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Moves for Mortal Kombat 11: Aftermath
Tiers for Mortal Kombat 11: Aftermath

Ono explains why Super Street Fighter 4 arcade is being released

Ono explains why Super Street Fighter 4 arcade is being released Kotaku, who's been posting a lot of interesting fighting game stuff recently, got another good tidbit from Super Street Fighter 4's producer, Yoshinori Ono.

It wasn't that long ago when Capcom was saying there wouldn't be a release of SSF4 in the arcades, but they recently did an about face and said an arcade version is in the works, and it may have additional balance tweaks and/or characters.

Regardless, many fans wondered why this came about.

"What changed," Ono told Kotaku last week, "was that I was in the middle of lobbying various branches of Capcom for the capital to release the game to arcades," in March.

And the orders starting coming in as well, he said.

"Now it looks like we can make enough money off of the release to warrant an arcade version," he said.

Yoshinori added that this update would be distributed via a hard drive, so if you have a Street Fighter 4 arcade machine, you should only have to swap out the artwork too and you're good to go.

Marvel vs. Capcom 3's producer interviewed by

Marvel vs. Capcom 3's producer interviewed by has a pretty interesting interview with Marvel vs. Capcom 3's producer, Ryota Niitsuma. This ends up being a solid read with all sorts of random morsels about the game. Here's a bulleted run down.
  • Capcom is aiming for this to appeal to hardcore and casual gamers again. The idea pitched at the presentation was for 'maximized depth' with 'minimized complexity'.

  • Key team members from the past Vs. games are working on MvC3.

  • The game's subhead "Fate of Two Worlds" will actually have meaning. The team is utilizing the MT Framework to ensure a visually compelling story for each character.

  • There are no plans for an arcade release.

  • Nemesis and Tyrant of Resident Evil fame weren't included because they'd be a little too grotesque to get the game in under it's current expected rating.

  • The Fantastic Four will not be in the game.
And a copy and paste from the article.

AusGamers: In terms of online, from an Australian perspective it's actually quite difficult to get good matchmaking and therefore good matches happening, and this was very true of Street Fighter IV which didn't have the best matchmaking system out there. However, there are a few games out there now that do cater to countries like ours, with poor connections and generally slower internet than the rest of the world, with options to search for local hosts and servers - is this something you're looking at for Marvel Vs Capcom 3?

Niitsuma: I hate to keep telling you that is something we're taking under consideration but... that is something we're taking under consideration (laughs). Because the game isn't finished yet, we're still looking at how we can integrate all the online elements and we're looking into what works best for the game itself. As for what you mentioned regarding local servers, that is something we're looking at very closely as a key idea that has been floated to us; the issue then is how do we go about implementing that so as to make sure we have a smooth system in place for everyone and that anyone can use, but rest assured it is on the table and it's something we're looking at very closely.

Marvel vs. Capcom 3's backgrounds to be much more interesting

Marvel vs. Capcom 3's backgrounds to be much more interesting Marvel's Chris Baker talked with Kotaku about how the backgrounds in Marvel vs. Capcom 3 are going to be better than the previous games.

Although he doesn't go into specifics, he does seemed hyped about this. Here's a grab.

No more generic backdrops? Can it be true?

It's definitely true. While the previous two entries in the Marvel Vs. Capcom series gave us more characters than we ever hoped to see in a fighting game, the stages haven't exactly stood out. Players didn't mind so much, since their focus is generally on the combatants, but for spectators like me, they were at best bland and generic.

Not so with Marvel Vs. Capcom 3, says Marvel Studio's manager of licensed games Chris Baker. The stages in Marvel Vs. Capcom 3 will have just as much character as the characters themselves.

Archived footage from Box Arena live stream

Archived footage from Box Arena live stream Box Arena hosted a Street Fighter 4 tournament last night. Archived footage is available here, for those of you who want to check it out after the fact.

This tournament had all of its entry fees go to Chris Hu, who lost his home recently in a fire.

Weekend and Super Street Fighter 4 launch events, April 23 - 28

Weekend and Super Street Fighter 4 launch events, April  23 - 28 Many stores are hosting their own midnight release parties for Super Street Fighter 4. If you'd like to add your own event to this listing, simply leave a comment and include the state, city and address plus any additional information so people can track it down.

• Brooklyn, New York: BattleField Arcadia XIV: SSF4 Tourney, April 25.

• Ashburn, Virginia: More Than Gaming Tournament, April 24 - 25.

• Los Angeles, California: UGTL6 3v3 SFIV Tourney, April 24.

• Fredericksburg, Virginia: Street Fighter Fridays at Gamepad, April 23.

• Woodbridge, Ontario, Canada: SF4 Tourney, April 24.

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Capcom discusses Marvel vs. Capcom 3's roster size, Super Street Fighter 4 PC and more

Capcom discusses Marvel vs. Capcom 3's roster size, Super Street Fighter 4 PC and more Capcom employees posted a few responses to fans across the Unity Boards and their European Twitter account, discussing things like the Tatsunoko vs. Capcom battle point situation, SSFIV piracy and other stuff.

Here's what they had to say.

Is Marvel vs. Capcom 3 going to have more than 30 characters?

Sven: We're not saying anything beyond "at least 30" right now. Any other reports beyond that are rumor and speculation.

Wouldn't porting Super Street Fighter 4 to the PC be easy since you guys already did SF4? Why can't you just port it?

Seth: I'd personally like to see SSFIV on PC, but there's no news to share about it right now.

I will say that the "just port it" discussions are a very regular feature here, since anytime we release a game on one platform, players on a different platform understandably ask us to bring it there as well. In every case, they underestimate the true costs and challenges of porting one game from one dev environment to another.

Doing a port requires 1) spending enough money making sure all the technical stuff works 2) making sure the game's expected sales on the new platform can justify that spend 3) and finally, ensuring that the project is a good, profitable use of your staff's limited time. Even if a project will take in more money than it costs, because your development staff is very limited, having them work for 6 months on something that makes $10,000 (as an example) would not be a successful project. They could have been working on something else that might have made a lot more money, so this was basically a loss as far as the lost opportunity.

People usually severely underestimate 1), which then leads them to assuming 2) is always true, and in most cases don't even think about 3). Obviously some of this analysis requires access to internal Capcom numbers you don't have, so no one is at fault, just saying it's often more complicated and expensive than you might think :P

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Updated: Super Street Fighter 4 trials video walkthroughs

Updated: Super Street Fighter 4 trials video walkthroughs Update: All 35 characters in Super Street Fighter 4 have had video walkthroughs posted of their challenge trials.

If you're curious which combos there are and how the characters basic moves look, this is a great place to look.

While the videos include some ridiculous stuff you probably won't ever use in a match, there are some bread and butter combos in here, or some close variations of them.

| Abel | Akuma | Adon | Balrog | Blanka | Cammy | Chun-Li | Cody | C. Viper | Dan | Dee Jay | Dhalsim | Dudley | El Fuerte | E. Honda | Fei Long | Gen | Gouken | Guile | Guy | Hakan | Ibuki | Juri | Ken | Makoto | M. Bison | Rose | Rufus | Ryu | Sagat | Sakura | Seth | T. Hawk | Vega | Zangief |

Also, Steven pointed out this video which shows all of the icons and titles you unlock by completing these trials.

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New tricks for Gen in Super Street Fighter 4

Early reports from community members who had a little bit of time playing as Gen in Super Street Fighter 4 weren't flattering. Since Gen's Medium Kick into Hands combo was really difficult to do now, many people claimed he was heavily nerfed.

MoD1ns1d3 posted this video today to show players a bit of what Gen can do in Super Street Fighter 4.

Some people able to buy Super Street Fighter 4 early

Some people able to buy Super Street Fighter 4 early A number of people have reported that they've grabbed an official copy of Super Street Fighter 4 today.

This seems to vary by the location you're at, but random stores have been selling it.

If you manage to pick up a copy, please leave a comment with your city and the store you bought it at.

Marvel vs. Capcom 3's roster isn't finalized, character selection process

Marvel vs. Capcom 3's roster isn't finalized, character selection process Marvel's Chris Baker spoke with Kotaku about Marvel vs. Capcom 3. In the article he mentions that the final roster, while nearing completion, isn't finalized yet. He also discusses what they look for when they're considering adding someone to the game.

During a live question and answer session, he said that no one is off limits when it comes to licensing issues. Later he talked about Spider-man quite extensively, and seemed to slip up and when asked about Deadpool being in the game.

Anyway, here's a clip from the Kotaku write up.

"There are absolutely characters that will be much more relevant in the next few years and you want to get them in there," Baker said. "There are characters that have become a lot more popular since the last Marvel Vs. Capcom game, that weren't in there that we wanted to get in there. There are characters that have been invented in the last ten years that we may want to get in there."

While I wasn't able to squeeze any more names of characters out of Baker, he hinted that more names would be coming in the next few months.

It's worth pointing out that the confirmed characters on the Marvel side have all had major motion pictures associated with them recently, Wolverine, The Hulk and Iron Man.

Marvel is also working on Captain America, Thor and Avengers movies, along with Iron Man 2 which will be in theaters on May 7, 2010.

Thanks to x639x for providing some of this information.

Marvel vs. Capcom 3's producer to blog about game, first entry

Marvel vs. Capcom 3's producer to blog about game, first entry Ryota Niitsuma, Marvel vs. Capcom 3's producer, has started blogging about the new title. Capcom-Unity translated the first entry.

This isn't too interesting, but Niitsuma talks about the art style of the game.

At last, it begins!

Greetings! This is Niitsuma, and I'm the producer at Capcom for this new title. What's this new title? Well, we're finally able to announce it!

"Marvel vs. Capcom 3 Fate of Two Worlds"!! We've received so many requests from our fans all over the world, saying "You aren't going to do a sequel?" or "If you do it, I want this!", and this time we're finally able to announce this to the fans!

Unfortunately we can't discuss specifics of the game right now, but from here on out we'll be able to reveal information directly to our fans, so I hope that you'll check in frequently to see what we're up to!

Now then, about that pretty trailer...

We'll probably be saying it quite often about this game, but this time around, the character design concept is based around the American Comic Book.

We're making it our goal to bring the Marvel comic books to life to create a game that is undeniably exciting from the get go, so please make sure to check back often to get the latest update on our progress!

Finally, did you notice all of those silhouettes hanging about? I'm guessing those who are well-informed may already know, but how about you poke around and see what you can find? :)

Make sure you check back every now and then to this blog for any updates we may have!

This is Niitsuma, signing off!

Also, remember that the artwork shown yesterday is actually the in-game character models.

Super Street Fighter 4 All-Stars trailer

Another new trailer has been posted for Super Street Fighter 4. This video shows a number of the rival battle sequences in the game.
Thanks to zUkUu and Yasir for sending this in.

Credits Backdrop movie for Super Street Fighter 4

Djl8585 uploaded this video showing the backdrop credit animation for Super Street Fighter 4 that plays after you beat the game. It's pretty slick, as it runs through various character animations in slow motion.

Fei Long's infinite loop combo is back in Super Street Fighter 4

Thegame4ever sent over a video of Fei Long's infinite loop combo in Super Street Fighter 4 against Juri.
This worked in vanilla Street Fighter 4 against Abel and Seth, but Capcom later patched it out when they released the Championship Mode DLC for the game.

More information on Super Street Fighter 4's Tournament Mode DLC

Capcom put out new details on the free Tournament Mode DLC pack for Super Street Fighter 4 which will be released on June 15, 2010. First off there's a trailer which showcases the title's various online modes.

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New Marvel vs. Capcom 3 details, interviews and artwork

New Marvel vs. Capcom 3 details, interviews and artwork Official details were released today for Marvel vs. Capcom 3. To see some wicked high resolution artwork and some more speculation on who the roster members will be, hit the link below.

Here's a run down of what to expect from the new title.

• The game is set for a spring 2011 release date on the PlayStation 3 and Xbox 360.

• Right now the development team is looking at having about 30 characters — or so — in the roster.

• Seth Killian said that fans can expect "a healthy dose of new blood" when it comes to fighter selection.

• It's a 3-on-3 tag team fighting game, players build their own squads and uses Assists as well. Very similar to MvC2.

• The title uses an advanced version of Capcom's MT Framework, which powered Resident Evil 5 and Lost Planet 2.

• MvC3 has aerial combos, hyper combos and other original gameplay systems.

• The game is officially titled Marvel vs. Capcom 3: Fate of Two Worlds.

• The goal is to get 100 pieces of music in the game, that includes old favorites, new tracks and remixes. The 'Take You For A Ride' song won't be returning, at least, it's not planned right now.

• There are no plans for an arcade, PC or Wii version.

• The team behind this wants this game to have a strong storyline.

• Development started on MvC3 in the summer of 2008.

• The art you see below are actually in-game character models.

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It's official: Marvel vs. Capcom 3 trailer

It's official, Marvel vs. Capcom 3 is in development. From the trailer on the Capcom side you can see, Ryu, Morrigan (Darkstalkers) and Chris Redfield (Resident Evil).

On the Marvel side there's Wolverine, Iron Man and The Incredible Hulk.

Also, in one of the shots it looks like Chun-Li's outline, so she's almost certainly in the game as well.

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