Soul Calibur 6 Tiers

Justin Wong on Gootecks' podcast, LA Riots II videos

Justin Wong on Gootecks' podcast, LA Riots II videos Justin Wong was a guest on Gootecks' most recent Podcast. He talks about the move to California, his thoughts on Super Street Fighter 4 and a few other random topics.

Also, the L.A. Riots II videos have been posted, just in case you want to get a replay of the tournament.

And finally, if you're curious how Justin Wong looks in casual play, there's a bunch of videos of him playing at Family Fun Arcade this last weekend.

Tatsunoko vs. Capcom DLC characters, Super Street Fighter 4 logo and more

Tatsunoko vs. Capcom DLC characters, Super Street Fighter 4 logo and more Capcom's Seth Killian and Christian Svensson fielded a few questions today on the Unity Boards.

They cover downloadable fighters for Tatsunoko vs. Capcom, funding games in development and the SSF4 logo. Here's what they had to say.

Are downloadable fighters in Tatsunoko vs. Capcom possible? Is this up to Capcom or does it have something to do with Nintendo?

Seth: To answer the question, it has a lot to do with Nintendo, but it is technically possible. It is not something we're planning at the moment, however.

Could we pre-pay, in full, for a game before it even enters into development in order to minimize Capcom's risk?

Ultimately 250k people agree. Capcom would be ensured that it won't lose money on the game before it even begins work on it. Would this work to get games green lighted that were too risky to get approved before?


Sven: Even if you could get past the legal hurdles of doing something and even if you think you could get reasonable numbers like this, it could be 3 to 4 years between putting down your money and actually getting a product out the other end.

Add to that that preorders figures on games, which typically take $5 down to place and where there's LOTS to show and actually demonstrate what the game's execution actually is, (trailers, demos, screen shots, previews, etc.) it's rare that that figure tops a few tens of thousands much less the hundred+ thousands, at full price that you're talking about.

From an executional standpoint, it seems highly improbable.

The gradient used for the "SUPER" part of the SSF4 logo sucks. Here are some other renditions of the logo.

Sven: I'm not a huge fan of the Super Street Fighter 4 logo, but that's what we've got to work with. Not sure why that specific gradient was selected.

What do you think of the remixed logos? It's probably too late for Capcom to revamp it, but do you like these better?

Destructoid's video interview with Seth about Tatsunoko vs. Capcom

Destructoid caught up with Capcom's Seth Killian at the Tatsunoko vs. Capcom launch event that was held a little ways back. They got some solid information from Killian including a bit of back story on the game and a few tips.

Definitely worth checking out if you're interested in this title.

Updated: Super Street Fighter 4 to be released on April 27, new details

Updated: Super Street Fighter 4 to be released on April 27, new details The release date for Super Street Fighter 4 will be April 27, 2010 in North America and will follow on the 28th in Japan and the 30th in Europe. Here's the official press release from Capcom announcing the release date.

The follow-up to the critically acclaimed Street Fighter IV will further redefine the 2-D fighting genre with a host of new features including new characters, new ultra combos, new online modes, the return of the famed bonus stages and retuned online and offline gameplay.

Super Street Fighter IV’s new characters include Street Fighter’s first Tae Kwon Do-styled fighter - the deadly female fighter Juri - classic Street Fighters such as Cody, Guy, T. Hawk, Dee Jay, Adon and more to complement the full roster of returning fighters from Street Fighter IV. Featuring all new user-selectable Ultra Combos and advancements to the online gameplay and matchmaking, Super Street Fighter IV is the ultimate vision of Street Fighter.

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Guide: Unlockable characters and mini games in Tatsunoko vs. Capcom

Guide: Unlockable characters and mini games in Tatsunoko vs. Capcom Update: Notes on how to unlock Yatterman No. 2 were added along with a few other tips. Keep checking this guide as it will be updated as more unlockables are discovered.

If you're playing through Tatsunoko vs. Capcom: Ultimate All-Stars and you want to know how to unlock some of the characters, mini-games and additional colors, hit up our guide. A big thanks goes to ThePirateGeek for providing a lot of the information here.

New unlockables will be added to this page as they're figured out, plus you'll be seeing many more TvC guides pop up on the site through the week.

You can always find this guide and many other things on the main page for Tatsunoko vs. Capcom here on EventHubs.com.

More characters could be added to Tatsunoko vs. Capcom via DLC

Destructoid.com is running a piece with a quote from Tatsunoko vs. Capcom's producer stating that the game could receive additional characters via a DLC update.

It sounds like Phoenix Wright (Ace Attorney) and Ingrid (Capcom Fighting Evolution) are the most likely candidates, but there's still some hoops to jump through as Nintendo has to sign off on the whole thing and of course Capcom would have to actually do the work.

If this comes to pass, it would be a big change of pace for Capcom, as they've stated multiple times they wouldn't add characters via DLC to Street Fighter IV as it may upset the balance of the title, although it sounds like they're not as concerned with a Vs. title.

A lot of speculation here still, and there's been no mention of who might be coming in on the Tatsunoko side if this comes to pass, but possibly something to look out for. On an unrelated note, these two new gameplay videos were added to Capcom's press site, check them out.

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Super Street Fighter 4 wallpaper images

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Reminder: Tatsunoko vs. Capcom out Tuesday

Reminder: Tatsunoko vs. Capcom out Tuesday Just a reminder that Tatsunoko vs. Capcom: Ultimate All-Stars is officially released on the Wii this Tuesday, January 26th, 2010.

For those of you outside America, January 28 is the launch day in Japan and Europe follows on the 29th.

There will be many more additions to the strategy guide on this site today and over the next few days, so keep checking back for more news and information.

Guide update digest for 1-25-10

Guide update digest for 1-25-10

Fuddruckers 3 vs 3 Street Fighter 4 tournament results

Fuddruckers 3 vs 3 Street Fighter 4 tournament results The 3 vs. 3 Street Fighter 4 team tournament held of Fuddruckers has finished up. Here are the results.

1. Team SoCal: Combofiend (Abel), Keno (Balrog), Mike Ross (E. Honda)

2. Team East Coast: FlashMetroid (C. Viper), Marn (Rufus), Perfect Sin (Dhalsim)

3. Team NorCal: Ricky Ortiz (Rufus), Filipino Champ (Dhalsim), John Choi (Ryu)

Dj-B13's Street Fighter 4 combo exhibition video 2

Kudos to JLeadership for the heads up.

U.C. Davis Street Fighter 4 3 vs. 3 tournament results

U.C. Davis Street Fighter 4 3 vs. 3 tournament results Here are some results from the Street Fighter IV 3 vs. 3 team tournament held in U.C. Davis today.

1. Team The Good Kind: Rommel (Chun-Li), Filipino Champ (Dhalsim), Ricky Ortiz (Rufus)

2. Team Kapital: Martin "Marn" Phan (Rufus), FlashMetroid (C. Viper), Perfect Sin (Dhalsim)

3. Always Bet on Black: Peter "Combofiend" Rosas (Abel), Mike Ross (E. Honda), Keno (Balrog)

Rommel's Chun-Li was impressive all day, even though Ricky Ortiz was on his team, Ricky didn't have a big showing because Filipino Champ and Rommel were playing at such a high level through the tournament and took out most of the competition, although Ortiz still had his moments.

You can view archived video of the last part of the tournament here.

IGN reviews Tatsunoko vs. Capcom on the Wii

IGN has posted one of the first reviews of Tatsunoko vs. Capcom: Ultimate All-Stars, giving it a 9 out of 10. They have a video review for those of you who are more visual.

There's also a review the Mad Catz Wii FightStick giving it a 9 out of 10 as well.

New Ultra videos and artwork for Super Street Fighter 4

To go along with the recent Nakky blog, the Japanese Super Street Fighter 4 site was also updated with new Ultra videos. While you've probably seen most of these before, this is a direct capture of 17 of the character's Ultras being performed, instead of shaky cam footage.

This starts off with the character's new Ultras, but around 5:20 it shows the old Ultras being performed in SSF4, so you can stop the video there if you're not interested in seeing those used in the new game.
Also, artwork for Balrog, Blanka and Zangief was added. Here it is.


Click images for larger versions

Nakky blog teases big announcement on Tuesday

Nakky blog teases big announcement on Tuesday Azrael has translated the latest blog entry from Shiozawa, one of the team members from Japan working on Super Street Fighter 4.

There isn't too much that's exciting here, except that she mentions there will be a big announcement this coming Tuesday (1/26), which should be closer to Monday night for those of us living in the U.S.

There's also a blurry image that has something to do with this announcement which many people have begun to speculate about, just click the link below for the whole thing.

Hello everyone! Thank you to everyone who in the comments for the last blog were concerned about my health.

Well then, today there are a few things I'd like to share with you!

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Weekend community events, Jan. 22 - 24

Weekend community events, Jan. 22 - 24 Here's what's happening in the fighting game community this weekend.

• San Francisco, California: Fuddruckers Tournament Series, Jan. 23-24. IPlayWinner.com is set to have live coverage here. Lot of Northern California players in this one, but Marn, Flash Metroid and some other big names are scheduled to participate as well.

• Brooklyn, New York: BattleField Arcadia X, Jan. 24. Street Fighter 4 tournament starts at 1 p.m. EST. Live stream provided by the guys at Frame-Advantage.com.

• Denver, Colorado: Colorado Cutthroat: Fighter Frenzy, Jan. 23-24.

• Simi Valley, California: Denjin Arcade Ranbat 2.6, Jan. 23. There's also an HD Remix tournament taking place the same day.

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Ryota wouldn't mind Marvel vs. Capcom 2 sequel, Tatsunoko vs. Capcom on other systems?

Ryota wouldn't mind Marvel vs. Capcom 2 sequel, Tatsunoko vs. Capcom on other systems? Ryota Niitsuma is again making headlines today, Tatsunoko vs. Capcom's producer told IGN that he wouldn't mind making a sequel to Marvel vs. Capcom 2 if the opportunity were there, and also that Capcom would port Tatsunoko vs. Capcom: Ultimate All-Stars to the XBox 360 and PlayStation 3 if there was enough fan demand.

Before you get your hopes up though, Niitsuma mentioned there are currently no plans to port the title to either system, and because it was designed around the Wii from the start, creating a port would be a lot of work making the team basically start from scratch.

Regardless, an interesting read. Here's a quick grab from the story.

Tatsunoko vs Capcom is a return to the popular Versus series of fighting games from Capcom. Companies like SNK and Marvel have teamed with Capcom in the past. Depending on how well Ultimate All Stars does in sales, games may be seeing more teamup games in the future.

"Hopefully the fan reaction is good. If we have good sales hopefully we can think about more games in the Versus series. Personally speaking I would like to do more. I love the series."

Niitsuma has ideas for what he wants to do next with the series.

"If possible I would mind seeing a sequel to [Marvel vs Capcom 2]. Of course it would probably be a whole new type of game if we did that."

He also hinted at wanting to work outside of the normal group of iconic Japanese developers.

"There are a lot of American game developers I wouldn't mind working with and being able to combine Capcom characters with them."