade release of Street Fighter 4.

The SF4 development blog was updated with new photos, here are a few of them along with a video.

Akuma photos and video from Street Fighter 4 two



Akuma photos and video from Street Fighter 4 one





Also Pat the Great posted some information about how he's unlocked.

He's unlocked by a code that someone with the keys to the machine needs to put in. It's 'c5hsp3gn'. Once you put it in (there's a "password" menu) it says "Gouki (CPU)." Sounds to me like there will be some kind of Akuma playable.

I don't know exactly what conditions you need to satisfy, but I played through the game trying to get as many perfects, Ultra finishes, and Super finishes as I could. You can lose a round or two to Seth and still get him, I think.

• He has EX moves. Looks like EX Demon Flip takes him completely across the screen, and EX Hurricane Kick is stationary like Ryu's.

• I'm pretty sure his Ultra is the Raging Demon, and it goes pretty damn far.

• It's an easier boss fight than Seth is, in my opinion.

• Akuma's Ashura Senku (Teleport) is faster than previous versions.

There's another video here of Akuma doing his Raging Demon starting at 1:27.

Video: Abel vs. Guile Street Fighter 4

We've added another video to YouTube from the Japanese SF4 website. This one shows Abel and Guile using their super moves.

You can also check out this video by going to the site linked above, clicking 'Gallery' and then the Part 3 video link.

More interviews from Comic-Con 2008

More interviews from Comic-Con 2008 Street Fighter Devotion was able to corral Street Fighter 4's producers Yoshinori Ono & David Crislip for an interview at Comic-Con 2008. They talk about what Ono feels like this iteration of SF will be like for players.

Yoshinori Ono interview

They also spoke with Jim Zub from Udon Comics and they discuss future projects with Capcom and what it was like working on SSF2T HD Remix.

Jim Zub from Udon Comics interview

Capcom considering more Wii ports, including Street Fighter 4

Capcom considering more Wii ports, including Street Fighter 4 Capcom's Christian Svensson responded to a post on Capcom-Unity about the possibility of future Wii releases.

Street Fighter 4 may be one of these games, but they also mentioned Resident Evil 5, Dead Rising 2, Lost Planet, Flock, Age of Booty, Devil May Cry and Dark Void.

Here's what Sven had to say.

We are contemplating versions of one or two of the titles mentioned (above) on the Wii (not saying which), but we'd like to see how they do on their initial target systems before doubling down on additional SKUs.

So if a Wii port of SF4 is going to happen, it sounds like it would be a ways after the other home releases.

Custom Street Fighter arcade machine

Custom Street Fighter arcade machine Michael is building a custom Street Fighter HD Remix arcade machine which is pretty flippin' sweet.

Check the link for more photos. Here's how the process is going.

I am converting an Atari Showcase 33 JAMMA cabinet into a dedicated Super Street Fighter II Turbo HD Remix (JAMMA compatible, 32" HD Monitor & built in rumble). It still needs some work (bezel & new T-molding etc) but the controls are functional. SFIV should be fun on it too.

Walnut in Southern Calif. gets first U.S. Street Fighter 4 machine

Walnut in Southern Calif. gets first U.S. Street Fighter 4 machine Sdtekken.com broke news today that they've located the first Street Fighter 4 machine in the U.S.

Here's the info shamelessly taken from their page.

Here is the address:

Super Arcade
1211 N. Grand Ave
Walnut, CA 91748
Google Map

The arcade is located right across the street from Mt. San Antonio College in the same plaza with Jack In The Box.

Preview: Street Fighter 4 'could be the best fighting game ever made'

Preview: Street Fighter 4 'could be the best fighting game ever made' Videogamer.com flew out to Capcom's U.K. and California offices to get some time in with Street Fighter 4. Now they're coming back saying it, "could be the best fighting game ever made."

After making this claim they go on to rehash most of the known information about it, and seemingly back off their statement by the end. Yeah, it's one of those previews.

Not a bad read though if you may have missed some info along the way.

Here's a quote.

The question 'is Street Fighter IV good?' is a pointless one. Of course it's good. It's bloody great. It's great if you played Street Fighter II back in the day and haven't touched a fighting game since. It's great if you mastered the parry system from Street Fighter III and occasionally dabble in tournaments across the UK. And it's great if you just love fighting games, because, well, nothing does 2D fighting quite like the guys and girls at Capcom.

Capcom responds to Super Street Fighter 2T HD beta patch issues

Capcom responds to Super Street Fighter 2T HD beta patch issues Capcom's JimmyRey followed up on the issues users have noticed after the latest SSF2T HD Remix beta patch.

This has some great info on what's happening behind the scenes. Here's a clip.

For those whose experience has seemed to degraded, I wanted to let you guys know what's going on and hopefully it will alleviate some of your fears.

Many of you guys have indicated that it now seems a bit more jittery and possibly laggy now that the patch is applied. There were 3 issues that we knew were still going to be in the game, but unfortunately, they were too "risky" to fix in time.

By risky, we mean that the changes were deep enough in the code were it presented a risk to fix due to potential to create other bugs and require a ton more QA. As we wanted to get the patch out soon, we decided go keep the issues in the game for now, to be fixed for when the game was released. The issues are:

• The background will jitter around a bit. This is actually occurring more in the real world than in our testing, but we do know about it and have a fix. This is being caused by the camera position adjusting when the "smoothing" frames are being played back.

• When throwing an opponent, the character being thrown seems to be lagging behind. This is an issue we know about and will be fixed.

• Sometimes when throwing a hadoken, the fireball isn't seen until many frames later.

Rumor: Akuma may be unlocked in Street Fighter 4 on Aug. 15

Rumor: Akuma may be unlocked in Street Fighter 4 on Aug. 15 FuguTabetai on the Shoryuken.com message boards translated the latest entry from the SF4 blog.

The rumor floating around is that beating Seth in grand fashion will unlock Akuma, but only after August 15th.

This might be a stretch though, but here's the translation so you can judge for yourself.

Street Fighter 4 is going to get pretty hot too!! It's coming, it's coming. Something will happen on 8/15. Something that lots of fans have been waiting for is coming this way!!

It's been a month since the machines went out. I think you've all got in a lot of practice with your favorite character. Now you'll really get to test your skill! Give a testament to the experience, skills, and courage that you've piled up!!

Aim for it, Seth! Defeat him, Seth! And then, the thing that you've been waiting for... Nothing special will happen for a simple halfhearted battle. So, there's only three more days till it happens. So give it your best and Fight!

Feel free to sound off on the comments area on what you think of this rumor.

Videos of M. Bison and Zangief's alt. costumes

Videos of M. Bison and Zangief's alt. costumes Ndoko9 uploaded three new videos to YouTube showing the alternative costumes for M. Bison (Dictator) and Zangief.

The quality is pretty good, for YouTube videos, so it's worth checking out.

Here's the links.

Zangief vs. M. Bison

Zangief vs. Guile

M. Bison vs. Ken

Street Fighter Alpha to be released on PSN

Street Fighter Alpha to be released on PSN Capcom's 'big surprise' for Playstation Network players was the release of Street Fighter Alpha this Thursday.

Which I must say is kind of a let down. While the first Alpha game wasn't a bad title, I think most people were expecting something bigger. It's kind of cool that Capcom is going back and re-releasing some of their old titles though.

And until SSF2THD Remix and SF4 hit the consoles, it might be fun to do some retro gaming.

Rumor: Street Fighter 4 may see U.S. release this week

Rumor: Street Fighter 4 may see U.S. release this week InsertCredit.com posted a rumor hinting that Street Fighter 4 may be released in the states this week.

With the EVO Fighting Game Championships over, and considering that every SF4 cabinet on this continent was there, a U.S. release in the very near future seems likely.

Here's some excerpted text, check the link for the whole story.

Robert Turner claims Arrows Plaza Bowling in Tacoma is definitely getting a SF IV cabinet.

- The cabinet and display should be in within the next week.
- $1.00 per play.
- They won't be able to use the IC cards due to limitations (note that Tekken 6 also would face the same pitfall if it were brought over).
- This will be the international version of the game.
- They're planning to use LCD HD monitors to grab everyone's attention.

Tatsunoko vs. Capcom gameplay video from EVO 2008

There's a new movie up on GameVideos.com showing how Tatsunoko vs. Capcom is shaping up.

Although it's still not planned for release outside of Japan, if enough interest gets drummed up, Capcom may put it out else where.

Here's the movie.

Commenting available on EventHubs.com again

Commenting available on EventHubs.com again Comments have been re-enabled on EventHubs.com. Now you can comment on every piece we run, including news stories.

We were able to implement some new settings to keep spam out, and still make it so that users do not have to register to leave feedback.

There's still a few more comment-related features we're working on and we'll be rolling those out as soon as they're ready. If you have any feedback on this change, simply comment on this news story by clicking the Add Comment link below.