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'At this point, don't be worried about Melee' - EVO champion Armada offers his thoughts on the new Smash Bros. game reveal

Alliance|Armadais the reigning EVO champion for Super Smash Bros. Melee, a game that's still somehow garnering new interest despite being 17 years and two generations old within the Smash franchise.

The 24 year old Swede also took down EVO gold in 2015 so it's no wonder why he's regarded as one of the game's "five gods." With such a high ranking status in the Smash community, we were especially interested in seeing what he had to say about the announcement for the all new entry to the series.

The addition of a fifth Smash title is especially interesting considering the unique way the competitive Smash scene has shaped out over the years. Brawl, the successor to Melee, did not do well with tournament-based audiences and ultimately fell by the wayside in said avenue.

This was a major contributor to the apparent immortalizing of Melee, which saw a massive comeback and continued growth thereafter. This growth became so strong that even the release of Smash 4 on the Wii U did not cannibalize the GameCube title.

Many are now looking to the future with great interest to see what this new game will do to the Smash landscape, at least on the competitive level.

Armada briefly mentions his thoughts on matters such as this in his reaction video. He also talks about what kinds of mechanics would be best included to make the game good, all of which you can hear by clicking the jump below.

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Clockw0rk puts together power rankings for his boy Strider in every Marvel vs. Capcom game

The Marvel vs. Capcom series turns 20-years old this year (if we ignore the X-Men and Marvel Super Heroes vs. Street Fighter games), and they have produced quite the legacy from both the perspectives of the games and the players who showed us what the series was capable of.

Daniel "Clockw0rk" Maniago has been one of the most prominent faces in the MvC community, and when you think of Clockw0rk, the first thing that comes to mind is probably his Strider play. The two go together just like peanut butter and jelly or Blanka and salt.

Clockw0rk recently put together a power rankings list of his cybernetic-ninja friend breaking down his moves and abilities in each Marvel vs. Capcom title and gave them grades from S to D. He says that while it is difficult to compare the same parameters in the different games, he made his list based on overall usefulness and in comparison to the other versions.

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Street Fighter 30th Anniversary Collection might not have a training mode

Yesterday, we got our first look at the upcoming Street Fighter 30th Anniversary Collection. This May, fans will be able to dive back into 12 "arcade-perfect conversions" of classic Street Fighter titles, five of which will feature full online support.

While arcade-perfect is something that should definitely excite longtime players of these series, this approach might actually be a bit of a double-edged sword. One thing every arcade goer knows is that cabinets featuring fighting games usually don't have a training mode -- which is intentional, of course, because it would be unfair for someone to put their money in and spend hours in training while others wanted to have their turn.

Maximilian recently got his hands on the current build of the anniversary collection, and in his preview notes that no training option is present at this time.

While this could very well be a result of an unfinished build, there exists ways in-game to access different modes that aren't a standard menu with options. Booting up any of the games found in the collection launches you right into the action -- like it would in arcades -- and if you hold certain button combinations while starting the game of choice, you can access things like Dramatic Battle in Street Alpha 3.

Also not present was a standard versus mode, however, Max notes that he was assured there will be one in the game. So, though there's still a chance we see training mode come launch, the entire arcade motif makes its omission understandable.

In this preview, Max goes on to discuss how the games feel, the special features included in the collection and much more.

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Designer recreates Street Fighter using augmented reality to take the fight literally wherever you go

Virtual Reality has been the new hotness this generation for game developers with even the likes of Bandai Namco getting in on the action by adding a VR mode to Tekken 7, but augmented reality still seems like a technology in its infancy for games. There was the game Reality Fighters on the Vita, but we don't talk about that.

Creator and Designer Abhishek Singh previously got some attention across the web for his impressive first-person Super Mario Bros. augmented reality demonstration using Microsoft's Hololens technology.

Now he is tackling the fighting game genre by creating a new version of Street Fighter "2" he calls Real World Warrior. The game seems to feature modified character models from the Street Fighter 4 games showing off most of the original fighters in the video.

Real World Warrior appears to be running on an Iphone this time around instead of Hololens and seems to be a real working prototype given that we see character moves coming out and being stuffed with button presses on the phone.

It looks fairly choppy since it appears to use its own animations, but the characters do seem to be able to move around in three-dimensional space using real world surroundings. Singh even recreated the bonus car stage, as he shows off Ken destroying a 3D modeled car in a parking space.

Check out the full video after the jump showing the World Warriors actually out in the world, and tell us where you'd like to make them fight down in the comments.

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The Witcher's Geralt of Rivia officially joins Soul Calibur 6

Bandai Namco has officially unveiled Soul Calibur 6's first guest character this morning. The Witcher's Geralt of Rivia joins the game's playable roster.

In his gameplay trailer, we see Geralt battling with Mitsurugi.

Geralt is a monster hunter for hire in The Witcher series. He is a master swordsman with superhuman abilities, and is also an alchemist which allows him to cast "signs" (spells).

As we see in today's footage, Geralt fights mainly with his broadsword, but we also see him utilizing signs with certain attacks. The trailer gives us a look at his super move as well, which sees him striking his foe with sword slashes and elemental magic for a devastating sequence.

Leading up to this announcement, hints about Geralt's potential inclusion in Soul Calibur 6 surfaced on Twitter. CD PRojekt Red’s community lead Marcin Momot tweeted, "What if Geralt was going to step out of the @witchergame for the very first time to make an appearance in one of the upcoming games later this year?"

With Bandai Namco having helped CD Projekt Red with distribution of The Witcher 3: Wild Hunt in Western Europe, Australia and New Zealand, the crossover was definitely plausible.

Soul Calibur 6 is due out sometime this year.

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What is and isn't working with Sakura right now in Street Fighter 5? Alex Myers joins us for another collaboration

Ever since the original collaboration story I did with Tempo|Alex Myers back in December of last year regarding Cammy and what could be fixed with the character, you've been requesting that we do more pieces like it.

There've been a couple more since then - I spoke to Ixion about Nash and to Reiketsu about Vega, and now we're actually back to Tempo|Alex Myers once more.

The reason he's back is because this article is about Sakura, the character Myers was most known for playing back in Street Fighter 4 when he made a name for himself, and a character he showed incredible excitement for at her reveal for Street Fighter 5.

However, things haven't been as rosy as we might have hoped, with Myers opting more for Cammy ever since Sakura's release, largely because the character just has too many problems to ignore, something I've experienced first-hand as well, since I tried playing her for about a month after she was added to the game as well.

As such, it felt like a prime opportunity to reach out to him once more and see what he had to say regarding Sakura, what's good with her, what isn't, and how her issues could potentially be fixed.

Gracious as he always tends to be, Tempo|Alex Myers accepted, and thanks to him, we have this piece. I'll remind you that this piece is formed based on Alex's opinions, but it will be written with my words, so it's a collaboration article of sorts, just like the previous three were.

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Dissidia Final Fantasy NT will be featured at Wednesday Night Fights tonight with new monthly Master Series

The Level|Up Series crew have given much to the FGC providing venues for players to get together and streams to keep us viewers up until the early hours of the morning watching Wednesday Night Fights.

The California crew announced a partnership with Square Enix to run monthly tournaments of the new console version of Dissidia Final Fantasy NT. The first of these monthlies will be tonight at Wednesday Night Fights.

These Dissidia Master Series tournaments will be a step into new territory for the players, viewers and organizers with its 3v3 team setups for the game. The monthly tournaments will feature eight teams of three players with the top three teams featured on stream at least.

Unique prizes will be provided at each event with tonight's grand prize including Final Fantasy 8's Squall Figure by Play Arts for each player on the winning team plus their cut of the prize pool. Second place will receive "Premium Final Fantasy digital codes" in addition to their cut of the pool, and the third place team will receive the season pass for Dissidia NT.

The currently four planned Master series tournaments will be held tonight (March 14), April 11, May 9 and finishing up on June 13 at the eSports Arena in Santa Ana, California.

Check out the action when it starts at 9:00 pm PST with the Dissidia finals going on later tonight in the stream embedded after the jump.

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The Capcom Pro Tour and Tekken World Tour both kick off this weekend - here's what's waiting at Final Round in a few days

We've had a few months now without any tournament circuits going on, and while there've still been events happening, it's been quiet for fighting game community standards.

That's all coming to an end now, though, as both the Capcom Pro Tour and Tekken World Tour are going to be kicking off at Final Round 2018 this weekend.

Not only is it kicking off both tours, but it's a Premier event for Street Fighter 5: Arcade Edition and a Master event for Tekken 7, so stakes are huge right out of the gate.

With such a lucrative opportunity, you can bet all manner of top players will be showing up to try and get that optimal start to the year's season, and we're going to list some of the biggest ones aiming to show up.

Of course, that's not all. Dragon Ball FighterZ is at the event and has an absolute crazy amount of registrants, and a bunch of other fighting games will be played, too.

For the full rundown, continue right below.

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Meet Team Evil Fox Liquid Winter Catz, the fighting game community's newest eSports 'sponsor'

Recent weeks have seen a lot of shuffle in the standings of fighting game eSports, as more than a few players and teams have ended partnerships and started up new contracts.

John Takeuchi and Nemo have joined Team Liquid after parting ways with NuckleDu, Filipino Champ found himself a free agent after sponsor Splyce announced its departing from fighting games, Infiltration ended his partnership with team GRAPHT in early February and Qudans joined with team UYU just two days ago.

With the start of the Capcom Pro Tour beginning this weekend with Final Round, sponsors are clamoring to align themselves with the strongest players, and one all new sponsor has kicked off operations just in time.

Ernesto Lopez Jr. introduces us to Team Evil Fox Liquid Winter Catz, the best worst team the FGC could ask for.

Poking fun at players and sponsors alike, Ernesto and Rick adopt the personas of "Ca$h Montoya" and "Carlo$ Dinero" as they pitch Team EFLWC to the world of potential clients.

Check out the comical video and let us know what you think in the comments afterwards.

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The internet has graced us with some great Inkling reactions to the Super Smash Bros. Switch reveal

Unless you live under a rock that has anti-Wi-Fi or something, you've most likely seen that Nintendo revealed a new Super Smash Bros. for the super successful Switch. The internet has reacted with a resounding meh (no, it didn't).

The fervor has never been more real with everyone reacting to the reveal in spectacular over-the-top fashion that you'd expect for fans and people on YouTube/ social media.

The twist in the reveal trailer with the Inklings from Splatoon duking it out suddenly realizing that they are not alone in a new and dark world. The Smash Bros. logo appearing in the Inkling's eye set the world ablaze (along with her retinas probably), and the internet has hit the ground running with the reaction.

Some artists out there have put together some nice images of the Inklings getting invited to join the Smash cast, or getting the crap scared out of them, though the majority of people like switching out that logo reflection for other (funny and just as fitting) images.

From Dragon Ball Z to Berserk, Naruto, and Jojo's Bizarre Adventure, the Photoshop heroes out there have been putting in some work to give us more laughs and never-ending memes.

Check out the full gallery below and make extra sure to see what happens when our little Inkling meets Android 16 after the jump.

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Mortal Kombat 11 has strong possibility of announcement at E3 this year if NetherRealm Studios follow their trends of releasing games

Injustice 2 has had a total of nine DLC characters released throughout its lifespan since it first became available on May 16, 2017. Ten characters if you count Darkseid who also came as a pre-order bonus.

Recently, the Injustice 2 Legendary Edition was announced for March 27, 2018. As you might expect, this form of the game is essentially a "complete edition" that includes all of the DLC content of Injustice 2.

NetherRealm has a history of doing this. They've created complete versions for Mortal Kombat 9, Injustice: Gods Among Us, and Mortal Kombat X that contained all the DLC. We have not yet seen the any additional content outside of balance patches for any of these games afterwards.

This seems to imply that the development of post-launch content for Injustice 2 has come to an end. Still, it has already seen the release of more DLC fighters than any of NetherRealm's previous titles.

But this means that NRS must be working on something else then, right? Considering past experiences, we could be revving up for an announcement of the next Mortal Kombat title at this year's E3.

Let's review the strategy that NRS has been incorporating for years now.

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First footage of Street Fighter 30th Anniversary Collection shown, described by Capcom as 'arcade-perfect conversions'

A recent episode of PlayStation Underground features Capcom representatives showcasing upcoming Street Fighter 30th Anniversary Collection.

The Anniversary Collection features no less than 12 Street Fighter titles including Street Fighter (1987); five iterations of Street Fighter 2, including The World Warrior (1991), Champion Edition (1992), Turbo: Hyper Fighting (1992), Super (1993), and Super Turbo (1994); three iterations of Street Fighter Alpha, including Alpha (1995), Alpha 2 (1996), and Alpha 3 (1998); and three iterations of Street Fighter 3, including New Generation (1997), 2nd Impact (1997), and 3rd Strike (1999).

This is the second time (the first being the announcement trailer at Capcom Cup) that we've seen SFAC, and the first time we're seeing the game actually played.

The representatives note the Anniversary Collection as "arcade-perfect conversions," a note that's very important especially to the competitive Street Fighter crowd. They also highlight the game's easily navigable menus, pointing out the extra care to details that add up to make for that full and nostalgic Street Fighter experience.

With the touch of one button you can access game by game breakdowns for each and every title (quick examples below). Said breakdowns detail everything from the historical reception to the specs and hardware used.

The community will be able to get their hands on SFAC at Final Round this weekend as it's slated to be available there. The collection is scheduled to launch for Nintendo Switch, PlayStation 4, Windows and Xbox One in May 2018.

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Dragon Ball FighterZ to receive patch on March 16th, here are the patch notes

Bandai Namco Europe has announced an upcoming Dragon Ball FighterZ patch that will be going live on March 16th. While the last patch that launched on February 27, 2018 implemented some new features, applied some quality of life changes, and fixed a few bugs, there were still a number of issues present that made the online experience unplayable for many.

For example, Ring Matches are often very buggy. When trying to play a friend online, you'll get an error message saying that there are no rooms available even when the lobby is empty.

According to the linked image, Ring Matches will be fixed as of this update. There will also be gameplay fixes implemented.

Bandai Namco specifically mentioned in their tweet that these changes will be directed towards gameplay exploits. It's also worth noting that the rematch system for casual and ranked matches will now feature three matches.

Finally, the image also tells us that there will be additional new features. During the last update, we got access to the Party Match.

Hit the jump below to see the patch notes.

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Noctis Lucis Caelum to be available in Tekken 7 on March 20, 2018

It has been announced that Final Fantasy XV's Noctis Lucis Caelum will be joining Tekken 7's roster on March 20, 2018. He'll be joining Street Fighter's Akuma and Fatal Fury's Geese Howard as the title's third guest character.

Noctis appears to do combat with royal weapons. This really makes him stand out since he is a weapon fighter. You might think he'd a better fit for Soul Calibur with that in mind...

He has access to a number of flashy moves from his original game. This is a fighter that is capable of utilizing magic as well.

We've seen him throw out Fire, Blizzard and Thunder. Not only that, but there are also a number of teleports incorporated into his moveset.

Unlike Akuma and Geese Howard, Noctis does not appear to have access to any sort of meter system outside of the rage system. As he takes damage, he'll gain access to his Rage Art and Rage Drive.

His weapon only appears while he is attacking. When he is not doing this, he appears to be unarmed. He briefly summons his weapon for each attack. This gives Noctis a very deceptive amount of range.

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Bandai Namco and Square Enix 'Alternative Time Report' live stream - new information on Tekken 7's Noctis inbound

Bandai Namco and Square Enix are holding a special live stream this morning called "Alternative Time Report." This broadcast will feature both Final Fantasy XV and Tekken 7.

Hajime Tabata and chief producer Katsuhiro Harada, respectively, will be appearing on the show to share new information regarding each of their games.

If you've been awaiting more information on Noctis, Tekken 7's next DLC character, you'll definitely want to tune into the broadcast. The show's description notes that we'll be seeing the "latest news" for the character, which means we can likely expect some gameplay and hopefully an official release date.

In November of last year, Tekken 7 saw the addition of Geese Howard -- SNK's big boss character. Also guest appearing in the 3D fighting title is Capcom's Akuma from Street Fighter.

Now the series will have a Final Fantasy representative in Noctis, who is the main protagonist of Final Fantasy XV.

The live stream will be held on Bandai Namco's 876 TV YouTube channel. Tune in at 4 am. PST / 7 a.m. EST / 8 p.m. JST to catch the start of the broadcast.

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Trying to get to Diamond rank in Street Fighter 5? You've probably been overthinking things

If you choose to implement this into your gameplay please be careful to use it as a means to continue growth and development of your battle plans. If you use it as a be-all end-all strategy, you'll flourish at first but eventually hit a ceiling.

I recently wrote an article talking about Street Fighter 5's commitment-based nature and how that shapes the game's neutral. This will be more of a simplified and practical application of that idea.

Since the Arcade Edition update the SF5 matchmaking system has shown a lot more scrutiny in terms of pitting players of closer rank against one another. I was a 26k League Point player, (though I've dropped to around 24.5k LP since the patch) and have only faced Diamond ranked players and above since January.

I've since identified a strategy that seems to work decently well at the level I'm at, and will only be more effective the farther down the ranks you go.

Before I get into it I'll say that it's on you to be proficient at basics like meaties (timing your attacks to land on the first frame of an opponent's wake up) and combo execution, but things like that can be hashed out with time and a few Training Mode sessions.

As for the strategy, it's fairly simple: use a binary approach to get in on your opponent, and don't stop.

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Capcom is adding new ways to watch the 2018 Pro Tour with YouTube and Facebook

Every year millions of people watch tournament streams since the rise of Twitch, and other platforms have taken notice with the likes of YouTube and more implementing and constantly updating their streaming suites to try to capture some of the streaming lightning in a bottle.

Starting this year, Capcom is expanding the number of platforms viewers can watch Street Fighter 5: Arcade Edition majors, regional finals, and Capcom Cup broadcasts and more on beyond their Twitch exclusivity of the past.

Capcom announced today that starting with Final Round this weekend, Capcom Pro Tour events can be streamed and viewed from their Capcom Fighters Twitch channel same as before as well as live on YouTube and Street Fighter's Facebook account.

Capcom also stated their newly updated CPT website will also broadcast the tournaments live as well as offer the ability to watch past streams directly on the site.

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