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Why people still rage quit even when penalties are involved

In briefly covering the topic of rage quitting in a few recent episodes I've noticed, both in myself and from listener feedback, that there's a particularly strong reaction and interest for it that seems to delve beyond surface levels.

It's simple enough to understand why someone would dodge online losses when there's no penalty involved, but what about when a game takes more points away for quitting early than if you simply accepted the loss? What about when rage quitting also means you'll be placed in future matches with other rage quitters, or have your match up wait times extended? I've done a bit of research in the psychological realm to come to something of an answer.

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It's certainly not everyday you see a perfect game in top 8 of a Super Smash Bros. Ultimate tournament

Captain Falcon players in the Super Smash Bros. series are usually known for their fast and loose playstyle until something goes right... and occasionally literally everything ends up going right.

During a recent 4o4 eSports tournament for Smash Ultimate, Fatality managed to pull off an extremely rare perfect game in top 8 against one of the best Roy players in the world.

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Steam Deck reportedly cannot run some of the most popular games on PC, but what of the fighting game selection?

Valve decided to jump into the realm of handheld gaming last week with the announcement of the Nintendo Switch-like Steam Deck though there's many questions floating around currently about what we'll actually be able to play on the device upon release.

According to ProtonDB via PC Gamer, many of the most popular games on Steam would not be compatible with the Steam Deck right now including the likes of Destiny 2, Apex Legends and Rainbow Six Siege, but what does that mean for the fighting game selection on the new hybrid system.

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'Some leftover [online] features are difficult to use and not intuitive...' — Arc System Works explains feature cut from Strive

Although Guilty Gear Strive's rollback netcode has universally been praised by fighting game fans, not all of the game's online features were implemented perfectly when the game launched.

In an interview with Comunidad, Arc System Works' Takeshi Yamanaka and Akira Katano spoke about what was planned for Guilty Gear Strive's online mode, and what they eventually settled on due to issues.

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Second trailer for Mortal Kombat Legends: Battle of the Realms ups the ante with gory fight scenes

A second trailer has been released for Mortal Kombat Legends: Battle of the Realms. As we learned from the first trailer, Shao Kahn is threatening Earthrealm's population with war as a way to blackmail Raiden into agreeing to a "final" Mortal Kombat tournament that is to be held in Outworld.

The second trailer for the movie appears to expand on this concept as we see a couple and their infant child getting ambushed by Tarkatans. Things get bloody very quickly as a result, and Raiden is eventually forced to step in.

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The ending to Smash Summit 11 showcased one of the best Super Smash Bros. Melee grand finals of all time

Smash Summit 11's offline Super Smash Bros. Melee tournament came to a riveting conclusion quite recently. In particular, the grand finals for the entire event has everyone talking about how amazing Super Smash Bros. Melee still is after nearly 20 years since it released.

The players that were invited to Smash Summit 11 were C9|Mango, GG|Zain, Liquid|Hungrybox, PG|Plup, Tempo|Axe, RB|aMSa, EnVyUS|Wizzrobe, GG|n0ne, CLG|SFAT, PG|iBDW, EMG|Moky, 2Saint, KoDoRiN, PEP|LSD, Aklo and F1|Yingling. With over $147,000 up for grabs, it was clear that the competitors were gunning for first place.

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Kouma Kishima revealed for Melty Blood: Type Lumina

Kouma Kishima has been revealed for the upcoming Melty Blood: Type Lumina. He is said to be the "masterwork of the Kishima clan, both merciful and relentless."

According to the video description of his trailer, Kouma Kishima is armed with command throws that can penetrate the defenses of a blocking opponent, and super armor that can absorb damage while he attacks. This makes Kouma quite effective at melee combat.

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What if Capcom made a Final Fantasy 7 fighting game instead of Street Fighter 3? Well it'd probably look like this

Capcom and Square Enix revolutionized the videogame industry in the late '80s to early '90s with their accomplishments in fighting games and roleplaying games respectively, but what if they combined forces to merge the two together?

Well, the talented artist Kercy recently attempted to answer that question by creating a mock-up of Final Fantasy 7's Cloud and Tifa in the style of Street Fighter 3: Third Strike, and the end result is just as cool as you'd imagine.

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Smash Summit 11 results

Update: This story has been updated with final results.

This week sees the return of one of the most storied fighting game events, namely the Summit series with its eleventh Smash Summit.

The players participating are C9|Mango, GG|Zain, Liquid|Hungrybox, PG|Plup, Tempo|Axe, RB|aMSa, EnVyUS|Wizzrobe, GG|n0ne, CLG|SFAT, PG|iBDW, EMG|Moky, 2Saint, KoDoRiN, PEP|LSD, Aklo and F1|Yingling.

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Byron Taylor is still holding secrets within Street Fighter 5's story and we finally have an idea as to what they might be

Byron Taylor isn't exactly near the top of characters that come to mind when you think of Street Fighter, but Guile's superior in the United States Air Force may be hiding something about the series just below the surface.

Last year, Capcom came out and directly told fans there's still undiscovered secrets in Street Fighter 5 surrounding Zeku, G and Taylor, and while we've already dug further into the first two characters, we may finally have some clues as to what is going on with the colonel.

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'Reading a Kazuya player's mind' by Cosmos highlights the time Kazuya mains invest into movement in Super Smash Bros. Ultimate

Even if you disregard the number of attacks he has, Kazuya Mishima is a rather complex character in Super Smash Bros. Ultimate. To even optimize Kazuya's movement, a player has to understand how the Crouch Dash works and how to quickly cancel one Crouch Dash into another with specific tech.

A stereotypical Kazuya player will have him dashing in and out repeatedly, seemingly to an unnecessary degree. PG|Cosmos recently uploaded a video for his "Reading a Super Smash Bros. Ultimate player's mind" series that focuses on the Kazuya player.

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Melty Blood: Type Lumina releases first character introduction trailer for Shiki Tohno along with tips detailing mechanics

Whoever predicted that Melty Blood would be making a return in 2021 should probably start playing the lottery with that level of foresight ability because that new game certainly came out of left field.

To help showcase the upcoming title, Type-Moon Games have started posting new videos on a regular basis for Melty Blood: Type Lumina including their first character introduction trailer for protagonist Shiki Tohno as well as guides detailing universal mechanics.

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Akira Kazama's move comparisons between what was shown in the Street Fighter 5 trailer and Rival Schools 2

Akira Kazama is scheduled to be released at some point in Summer 2021, either after Oro or alongside him. Though we haven't received any additional information about Akira from Capcom since the Spring Update stream, the widespread assumption right now is that we'll hear more about Oro and Akira at Evo 2021 Online.

In the meantime, we are still able to look through the sneak peek trailer for Akira Kazama in Street Fighter 5. Notably, AaronMan Pazzo created a video several months ago that provides a comparison of Akira's attacks between what was shown in the Street Fighter 5 trailer and her gameplay in Rival Schools 2.

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'We'll keep working hard... Please stay tuned' - Tekken 7 developers talk about DLC and tournaments during dev diary video

It's been about 4 months since Lidia Sobieska was released as Tekken 7 Season 4's final DLC character. With no word about Season 5 thus far, many are starting to believe that this could be the end for Tekken 7's post-launch development.

However, Bandai Namco recently released a video that had Tekken 7 developers Michael Murray, Kouhei "Nakatsu" Ikeda and Jun "Mishimastar" Yasuda talking about DLC and offline tournaments. Though nothing definitive was said about a potential Season 5, some interesting things were said about DLC that suggests that it could be a possibility.

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The best combo video maker in the fighting game community shows how he records his crazy sequences where he fights himself

Desk is revered as the best fighting game community combo video maker to ever upload a video. Not only does he pull off some of the hardest to execute sequences in the business, but often times his showcases feature two characters performing an intricate choreographed dance of sorts that many would be surprised to learn is being done all by himself.

Following the last Virtua Fighter 5 Ultimate Showdown combo exhibition where every character on the roster was featured, Desk uploaded a quick clip that demonstrates how he pulls off these amazing feats. By playing on two controllers stacked on top of each other, Desk is able to make the fighters slug it out all by his lonesome.

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Guilty Gear Strive's online tower system could revolutionize how fighting games rank players moving forward with a few tweaks

When Arc System Works first announced that Guilty Gear Strive would be abandoning the typical online ranking system, many players were understandably skeptical as to how it would work out.

Now that we've been playing the game for well over a month at this point, however, Strive's use of tower rankings offer up some brilliant changes while opening the door to some exciting new possibilities once some of its issues have been ironed out and more features added.

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Sega made Virtua Fighter 5 Ultimate Showdown in only 1 year, planning more updates including Team Battle mode

Virtua Fighter 5 Ultimate Showdown launched last month just in time for Sega's 60th Anniversary, and it seems like they've got more features in the works for the title to try and please longtime fans.

The latest episode of Harada's Bar once again featured VF5US Producer Seiji Aoki as a guest alongside Tekken's Director where they revealed the game was developed in only 1 year, so Sega is planning on updating it further to make it feel more complete.

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