Marvel vs. Capcom Infinite moves
Marvel vs. Capcom Infinite tiers

First time ever? Team Ninja promotes FGC tournament in Dead or Alive 5 Ultimate

In what may be a first for the fighting game community, Team Ninja, the group behind Dead or Alive 5 Ultimate, promoted a tournament that's taking place this weekend, The Fall Classic, inside of their actual game.

Long Island Joe spotted the scrolling text on a FNATIC|Perfect Legend's TwitchTV feed while Dead or Alive 5 Ultimate was on screen, and posted a screen shot. Check it out.


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Hopefully this is a taste of things to come as additional fighting game developers take a more hands on approach with our community.

Source: L.I. Joe's Twitter via Perfect Legend's Twitch page. Tip from GenoZStriker.

Capcom: If we have plans to create a new version of a game, we won't disrupt users who are enjoying current product - focus on DLC incoming

Capcom's big brass, Haruhiro Tsujimoto, who's the President and Chief Operating Officer, recently gave an interview where he talked about the company's methodology going forward with their titles, and something we might be seeing in practice currently with Ultra Street Fighter 4.

Tsujimoto said that even if they had plans to create a new version of a game, if the previous product is still providing their users with enjoyment — they see no reason to disrupt that process.

He added from this point onward, they'll monitor feedback on the current status of their titles in real time, with the intention of maintaining and strengthening the communities that have sprung up around them.

While the Street Fighter 4 series wasn't mentioned by name, this does sound like it could have been the case with USF4, as Capcom is reaching back to redo the title once again, instead of moving forward with a brand new entry in the series.

Tsujimoto: Even in the event we have plans to create a new version of a game two years down the road, if the previous version continues to provide users with enjoyment, we see no reason to disrupt the flow by investing in more staff and moving forward with development of a new version.

From here on out, we will monitor the feedback on and status of current titles in real time, regardless of genre, with the intention of maintaining and strengthening these communities through the flexible allocation of management resources. This is possible as long as the current environment enables us to connect with users directly.

Hit the jump to see more.

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Soul Calibur: Lost Swords will be a 'single-player experience' - Namco confirms European release

Soul Calibur: Lost Swords will be a 'single-player experience' - Namco confirms European release It was revealed yesterday that a free-to-play Soul Calibur game, entitled Soul Calibur: Lost Swords, is currently in development. Unlike Namco Bandai's previous FTP fighter, Tekken Revolution, this PlayStation Network exclusive title will seemingly retain a very peculiar gameplay trait.

According to Joystiq, Soul Calibur Lost Swords will be a single player game. Considering that the Soul Calibur franchise is known for being a traditional, weapon-based 3D fighter with a multiplayer option, this information comes as a bit odd.

Check out the bit from Joystiq below.

According to the Namco announcement sent to Joystiq, Lost Swords is a "free-to-play single-player experience and will feature numerous famous fighters including Siegfried and Mitsurugi." We've reached out to Namco to confirm the game features no multiplayer.

Some have begun speculating that the Lost Swords single-player experience may take on the same format as the Weapon Master or Chronicles of the Sword modes from previous installments in the series.

Additionally, the initial announcement for this new FTP title stated that the game would be released in Japan, with the possibility of a North America and Europe release due to some recently filed trademarks in those regions. Namco Bandai UK took to Twitter this morning and confirmed that Soul Calibur: Lost Swords will indeed see a European release.

Hit the jump to check out the tweet.

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Awesome 2D animated stage backgrounds from past fighting games

We were recently sent a link to a giant batch of animated 2D backgrounds for fighting games that were posted over on Imgur. Although we've done a couple of stories involving images such as these in the past, there are so many awesome backgrounds here that we felt a trilogy was necessary.

Below are a few to get you started, and hit the jump for even more images. Feel free to let us know which are your favorites in the comments below.

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The Fall Classic 2013 tournament preview - Justin Wong, ChrisG, PR Balrog, Filipino Champ, Angelic, Flocker, Perfect Legend, REO, Rico Suave and more

The Fall Classic 2013 tournament preview - Justin Wong, ChrisG, PR Balrog, Filipino Champ, Angelic, Flocker, Perfect Legend, REO, Rico Suave and more The Fall Classic 2013 will be taking place this weekend, and is host to a wide variety of games. This event will feature tournaments for Super Street Fighter 4 Arcade Edition v2012, Ultimate Marvel vs. Capcom 3, Injustice: Gods Among Us, Dead or Alive 5 Ultimate and more, and will also have the latest build of Killer Instinct playable for anyone in attendance.

A profusion of top level players are set to compete here, including EG|Justin Wong, EG|PR Balrog, AGE|NYChrisG, coL|Filipino Champ, BT|Angelic, EMP|REO, FNATIC|Perfect Legend, EMP|Flocker and many others.

The Fall Classic is also a Super Street Fighter 4 Arcade Edition v2012 qualifier for the Capcom Cup.

Hit the jump for the full breakdown.

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Classic Cyber Smoke, skinless Quan Chi, Mokujin and Batsu - Mortal Kombat 9 and Street Fighter X Tekken PC mod footage

Video Games Best Mods has uploaded a couple of video that feature some excellent, and somewhat bizarre Mortal Kombat 9 and Street Fighter X Tekken PC mods.

First up, the classic Mortal Kombat 3 Smoke (Cyber Sub-Zero) takes on a skinless Quan Chi in battle. The Quan Chi mod doesn't look quite as gruesome as it sounds, but it's still a bit strange.

Also in today's story, you'll find Tekken's Mokujin (Jack-X) going up against Tatsunoko vs. Capcom's Batsu (Ryu).
Hit the jump view the others.

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Shadowloo Showdown 2013 confirmed as Capcom Cup SSF4 AE v2012 qualifier - who will join Xian and Sako in the 8-man Capcom competition?

It was announced this morning that Shadowloo Showdown 2013's Super Street Fighter 4 Arcade Edition v2012 tournament will be an official Capcom Cup qualifier. The 1st place winner will be invited to compete at the 8-man Capcom event later this year.

So far, DM|Xian has secured a spot at the Capcom Cup by winning EVO 2013, and HORI|Sako will join him for his victory at Treta Aftermath.

There will be a slew of great competitors taking part in Shadowloo Showdown this year, and each will have a shot at winning their place in the Capcom Cup. Players such as MCZ|Tokido, MCZ|Mago, AvM|GamerBee, Uryo, Snake Eyez (winner of the SS2k13 US qualifier), WDM|Luffy (winner of the SS2k13 European qualifier), and more are expected to compete.


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The next SSF4 AE v2012 Capcom Cup qualifier is The Fall Classic 2013, set to take place this weekend. Be sure to stay tuned here at EventHubs for full tournament coverage.

Source: ShadowLogic's Twitter.

Updated: Results and archive added, Break Weekly stream #224 ft. KDZ, MastaCJ, JRosa and more

Updated: Results and archive added, Break Weekly stream #224 ft. KDZ, MastaCJ, JRosa and more Updated: Results and a stream archive have been added to the post.

The Break Weekly is taking place tonight from Dunellen, New Jersey. Notable participants in attendance include EMP|KDZ, RG|MastaCJ, RG|JRosa and more.

The games being played are Ultimate Marvel vs. Capcom 3 and Injustice: Gods Among Us, and you can follow along on 8WayRun's Challonge page with the action.

Results from last week's tournament are available here. Hit the jump to view the archive and results.

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Daigo visits Topanga TV to play SSF4 AE v2012 online ranked matches, Mago showcases his Cammy

Daigo visits Topanga TV to play SSF4 AE v2012 online ranked matches, Mago showcases his Cammy Coming off of his staggering 10 - 0 victory over the EVO 2013 champion at Mad Catz Unveiled, MCZ|Daigo continues his practice at Topanga TV.

Playing his Ryu in Super Street Fighter 4 Arcade Edition v2012, the Beast sits down with MCZ|Mago, and MCZ|Tokido for a chat, and grinds out a few matches against online opponents.

Also in this archive, we get to see Mago take to the online battlefield as Cammy, and show us a bit of what he can do as her.

After the jump, you will find the archive with timestamps leading to when both players begin their matches. Hit the timestamp links to jump straight to each point in the archive.

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Kokonoe joins the Blazblue Chrono Phantasma PS3 roster as DLC

In the latest issue of Famitsu magazine, it has been revealed Kokonoe, known best for her "Help Me! Professor Kokonoe" segments, will be joining the Blazblue Chrono Phantasma roster. The female feline fighter will be playable in the PlayStation 3 version of the game, and is set to be released post-launch, as DLC.

Kokonoe comes equipped with large hammer, mapped to her C button attacks. She also retains a 'Graviton Gauge', exclusive to her, that will work in conjunction with icons involving fire and electricity.

Additionally, her D button will activate Graviton, and her Graviton Rage (OverDrive) will strengthen the effects of any Graviton attacks, while reducing the amount of meter needed to use them.


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Blazblue Chrono Phantasma is set to release in Japan on October 24, and North America will be receiving it early next year.

Source: SGCafe, Famitsu and Siliconera. Tips by Dr_Panic_PhD, kinoslayer, TheDuskwalker, Virtua_Kazama, SMITUS, RedKingKaiser6, mkayyy, PaxAstra, MajorPug, zelgadiszero, KarbyP and a few anonymous readers.

Free-to-play Soul Calibur title in development, will be monetized through virtual item sales

Free-to-play Soul Calibur title in development, will be monetized through virtual item sales Namco Bandai has another free-to-play fighting game in development, this time for the Soul Calibur series.

It's titled Soul Calibur: Lost Swords, and it will be released for the PlayStation 3. It appears to use the Soul Calibur 5 artwork, currently.

Siegfried and Mitsurugi are the only confirmed characters to date — and if this follows the same pattern as Tekken Revolution, users can expect most or all of SC5's cast to be playable in Lost Swords.

This information came from the Japanese magazine Famitsu. A trademark was filed several months back in Europe and North America for Lost Swords, so it's likely the game will be hitting the major markets outside of Japan in the future.


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Hit the jump for more.

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Poll: Who are the 3 most underrated characters in Super Street Fighter 4 Arcade Edition v2012?

Poll: Who are the 3 most underrated characters in Super Street Fighter 4 Arcade Edition v2012? Empire Arcadia's Sanford Kelly poses some interesting questions on his Twitter account somtimes, and the other day he came up with another compelling one.

He asked, "Who are the 3 most underrated characters in Super Street Fighter 4 Arcade Edition v2012?"

We thought this was a question our readers would enjoy answering, so we setup a poll which rules out all of the top tier characters based on EG|Justin Wong's tier list for the game. As such, you cannot vote for Akuma, Cammy, Fei Long, Sakura, Seth, Adon, C. Viper, Ibuki or Yun, but all the other 30 characters are fair game.

Hit the jump to select up to the three fighters you think are the most underrated, and see who everyone else voted for as well.

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Xian: I don't think they'll nerf Gen's super into ultra in USF4, feels Gen has advantage over Ryu in SSF4 AE v2012

Xian: I don't think they'll nerf Gen's super into ultra in USF4, feels Gen has advantage over Ryu in SSF4 AE v2012 DM|Xian, a very humble and awesome guy, participated in an interview after he lost 0-10 to MCZ|Daigo at the PAX Prime Mad Catz Unveiled exhibition.

After the event Daigo explained that one of the things he wanted to avoid were Gen's super into ultra setups.

Following these events, Team Spooky's Victor Fontanez had the chance to speak with Xian about what went down, and asked if he feels that Gen's super into ultra setup should be nerfed in Ultra Street Fighter 4. Xian said that he didn't feel it should be nerfed in this interview.

He also added that he feels the Gen vs. Ryu match up is in Gen's favor in Super Street Fighter 4 Arcade Edition v2012. Hit the jump to see the short clip.

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General Zod glitch used to win WNF Injustice match - 101 hit combo using inescapable Ground Blast setup

General Zod glitch used to win WNF Injustice match - 101 hit combo using inescapable Ground Blast setup At one of Level|Up's Wednesday Night Fights events a couple of weeks ago, a very interesting occurrence took place. During an Injustice: Gods Among Us match between EGP|Wonder_Chef and So Kal-El, a Zod lockdown glitch was used shortly after the fight's start, which pretty much dictated the remainder of the bout.

Wonder_Chef pulled off a glitch that causes Zod's Ground Blast to stay on screen, while he was still able to move around freely. In the second round of the match, So Kal-El's Superman gets forced into the small pillar of flames, only to be opened up and hit with an inescapable 101 hit combo.

Another glitch was used during that set that features Superman being knocked down without a way of rising back up.

Although being stuck in this glitch and having it lead to an inevitable loss would definitely induce rage, it is awesome to see something like this pulled off in a real tournament match.

Hit the jump and check it out for yourself.

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Sagat and Dudley play at its finest - Sanford Kelly squares off against SmugDaBeast in a FT7 SSF4 AE v2012 bout

Arturo "TS|Sabin" Sanchez sent us an amazing Super Street Fighter 4 Arcade Edition v2012 set between EMP|Sanford Kelly and PIE|SmugDaBeast. Uploaded on to the Team Spooky After Hours, this match up pits one of the best Sagat players around against a total Dudley specialist.

Both players showcase some incredibly high level play, and really give us a glimpse at what their characters can do. I've seen a lot of SSF4 AE v2012 sets in my time, and this has to be one of the most exciting.

There is a little bit of language NSFW here, so be wary. Check out this first to 7 set below, and feel free to share your thoughts in the comments below.
Thanks to Arturo for the tip.

Safer Crowbar, faster high / low trait parry and more - Boon tweets Joker changes for upcoming Injustice patch

Safer Crowbar, faster high / low trait parry and more - Boon tweets Joker changes for upcoming Injustice patch NetherRealm Studios' Ed Boon returns today with a whole new set of upcoming character changes set to be in the next Injustice: Gods Among Us patch. The image tweeted by the NRS representative features a short list of buffs being made to The Joker.

The changes here include improvements to his Crowbar special attack, his trait (the Hi / Low Joker's Wild parry), and alterations to his Acid Flower attack.

So far, Boon has revealed changes for Shazam, Lobo, and Bane.

Hit the jump to check out the image containing the latest revealed changes for The Joker.

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Top 5 USF4 Dudley change suggestions from Behrudy - Short Swing Blow armor breaking, more frame advantage on Machine Gun Blow and more

Top 5 USF4 Dudley change suggestions from Behrudy - Short Swing Blow armor breaking, more frame advantage on Machine Gun Blow and more Video content creator Behrudy returns today with the top 5 changes he'd like to see made to Dudley in Ultra Street Fighter 4. Being quite the knowledgeable Dudley player, Behrudy talks about some of the gentleman boxer's current weaknesses, and how they can be fixed.

These change suggestions range from a slight increase of frame advantage on hit for heavy Machine Gun Blow, to better hitboxes on many of his normals.

The video is nicely constructed, showing examples of how these changes may work if they pass muster and are actually implemented in the SF4 series update.

Hit the jump to check out the video, and let us know what you think about these Dudley change suggestions.

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