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Video: Super Battle Opera qualifiers at Denjin Arcade

Denjin Arcade recently held Super Battle Opera qualifiers. Here's a clip from the 13th/16th bracket match. It features Keno (Boxer), Mike Ross (Honda) vs. Haunts (Sagat), Magus (C. Viper).
Also Getyourtournament.com posted videos of the championship round in .mpg format, which you can download from Filefront, but the quality is pretty bad.

HD quality footage is supposed to be up in the next few days, and we'll have it linked up here when it's live.

If you'd like to see how the current Super Battle Opera qualifier results are shaping up, this thread on Shoryuken.com is a great place to look.

Why characters get banned from tournaments

Quite a few people have asked me why certain characters are banned from tournaments like the EVO Fighting Game Championships.

Gill is the boss character from Street Fighter 3 Third Strike, and he's banned every year from competition. He is considered by almost everyone to be a broken character, as evidenced by this video.
A lot of thought typically goes in to which characters will be banned, if any, from major tournaments. At this year's EVO competition, out of the six games being played: Street Fighter 4, Super Street Fighter 2 Turbo HD Remix, Marvel vs. Capcom 2, Soul Calibur IV and Guilty Gear Accent Core, it's not unusual to see a couple banned characters from some of the games, except for the cases of Street Fighter IV and Marvel vs. Capcom 2 where everyone is selectable.

While some players will always complain certain characters are too good or too weak, by and large characters typically aren't banned from EVO unless they are highly unfair.

And if players were allowed to select these characters, you'd likely end up seeing most match ups being Gill vs. Gill or Akuma vs. Akuma for the majority of the tournament.

Why 3x kicks and punch buttons aren't in Marvel vs. Capcom 2 demo

Why 3x kicks and punch buttons aren't in Marvel vs. Capcom 2 demo Christian Svensson was on the Capcom Forums explaining why the Marvel vs. Capcom 2 demo lacks 3x kick and punch button configuration options. Here's his comment.

Why did you guys omit the 3x punch and kick buttons from the configuration for the Marvel vs Capcom 2 demo?

Sven: The game is built off of the original Dreamcast code and those button maps didn't exist in that version either. As such, it isn't an omission.

Sven: Street Fighter 3 not as popular, but could still be re-released

Sven: Street Fighter 3 not as popular, but could still be re-released Christian Svensson is back from E3 and already posting again on the Unity Boards.

This time he covers Street Fighter 3 Third Strike being re-released. This is a game that still has a very passionate following, and requests come up all of the time for Capcom to remake it. Here's what Capcom's V.P. had to say on the matter.

Knowing the game probably wouldn't make massive sales, would you ever plan to take a risk and re-release Street Fighter 3 Third Strike again?

Sven: Street Fighter III is not forgotten, but there has been a LOT of Street Fighter in the past 9 months or so and we've had a LOT of fighting games in general if you add in Tatsunoko vs. Capcom, Marvel vs. Capcom 2 and Fate (not to mention PS1 rereleases of Alpha 1 and Alpha 2 on PSN and eventually Alpha 3 Max on PSP digitally too).

To that end, we're not engaged in any SFIII development at the moment. At some point in the future when some of these other titles have released/cooled and fighting gamers have a revived appetite for something "new" (even if that something new is something classic) then we will consider such a project.

That said, you are correct that SFIII would likely be less popular than Street Fighter IV and Super Street Fighter 2 Turbo HD Remix have been, which is part of the reason it has been prioritized the way it has.

Photo of how Street Fighter IV used to look

Over on the Japanese Street Fighter IV blog, the team uploaded a photo of how the game used to look earlier in development.

Screen shot of Street Fighter IV earlier in its development cycle
Click image for a larger version

You can see from the image, the placement and names of the Ultra and Super meters have changed from what we currently know, and the lifebars are completely straight.

In the blog post, they also talk about the previously announced benchmarking tool for the PC release of the game and some notes about what went into developing the title, including photos of the journals they used to take notes.

Also Bez76 and Zombiebrian pointed out a video of Street Fighter 4 from back when the game only had 10 characters.

Speculation: Devil May Cry and Resident Evil in Tatsunoko vs. Capcom?

Speculation: Devil May Cry and Resident Evil in Tatsunoko vs. Capcom? A few people have speculated that characters from Devil May Cry and Resident Evil may be making an appearance in Tatsunoko vs. Capcom because of a little blurb at the end of Capcom's recent press release for the game.

Capcom, the Capcom logo, Resident Evil, Mega Man, Darkstalkers and Devil May Cry are either registered trademarks or trademarks of Capcom Co., Ltd., in the U.S. or other countries. Street Fighter is a registered trademark of Capcom U.S.A., Inc. [...]

The reasoning here is why mention Devil May Cry and Resident Evil in the press release, unless there were characters from those games that will be making it into the title?

This is definitely speculation, as these games could simply be mentioned because they are other popular franchises that Capcom owns, and it isn't uncommon for companies to bring up games in this fashion in their press releases.

Still, since Capcom has stated that there will be over 20 characters in the U.S. release of Tatsunoko vs. Capcom — and two of their biggest franchises are Resident Evil and Devil May Cry — this rumor has some solid reasoning behind it.

Awesome fan art of Chun Li, C. Viper and Morrigan

MMOSite.com has their Top 45 illustrations of sexy girls, which had a few awesome pieces of Street Fighter/Darkstalkers-related artwork.

Here's the Capcom stuff, but you can check out the page for more examples from other games and movies. Lots of good artists in this gallery.

Chun Li artwork by Artgerm Crimson Viper artwork by Manarama Morrigan artwork by Artgerm
Click images for larger versions

Amazon selling 'new' Dreamcasts for $119

Amazon selling 'new' Dreamcasts for $119 It's somewhat odd to be posting this as "news" since the Dreamcast originally came out back in 1999 in North America, but Amazon.com is now selling 'new' Dreamcast machines for $119.

This console system has had quite the following over the years. Not only was it the preferred way to play Marvel vs. Capcom 2, at least until it's re-released on the PlayStation 3 / XBox 360, but several other Capcom fighting games were released on this system, including Street Fighter Alpha 3, JoJo's Bizarre Adventure, Capcom vs. SNK and Street Fighter 3rd Strike.

While you can find used Dreamcasts on eBay for a lot less money, getting a still-in-the-package machine might be worth it for some people.

Trailer & gameplay videos for Tatsunoko vs. Capcom: Ultimate All-Stars

The U.S. trailer for Tatsunoko vs. Capcom: Ultimate All-Stars is now online, along with some gameplay videos.

Also, it has been confirmed that Hakushon Daimao will be the Tatsunoko character who's cut from the roster, due to licensing issues.

Episode 3, part 4 of the Dogface Show

The Dogface Show has posted part 4 of their interview with Capcom's Seth Killian and Shoryuken.com's MrWizard. Here's the clip.

Tatsunoko vs. Capcom screen shots and artwork

We've uploaded several screen shots and high resolution character artwork for the upcoming release of Tatsunoko vs. Capcom. Just click the images below for much larger versions.

Tatsunoko vs. Capcom screen shot for the Wii #1 Tatsunoko vs. Capcom screen shot for the Wii #2 Tatsunoko vs. Capcom screen shot for the Wii #3 Tatsunoko vs. Capcom screen shot for the Wii #4
Tatsunoko vs. Capcom screen shot for the Wii #5 Tatsunoko vs. Capcom screen shot for the Wii #6 Tatsunoko vs. Capcom screen shot for the Wii #7 Tatsunoko vs. Capcom screen shot for the Wii #8
Tatsunoko vs. Capcom screen shot for the Wii #9 Tatsunoko vs. Capcom screen shot for the Wii #10

Batsu Ichimonji artwork for Tatsunoko vs. Capcom Casshern artwork for Tatsunoko vs. Capcom Chun Li artwork for Tatsunoko vs. Capcom Alternate Chun Li artwork for Tatsunoko vs. Capcom
Ken the Eagle artwork for Tatsunoko vs. Capcom Alternative Ken the Eagle artwork for Tatsunoko vs. Capcom Ryu artwork for Tatsunoko vs. Capcom Alternate Ryu artwork for Tatsunoko vs. Capcom
Tekkaman artwork for Tatsunoko vs. Capcom Alternate Tekkaman artwork for Tatsunoko vs. Capcom Tatsunoko vs. Capcom character poster for the Wii & Arcade Official logo for Tatsunoko vs. Capcom Ultimate All-Stars

Updated: Oops! New Tatsunoko vs. Capcom press release from Capcom

Updated: Oops! New Tatsunoko vs. Capcom press release from Capcom Apparently the first press release Capcom sent out wasn't the correct version. The updated press release for Tatsunoko vs. Capcom is below.

Some of the things that were removed from the first press release are:
  • Instead of saying there are 26 characters, now it's "over 20."
  • Online play goes from being definitely in the game to a feature "they're looking into."
  • They don't discuss any of the other online features in this version of the press release.

LOS ANGELES, CA, E3 Expo — June 2, 2009 - Capcom, a leading worldwide developer and publisher of video games, today announced that the next entry of the company’s popular VS fighting series, TATSUNOKO VS. CAPCOM ULTIMATE ALL-STARS will be coming to Wii this winter.

TATSUNOKO VS. CAPCOM ULTIMATE ALL-STARS pairs well-known characters from Capcom’s roster of games with some of Japan’s most beloved characters from anime powerhouse Tatsunoko Production. From Capcom’s 30-year history comes characters like Ryu and Chun-Li from the Street Fighter series, Morrigan from Darkstalkers and company mascot Mega Man Volnutt from Mega Man Legends. Tatsunoko’s near half-century of Japanese animation excellence is represented by the likes of Ken the Eagle and Jun the Swan from the Science Ninja Team Gatchaman anime (known in North America as Battle of the Planets or G-Force), cybernetic warrior Casshan and comedic action hero Yatterman No. 1. All together, there are more than 20 colorful combatants to choose from in order to form the ultimate tag team combination.

Gameplay will instantly set fighting game fans’ fingers twitching, combining elements from Capcom games like Street Fighter and previous entries in the VS series, TATSUNOKO VS. CAPCOM ULTIMATE ALL-STARS is a fun fighting game designed for all levels of players. Players choose from the combined roster of fighters to create their favorite two man/woman/cyborg/robot tag team, rotating on the fly between the two players throughout the course of each match. Those new to the genre will appreciate the game’s bright visual style and simplified four-button fighting controls. Hardcore Capcom fighting fans will dig in to the game’s depth, uncovering huge Aerial Rave combos and unique Variable Assists, gorgeous Ultimate Hyper Combos, and Variable Combinations that combine the capabilities of two members of the player’s tag-team to unleash huge damage.

TATSUNOKO VS. CAPCOM ULTIMATE ALL-STARS is new version of the game that released in Japan in arcades and on the Wii in December 2008. Capcom is looking into adding new features to the game, including possible additions of several new characters from both Capcom and Tatsunoko, and is exploring the option of online gameplay. TATSUNOKO VS. CAPCOM ULTIMATE ALL-STARS will work with a number of different control devices, including Wii Remote and Nunchuk, Classic Controller, GameCube Controller and various third-party joysticks designed for the Wii.

You can read the older press release by clicking the link below.

Continue reading »

Custom music guide for the XBox 360

Custom music guide for the XBox 360 Is "IN-DE-STRUCTIBLE" a phrase that's slowly driving you crazy? Do you swear you could win a lot more matches if only the same song would stop repeating over and over again while playing Street Fighter IV?

Well, for XBox 360 users we've created a guide to walk you through the process of setting up your own custom music.

This guide has been requested many times by our readers. The tutorial tries to stay away from being too technically heavy, and — as long as nothing goes wrong — it's actually not too hard to get your own tunes playing while you game.

WorthPlaying interviews Capcom's Chris Kramer about Tatsunoko vs. Capcom

WorthPlaying interviews Capcom's Chris Kramer about Tatsunoko vs. Capcom WorthPlaying.com caught up with Capcom's senior communications director, Chris Kramer, to discuss the upcoming release of Tatsunoko vs. Capcom.

This is a solid read, and if you haven't kept up with recent news on the game in the last few weeks, you'll find some new details inside. Here's a clip.

WP: One of the big announcements for E3 was the fact that Tatsunoko vs. Capcom is coming to the U.S. and Europe. What was it like getting that brought over? We kept hearing that it was never leaving Japan because licensing is hell.

CK: Tatsunoko vs. Capcom is one of those games that, when it was first announced in Japan, the media assumption was that the game would never leave Japan. Tatsunoko, for those who don't know what it is, we like to describe them as the Hanna-Barbera of Japan. For close to 50 years, Tatsunoko has been doing some of the biggest and most influential anime series in Japan. They've had a hand in everything from Gatchaman, which people in the U.S. know as G-Force or Battle of the Planets, all the way through Neon Genesis Evangelion, and with a whole range of Japanese anime that a lot of people really aren't familiar with. There are so many characters that have been in the U.S. or been in Europe or never made it out of Japan. A lot of people assumed that the licensing hurdles would make it nearly impossible to get that here in the U.S., but at the root, the core, the game itself is so amazing that we knew in North America that we had to have the game here, and that we were going to do everything we could to make sure that licensing issues were solved, licensors were happy, everything went really well, and the partnership in Japan with Tatsunoko as the parent license company has been so solid that it's actually been an amazingly smooth transition to get this game here.

Mad Catz FightSticks starting to show up again

Mad Catz FightSticks starting to show up again A few major websites have put up their order forms again for the Standard and Tournament Edition Mad Catz FightSticks. The PlayStation 3 products are more widely available — at least for the time being.

Here's the links. This is one of the first batches of orders we've seen available on the web in quite some time, so they'll probably go quickly.

It's taken some time, but Mad Catz seems to be catching up with most of their back orders, so it's likely you'll see many more of these sticks hit major websites and retailers in the coming weeks.

Also we've heard from a few readers throughout the country that they've had some luck by visiting various retail stores close to them. Some of these stores have had multiple Tournament Edition and Standard Editions FightSticks for both systems in stock, so if you haven't called around in the last few weeks, it might not be a bad idea to check a retail outlet near you.

Street Fighter Online to go offline in August

Street Fighter Online to go offline in August Kotaku.com broke word that Street Fighter Online: Mouse Generation will be shut down on August 31, 2009.

The game, which was controlled with a computer mouse, was well known for being atrocious, both graphically and game play wise, but it did provide a steady slew of jokes and examples of what not to do when creating a title.

So dry your eyes and blow your nose, come September 1st, Street Fighter Online: Mouse Generation will be no more. Fans of Chun Li's squid head are sure to be disappointed.

Tatsunoko vs. Capcom character guides for Batsu & Karas

Tatsunoko vs. Capcom character guides for Batsu & Karas We've posted a couple more character guides for Tatsunoko vs. Capcom. Batsu Ichimonji from the Capcom side (Rival Schools) and Karas from the Tatsunoko anime are up for you to check out.

Also, E3 gets underway today and Tatsunoko vs. Capcom on the Wii will be one of the titles at Capcom's booth, along with Marvel vs. Capcom 2 on the PS3/XBox 360.

If news breaks about these games, or any other Capcom fighters, you'll be able to spot it here on the front page of EventHubs.com as it comes in.