Marvel vs. Capcom Infinite moves
Marvel vs. Capcom Infinite tiers

Fatalities and stage finishers are on Killer Instinct devs list of things to add, online match making system explained

If you're a fan of fatalities, or no mercy moves as they're known in the Killer Instinct universe, you'll be happy to hear that they're on the list of things to add as long as players keep supporting the game.

"We had to make decisions early on about what features were most important to Killer Instinct. While No Mercies and stage finishers were really cool we felt that the massive combos, combo breakers, the wild cast of characters and the iconic announcer were these key elements that people remembered most fondly about the game," said Torin Retting, who's Killer Instinct's producer.

"New features and content will be release regularly after the game launches and as long as players are engaged and supporting the game we’ll continue to make content for it. No Mercies and stage finishers are definitely on our list of things we’d like to add," mentioned Retting.

Hit the jump to see more details about the game's online match making features.

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FilthieRich and CD Jr. duke it out in an incredible set of Killer Instinct bouts

The Double Helix guys took a trip to New York this past weekend and brought the upcoming Killer Instinct to Next Level arcade in Brooklyn. Team Spooky streamed all of the action, and towards the end of the event top level Mortal Kombat 9 player, EMP|CD Jr., went head to head with DHG community manager, FilthieRich.

Running four fights, this set is action packed, and exhibits some of the highest level play we've seen yet. Throughout these matches, Rich plays as Sadira, Glacius, Jago, and Thunder, while CD Jr. sticks entirely with Jago.

Check out the matches below, and let us know what you think in the comments below.
Tips sent in by USAtlas, and likewoah.

Nemo shows off his Spiderman team in UMvC3 over on the FinalRoundbats stream

Nemo shows off his Spiderman team in UMvC3 over on the FinalRoundbats stream Over on the FinalRoundbats stream a couple of days ago, numerous excellent Japanese Ultimate Marvel vs. Capcom 3 players competed on the FinalRoundbats Twitch TV stream. One of the most interesting teams we witnessed was Nemo steering away from this trademark team of Nova, Dr. Strange, Spencer, and swapping in Spiderman as his point character.

Nemo shows off some awesome Web Throw loops, and applies great pressure using Dr. Strange as an assist. Below are the timestamps at which you'll find Nemo's matches.

00:20:50
01:01:10
01:14:00
01:27:10
01:40:25

Hit the jump to check out the footage.

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Mad Catz Killer Instinct Tournament Edition 2 fightstick - an exclusive EventHubs preview

The launch of Double Helix Games' Xbox One exclusive, Killer Instinct, is only four days away, and in preparation, we here at EventHubs thought we'd bring you an exclusive preview of the Mad Catz Tournament Edition 2 fightstick. The folks over at Mad Catz sent us the latest arcade joystick in their line up, and today, we're going to recap all of the information you need to know about this fine piece of machinery.

We have included numerous screen shots of the TE2, and you can hit the jump to check out all of the details about this stick before it launches on November 22, in conjunction with Killer Instinct and the Xbox One.

Stay tuned here at EventHubs as we'll have a full written review of the Mad Catz Killer Instinct Tournament Edition 2 fightstick shortly after the official release.

Hit the jump to continue on.

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Proximity blocking option select explained - learn how it works, and how to pull it off in Super Street Fighter 4 Arcade Edition v2012

Proximity blocking option select explained - learn how it works, and how to pull it off in Super Street Fighter 4 Arcade Edition v2012 A potentially game changing technique was recently discovered in Super Street Fighter 4 Arcade Edition v2012. Using a particular option select when an opponent whiffs an attack near you can lead to huge punishes, and is essentially a win-win scenario for you.

ShoryuSengan put together a video in which he explains exactly what is going on with this high-level option select.

The video discusses why the whiff punish is triggered, and how exactly to perform it using different characters.

Hit the jump to check out ShoryuSengan's explanation.

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PC mods: Hakan and El Fuerte enter the SFxT battle, rival cut scenes feature Haggar, Batman, Oni, and a slew of other mods

Video Games Best Mods brings us another set of videos that feature some truly great PC mods for Street Fighter X Tekken. First up, the Street Fighter 4 originals, Hakan (Marduk) and El Fuerte (Law), make their appearance in the SFxT universe.

Also in today's post, there is a compilation of rival cut scenes that showcase a ton of other PC mods including Oni, Haggar, Batsu, Batman, Gen. Mokujin, and many more. Check out the Hakan and Fuerte mod images below, and hit the jump to peep the footage.


Click images for larger versions

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Killer Instinct review roundup, IGN's video review

Killer Instinct review roundup, IGN's video review With the release date of Killer Instinct on the horizon, many gaming websites went ahead and tossed up their reviews this morning.

Below we have gathered up as many of these reviews as we could find. Hit each link to see what the critics are saying about Killer Instinct.

We have also added IGN's video review, for those of you who would like to check it out.

IGN - 8.4 / 10
Venture Beat - 80 / 100
Games Radar - 4 / 5
US Gamer - 4 / 5
OXM - 7.5 / 10
Edge Online - 7 /10
Game Reactor - 7 / 10
Shack News - 7 / 10
NZGamer - 7.5 / 10
Game Reactor UK - 7 / 10
Joystiq - 3 / 5

Hit the jump for the video review.

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Poll: Is the delayed wake up mechanic a good addition for Street Fighter 4?

About a week back, Capcom revealed that they had a new announcement readied for Ultra Street Fighter 4. As it turns out, the rumors were true, and a delayed wake up mechanic was confirmed for the game.

The dust has settled a bit since the announcement, and now we're wondering what the collective opinion of our readers is on the subject.

Some arguments in favor of the new mechanic have stated that it'll reduce the impact of vortex characters in USF4, giving players another option to escape.

On the other end of the coin, users have also felt that it may make the game too boring again, as the pendulum swings over to more defensive play.

All things considered, we want to hear what you have to say. Please vote in our poll, and leave a comment below with how you think delayed wake up will impact the new game.

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Revo 2013 tournament results, stream archives ft. Justin Wong, Flocker, PR Balrog and Ricky Ortiz

Revo 2013 tournament results, stream archives ft. Justin Wong, Flocker, PR Balrog and Ricky Ortiz Updated with final results, stream archives: We've added in the final results and stream archives for Revo 2013. Hit the jump to view them.

Another tournament is going down this weekend titled Revo 2013, and EG|Justin Wong, EMP|Flocker, EG|PR Balrog and EG|Ricky Ortiz are all in attendance. This event is running Nov. 16-17, in Mexico City, Mexico.

The titles being played include SSF4 AE v2012, UMvC3 and KoF13. You can find links to Challonge brackets on their Facebook page, making it a lot easier to follow along with the on stream action.

Hit the jump to view the live video feed.

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CEO Never Sleeps results, stream archives ft. NuckleDu, K-Brad, Noel Brown, Flash Metroid, CJ Truth, Tampa Bison, Green Ace and Marvelo

CEO Never Sleeps results, stream archives ft. NuckleDu, K-Brad, Noel Brown, Flash Metroid, CJ Truth, Tampa Bison, Green Ace and Marvelo Updated with final results: This story has been updated with the final results from CEO Never Sleeps along with a stream archive.

CEO Never Sleeps is a two day event taking place in Orlando, Florida this weekend. Players like EMP|NuckleDu, FNEX|K-Brad, UVG|Noel Brown, Flash Metroid, CEO|CJ Truth, EMP|Tampa Bison, Green Ace and Marvelo are in attendance.

SSF4 AE v2012, UMvC3, KoF13, Injustice, P4A, TTT2, BBCP, CvS2, SFxT and Guilty Gear are the fighting games being played at this tournament, along with some team events.

To see the live stream along with a schedule of events, hit the jump.

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Capcom will provide list of Ultra Street Fighter 4 changes at location tests

Capcom will provide list of Ultra Street Fighter 4 changes at location tests If you're excited to know more of the proposed changes for Ultra Street Fighter 4, you're not alone.

Many users are anxiously awaiting how their characters will change or evolve from Super Street Fighter 4 Arcade Edition v2012, but if you want to get the latest information on what has changed, you might want to plan on attending a few of the location tests that are being setup.

Capcom's Peter Rosas, better known as Combofiend, recently revealed that they'd have change lists for USF4 at the location tests they're holding.

Rosas wasn't specific on which locations would have change notes, or if all of them would, but it sounds like we'll be getting many more notes on what alterations have been implemented soon. To see Rosas' statement, hit the jump.

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Assist me: Dante part 2 - The Final Season, UMvC3 tutorial, parody from Maximilian

Part 2 of Maximilian's Assist Me featuring Dante is live now. This is the final season of Max's very popular Assist Me series, and it also features familiar cast members like Wesker and Dr. Doom.

Coupled with the storyline, Max also covers Dante's Bold Canceling tactics in Ultimate Marvel vs. Capcom 3, and follows up with his Hyper moves and more.

You can find the video by clicking the Read more link below.

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This is also Marvel: Match with a surprise ending?

This is also Marvel: Match with a surprise ending? Ultimate Marvel vs. Capcom 3 is a wacky game, full of tons of shenanigans with epic highs and terrible lows.

We came across a clip mentioned by LandyP72 which exemplifies this better in match form than we could possibly do with words alone.

I'm trying not to spoil the clip here by being too descriptive, but if you hit the jump to see the 43 second match archive, I'm sure you'll see what I mean.

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Proximity blocking option select can be used to punish whiffs and more in Super Street Fighter 4 Arcade Edition v2012

Multiple users have discovered a way to punish whiffed normals, and potentially more, in Super Street Fighter 4 Arcade Edition by taking advantage of the game's proximity blocking mechanic.

Proximity blocking is activated when someone performs an attack close enough to you, and if you hold backwards, your character will begin to block even if the attack wouldn't otherwise connect.

Morville sent in the first clip which shows Cody option selecting Ryu's whiffed normal and connecting with an ultra, check it out below.
Naast noted in the comments that the way to do this is to input your special/ultra and end the motion with down-back, so for example with Abel's Ultra 1 the input would be — QCF QCF DB + PPP.

Hit the jump to see more examples.

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Ryan Hart working on new comic book which stars Justin Wong, Keiji Inafune, Kayane, Kayo Police and more

Neriah is the name of a new comic book Western Wolves' Ryan Hart is working on with the help of a few major players in the fighting game community.

Some of the notable names who will be featured in the comic, if it gets off the ground, are Keiji Inafune, EG|Justin Wong, Kayane, and Kayo Police, among others.

Ryan and his team are looking for $100,000 in crowd funding support to get this project into production, and it'll be done in conjunction with Stanley 'Artgerm' Lau, who worked with Capcom on Street Fighter 3 Third Strike Online Edition.

10% of all proceeds from the comic will also go to charity. You can find a full video rundown of the project, along with more details after the jump.

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What Street Fighter would look like (kinda) if it was played in the first person

If you've ever wondered what Street Fighter would look like if it was played in the first person, you should check out this new clip from Filipe B. Costa.

The video follows the 1st person perspective of Ryu as he performs some of his iconic moves. The camera tilts and whirls accordingly to his position on screen, which is kind of cool.

To see the clip, hit the jump.

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Daigo comments on Ultra Street Fighter 4's new mechanics, thinks delayed wake up is a good thing

MCZ|Daigo Umehara has voiced his opinion on the changes brewing for Ultra Street Fighter 4, in an interview with 4Gamer, which was translated by Beast Note.

You can count Umehara as not being a fan of the double ultra mechanic — at least for most characters, as he said that having Ryu's U1 is more powerful than having access to both, and he feels it'll be that way for most of the cast.

He also thinks that Red Focus will reduce the unfair advantage between characters that are easier or harder to Focus Attack.

Umehara also commented on the delayed wake up mechanic announcement saying that as it is currently, it can make SSF4 AE v2012 a one-sided affair.

"Since Okizeme is currently a big impact, I think it's a good thing. If all characters have the same powerful Okizeme then there's no problem, but [in reality] this game characters with strong/weak Okizeme are quite different it can become one-side game. It's good if this [issue] is eliminated," said Umehara.

Hit the jump to read on.

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