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Ultra Street Fighter 4 transitioning from GFWL to Steam, Capcom aiming for simultaneous console and PC release

When prompted over on Twitter about the PC version of Ultra Street Fighter 4, Capcom's Digital Media Specialist, Haunts, dropped a couple of new bits of information. First up, it has been confirmed that Capcom will be making a transition from Games For Windows Live to Steam for the PC port. Haunts also mentioned that Capcom is aiming to release the PC version of USF4 at the same time as the console iterations, which are expected to drop early next year. Although this isn't a sure fire thing as of right now, according to the Capcom representative, more details on the USF4 PC are coming soon.

Hit the jump to read on.

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Poll: Who are the top 5 Super Street Fighter 4 Arcade Edition v2012 players in the U.S.?

Poll: Who are the top 5 Super Street Fighter 4 Arcade Edition v2012 players in the U.S.? Empire Arcadia's Sanford Kelly recently took to Twitter to ask people who they thought the top 5 Super Street Fighter 4 Arcade Edition v2012 players were in the U.S.

Piggybacking on his idea, we gathered almost 30 players into a poll — based on past major tournament results — to find out who our readers thought were the best in the United States. Players based outside of the U.S. were not included.

We're bound to miss someone people want to vote for, so we've included a "Someone else" option, so if you have another person in mind, click that option, and leave a comment below with who you left a point for.

The participants are listed in alphabetical order, sans their sponsor names and any numbers. You can choose up to 5 competitors total. Hit the jump to vote in our poll.

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Capcom: Free-to-play titles will be a big part of next-generation consoles

Capcom: Free-to-play titles will be a big part of next-generation consoles Katsuhiko Ichii, who is Capcom's director and executive corporate officer in charge of the consumer games division, recently weighed in on the future on the free-to-play model, stating that he feels it'll be a big part of the next-generation consoles.

This echos recent statements by Tomoaki Ayano, who is the Street Fighter series producer.

Ayano said that the free-to-play model with certainly be important going forward, as it has the potential to bring in a great deal of new players to fighting games.

Tomoaki added that there's a lot of untapped potential in the free-to-play market that, "we have yet to discover," and that, "a larger player base will increase the total number of high level and professional players as well, and players and spectators alike will be able to enjoy even more compelling tournaments and matches."

With two prominent Capcom employees touching on the subject now, it seems that it isn't a matter of if Capcom will have free-to-play titles in the future, but when, and it appears that question will be answered as the PlayStation 4 and Xbox One rise up.

Source: Siliconera via Famitsu.

Dead or Alive 5 Ultimate achievement / trophies list

The achievements / trophies list for the upcoming Team Ninja 3D fighter, Dead or Alive 5 Ultimate, recently surfaced online. There are a total of 48 to be gotten here ranging from clearing rounds in Time Attack and Survival to playing online ranked matches.

Check out the full list below.


Click images for larger versions

Source: Xbox360achievements. Tip by Bumm.

Zatanna infinite discovered in Injustice, jumping Medium loop against Lex Luthor - works on Bane, Doomsday and Grundy

A YouTube user by the name of avx x recorded footage of what appears to be an infinite combo on Lex Luthor, using Zatanna in Injustice: Gods Among Us. The inputs are as follows: Jumping Medium attack, cancel into Levitate, down + Medium attack, repeat.

The timing here is fairly tricky but after testing this personally, I was able to score about 32 hits for roughly 68% damage. Upon further testing, this infinite works on some of the other large characters like Bane, Doomsday and Solomon Grundy.

Check out the video footage below.
Tip by DevilMaySpy.

Latif's advanced C. Viper escape setups, quick frame data guide, Ken kara Ultra 1 tutorial, unblockables and more - SSF4 AE v2012 mega roundup

RZR|Latif recently uploaded a video that shows C. Viper players how to escape some of the more difficult situations she can be put into. We see here that using different crouching normals and feints can avoid ambiguous cross ups from multiple characters and Latif explains each one as they go along.

Make sure to turn the video annotations on for the set up explanations.
Hit the jump for more.

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Combofiend, Joker, Bee, K-Brad and Dark Renagade - Ultimate Marvel vs. Capcom 3 special sets from Alberta Beat Down 2013

Edmonton Gamers sent us some excellent Ultimate Marvel vs. Capcom 3 special sets that took place during Alberta Beat Down 2013. Featured here we have numerous FT5 and FT7 match ups between players such as Combofiend, TFA|Bee, FNEX|K-Brad, HQ|Joker and Dark Renagade.

To kick off this story, check out Combofiend and Bee in a first to 5 UMvC3 set, below.
Hit the jump to continue on.

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Updated: Zatanna, Cyborg Superman alternate skin now available on XBL and PSN - EventHubs move list, Fight Tracker listing and stats page added

Updated: Zatanna is now available on the PlayStation Network and will run you $4.99 USD.

The latest wave of Injustice: Gods Among Us DLC has officially released on Xbox Live this morning, bringing us the 6th downloadable character, a new costume and compatibility pack. Zatanna can now be purchased for 400 Microsoft points and comes in at a 113 MB file size.

Additionally, the Zatanna compatibility pack can be downloaded free of charge, which includes a free Cyborg Superman costume (seen below).

Zatanna's full move list is also complete here on EventHubs and can be found in our Injustice: Gods Among Us index page.

Last, but certainly not least, you can now select Zatanna in your EventHubs profile as main, secondary or tertiary character. You can now visit our stats page and check out how many Zatanna players are out there, among other statistics.


Click images for larger versions

Hit the jump to check out a video featuring the origin of Zatanna and her role in Injustice: Gods Among Us.

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Captain Falcon will mow you down in the Landmaster, on a Koopa shell, a surfboard and more - SSBB mods for Falcon's Final Smash, insane combos

Captain Falcon will mow you down in the Landmaster, on a Koopa shell, a surfboard and more - SSBB mods for Falcon's Final Smash, insane combos Once in a while a video comes along that defies all logic and explanation... Folks, this is one of those times. YouTube user versat13 put together a Super Smash Bros. Brawl video that features a slew of hilarious mods for Captain Falcon's Final Smash.

For those who aren't familiar, when Captain Falcon hits his opponents with the Final Smash he runs them down with his Blue Falcon machine, then proceeds to drive over them while on one of the F-Zero tracks. These mods showcase Cap. driving a wide array of different things including Link's The King of Red Lions boat from Wind Waker, Pokey's mecha-spider machine from Earthbound, and even Falcon carrying the Blue Falcon overhead and running down his foes.

Not only are these scenarios completely ridiculous, but what follows each one are some pretty wicked combos involving three opponents ripping into Captain Falcon. If you don't really find the mods all that funny, the combos should appease you.

There is much wackiness, many glitches and combo insanity here; Smash fans, just check it out yourself and let us know what you think. Hit the jump for this awesome Super Smash Bros. Brawl mod video.

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Itabashi Zangief, ProudStrawberry, Kiryu Tsukimiya, Danhiru, HJMxp and more - Super Street Fighter 4 Arcade Edition v2012 online match footage

Over the course of the past few days, YogaFlame24 has updated his YouTube channel with more high ranked Super Street Fighter 4 Arcade Edition v2012 online matches. Today you'll find bouts with such players as RZR|Itabashi Zangief (Zangief), Danhiru (Sakura), ProudStrawberry (Gouken), Kiryu Tsukimiya (Guy), HJMxp (Dudley) and more.

To start you off, we have RZR|Itabashi Zangief going up against HJMxp.
Hit the jump to view the rest.

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Want to earn $7,000? Sign up for the Canada Cup 5v5 SSF4 AE v2012 tourney, cause you'd be the only one so far

In what may be a bit of an unprecedented move in the fighting game community, there's $10,000 CDN on the line for the Canada Cup 5v5 Super Street Fighter 4 Arcade Edition v2012 tournament — but so far no entrants for the event.

The $10,000 pot bonus will be split in a 70/20/10 format, and by my math, a 3rd place finish would net at least $1,000 which would more than cover the $250 entry fee per team. Of course, if only one team enters, they'd be taking home at least a $7,000 pay check, so there's probably some good reasons to sign up.

The Canada Cup is well known for their SSF4 AE v2012 team tournaments, which have attracted players like MCZ|Daigo, Infiltration, DM|Xian, EG|Justin Wong, EG|PR Balrog, RZR|Fuudo, MCZ|Mago, AvM|GamerBee and more than we could possibly name here, in the past.

The CCG team is also throwing in $2,000 pot bonuses for SSF4 AE v2012, and UMvC3 singles tournaments, and a cool $1,000 for Super Smash Bros. Melee, so there's some hefty prizes on the line for those who attend. Scope out the event trailer below.
This year's Canada Cup will be held in Richmond, BC, Canada on September 27-29. If you'd like to register and find out more about the event, make sure you check out their website.

Mega Man performs a shoryuken, Wii Fit Trainer tosses Donkey Kong in new Wii U Super Smash Bros. screens

The Super Smash Bros. team has been releasing new screen shots of the game on a daily basis, and unless you hit the site at the right time, you may have missed the latest image they put up.

As such, we've compiled 33 images into a gallery of the Wii U version of the game, showing things like Mega Man performing a shoryuken and the Wii Fit Training tossing Donkey Kong. Hit the jump to see everything.

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Zatanna Injustice: Gods Among Us stream featuring gameplay and more - character available tomorrow on XBL and PSN

Zatanna Injustice: Gods Among Us stream featuring gameplay and more - character available tomorrow on XBL and PSN NetherRealm Studios is hosting a live stream tonight that will show off the 6th Injustice DLC character, Zatanna, before she is officially released tomorrow on the PlayStation Network and Xbox Live. The live video feed begins at 6 p.m. PDT / 9 p.m. EDT / 1 a.m. GMT.

Much like each of her DLC predecessors, Zatanna will cost $4.99 USD / 400 MSP, and will come along with a free Cyborg Superman alternate skin for the Man of Steel that is included in the next compatibility pack.

If you'd like to see what Zatanna is capable of in Injustice: Gods Among Us, hit the jump for NRS' live stream.

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Ultimate Fight Night season 3 premiere - SSF4 AE v2012 ft. Latif's farewell performance, PR Balrog, Native, Brolylegs and more

Ultimate Fight Night season 3 premiere - SSF4 AE v2012 ft. Latif's farewell performance, PR Balrog, Native, Brolylegs and more Panda X Gaming brings us the season 3 premiere of the Ultimate Fight Night Super Street Fighter 4 Arcade Edition v2012 event. As usual, streaming services will be provided by Solid X Panda and will kick off around 9 p.m. EDT / 6 p.m. PDT / 1 a.m. GMT.

Back in June, it was reported that RZR|Latif would be taking up work back in Saudi Arabia and would no longer be attending major events quite as often. Tonight marks Latif's farewell performance, so if you're a fan of the exceptional C. Viper player, be sure to tune in.

We also have quite a few other top level players competing in the event and you can find the full line up below.

Main Event
RZR|Latif vs Happy Medicine

Co-Main Event
EG|PR Balrog vs NGL|Chris

Undercard
EMP|Nuckledu vs AG|Native Impact
AIAB|Isaac vs Fawwaz
NGL|Filipinoman vs TroofGod
TWG|Arthur vs Brolylegs

Hit the jump for the live stream embed.

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Xbox One will no longer require Kinect sensor to operate, console will still ship with it

Xbox One will no longer require Kinect sensor to operate, console will still ship with it Back in June of this year, Microsoft removed their DRM policies due to frequent fan demand. The masses also expressed concern about lack of privacy due to the Xbox One requiring the Kinect sensor be on at all times, in order for the console to function.

It appears that Microsoft has once again listened to the plea of the people and the Xbox One will no longer require the Kinect sensor be on in order to function. Users will have the option to turn the device off whenever they see fit and will still be able to play games normally while it's off. However, anything that revolves around the use of the Kinect, such as Skype or Kinect Sports Rivals, will require it be on in order to function.

It has also been reported that while the Kinect is in this "Off" mode, no information will be collected and players can turn the device back on by going into the settings. Microsoft senior executive Albert Penello weighed in to explain that many people feel uncomfortable about having the Kinect on at all times and the decision for this change came around due to Microsoft wanting people to feel 100% comfortable with the Xbox One.

We still believe in Kinect. We aren’t interested in splitting the development base. The more demos I’ve seen, the more I’ve used it – the more impressed I am. The team feels strongly about Kinect, and I hope we’re able to prove that when you use it.

We also have a ton of privacy settings to allow people to turn off the camera, or microphones, or put it in a state just for “Xbox On” and IR blasting – there will be a lot of user control for that.

The thing we all understood, and hence this change, is that there are some scenarios where people just may not be comfortable. We wanted people to be 100% comfortable, so we allow the sensor to be unplugged. And clearly the “it dropped” scenario is possible.

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