Tiers for Dragon Ball FighterZ
Tiers for Street Fighter 5: Arcade Edition

Team Liquid adds Nemo and John Takeuchi to its roster for Street Fighter 5: Arcade Edition

After losing their star player Du "NuckleDu" Dang to free agency, Team Liquid is bolstering their talent with a couple of star Japanese Street Fighter players.

The eSports team announced today that Naoki "Nemo" Nemoto and Ryouta "John" Takeuchi will now be flying the Team Liquid flag.

"John and Nemo will be our first step into Japanese esports," said Steve Arhancet, the co-CEO for Team Liquid. "We will be providing Nemo and John the access and the ability to go and compete in as many international events as possible, provided with the resources through Alienware and Team Liquid."

Nemo has signed on with a two-year contract while Takeuchi's is undisclosed. Nemo was previously sponsored by Alienware that seems to now be partnered with Team Liquid.

Nemo came in third at Capcom Cup last year while Takeuchi managed second place at EVO Japan this year, so Team Liquid seems to be doubling down on the fgc and Street Fighter moving forward.

Check out the full announcement page here, and their announcement video after the jump.

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The visual likeness of Black Panther's Killmonger to Dragon Ball Z's Vegeta might be more than just a coincidence

There's a really good chance you've already seen the Vegeta/Killmonger comparison image on social media as nerd culture immediately recognized the striking similarity between the Prince of all Saiyans and Michael B. Jordan's portrayal of Black Panther's main antagonist.

There's also a decent chance that you gave said image your best Robert De Niro head nod of acknowledgement and then continued scrolling, chalking it all up to coincidence. The thing is, it very well may not be.

Forbes recently posted an article wherein they inspected a bit further the potential ties between Killmonger and Vegeta, specifically through Jordan.

Looking at his Twitter, the actor is a fan of at least two anime shows, Naruto and Bleach, as well as Dragon Ball poster boy, Goku. The article also points out the basic similarities between the two prideful prince figures looking to re-attain that which was unfairly stripped from them.

As many iconic and individually memorable characters as the Dragon Ball franchise has, Vegeta's character seems to resonate with as many, if not more, people than even Goku (shout out to GG|K-Brad).

We'll wait to see if footage of Jordan playing some Dragon Ball FighterZ doesn't surface in the near future. In the meantime, check out this larger version of the comparison image and let us know if you think the similarity in appearance was intentional or not.

Killgeta image #1
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What does Dragon Ball FighterZ look like on a screen larger than an 18-wheel semi-truck? Well, we've got the footage

I'm sure most of us out there grew up in a time of wanting to play their games on the biggest screens we could get our hands on like on a projector though we did not really take into consideration concepts like input lag much back then.

Sacramento King's player De'Aaron Fox along with Twitch Streamer Kris London took that dream to a completely different level by getting the chance to play Dragon Ball FighterZ on Twitch using the Golden 1 Center's absolutely massive 4K screen.

The four-screen display totals over 6,100-square feet and from end to end runs longer than an a semi-truck while featuring over 32 million pixels between them. Not to mention the main screen itself is over 44-feet wide and 24-feet tall or about six-Shaq's wide and over three-Shaq's tall.

The King's themselves are looking to expand into the eSports space with their new stadium's training facilities for games, a broadcast center and a gamers' lounge. They boast having their own dedicated setups for practice along with hundreds of titles to choose from though they likely will not be lucky enough to play on the biggest screen of all.

They may not be SonicFox or Go1, but it is still cool to see a game like DBFZ on a gigantic screen like the one they have in Sacramento. The King's Twitter even tweeted out "what better place to game than the 4K screen at Golden 1 Center?"

Check out their setup in the clip below and in the pictures after the jump.

Click image for animated version

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What happens when Marvel shows up to the pre-EVO 2018 party?

Some time has passed since Joey "Mr. Wizard" Cuellar's announcement of the EVO 2018 lineup that left fighting game fans in awe (though perhaps not entirely surprised) due to the lack of Marvel vs. Capcom: Infinite's inclusion.

Ernesto Lopez Jr. and his crew offer their own comical commentary on the hotly discussed situation with their latest short: Marvel gets kicked out of 2018 EVO Party.

We saw a similar video last month when The Mighty Keef released "How EVERYONE reacted to the EVO 2018 Line up".

Ernesto imagines a pre-EVO party that MvCI was intentionally not invited to. As you can imagine, awkwardly hilarious interactions ensue when it shows up anyway.

No game is safe from jabs as Marvel vs. Capcom: Infinite is by no means the only game to catch some playful flack.

Give the video a quick watch and then share your reactions in the comments afterwards. Like it or hate it, we'd love to hear what you thought.

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Why didn't anyone tell me how godlike the special Dragon Ball FighterZ character themes were?

While at the gym earlier today I was perusing the recommended YouTube videos while listening to Perfect Cell's theme (which is, of course, the second best song in all of Dragon Ball) and came across a whole mess of Dragon Ball FighterZ specific themes uploaded by Rikudou.

Curiosity piqued, I checked out a few... and could not stop. It's no secret the soundtrack to this game is top tier, but I had not delved into these character themes from the OST, something I highly recommend doing if you're in the same boat.

Some stand out even more than others, and I think that's due in part to how much they capture and encompass a specific fighter's personality.

Vegeta's is very in-your-face to start out with, but also retains a certain sense of pride manifested in a slight restraint of delivery. Nappa's aggressive and speedy tune will be especially appreciated by metal heads.

Android 18's theme definitely captures the "waifu" atmosphere while newcomer Android 21's is pretty epic and worthy of a "final battle" kind of setting.

Far and away my favorite selection had to be Hit's. Immediately I was transported to a Mos Eisley style space outpost where the grimiest characters in the galaxy meet up to make bad, but oh so good, decisions. One such decision could be to mosey over to the shadowy corner table to implore the services of Hit, the near emotionless assassin.

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New Dissidia Final Fantasy NT DLC character will be announced on March 13th

As reported by Dualshockers, information about Dissidia Final Fantasy NT's first DLC fighter will be surfacing soon. Square Enix has announced that the identity of this character will be revealed in a live stream on March 13, 2018.

There are actually a few things known about this upcoming combatant. For one, this individual is a male. He also hails from a title in the second half of the Final Fantasy series.

We also know that he has never appeared in a Dissidia Final Fantasy game until now. In other words, this is a newcomer and not a veteran.

It has been established that he is a villain. Finally, his class has been revealed to be a Vanguard type. This gives us some ideas on who it might be and how he might play.

My coworker, Nicholas 'MajinTenshinhan' Taylor has speculated that the identity of this particular character is Zenos Yae Galvus.

All will be revealed during the stream at 8:00 p.m. JST. That is at 6:00 a.m. on the East coast and 3:00 a.m. on the West coast.

Do you have any predictions on who will be revealed? Be sure to let us know your thoughts in the comments section.

Dissidia images belong to Square Enix.

Xian releases a Street Fighter 5: Arcade Edition Season 3 tier list

Street Fighter 5: Arcade Edition has been available for players to compete in for 51 days now. Everyone is getting a good feel of the game's meta.

It is starting to become very clear which fighters will be top tier and low tier for this season. Professional player RZR|Xian has released his tier list for the game.

We clearly see that Guile and Rashid occupy the top spots here. This isn't too surprising due to their overwhelming strengths. We'll likely be seeing these two a lot at tournaments.

Menat, Abigail, Cammy, and Akuma seem to be the next set of strong fighters. Most of the combatants are closely clumped together which seems to imply that the game is somewhat balanced.

After a certain point, there is a wide gap in the tiers where we find fighters like Zeku, Blanka, Ryu, F.A.N.G, and Sakura. Evidently, winning tournaments with one of these fighters may prove to be very difficult.

Finally, Alex and Vega occupy the very bottom two slots. This definitely implies that these two could very well be the worst in the game. Be sure to let us know if you agree with Xian's tier list.

Xian's Street Fighter 5: Arcade Edition tier list image #1
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Source: Chris Bahn.

New Nintendo Direct to air on March 8th at 2 p.m. PST after the one year anniversary of the Switch

The last time we got a Nintendo Direct, it was only a miniature version that aired on January 11, 2018. Before that, the last full direct was shown on November 7, 2017.

I think it's fair that Nintendo fans have been starving for new information. It's been a full year since the Nintendo Switch first launched. You'd think Nintendo would have some surprises in store to celebrate the one year anniversary....

A new Nintendo Direct has been announced. This will air tomorrow on March 8, 2018 at 2 p.m. PST. For East coasters, that's 5 p.m. EST.

The Nintendo Direct will air for roughly 30 minutes. There will be new announcements for both the Nintendo 3DS and the Switch.

As always, we'll be keeping an eye out for any news about fighting games for Nintendo's latest console. Outside of rumors, we haven't heard about rumblings revolving around the Super Smash Bros. series. Still, it was suspicious that Nintendo filed for a Super Smash Bros. logo trademark and the fact that a special Smash easter egg exists in the Switch version of Bayonetta 2...

Here's hoping that these announcements are particularly awesome as a way of celebrating the Switch's one year anniversary.

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Source: Nintendo of America.

More high level footage of Soul Calibur 6 matches featuring Xianghua, Kilik, Sophitia, Grøh, Nightmare, and Mitsurugi

A little while back, we got to see some gameplay footage of Soul Calibur 6 that featured Grøh, Kilik, Nightmare, and Mitsurugi. This was thanks to the efforts of History Behind the Warrior.

Silent Joel has uploaded more footage of high level matches for the upcoming game. All the footage was apparently recorded on February 21, 2018 during the Bandai Namco Entertainment UK.

In all of the videos, Silent Joel is one of the players participating in the matches. He faces off against Hyrul and Mr. E. The characters played are Xianghua, Kilik, Sophitia, Grøh, Nightmare, and Mitsurugi.

When the character select screen is shown, we see a total of 21 slots. Given, more is likely to be added so this may not be the roster's final number.

Soul Calibur 6 will be releasing some time this year, in 2018. In the meantime, this is a good opportunity to learn more about the play styles of some of the game's confirmed fighters.

Here's another look at the "reversal edge" mechanic that creates a rock/paper/scissors situation. It's pretty flashy to look at:

Click image for animated version

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Did you know? Street Fighter 2's devs allowed unlimited fireballs on screen, before putting in a limit

The original Street Fighter 2 more closely resembled the hacked Rainbow Edition at one point in the title's development, as the team thought that chucking a lot of plasma was the way to go.

In its development phase, the squad behind Street Fighter 2 had no limits on the amounts of fireballs you could have on screen, they said in an interview translated by Shmuplations.

"We decided to limit the number of Hadoukens on-screen to two; before that, we had no limits, and it was really funny firing hadouken after hadouken," said SF2 director-designer, Akira Nishitani.

One can only imagine the dramatic shift the franchise would have taken if fireballs were this dominant of a source of attack.

Thankfully the developers thought better of keeping such a system in place, but not without adding some tweaks into the mix first.

Nishitani and co. eventually cut back the amount of fireballs from unlimited to three on screen at one time — light, medium and heavy versions — but ultimately this change didn't stick either, and they settled on the limit of one per character, which is what we see in traditional Street Fighter games to this very day, sans bugs.

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In Street Fighter 5, who's still missing from Street Fighter 3, and why? Let's have a look at what our 3rd Strikers are up to story-wise

As mentioned in my previous post which foucsed on the Street Fighter 1, Street Fighter 2 and Street Fighter Alpha cast of characters, you guys have given these articles an amazing response, so it felt only natural that I had to follow up with more of them.

With Final Fight and Street Fighter's earliest years already covered, the time has come to move on to Street Fighter 3... And you know what they say, the 3rd Strike is what counts.

At the time of its release, Street Fighter 3 didn't see quite the same success as its predecessor Street Fighter 2 had, and while opinions may vary as to what did it in, it's often said that the almost entirely brand new cast of characters simply didn't grab people the way the Street Fighter 2 gang did.

However, in retrospect, they truly have. Today, the Street Fighter 3 cast is largely beloved, and when it comes to requested characters many of the Street Fighter 3 crew tend to top the lists, and Street Fighter 5 is no exception.

As it stands today, out of the 30 character cast of Street Fighter 5, we only have three from the Street Fighter 3 series (not counting Ryu, Ken, Chun-Li and Akuma, who all appeared in the Street Fighter 3 games, but didn't originate there), being Alex, Ibuki and Urien. All three were DLC in the game's first year, and there've been no additional Street Fighter 3 members since.

Given what we've seen in the game's cinematic story mode and character story modes, Street Fighter 5 is now moving in to Street Fighter 3 lore territory, so if Capcom indeed are doing a second volume of the cinematic story, as they've stated they're hoping to, it's almost impossible for them to avoid Street Fighter 3 characters any longer. So let's look at what we've seen so far from the beloed "New Generation".

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Beyond the Summit announces 16-player, $10k invitational for Dragon Ball FighterZ

Beyond the Summit is back in 2018 with a Dragon Ball FighterZ extravaganza this June in Los Angeles, California.

The weekend event has seen great success in the past as it offers entertainment for lovers of both casual fun and top tier competition through serious brackets as well as goofy party games.

Traditionally a Super Smash Bros.-centric event when it comes to fighting games, BTS will be calling upon 16 of the best Dragon Ball FighterZ players to join together this year for a prize pool of no less than $10,000.

If this event follows in suit from past Summits, these players will be chosen via a voting system. While the absolute best like FOX|SonicFox and EG|ChrisG are pretty much shoo-ins, others are encouraged to campaign to get their names onto the final list.

This naturally leads us to a discussion about which players are most worthy to be considered, either for their pure ability or entertaining gameplay. Competitors such as TSM|Leffen and FOX|Justin Wong come to mind as other likely picks, but that still leaves three fourths of the bracket to be decided.

You can see the announcement for the event by clicking the image here. Let us know some names you'd most like to see in the comments below.

Click image full announcement tweet

Thanks to ParabolaBeam for the tip.

Dragon Ball FighterZ player scores touch of death combo that also uses Shenron summon

As the mechanic seems to serve more as a nostalgic nod to the source material than anything else, it's not all that often that we see Shenron summoned in Dragon Ball FighterZ.

As such when it does happen (especially at this still fresh stage we're in) it becomes something of a spectacle. Sprinkle in the fact that this instance we're about to show you sees the summon used in the middle of a touch of death combo and you can see why it's getting some attention.

Chilean player 2DR|Pochoclo23 uploaded footage of his Vegeta, Android 21, Android 18 team going to town on Adult Gohan (would've been better on Yamcha, I know).

The sequence isn't at all cheap as it costs Pochoclo a total of five bars of meter on top of the summon to perform the 144-hit full life beat down.

He selects "Give Me the Ultimate Power" from the Shenron menu, which maxes out the player's meter gauge to 7 bars as well as a second Sparking Blast, the latter of which would make the full combo possible.

Check out the sequence here and let us know if you agree with Pochoclo's title of "The most crazy and beautiful TOD!!!"

Click images for animated versions

SNK: We believe SNK Heroines Tag Team Frenzy has the potential to be a very competitive, tournament-level fighting game

SNK Heroines Tag Team Frenzy is an upcoming fighting title that features some of the company's most popular female combatants battling it out in 2v2 team matches. Though the game might look similar to the King of Fighters series at a glance, there are some distinct differences that make this game a unique experience.

We recently spoke to SNK Heroines producer Yasuyuki Oda and designer Kaito Soranaka to delve deeper into what this fighter has to offer PlayStation 4 and Nintendo Switch players.

With the help of NIS America's Toshi Beppu (who provided translation), we were able to get a better picture of the upcoming title and learn what it's all about.

With such a long legacy of fantastic characters from SNK's various IPs, one might wonder why Tag Team Frenzy is limited to only the fighting females. The inspiration for this game's theme is quite simple: the gaming company understands the popularity of these characters and wanted to design a fighting title around them.

"In the initial stages of development, the game was 1v1," SNK told us. "But we decided to go 2v2 because we wanted additional factors in the game, and then the tag battle system eventually made its way into the 2v2 aspect of things."

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Rumor: Ultimate Marvel vs. Capcom 3 apparently spotted on the Nintendo Switch

Footage of what appears to be Ultimate Marvel vs. Capcom 3 on the Nintendo Switch has popped up on Nintendo Life's YouTube channel, leading viewers to believe we could possibly getting the game on a new platform at some point in the not too distant future.

The two minute video shows the game's Main Menu and Training Mode, and even offers a quick glimpse at some control settings that spotlight Switch-specific notations. What's more, a "Copyright 2018" can be seen on the start up screen further strengthening the case for validity.

Commenters have noted the "START" button reference around the two minute mark of the video, pointing out that the Switch uses a "+" button in lieu of the traditional "START." While this is true, going as far as to say it nullifies the whole thing may or may not be a bit much.

We also see a "TOUCH" option on one of these menus along with reference to "handheld mode", which would obviously refer to the Switch's unique touch controls. It should be noted that the PS Vita version of the game had touch functionality as well.

The implications of such a move by Capcom aren't all that deep, and can likely be chalked up to smart business. Porting a fighting game to a console that doesn't currently boast a ton of such titles would probably be a financially profitable move. Indeed the Street Fighter 4 port to Nintendo's DS sold a respectable 1.2 million copies.

Here are a few stills of the footage that center on the talking points from above. You can view the full video below.

UMvC3 on Switch? image #1 UMvC3 on Switch? image #2 UMvC3 on Switch? image #3 UMvC3 on Switch? image #4 UMvC3 on Switch? image #5 UMvC3 on Switch? image #6
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Nash's Captain Commando costume can't come soon enough, check him out in story and versus mode with this mod

Ever since we learned back in December that Nash will eventually be getting a special Captain Commando costume in Street Fighter 5, a good portion of the community has been excitedly looking forward to getting their hands on it.

While Captain Commando himself originally hails from his eponymous side scrolling beat em up game that Capcom produced back in 1991, it was his inclusion in Marvel vs. Capcom 2 that greatly increased his popularity in the fighting game community.

While we wait for the actual in game content, PC Best Mods gives us a sneak peak of what CC Nash will look like with a special mod that sees him both in the Story as well as Versus Mode.

We get to watch Captain Commando play out in the first part of A Shadow Falls as he interacts with Kolin as well as a modded-in Reaper from Overwatch.

After that we see him in actual gameplay as PC Best Mods highlights him in a mirror match with both his red and blue costume colors.

Here are a few stills from the story as well as the character select, but be sure to check out the full video below.

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Here are five tips regarding assists in Dragon Ball FighterZ that could help improve your gameplan

Dragon Ball FighterZ is the most recently released 3v3 fighting game. As a result of this, it's very important to manage your entire team a certain way as you are in control of more than just one character.

One mechanic that allows you to do this which also existed in Ultimate Marvel vs. Capcom 3, are assists. This allows a combatant that you control that isn't on point to come in temporarily with a single action as a way of "assisting."

It's been awhile since Ultimate Marvel vs. Capcom 3 came out so there are probably a number of people that aren't yet aware of some of the intricacies of Dragon Ball FighterZ's assist system. Some of them are also a little bit different. I've compiled a list of five tips that could potentially help some players better understand this mechanic.

Hold down and forward while dashing to prevent a tag out:

The first tip is something I've actually been having a lot of issues with myself. If you hold forward while pressing the assist button, you'll perform a tag-in instead of an assist.

After knocking the opponent down with a combo, you typically want to dash forward towards them while covering your approach with an assist. So how do you dash while calling an assist?

As pointed out by Behrudy in his three hidden tricks the game doesn't tell you about video, you can circumvent this by holding down and forward instead. Note my inputs in the below GIF. I'm able to continue dashing even though I'm holding down and forward.

Click image for animated version

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