Injustice 2 Moves
Injustice 2 Tiers

Alioune's updated tier list for Super Street Fighter 4 Arcade Edition v2012

After his win and qualifying for the Capcom Cup at the Play Expo UK tournament, BCN|Alioune posted a new tier list for Super Street Fighter 4 Arcade Edition v2012.

Alioune had previously put up a list in May 2012, and it's interesting to see how much the game has evolved in many people's eyes since that time.

His new listing has Cammy and Akuma in the top spots, and he designated Dudley and El Fuerte as the overall weakest characters.

You can find the full listing after the jump.

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Ryan Hart: Infiltration isn't as strong now as he was in 2012, feels training is different - breaks down his Bonchan mirror match

Ryan Hart: Infiltration isn't as strong now as he was in 2012, feels training is different - breaks down his Bonchan mirror match WW|Ryan Hart participated in a short video interview after the exhibitions at Tokyo Game Show where he did a light breakdown of his Sagat mirror match against Bonchan.

Ryan has a few bits of advice explaining how not winning can actually make you a better player, as it gives you a good chance to look back at your mistakes and learn from them.

Hart also got into MCZ|Daigo vs. Infiltration SSF4 AE v2012 set noting he sees a big change between Infiltration in 2012 and how he's currently playing this year.

Ryan feels there's something different with Infiltration's training, as he doesn't look as good as he did in 2012 when he won EVO and the SF 25th Anniversary tournament.

Hit the jump to see the video.

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Struggling with beating Zangief? Watch Airbehr's guide on how to take him on in Super Street Fighter 4 AE v2012

Struggling with beating Zangief? Watch Airbehr's guide on how to take him on in Super Street Fighter 4 AE v2012 CCG|Air and Behrudy have returned with another episode of their Airbehr Dojo series, this time focusing on how to beat Zangief.

While this video focuses on playing Ryu, several of the concepts and spacing tactics are applicable to many other characters.

A number of players struggle with taking on the Russian bear wrestler, and if you count yourself among them, it's definitely worth looking over this video.

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Trades, stun combos, trades, juggles, and more trades! Satwid3n's latest SSF4 AE v2012 CMV exhibits masterful editing, and impressive setups

Trades, stun combos, trades, juggles, and more trades! Satwid3n's latest SSF4 AE v2012 CMV exhibits masterful editing, and impressive setups Even this long into Super Street Fighter 4 Arcade Edition v2012's life span, content creators are still coming up with enough combos to pack into their compilations. Today, we have a very impressive CMV that focuses (pun?) mainly on combos beginning with trades.

Satwid3n put together a superbly edited montage featuring some very slick combos. Many of these set ups involve stunning the opponent (mostly by previously inflicting a bit of stun on the opponent, not shown in the video), and continuing on with some pizzazz.

Focus Attack juggles into Ultra, pass through glitches, strange cross-unders, and much more; there's quite a bit to be seen in Satwid3n's 7th, and final video for SSF4 AE v2012, before Ultra Street Fighter 4 arrives.

Hit the jump to check out the combo video, and feel free to share your thoughts on it in the comments below.

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Poll: Which 6 games do you think should be the main titles at SoCal Regionals 2014?

Earlier today, Level|Up's Alex Valle tweeted out a question to the fighting game community. Being a part of the team that runs the SoCal Regionals tournament series, Valle wants to know which 5 - 6 games you'd like to see as the main titles played at SCR 2014, next year. In order to assist the Level|Up team with their decisions, we have created a poll for our readers to cast their votes. Below, we have listed all of the main fighting game titles currently featured in tournament play, and we are giving you the option to select 6 different games.

If there is a title we missed, or you'd just like to see something else played that wasn't listed, hit the "Other" option, and let us know which game you chose in the comments section.

Hit the jump to check out the poll, and cast your votes.

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Daigo, Xian, Mago, Tokido, Ryan Hart, and Gamerbee all set to compete at DreamHack Winter 2013 next month, prize purse at $15,000

Mad Catz as officially announced that they will be sponsoring the DreamHack 2013 Super Street Fighter 4 Arcade Edition v2012 tournament, set to take place in Sweden next month. Not only will this event have an incredibly large prize purse (100,000 SEK / roughly $15,000 USD), but Mad Catz is personally flying out 5 of the world's greatest fighting gamers around right now.

MCZ|Daigo Umehara, MCZ|Mago, MCZ|Tokido, DM|Xian, and WW|Ryan Hart will all be in attendance, and competing for the gold. In addition to these top players, other high-level talent is expected to participate, including AVM|GamerBee, and Ixion90, who is known for being Europe's greatest Dan player.

Since the event is based in Europe, we are more than likely to see other great players from the region in attendance. For a full list of registered players, you can click the link here.

The DreamHack 2013 Winter Championship will be taking place Jönköping, Sweden, on November 28 - December 1.

Source: The official DreamHack website. Tip sent anonymously.

Dieminion and Arturo Sanchez put their zoning skills to the test, footage of Sanford Kelly's Oni, replays ft. ChrisG, Aulord, Chris Hu and more

Arturo "TS|Sabin" Sanchez recently uploaded quite a bit of awesome Super Street Fighter 4 Arcade Edition v2012 footage on to the Team Spooky After Hours YouTube channel. First up, Sabin goes up against EMP|Dieminion in a set of online ranked matches; Sabin using his Dhalsim, and Dieminion playing Guile.

Not only is this a fantastic set with top notch zoning and spacing, but Arturo provides a bit of impromptu match analysis, through out the entirety of the set.
After the jump, you'll find replays from Team Spooky's last Savage Saturdays event, featuring footage of EMP|Sanford Kelly's Oni, AGE|NYChrisG's Sakura, AG|Native Impact's T. Hawk, Aulord's Cody, and more.

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Super Smash Bros. Wii U could be featured at MLG next year, Nintendo interested

Super Smash Bros. Wii U could be featured at MLG next year, Nintendo interested Yesterday, a Twitter user sent out an inquiry about the possibility of seeing Super Smash Bros. Wii U join the Major League Gaming line up, after it is released next year. Super Smash Bros. is no stranger to being played at MLG, as both Melee and Brawl have been featured at numerous events.

Major League Gaming CEO, Sundance DiGiovanni, stepped in with a response, saying that it very well might be added.

Sundance goes on to say that not only are he and his company on board with the idea, but apparently, Nintendo is also interested.

Hit the jump to check out the tweet.

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First footage of Soul Calibur 2 HD Online in action - Nightmare vs. Mitsurugi

Namco Bandai Games Europe has uploaded gameplay footage of the upcoming Xbox 360 / PS3 port, Soul Calibur 2 HD Online. This is the first time we get to see the game in action since its initial announcement trailer, and this clip features a bout between Nightmare and Mitsurugi.

Soul Calibur 2 HD Online is expected to hit consoles in the Fall of this year. Check out the video below, and let us know what you think of the HD port.
Tip sent anonymously.

Killer Instinct's Training Mode features full hitbox displays, a 'Kyle' difficulty setting, seamlessly endless record/playback function, and more

Greetings, folks! DreamKing back once more for the 5th and final installment of our Killer Instinct coverage. Today, I will be discussing KI's Training Mode, and giving my impressions based on what I was shown.

The guys over at Double Helix Games were nice enough to grant EventHubs a bit of a sneak peek at their training function.

From what I experienced, Killer Instinct's Training Mode is quite robust, and there is still more to it that DHG didn't want to unveil quite yet.

Hit the jump for an EventHubs exclusive look at KI's Training Mode.

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Take to the skies! Glitch causes Dead or Alive 5 Ultimate characters to fly upwards endlessly until round ends

A rather unfortunate glitch has made its way into Dead or Alive 5 Ultimate's 1.03 patch, causing endless flight until the round ends.

The 1.03 patch came out for PlayStation 3 gamers today, and will be online for Xbox 360 users soon.

BlueSwimTV uploaded the clip which shows Kokoro and Ayane fighting it out on the new Haunted Lorelei Halloween stage, when the latter character is knocked over the railing and begins to fall... upwards, I guess.

Once the timer for the round ends, the action is reset and everything is good to go, but it's still something that will likely be fixed by Team Ninja in the future. Hit the jump to check it out.

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Ryan Hart, Alioune and Problem X square off for Capcom Cup qualifier spot in Play Expo YouTube replays

Ryan Hart, Alioune and Problem X square off for Capcom Cup qualifier spot in Play Expo YouTube replays If you missed the latter portion of the Capcom Cup UK Play Expo qualifier held over the weekend, the Capcom Fighters crew has your back.

Haunts and co. have uploaded matches featuring some of Europe's best players competing at Super Street Fighter 4 Arcade Edition v2012.

WW|Ryan Hart (Sagat, Yun), BCN|Alioune (Cammy) and CG|Problem X (Seth) exceptional skill sets are all on full display here.

Note that the overall winner received a qualifying spot for the Capcom Cup in December. Hit the jump to view the sets.

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Microsoft thinks Xbox One and PC cross-platform play 'makes sense', notes they're 'not allowed to leak things'

Microsoft thinks Xbox One and PC cross-platform play 'makes sense', notes they're 'not allowed to leak things' In what may be some indication that the Xbox One and PC will have cross-platform compatibility, to some extent, Microsoft's Phil Spencer said that enabling such a feature "makes a lot of sense."

He also stated that he wasn't "allowed to leak things," and smiled, which some have read into as there being some type of cross-platform play feature coming to Microsoft's Xbox One console and PC gamers.

Fighting game competitors have often asked for cross platform play for the Street Fighter 4 series and Street Fighter X Tekken, and Capcom had previously said the process was "not trivial."

They stated at the time that doing such would require version locking, meaning both platforms would have to be updated at the same time, to keep them in sync — and they also cited scheduling issues.

These statements were made back in 2009, and it will be interesting to see if any cross-platform fighting games can get a foothold on the next generation consoles, and if they will at some point offer cross-platform options.

Including more of the player pool is definitely an appealing prospect for many in the competitive community, so the first major fighting game which offers this could see a nice leg up on their competition.

You can hit the jump to view the quote from Phil Spencer.

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Intricate analysis of PR Balrog's relentless rushdown style - Filipino Champ, Neo, and Gootecks discuss another top competitor in Player Profiles #2

Intricate analysis of PR Balrog's relentless rushdown style - Filipino Champ, Neo, and Gootecks discuss another top competitor in Player Profiles #2 Gootecks, coL|Filipino Champ, and GoldenBoyNeo continue on with their new Player Profiles series in which they discuss what attributes certain top players retain that make them stand out among the pack.

In today's episode, the three fighting game enthusiasts focus on the subject of fellow FGTVLive brother, Evil Geniuses' own Eduardo "PR Balrog" Pérez. Eduardo is known for having a very aggressive, tactical rushdown approach to playing, and this video gives an in-depth analysis of his style.

In case you missed it, the previous Player Profiles installment focused on CTRL|RayRay.

Hit the jump to check out the video.

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Killer Instinct In the Raw: Unabridged, high level gameplay ft. Glacius vs. Sadira, and Sabrewulf vs. Jago

Maximilain just uploaded a video that features uncut, unedited, high level match footage of the upcoming Killer Instinct. It's been quite a while since we've seen any full-fledged match footage without some form of commentary or discussion included, especially of the more current builds.

Max mentions that these matches are meant to give us a better look at how footsies, and character zoning plays out in this game, along with some character variety. Additionally, we get an idea of how the Jago vs. Sabrewulf, and Glacius vs. Sadira match ups are played.
Source: Max's Twitter.