Marvel vs. Capcom Infinite moves
Marvel vs. Capcom Infinite tiers

JB baits out three grabs from Punk and gets a perfect while Lil Evil brings out Ed against Tokido - ESL Street Fighter 5 highlights

ESL's Brooklyn Beatdown Street Fighter 5 tournament has now come to an end for today. Tomorrow we'll be seeing the top 8 portion of the tournament to finish everything up.

There were certainly a number of very notable players in attendance here. Players like PG|Punk, FOX|Tokido, Liquid|NuckleDu, CYG|Daigo, GGP|Kazunoko, AW|Nemo, and more.

As you might expect as a result of this, there were some rather hype moments that occurred. We have highlights that showcase these very moments.

The first match that we found interesting was during the set against Kazunoko and Nemo. Nemo was using Urien while Kazunoko was using Cammy.

While Cammy is normally a character that can be a little tricky to anti-air thanks to her dive kicks, this didn't seem to present much of a problem for Nemo. He made very good usage of Urien's crouching heavy punch for this purpose.

You can see how most of Kazunoko's life bar was drained because of this.

Click image for animated version

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Dragon Ball FighterZ beta basic tips and tricks to get you started

So by this point, I've had the opportunity to play the beta for Dragon Ball FighterZ for a little bit. Maybe you've caught a match or two with me?

Whether you're playing the beta yourself or looking to getting a head start whenever you finally do get a chance to play the game, I have a few tips that may be of some use to you. Given, I'm still a bit of a beginner myself as I'm still learning things, but things became a little easier once I started understanding some of the mechanics.

While things started off pretty rough for me due to initial confusion, I was able to eventually get the hang of things. I think I did manage to win more often than I lost after a while.

First off, let's understand how the controls work. For your point character's attacks, you have a light, medium, heavy, and special button.

You also have access to two assist characters who are mapped to their own button for assist attacks and tagging out. Being an arcade stick user myself, I made sure to change the buttons around in the options menu.

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Brand new stage spotted for Dragon Ball FighterZ, has special ties to Kid Buu

While perusing the Dragon Ball FighterZ home page, you may notice a gameplay still featuring a few characters against an all new backdrop.

Though there's been no official announcement, it appears that Sacred World of the Kai will be a playable stage in Dragon Ball FighterZ.

Dragon Ball purists may deem the final battle between Kid Buu and Goku (with some crucial help from Vegeta) as the climax of the series. Said battle happened on, you guessed it, the Sacred World of the Kai.

As such, this area has become an iconic locale in the Dragon Ball universe, and is naturally closely associated with Kid Buu (Majin Buu's purest and most deadly form).

Fans of the series would see Kid Buu as a likely eventual addition to the game's final roster even though Majin Buu is already a playable character. Though technically the same entity, both of these fighters have extremely unique identities via both personality and physical form.

The new stage is actually not mentioned in the Japanese text, (it discusses only how players will be able to call in assists while mid-combo) but here are the images from the DBF page:

New DBF Stage image #1
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Thank you to Nicholas "MajinTenshinhan" Taylor for contributions to this story. Sent in by Setsouna.

Ghost Rider has an infinite combo in Marvel vs. Capcom: Infinite

Update: This has been patched out of the current build of Marvel vs. Capcom: Infinite.

Marvel vs. Capcom: Infinite is already living up to its name as Lab Zero's Mike "Mike Z" Zaimont has discovered an infinite combo with Ghost Rider.

The hell-spawned Marvel character need only nab his foe with his chain whip grab technique, then rinse and repeat indefinitely. That's it.

Those new to the competitive fighting game scene may point out that, due to damage scaling, the damage output quickly becomes negligible.

While that's absolutely correct, such a sequence also benefits players in that it can be used to build up full meter as well as force time outs.

Marvel vs. Capcom: Infinite does allow for tag ins while a character is being hit for the hefty price of two full bars of meter, but even with this mechanic in place an infinite like this is more than likely something that will need to be patched out very quickly.

Click on the picture of Nicolas Cage from Con Air to see Mike Z's findings, and then shoot us your initial reactions in the comment section.

Click images for animated versions

Sent in by KappaCity.

Saga of Punk and Tokido to potentially resume at ESL's Brooklyn Beatdown; both players offer thoughts on facing off in interviews

ESL's Brooklyn Beatdown is jam packed with Street Fighter 5 talent, but the unofficial narrative for the weekend has to be EVO 2017's top two placers finally making it to the same event.

It's been about two months since we saw FOX|Tokido reset and take EVO grand finals over PG|Punk, and now we finally have potential to see a runback between these two titans of SF5.

Both players have already started their tournament play this weekend, and both have participated in post-play interviews with the extra dapper Mark "BornFree" Sheridan.

Sheridan asked each of the EVO finalists what they though about the prospect of facing one another again for the first time since their memorable bout in July.

Punk was first up, and brought with him his trademark nonchalant, matter of fact attitude as he casually claimed "I'ma beat him if we meet here" to his interviewer. Tokido took a more humble approach, as expected.

You'll see a pair of clips from Punk's interview immediately below, with Tokido's waiting after the jump.

Click images for animated versions

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Dragon Ball FighterZ moves listings for beta

The public is getting their first real taste of Dragon Ball FighterZ as the closed beta has begun.

Those lucky enough to receive a code are clamoring to get in as much time with the upcoming Dragon Ball title as possible, but can only access it during certain time windows. It's open Saturday from 10 a.m. - 1 p.m., 6 p.m. - 9 p.m. and then Sunday from 1 p.m. - 4 p.m. (all times PDT).

As we've explored the beta, we noticed that it does not offer a moves list for any of the available fighters, making the exploration process a bit more difficult.

We have rounded up move listings for all of the game's current roster of characters, highlighting each and every special move as well as how to perform them in game. Whether you're looking to throw out a massive Kamehameha with Goku or a quick healing Senzu bean with Krillin, we have your covered.

Head over to our Dragon Ball FighterZ page to view the commands for all 11 Dragon Ball FighterZ beta characters after the jump below.

We also have layouts for both the PlayStation 4 and Xbox One controllers, which you can view by clicking the images here:

Dragon Ball FighterZ moves image #1 Dragon Ball FighterZ moves image #2
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Android 21 is a central figure in the Dragon Ball FighterZ story, here are translated details for this brand new character

Big news on the Dragon Ball FighterZ front today as three new characters have been announced.

Two of these are long time Dragon Ball figures in Yamcha and Tien, but the third is an all new fighter that hasn't been featured in the anime at all: Android 21.

Android 21 is DBF's second female character, donning a somewhat scholarly look complete with reading glasses, a dress and high heel shoes that we can't even begin to imagine taking a Dragon Ball-style kick from.

Today's reveal is all in Japanese, but our own Nicholas "MajinTenshinhan" Taylor (yes, his name is a direct reference to Tien) has translated the details for us.

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Yamcha and Tien (with Chiaotzu assist) revealed to be playable characters in Dragon Ball FighterZ; original character Android 21 also spotted

Bandai Namco has apparently revealed three new characters in Dragon Ball FighterZ. Yamcha, Tien, and... Android 21? Yamcha and Tien have been confirmed to be playable while Android 21's status is unknown.

Those of you who with in-depth knowledge of the anime and manga will probably know that the android line stopped at 20. Android 21 is an completely new character.

Like Android 18, this new Android is a female. She is apparently a scientist with glasses and long bushy hair, according to Siliconera. Despite this being a brand new character, she was still designed by Akira Toriyama all the same.

As for Tien Shinhan, he comes with Chiaotzu assist attacks. These likely work similarly to how Android 18's 17 assist attacks function.

Yamcha has been a character that really hasn't seen much action in the anime for a long time now. While not much has been revealed for him yet, it's likely that he'll be utilizing his classic Wolf Fang Fist attack.

Dragon Ball FighterZ will be releasing on February 2018.

Yamcha, Tien, and Android 21 image #1 Yamcha, Tien, and Android 21 image #2
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Source: Siliconera and AllGamesDelta via Shonen Jump. Sent in by: Chuck_Remixed, Arngrim, ShockMaster, SaiyanMexican, Ian Kahler, and anonymous user‏.

Can Frieza be trusted as an ally, if only for the short term? His conceptual design and history speaks volumes

It's not too surprising that Frieza was among one of the first playable characters announced for Dragon Ball FighterZ. He's pretty much become the most iconic antagonist of the Dragon Ball franchise at this point.

Other villainous characters that were killed off did not return several years later, for example. This aspect is entirely unique to this villain alone.

Despite looking as though he was killed off on Namek during his and Goku's first encounter, he survived thanks to his father's intervention. After being killed on Earth, he would again return with a brand new form many, many years later as a result of his minions wishing him back with the dragon balls.

Despite being killed again, he is now participating in the "Tournament of Power" as an ally to those that he probably hates most of all, ironically. His teammates are, justifiably so, very wary of Frieza's intentions.

Before the tournament began, it seems Frieza and Frost, an alternate counterpart of him that hails from Universe 6, have come to some sort of agreement. Can this character really be trusted?

Be sure you understand that beyond this point there are spoilers for a future episode of the Dragon Ball Super anime.

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Marvel vs. Capcom: Infinite character tutorials for Gamora and Chris Redfield

We have yet another set of Marvel vs. Cacpom: Infinite tutorials ready to be shown. These are being posted on The official Marvel vs. Capcom YouTube channel.

This time we can learn about how to play Gamora from the Guardians of the Galaxy series and Chris Redfield from Resident Evil. While Gamora is a newcomer, Chris Redfield will look familiar to those who play Marvel vs. Capcom 3 and its Ultimate edition but with a few new tricks thanks to the new game's altered mechanics.

These are just two more characters out of the 30 that the game's initial roster comes packed with. We've already had posts for Iron Man and Captain Marvel's tutorials, as well as Morrigan and Mega Man X's tutorials.

What these two characters have in common is the fact that they are both weapon wielders. While Chris Redfield utilizes guns and other military weaponry, Gamora utilizes a combination of firearms and assassin blades.

It looks as though Gamora uses her weapons as a method of getting in on the opponent rather that keeping them out. Upon successfully hitting with certain gun attacks, she can follow up using a giant blade.

Meanwhile, Chris looks like your standard keep away character. He has access to a grenade and land mine which can be active on the screen at the same time -- approaching this character could prove to be difficult.

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Overwatch director faults player toxicity for slowing content development; how fighting game players are familiar with this concept

Games are meant to be fun, right? That's why we tend to play them after all.

Sometimes though, people can really ruin your experience. Anybody who's ever played any online game ever already knows this.

It doesn't really matter which genre we're talking about here. Be it first person shooters or fighters, it's something we typically see all too frequently.

In the case of Overwatch, Blizzard's first person shooter, the director has recently indicated that he attributes the slowing down of new content development to toxic players. Rather than creating new maps, heroes, and animated shorts, they are dedicated a number of resources towards regulating people's behaviors.

"I wish we could take the time we put into having reporting on console and have put that toward a match history system or a replay system instead," Overwatch director Jeff Kaplan said. "It was the exact same people that had to work on both, who got re-routed to work on the other. The bad behavior is not just ruining the experience for one another, but the bad behavior’s also making the game progress—in terms of development—at a much slower rate."

Only just this year did fans of Street Fighter 5 see something similar to this. A number of new systems were implemented that punish rage quitters into the game.

What if these features were never needed though? Would we be seeing new content in Street Fighter 5 if not for the necessity of punishing these type of players?

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Dragon Ball FighterZ closed beta test begins this weekend

The highly anticipated Dragon Ball FighterZ beta test is kicking off this weekend. Those who received a code on either PlayStation 4 or Xbox One will be able to dive in during specific sessions on Saturday and Sunday.

This test will allow players to battle online using teams of three constructed from 11 of the currently announced characters. Goku, Gohan, Vegeta, Future Trunks, Krillin, Piccolo, Cell, Frieza, Majin Buu, Android 16, and Android 18 should all be playable here.

Naturally, Super Saiyan Blue Goku and Super Saiyan Blue Vegeta are not playable during the beta as we have yet to see a public build with them included.

At this point in time, those who have codes can preload the beta. You'll want to make sure to do this in order to avoid any waiting time, as this beta is divided up into limited-time sessions throughout the weekend.

Below you will find the official beta test schedule.

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PC modders showcase what new Critical Arts could look like in Street Fighter 5

The fighting game community has been widely discussing the prospect of adding new V-Moves and Critical Arts to Street Fighter 5. This resurgence of the topic kicked off after X-Kira's reported discoveries in the game's files.

Adding four new, select-able moves to each character could greatly increase Street Fighter 5's depth, and because of this people seem fairly excited by the idea.

The team behind the "Mysterious Mod" -- a PC mod that revamps combos and move lists in Street Fighter 5 to make them more dynamic -- put together some new Critical Art ideas for most of the characters. These concepts are brought to life in-game and we have the footage courtesy of killbox101.

There are some interesting super moves here, including a large ground pound sequence for Necalli, Ryu's Shin Shoryuken, and more. There are several here that seem to make sense for the character, essentially giving them a tool they may not have at the moment.

These Critical Arts are generated using already existing animations and assets, however that to doesn't take too much away from them as the ideas themselves are quite cool.

If Capcom does go the route of adding new supers to Street Fighter 5, the possibilities of what we might see are limitless. What kind of new Critical Arts would you like to see? Let us know in the comments below.

Click image for animated version

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Poll results: For Dragon Ball FighterZ's roster, should non-canon characters be playable?

Updated 1:04 p.m. PDT, Mon September 15, 2017: The results are in! Hit the jump below to check them out.

Earlier:Whenever a new fighting game is announced, there is always a topic that has been extremely popular among its fans. Which characters should be playable?

Everyone has their hopes as to which fighters will make the cut. There are also a number characters that people consider to be a wasted "slot."

Dragon Ball FighterZ has been no exception to this rule. A topic of discussion, for example, is whether or not some of the story's non-canon fighters should be available to play.

The very existence of Dragon Ball Super actually renders another Dragon Ball series to be non-canon. The series that I am referring to is, of course, Dragon Ball GT.

Not only this, but there are a number of movies that depict the Dragon Ball characters in situations that are somewhat different than their adventures in the anime and manga. Most of these movies are also considered to be non-canon.

Finally, we have other video games that have created new characters. Again, these entities are not in the original narrative. There are also those that only appeared in the filler episodes, like Pikkon.

Should some of these fighters be playable in the upcoming Dragon Ball FighterZ game?

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You thought Morrigan's fireball hell was gone in Marvel vs. Capcom: Infinite? NYChrisG proves otherwise...

Back in the Marvel vs. Capcom 3 series, Morrigan had the ability to fill the screen with Soul Fists using her Astral Vision hyper combo -- that which creates a shadow double of her that mimics her every move. When coupled with the right assists, and performed correctly, this tactic was incredibly strong and was deemed "fireball hell" by many.

Christopher "EG|NYChrisG" Gonzalez, renowned as one of the Marvel gods, mastered this technique and used it more effectively than anyone who ever competed in MvC3. So, naturally people wondered if he would be able to do the same when Marvel vs. Capcom: Infinite drops.

Though Morrigan can no longer create her fireball hell as she once did, Gonzalez has already found a way to create a similar situation in Marvel Infinite.

By using Jedah's command throw to keep the opponent occupied, Chris can bring in Morrigan, activate Astral Vision, then immediately fire into the Time Stone's Infinity Storm. Doing so allows Morrigan to repeatedly fire Soul Fists, back-to-back, trapping the opponent.

ChrisG shared a clip of this on Twitter recently, and notes that this is only a taste of what's to come. We can only imagine what other chaos the Marvel god will be able to create with his new Darkstalkers team.

Click image to view the clip

From Baiken to Robert Garcia: KarenG's epic fighting game cosplay continues to wow us

If you've attended any major fighting game event in recent times, you might have spotted this cosplayer joining in on the fun. KarenG has been taking on the role of characters from our favorite fighting franchises for some time now, and throughout the year has showcased her work at several large-scale tournaments.

Today, we're taking a look at some of Karen's latest cosplay photos shared on social media.

Featured in this gallery we have representation from several different game series. You'll find Baiken from Guilty Gear, Guy from Street Fighter, King of Fighters' Robert Garcia, and several others.

Sprinkled in with her new photos we have some of our favorite photos from Karen. This includes her Street Fighter 5 Ken, Chun-Li, and Laura.

We have included a handful of images below to get you started. Be sure to hit the jump for even more.

If you'd like to see more of Karen, you can find her on Twitter, Twitch, and Patreon.

KarenG's awesome fighting game cosplay image #1 KarenG's awesome fighting game cosplay image #2 KarenG's awesome fighting game cosplay image #3 KarenG's awesome fighting game cosplay image #4 KarenG's awesome fighting game cosplay image #5 KarenG's awesome fighting game cosplay image #6 KarenG's awesome fighting game cosplay image #7 KarenG's awesome fighting game cosplay image #8 KarenG's awesome fighting game cosplay image #9

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Jin, Yosuke, and Linne revealed in BlazBlue Cross Tag Battle

Three new fighters join BlazBlue Cross Tag Battle. Jin Kisaragi from the BlazBlue series, Yosuke Hanamura from Persona 4 Arena, and Linne from Under Night In-Birth have been revealed as playable characters.

The trailer showcases gameplay for each of the new combatants. We see some of their super moves, a handful of combos, and more.

Cross Tag Battle features 2v2 gameplay and brings characters from the aforementioned franchises, as well as RWBY, together for the ultimate battle.

Outside of the newly revealed fighters, Ragna the Bloodedge, Hyde, Yū Narukami, and Ruby Rose have been confirmed as playable so far.

The game is due out sometime in 2018.

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