Tiers for Super Smash Bros. Ultimate
Moves for Super Smash Bros. Ultimate

Updated: New Marvel vs. Capcom 3 characters shown

Updated: New Marvel vs. Capcom 3 characters shown Update: Better quality screen shots were added to this story along with two additional images.

In the latest Game Informer magazine, Dante (Devil May Cry), Felicia (Darkstalkers), Deadpool and Captain America were listed as confirmed characters for Marvel vs. Capcom 3.

Here's a list of details and impressions from the write up.

• MvC3 is using the Tatsunoko vs. Capcom scheme to be more accessible, but will retain stuff like Hyper Combo cancels, Snapbacks and assists.

• The game will have the alpha, beta and gamma assist types, just like in Marvel vs. Capcom 2.

• MvC3 aims to knock down the wall of complicated controls and open up the field of strategic fighting to all comers. This means fusing the accessible controls of TvC with tried and true MVC2 gameplay.

• The game has simplified launch attacks which are universally performed with one button, the Exchange button. This can also be pressed along with certain directions to slam opponents into the ground, leaving them susceptible to combos. Players can also hit the Exchange button in midair to tag in other team members on the fly. You can also counter exchange moves by guessing the correct exchange move to input at the same time as your opponent.

• Deadpool's teleportation device will comically malfunction if you spam his teleport move. Also, he breaks the fourth wall by beating his opponents with his health bar.

• Chris Redfield uses his weapons from Resident Evil 5, his shotgun and the "shock stick."

• Moves from the previous games seemed to have been retained. Wolverine and Hulks' Supers are shown.

Also, these screen shots of the game have surfaced.


Click images for larger versions

Thanks to Legbone, Jet Grind Radio, Deezee989, Sektah84 and Sairus for contributing to this story.

Results from Midwest Championships 2010 tournament

Results from Midwest Championships 2010 tournament The Midwest Championships fighting game tournament in Chicago Illinois has ended. The results are listed below.

There were a ton of tournaments held at this event and there were some great matches.

If you missed the action and would like to see how some of it went, there's a video archive of the live steam.

Continue reading »

Short Marvel vs. Capcom 3 Q&A with Capcom's Svensson

Short Marvel vs. Capcom 3 Q&A with Capcom's Svensson Capcom V.P., Christian Svensson, posted a short question and answer session about Marvel vs. Capcom 3.

This isn't going to knock your socks off, but there's some alright information about the upcoming game.

How far into development is Marvel vs. Capcom 3? Could you throw a rough percentage at us?

Sven: Percentages of development are sort of meaningless. Let's just say there's already a lot of playable characters with full move sets, some characters with partial move sets and some that aren't yet playable.

Considering how long this game has been in development (Since Summer 2008). Have most of the characters models and move sets been applicated?

Sven: See above. Bear in mind, that in the first six months, it's not active development with a full team. It was planning and design, not full production.

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Capcom's income drops 73.1% from previous fiscal year

Capcom's income drops 73.1% from previous fiscal year Capcom announced today they their net income went down 73.1% from the previous fiscal year. This isn't too big of a deal though, as a sharp rebound is expected because they're releasing some major titles this fiscal year.

What's interesting though is what they had to say about the loss.

In Arcade related business, extraordinary loss increased due to the business restructuring expense incurred for revising the arcade game development system. On the other hand, the corporate tax refund for prior fiscal years based on the agreement between US and Japanese tax authorities concerning the revision on transfer pricing taxation was recorded.

With this statement, it's somewhat surprising that Super Street Fighter 4 will see an arcade release, but considering what's happening in that division — it may very well be one of the last, if not the last, Capcom fighter that sees one.

There is some good news though, the write up also states that Street Fighter IV saw nice overseas growth, which helped offset the losses for the fiscal year.

Source: Capcom press release

Street Fighter 4Tube for Boxee and mobile devices

Street Fighter 4Tube for Boxee and mobile devices Langdon sent in a heads up about Street Fighter 4 Tube, an application you can use to watch matches via Boxee or your mobile device — as long as it's YouTube capable.

If those two options aren't up your alley, there's also an RSS feed available where you can quickly browse through the different categories and sections.

If you want to find out more about this, hit up sf4tube.com for additional details and some screen shots.

Weekend community events May 7 - 12

Weekend community events May 7 - 12 If you have an event you'd like to submit, please use the Contact Us form and send over the details.

• Chicago, Illinois: Midwest Championships 2010, May 8-9. This is a large tournament and there will be a live stream available. Competition gets underway around noon CST.

• Denville, New Jersey: Console Warzone SSF4 Fight Circuit, May 9. This will be streamed live over Justin.tv. 2 p.m. EST start time.

• Brooklyn, New York: Raw Game Play SSFIV Tourney, May 8. This will be streamed live here, 10 a.m. EST start time.

• Boynton Beach, Florida: Back to Basics Tournament 16, May 8.

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Street Fighter: Legacy now available, more videos

The fan made film, Street Fighter: Legacy, is now available for your viewing pleasure. It's just a little over 3 minutes long.

Continue reading »

5ish things you didn't know about Street Fighter

5ish things you didn't know about Street Fighter While the Street Fighter storyline isn't the most compelling thing you'll ever read about, USA Today has a nifty article offering 5 things you didn't know about Street Fighter.

If you're a hardcore fan though, you may know about all of this stuff.

• Dhalsim has a grudge against Balrog the boxer. In Dhalsim's original Street Fighter II background, you see six elephants trumpeting in the background. According to canon, the second elephant on the right is Dhalsim's pet elephant. The best friend of Dhalsim's pet elephant was killed by Balrog while he was practicing his "gigaton punch" technique, and the two have been sworn enemies ever since.

• With his blonde hair and Californian love of convertibles, Ken is known as the all-American Street Fighter, but he's actually three-quarters Japanese. The blonde hair? He dyes it.

Also, Gary pointed out that Ken's original stage music bears a striking resemblance to Cheap Trick's song Mighty Wings.

Archived video from Level|Up's Wednesday Night Fights

Archived video from Level|Up's Wednesday Night Fights Level|Up hosted a Super Street Fighter 4 live stream Wednesday evening. Here's archived video from the event.

Shizza (Chun-Li, Guy) vs Jayce the Ace (C. Viper, Ibuki) -- First to 10 set.

Adon Tutorial / Exhibition Matches with Alex Valle -- Fast forward this clip to about 20 minutes 50 seconds in to get to the Adon stuff.

Dj-B13 SSFIV various character combo exhibition

Hael and Clovr4Lyf pointed out this new Super Street Fighter 4 combo video from Dj-B13.

Battlefield Arcadia 14 Super Street Fighter 4 videos

Frame-Advantage.com has posted several of the matches from the recent Battlefield Arcadia 14 Super Street Fighter IV tournament.

Although these videos are a few days to a week old, with the flurry of activity lately, you may have missed them on the first go round.

Continue reading »

Super Street Fighter 4 Week-One Combos: Day Six

SonicHurricane.com posted Day Six of their Super Street Fighter 4 combo series.
You can view previous days on their YouTube channel.

Another fan made short film Street Fighter: Beginnings End

Hot on the heels of Street Fighter Legacy comes another fan made Street Fighter movie short.
RivenX3i had this to say about the project...

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Killian on Marvel vs. Capcom 3 endings, costume codes and more

Killian on Marvel vs. Capcom 3 endings, costume codes and more Capcom's Seth Killian visited the Unity Boards a little bit ago and dropped a little information on Marvel vs. Capcom 3, the Best Buy SSF4 costume code issue and a little bit more.

Here's everything.

Will everyone have their own ending in Marvel vs. Capcom 3?

Seth: Everybody gets their own endings, and the story will be "robust" for a fighting game. I can promise at least it will blow the endings in Marvel vs. Capcom 2 out of the water :P

People who purchased Super Street Fighter IV through Best Buy have had issues receiving promotional codes for their orders. Didn't you guys work with them to get this going? I got an email saying I'd get my code on May 6th.

Seth: We worked on the pre-order campaign with Best Buy and got them the download codes, but of course the "activation" part (re: "getting you your stuff") is with them. I don't know the fine print regarding their offer since I didn't have an order placed with them, but they're aware people are still in need of their codes and I was told by our channel guys (the guys that deal with retailers) they are working on it, which sounds in line with the email you were sent.

I'd tell you more if I knew anything else, but it sounds like they are fulfilling the bonus, and apologies for any confusion caused by the details of the policy. Obviously we just want people to get the game and everything they were promised.

Will we see a Tatsunoko vs. Capcom 2 on the PlayStation 3/Xbox 360? I'm worried if this game is announced it could compete with MvC3.

Seth: I think the worrying about this is a bit premature at the moment, since our "Versus" team very much has their hands full of MvC3. We were very happy to see TvC on the Wii, but there's nothing to discuss about a TvC2 right now, so let's let sleeping dogs lie for the moment, have a group hug, and smile that Capcom is still cranking on some of the best crossover games of all time. :D

Seth Killian talks about his role as community manager

Seth Killian talks about his role as community manager GamePro.com has a nifty article discussing the role of community managers at video game companies, and Capcom's Seth Killian is interviewed extensively.

While this isn't directly fighting game related, Seth is by far the biggest voice in the community from Capcom's side of things, so it's interesting to read about some of the ins and outs of his job. Here's a snip.

"I do my best to drag out my producers to every one of [the live events I host], because there's nothing like seeing real fans to soften up even the hardest producer and to really see the enthusiasm and the love that people have for a lot of these products," he says. "It inspires them and, I think, opens them up to discussing issues that people really want to talk about relating to the game."

Killian calls this a "superhealthy feedback loop" where the dialogue between developers and community stays passionate without getting ugly on either side. When it's good, it's great -- but when a crisis situation arises that somehow takes the feedback loop out of the community manager's hands, there's danger for both the community and the company.

Super Street Fighter 4 frame data for character dashes

Super Street Fighter 4 frame data for character dashes Venomish put together the frame data for all 35 character's dash moves in Super Street Fighter 4.

This information was added into the walk speed section so that the character's main ways of moving around the screen were all compiled into one place, so easy comparisons could be made.

The listing also contains the frame advantage on block for all of the fighters following a dash after a level 1 or 2 Focus Attack.

Chun-Li's Super Street Fighter 4 Frame Data

Chun-Li's Super Street Fighter 4 Frame Data Venomish has compiled Chun-Li's Super Street Fighter 4 Frame Data.

On this page you'll find the properties for her moves in the new title. Red text indicates a move that has been nerfed from Street Fighter 4, green text is buffed and blue indicates a change that didn't really affect anything, but was still changed.

Also, for comparison's sake, the Street Fighter 4 frame data is still listed right below this new information.

If this kind of thing baffles you, make sure you take a look at the How to Read Frame Data guide here on EventHubs.com.