Moves for Mortal Kombat 11: Aftermath
Tiers for Mortal Kombat 11: Aftermath

Agent M: Capcom has 'EPIC' plans for Marvel vs. Capcom 3 at NYCC

Ryan "Agent M" Penagos, editor of Marvel.com, said that there are "EPIC" plans for Marvel vs. Capcom 3 at New York Comic-Con, which runs from October 8 - 10, 2010.

We heard earlier that new characters and features would be revealed at the show, but it sounds like you can set your expectations fairly high for this expo.

Also, these MvC3 banners have started showing up around New York City to hype up the event.


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Full coverage of Capcom's fighting game presence at the New York Comic-Con will be provided here on EventHubs, so keep checking back for new information.

Seth talks Marvel vs. Capcom 3 roster selection, play styles on GameSpot

Noticed over on IPW that Seth Killian had an interview with GameSpot concerning Marvel vs. Capcom 3. Not a lot of new information is covered here, but Seth talks about the character selection process and how some of the new fighters turned out.

Worth watching if you're hungry for every bit of information you can find.

If watching this 7+ minute video isn't up your alley, hit the jump for a brief synopsis.

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Daigo (Ken) vs. GamerBee (Adon) Super Street Fighter 4 matches

Kenzo uploaded a fresh set of videos to his YouTube channel showing some online fights between Daigo Umehara (Ken) and GamerBee (Adon). Here are a couple of clips highlighting some of the top battles between these two, hit the link below for another video.

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Song created from Street Fighter 4's sound effects

Doopliss uploaded a song created by using sound effects in Street Fighter 4. You might recognize this as Cammy's theme from Street Fighter Alpha 3.

Super Street Fighter 4 character usage numbers from over 4,000 matches

Super Street Fighter 4 character usage numbers from over 4,000 matches Several members of the EventHubs.com forums worked together to build a spreadsheet keeping track of how often they'd see the game's various 35 characters in online ranked Super Street Fighter 4 matches.

This project started back in July, and since that time members of the community have contributed over 4,000 matches into the database. While this can't be taken as the end all be all discussion on who the most popular fighters are online, it does paint a solid picture of what you can expect when you play ranked mode.

Hit the link below to check this out, along with a few thoughts on what was collected.

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New deals for Mad Catz FightSticks and Pads

New deals for Mad Catz FightSticks and Pads MarkMan mentioned that the GameShark Store is running another set of deals for Mad Catz FightSticks and Pads from Sept. 28 through Oct. 6, including 20% off the new Chun-Li TE FightStick.

There's also an offer for $50 off the Round 2 Tournament Edition FightSticks, which includes free ground shipping.

Lastly, Amazon.com, has the Wii Tatsunoko vs. Capcom FightStick marked down to $38.19, also with free shipping. This is over 50% off the suggested retail price.

Super Street Fighter 4 Cross Counter guide to beating your friends

Super Street Fighter 4 Cross Counter guide to beating your friends Gootecks has posted a free Super Street Fighter 4 guide, which is available on the Cross Counter website. This is geared towards casual players up to people of intermediate skill.

The guide, a 38 page .pdf file, covers many of the basics you should learn when you're looking to get better at SSF4. It moves on into mid-level tricks and tactics and includes step by step instructions of the things you should be practicing and trying.

Here's a copy and paste from the file.

Although all characters have a Super Combo, some characters’ Super Combos don’t provide them with additional options or capabilities, they just are higher damage versions of their EX or non EX Special Moves.

For example, Balrog’s Super gives him the new ability to go straight through EX and regular Fireballs from relatively far away, effectively shutting down the opponent’s Fireball game. Also, he can cancel far MK into Super, which is one new weapon added to the arsenal.

On the flip side, Zangief and T. Hawk’s Super both are just high damage versions of their Spinning Piledriver and Mexican Typhoon, respectively. They don’t gain any new setups with their Supers, but they gain new capabilities from their EX Meter. If you’re playing a Fireball character against Zangief, once he gets one Meter, you can no longer throw Fireballs at him from nearly half screen because the EX Banishing Flat goes straight through it. T. Hawk’s EX Condor Spire also goes through Fireballs, although its range is not as long as the Banishing Flat.

Thanks to Ryan and DaPhillirican for the tip.

Marvel vs. Capcom 3 cover art for Xbox 360

John Z pointed out this image which came up on Xbox.com, showing what appears to be the cover art for Marvel vs. Capcom 3. Unfortunately, this is the only size available.

What do you think? Leave a comment below with your thoughts.

Glitch handbook for Street Fighter 2 arcade series

Glitch handbook for Street Fighter 2 arcade series Over on Combovid.com, Error1 wrote a nice piece showing several of the old glitches in the Street Fighter 2 arcade series.

This article includes screen captures and inputs showing you how to replicate the bugs, in case you want to go try them out yourself.

Things you probably remember, like Guile's cuffs and invisible throw are present, along with some tricks you might not be familiar with. Video examples are also included throughout the write up, very cool stuff.

'What are my options on block' Super Street Fighter 4 website

'What are my options on block' Super Street Fighter 4 website Bombito pointed out a website helping players to analyze what options are open to them to punish or counter a move after blocking it in Super Street Fighter 4.

The site uses a simple drop down menu interface which makes it easy to see what your choices are on block. And there's even an "On hit" option for attacks as well, for those that leave your opponent at a negative frame advantage after connecting.

This is all based on SSF4's frame data, and being able able to land these depends on your position and timing — and assuming the frame data is correct.

Regardless, this is a great idea for a site and a handy tool if you're struggling to punish certain moves. Big ups go out to Bubafeast, who put all of this together.

MrDustKicka's Super Street Fighter 4 combo exhibition part 1

MrDustKicka posted a new Super Street Fighter 4 combo video, which is very stylish, although it shows some combos you might already be familiar with.

Still, it's worth checking out as he runs through a fair portion of the cast and you get to see some wicked stuff.

Community news roundup for September 25th

Community news roundup for September 25th

• The official New York Comic-Con website states that they'll be revealing new characters and features for Marvel vs. Capcom 3 at the expo on October 8th.

• Seth Killian elaborates a little on the plot of MvC3, and mentions that there will be a Story Mode in the game, which might be related to the mission mode Niitsuma talked about.

• Foundation 9, which Backbone Entertainment is a part of, said they generated $22 million in sales from their top five Xbox Live Arcade games. Backbone was one of the teams behind Marvel vs. Capcom 2 and Super Street Fighter 2 Turbo HD Remix's releases. This type of success likely means we'll be seeing many more of these kind of releases from Capcom in the future.

• Early registration has been opened up for the SoCal Regionals, which is a $10,000 SSF4 tournament, held from Nov. 5 - 7. There's a nifty flier for the event here.

• If you're worried about Mad Catz controller compatibility when updating your PlayStation 3 firmware to version 3.50, worry not as the update won't affect most of their products, including their line of FightSticks/Pads.

• There's a video showing a LittleBigPlanet level modeled after Guile's SF2 stage and includes a few characters from the SF series fighting.

• Makncheese got an email from CoinOpexpress offering a few minor details about SSF4's arcade release. The factory release is scheduled for mid-December 2010 and an individual kit will cost 478,000 yen ($5,665).

Sources: Alaa1982, MarkMan, Buffy, PaiZuri, IPW, EasierToRun09 and Frank.

Ridiculous and cool Urien reflector combos in Street Fighter 3 3s

Noticed over on ComboVid.com that a new clip was posted showing some ridiculous and nifty combos involving Urien's Aegis Reflector when bouncing back other character's projectiles.

The quality isn't terrific, but some of the tricks they pull off are pretty slick.

Marvel vs. Capcom 3 character notes and rumor list debunking

Delriach posted a video interview with Seth Killian from the Chicago Fight Club along with a recap. There are parts of the clip below where the audio is a bit hard to decipher, so if you have trouble understanding this, check out the cliff notes below.

• Wesker is a teleport master. He can do teleports as very simple Cancels from his moves.

• Tron Bonne does massive damage and has good re-launchers.

• Spider-man has a lot more options, his web swing is actually good now. Maximum Spider is far more effective, it puts you in the air so you can combo right after landing it.

• X-23 is a major rushdown character, high and low attacks, great ways to continue her combos in the air. Also, she has a Blanka type hop move, which can go towards or backwards, but also go in the air and she can Cancel out on the way down with her other moves.

• The player who won the most at the recent Fight Club called Chun-Li the best character in the game. This was the Tokyo Game Show build. Seth added simply that she's, "no slouch."

• Capcom is looking at adding an online practice mode in future fighting games.

Also, Destructoid added a roundup from the Fight Club, which has some OK information, but the thing that stood out was Killian's comment on the roster leak lists floating around.

"Of all the [character leak] lists I’ve seen so far," Seth said. "I haven’t seen a single one get it right."

Some of Capcom wants to see PC Super Street Fighter 4 happen, Ono Q&A

Some of Capcom wants to see PC Super Street Fighter 4 happen, Ono Q&A Capcom's Christian Svensson tried to clear up the situation a bit with the recent statements that were made about SSF4's unlikely release on the PC.

While things still don't look great, Svensson said there are some Capcom staff members that would like to see the title released on that platform.

Also, Yoshinori Ono answered a few fan questions. He implies there are more characters coming for the arcade release of SSF4, besides Yun and Yang — and that Rainbow Mika didn't make the cut.

He also adds that SF3 Third Strike Online Edition is currently in development, which means Capcom isn't sitting on the project and we should see a release in the reasonably near future. Here's the run down.

Can you give me a clear answer if Super Street Fighter 4 will be released on the PC? I keep hearing conflicting information.

Christian Svensson: I don't know how to be more clear guys. While I wish it weren't the case, the answer as I've repeatedly said for the past year or so is "no"... until such time it hopefully becomes "yes". There are some of us that still want to see that happen.

What does the Battle Director do? It sounds like a cool position.

Ono: [The] position [is] for balance adjustment of fighting [games].

Please include R. Mika in the arcade version of SSF4.

Ono: Yeah! I love R. Mika!! But, [the] Battle Director doesn't like her!! :(

Any news on SF III 3rd Strike Online Edition. Maybe a release date?

Ono: [The game is in development] now! Please wait [for more] news.

Are there any plans to add other characters to SSF4 Arcade Edition, or is it just Yun & Yang?

Ono: Of course, [it's] just Yun and Yang!! ;P

Reading into the last statement a bit, it appears Yoshinori is trying to be sarcastic because of the emoticon. And since current rumors have been picking up more steam after the December release date was confirmed, it's sounding more and more likely that there are going to be additional fighters announced for the arcade release of Super Street Fighter 4.

Source: Unity Boards and Twitter.

Weekend community events September 24 - 30

Weekend community events September 24 - 30 If you have an event you'd like to submit, you can add it into the Events area of the forums or you can send it in via the Contact Us form.

• Online, Xbox 360, Japan: GodsGarden 2 SSF4 Online Tourney, September 24 - 26. This will be streamed live on two different channels (Stream A) (Stream B) and you'll be able to find additional coverage of this competition here on EventHubs.com as it happens. 10 p.m. PST start time on Friday and Saturday.

• Brooklyn, New York: Guard Crush 9, September 29. Team Sp00ky will again be bringing you a live look of the action, 6:30 p.m. EST start time.

• Herndon, Virginia: Til The Brackets Drop, September 25 - 26. Live stream on Justin.tv, tournament begins around 2 p.m. EST.

• Anchorage, Alaska: Play N Trade SSFIV Ranbats, September 26. This will be streamed live, 2 p.m. AST start time.

• Honolulu, Hawaii: Hawaii Video Gaming League, September 25. Live stream available, 8 p.m. HST start time.

• Lodi, California: NorCal Downtown Throwdown, September 26.

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How to get a glitched dummy in Super Street Fighter 4's training mode

After Desk posted his new glitch and combo video, a lot of people wondered how he pulled off some of the tricks which made the training mode dummy behave oddly.

In response to the community, he's created another clip walking you through the process. The good news is it's not too difficult to do, and it's something you can mess around with in training mode, if you take a bit of time to set things up.
Sent in by Actrmx.