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Moves for Mortal Kombat 11: Aftermath
Tiers for Mortal Kombat 11: Aftermath

Super Turbo Hyper Champion Special Edition Pack

Super Turbo Hyper Champion Special Edition Pack I'm not making up that name. Capcom is putting together an HD Remix kit, and it sounds like there's only going to be about 300 available from the Capcom store. You can check out more details here.

Here's a clip from the page for those of you who don't like hyperlinks.

You saw what we did for Mega Man 9. Now we're at it again for Super Street Fighter II Turbo HD Remix. And with long winded names in mind, we present you the Super Turbo Hyper Champion Special Edition Pack! This is no mere asset kit, this is an all-out-stuffed-with-SF-awesomeness package. The master mind behind this is the none other than John Diamonon, who also was responsible for the those sweet MM9 Kits.

Here's what's inside the art covered box:
- Ryu's head band
- Rare Chun Li figurine (only 1,000 made)
- Magnetic Background with two sheets of Static Cling Characters
- Street Fighter Remix Comic
- Asset Disc

Capcom HD Remix trailer, part 3

Here's part 3 of the Super Street Fighter 2 Turbo HD Remix tournament battle trailers.

European release of HD Remix a few weeks away

European release of HD Remix a few weeks away European and Australian gamers will have to wait a few weeks to play HD Remix on the PlayStation Network, and Japanese players will be getting SF4 five days earlier than the American release.

Here's the details from the Capcom-Unity boards.

Is there any news on the release date for Super Street Fighter 2 HD Remix on the PSN for the European customers?

Sven: When we hear from SCEE, we'll let you know. We're waiting on our final report from them. If we don't bounce then it'll likely be twoish weeks after that (that tends to be the minimum time between approval and prop in Europe in our most recent experiences).

Pricing will be similar to the US but in Euros (SCEE prices include VAT where as SCEA prices don't have sales tax included).

Can you tell us what's going on with the Australian release of HD Remix on the PlayStation Network?

Sven: SCEE is responsible for Australia/New Zealand as well.

Speaking of release dates, according to the official Japanese Street Fighter 4 website, they'll be getting the XBox 360 and PlayStation 3 versions of Street Fighter 4 in the land of the rising sun on February 12, 2009.

IGN reviews Super Street Fighter 2 Turbo HD Remix

IGN has posted their text and video reviews of HD Remix, giving it a very good overall rating of 8.7.

They cover a good amount of the ins and outs of the game, and it's certainly worth checking out. Here's the video review and excerpt of the text.

HD Remix feels extremely tight, even with just a standard controller. With many of the special moves easier to execute (like Fei Long's Flying Kick), HD Remix performs well all-around and gamers will also be able to plug in arcade sticks if they prefer. There are a few occasional moments of slowdown during matches, though I imagine that might very well be intentional and in keeping with the original version. Intentional or not, HD Remix looks and runs nicely and won't interfere with your gameplay experience.

I played an ample number of online matches both on the PS3 and 360 and each version ran very well with little to no slowdown. This is, I'm sure, thanks in part to the consulting that the creator of the GGPO networking system did with the team at Backbone. Because it's a highly precise 2D fighter, slowdown in HD Remix could definitely hurt the online experience so gamers with a slow connection might prefer local matches, but I found nothing wrong with the online infrastructure during my time with the game. Having a stable online option definitely adds to HD Remix's appeal so hopefully people will have reliable connections to enjoy the expanded pool of competitors.

Street Fighter 4 Video: Gouken vs. Akuma

The 10th and final video was uploaded to the official Japanese Street Fighter 4 website today, this time featuring a battle between the two brothers Akuma and Gouken.
You can also check out this video by going to the official site clicking on Gallery and then Part 10.

Ultimate Street Fighter Showdown part 5

This time around GameSpot hired some dude to dress up as Dhalsim and speak some melodramatic lines into the camera at the beginning and end of the clip — and it's priceless.

Oh yeah, they also get down to the final two competitors. Gotta love it when they milk this thing for everything they can. Here's part 5.

GameSpot gets hands on time with Gouken

GameSpot gets hands on time with Gouken GameSpot got some hands on time with Gouken in Street Fighter 4. They discuss some of his new moves and how the game plays on a dual shock analog controller (yuck).

Here's a clip from the article.

His two other special moves are different to what Ryu or Ken sport in Street Fighter IV. Performing the shoryuken (dragon punch) move on the controller with one of the punch buttons sends Gouken into a dashing attack which ends with a powerful palm strike move which can knock down opponents.

Performing the same move but using one of the kick buttons results in Gouken doing a forward flip that lands into a strong single-leg sweep, which once again can knock down enemies flat. And while the character doesn't have a shoryuken as a standard special move, his super combo is essentially a souped-up dragon punch which deals a ton of damage.

New Famitsu scans show more of Dan and Fei Long

New Famitsu scans show more of Dan and Fei Long 01    New Famitsu scans show more of Dan and Fei Long 02

Thanks to P.o.t.S. on the Shoryuken.com boards for pointing these out.

HD Remix will cost $14.99/1200 Microsoft points

HD Remix will cost $14.99/1200 Microsoft points Word today from Seth Killian is Super Street Fighter 2 Turbo HD Remix isn't going to cost you much, you could even say its down right cheap.

You can get your grubby hands on the game for only $14.99 or 1200 Microsoft points.

Considering how much work they've put into this product, I'm very surprised they're offering it at such a low price point. Awesome.

PlayStation Network gets HD Remix on November 25, 2008

Playstation fanboys have some new bragging rights, they get HD Remix a day earlier than XBox Live users.

Along with the release date announcement, they included some "cover art" for both versions.

Super Street Fighter 2 HD Remix Playstation Network Cover Art

Super Street Fighter 2 HD Remix Playstation Network Cover Art

(Click the images for larger versions)

Also they threw out this press release:

CAPCOM ANNOUNCES THE "SEASON OF STREET FIGHTER"!

An Amazing Array of Downloadable Surprises Arrive in Celebration of the Launch of Super Street Fighter® II Turbo HD Remix

SAN MATEO, CA — November 19, 2008 — Capcom, a leading worldwide developer and publisher of video games, is proud to announce the “Season of Street Fighter” in celebration of the imminent release of Super Street Fighter® II Turbo HD Remix, coming to PlayStation®Network on November 25, 2008, and Xbox LIVE Arcade for the Xbox 360 video game and entertainment system from Microsoft on November 26, 2008. The “Season of Street Fighter” will feature an assortment of Street Fighter-themed downloadable content (DLC) packs, music inspired by Street Fighter, and newly revamped digital destination points for both the Xbox LIVE online games and entertainment network and PlayStation®Network.

Capcom kicked off the “Season of Street Fighter” with the release of the Super Street Fighter Pinball FX downloadable pack, which added a new Street Fighter pinball table to one of the most popular downloadable games on Xbox LIVE Arcade. The Street Fighter UNO DLC pack will feature new Street Fighter Command Cards with signature Street Fighter power moves, as well as backgrounds and music inspired by Street Fighter. Capcom will also have another “little” surprise coming to the PlayStation®Network later in the holiday season.

Additionally, Capcom will be releasing a direct-to-download music album of hip-hop tracks inspired by the Street Fighter series. Street Fighter Underground Remix will feature the musical flavor of artists such as DJ Qbert, Hieroglyphics, Redman, Oh No, DJ Toure, Mistah FAB and Zion I. Each artist has produced a Street Fighter tribute track that will be free of charge and exclusive to the PlayStation Network when Super Street Fighter II Turbo HD Remix launches.

Complimenting the Street Fighter themed content, fans can access all of the Street Fighter related material through two new branded digital destinations. Capcom’s branded store on PlayStation Network is the only third-party company to offer a centralized area where gamers can download games, demos, themes, videos, and music. Street Fighter II Turbo HD Remix will be one of the first games to be featured in the New Xbox Experience with a Branded Destination Experience, which will offer a variety of Street Fighter related downloadable content including new Premium and Basic Themes.

And included an image of the PlayStation Store and the Uno card game.

XBox Live! Street Fighter Uno Card Game

PlayStation Street Fighter Storefront

Another Tatsunoko vs. Capcom gameplay video

Capcom's going all Final Fantasy with their Super Moves. Kudos to Ndsfans2006 for uploading this.

Read Udon's Street Fighter II Turbo #1 comic online

Read Udon's Street Fighter II Turbo #1 comic online You can read the full issue of Udon's Street Fighter II Turbo #1 comic book over on IGN's site.

For those of you living under a rock, Udon did the artwork in for Super Street Fighter 2 Turbo HD Remix.

This comic book is looking pretty slick, certainly worth your time to check out.

HD Remix coming November 26, 2008 to XBox Live

It looks like the release date for Super Street Fighter 2 Turbo HD remix will be November 26, 2008, at least for XBox Live!.

The screen shot was added to the Capcom press site today — with a date included — kind of a stealth way of not officially making the announcement, but still letting fans know when it's coming.

This all has to do with the new New Xbox Experience, which will have a branded HD Remix page. Check out the press release below for more information.

HD Remix coming November 26, 2008?

SAN MATEO, CA — November 18, 2008 — Capcom, a leading worldwide developer and publisher of video games, is proud to announce that the much anticipated Super Street Fighter® II Turbo HD Remix for Xbox LIVE Arcade will be one of the first games to be featured in the New Xbox Experience with a Branded Destination Experience.

Launching tomorrow, the Super Street Fighter II Turbo HD Remix destination experience will provide a central place for Xbox LIVE Arcade gamers to learn about new content, view the latest trailers, and access downloadable content, including picture packs, and both Basic and Premium Themes. The new Street Fighter Premium Theme features extensive high-definition graphical layers that take over your Dashboard, presenting a fully dynamic and encompassing package for the ultimate social entertainment experience on Xbox LIVE.

“With 1080p high-definition art and graphics, and the ultimate user feature set, Super Street Fighter II Turbo HD Remix is the perfect game to compliment the New Xbox Experience,” said Christian Svensson, VP of Strategic Planning and Business Development at Capcom Entertainment Inc. “Capcom is dedicated to providing captivating content to the digital space and we’re proud to participate in this new era of Xbox LIVE.”

Rebalancing Dee Jay for HD Remix

Rebalancing Dee Jay for HD Remix Part 17 of the Rebalancing HD Remix articles by David Sirlin has been posted.

Since Dee Jay was the last character they had to cover, I'm wondering if this be the final article we'll see. This series started clear back last year on November 5th, and it's been a great read all the way through.

Here's a clip for the Dee Jay piece:

Machine Gun Upper

In ST, this move requires a very precise timing of mashing punches for it to get all the hits: fast, but too fast and it won’t work! Two or possibly three people in the United States can actually do this, so I figured it was time to bring Machine Gun Uppers to the people. Now it’s very easy to mash out all the hits on this.

To compensate, the Machine Gun Upper does much less dizzy and damage overall. Crossup medium kick, low jab x 2, MGU is an easy, good combo though. It does a bit less damage than the slightly harder crossup medium kick, low jab x 2, stand strong, Dread Kicks combo.

The Machine Gun Upper has a new property, too: it can destroy fireballs! Dee Jay’s best matches are against characters without fireballs, so this is a clever way to help him in matches where he needs help, but not affect matches where he’s already good. Some things you should know about this are that startup of the move cannot destroy fireballs (only the parts that can actually hit) and that every single hit of the move can destroy fireballs.

Japanese Street Fighter 4 cover art

On the Japanese Street Fighter 4 website they posted the cover art for the console release in the land of the rising sun.

Japanese Street Fighter 4 cover art

Looks quite a bit different than what we're getting over here in America and Europe.

Street Fighter 4 interview with Capcom's Leo Tan

Street Fighter 4 interview with Capcom's Leo Tan Leo Tan, Capcom's European PR Manager, sat down for an interview with Rewiredmind.com.

He mostly covers ground we've already heard before, but he seems a little out of touch with some of the things Capcom has stated they won't be doing — like offering downloadable characters — because he seems to think there's still a chance of those making it in the game.

Anyway, if you haven't actively been keeping up with SF4, it's worth your time. Here's a clip.

XCN: Why go back to Street Fighter II as the starting point and not Street Fighter III, the most recent - and more technically impressive of the two?

LT: The thing about Street Fighter IV is that it was very much designed with Street Fighter II as the inspiration - Street Fighter II changed the world, everybody was playing it and it was bigger than, say Grand Theft Auto - that dominated every console but Street Fighter II dominated every console and every arcade, cafes, chip-shops, so that was really a magical time. Then Street Fighter III came along and the gameplay got more complicated.

It became less and less easy to challenge the experienced players, and the parry system would lock out less competent players. So we didn’t so much want to build on Street Fighter III but we did want to offer some of the dynamics of reversals and switching moves - I guess we wanted something that would appeal to the old skool guys without alienating newcomers.

HD Remix tournament trailer, part 2

Considering how quickly they whittled down the competition in this trailer, one might assume a big HD Remix announcement is right around the corner...