Tiers for Super Smash Bros. Ultimate
Super Smash Bros. Ultimate unlock guide, moves and more

Marvel vs. Capcom 3 dash assist trick explained by CoolBoyCorporate

CoolBoyCorporate explains how dash assist trick works in Marvel vs. Capcom 3 in this video.

Showing you how to use this trick. Many know it, but many also are having problems with executing it. This video answers that questions and explains and demonstrates this. This should be something everyone knows, it is quite essential to your game play especially if you use someone who doesn't have an off the ground move.

How to crash Marvel vs. Capcom 3, a.k.a. 'The Glitch of Doom' from Desk

A new video from Desk explores what he calls The Glitch of Doom, which is capable of locking up the console machine it's performed on if it's done enough times. Also, he has a new blog for people to check out as well.

Through carefully timing, Doom is able to 'stack' hidden missiles. This does have practical applications but I was mostly interested in this glitch because it allows you to actually crash MvC3. You won't be able to pause+re-start or even hit the guide button. Your console just stresses out and gives up.

The easiest way to do this is to hold back and hit H. Then, just as Doom's hand comes back after clicking his fingers (to fold his arms), hit H again. You'll know it has worked if the missile launcher on the ground appears to remain out. Then, at any point, mash H and you'll send out all of the missiles you have stored.

Submitted by DARKHADOU, GutterTrashGaming, J and Dragoomba.

Street Fighter is Hard #12 Cody: Quest for C to Shining C

DrGamez returns with a new video in his series documenting his mission to attain the C to Shining C achievement in Super Street Fighter 4, which is unlocked by getting every character in the game to a C ranking in online matches.

ha Ha!

This sums up Cody quite nicely - he is a blast to play. The videos I have strung together here don't do my current skill with Cody much justice, the road to making this video was long and difficult.

Long story short I thought I had hardware problems - and I did but it took a few weeks to figure out what hardware. I found a work around and finally got the video out. The downside however is that I lost any good copies of the first 10 matches, and there are other misc. videos around this compilation that will show glitches. Sorry about that!

Tip from Snoooootch.

Beam nullification with C. Viper & Akuma's hyper moves in Marvel vs. Capcom 3

D_Torr and K.I.D. Goggles noticed a couple of videos from Mariorqs showing how C. Viper and Akuma can use their hypers to nullify the effects of beam moves in Marvel vs. Capcom 3.
There's a much longer video after the jump showing Akuma's ability to do the same thing.

Continue reading »

Origins of the Mad Catz Tournament Edition FightStick

Origins of the Mad Catz Tournament Edition FightStick A ways back MarkMan posted a story about how the Mad Catz Tournament Edition FightStick came to be, which he recently referenced again.

It talks about Mad Catz's prior reputation, offers images of the initial designs, and goes over the people involved with the project, including Capcom's Seth Killian and Yoshinori Ono. Interesting stuff about a product that's had such a huge impact on our community. Here's a grab from the page.

This particular project first started early in 2008. Mad Catz senior product manager Chris Carroll approached me with his vision and desire to create a high quality gaming controller for Street Fighter IV. I was in awe at how passionate and ambitious he was towards the license. You could really tell that he was an old school fan of the Street Fighter series and our talks/discussions continued as we shared stories about gaming and mostly Street Fighter… The good old days.

In turn, I shared my extensive knowledge about arcade sticks and the fighting game community, and helped form the blueprint of what we wanted the product to be like. After more and more meetings and discussions, I suddenly found myself on board with the project and things started moving fast. Working with Chris and Mad Catz Industrial Designer, Lawrence Yeung, we set off to take on the market and do justice to the Street Fighter brand. X-Arcade, Pelican, Nubytech, and even Hori… Our aim was to beat them all.

Community news roundup for April 19, 2011

Community news roundup for April 19, 2011

• Jokingly referred to as the 'Gen infinite' a rather hilarious moment in SSF4 was captured and uploaded to YouTube. Submitted by Bagoovv3 and DontTaseMeBro

• Geek Studio has a new interview up with one of Europe's top players, Ryan Hart. Ryan discusses SSF4 Arcade Edition, specifically Ryu, and the amount of time he spends training, along with other topics.

• Marvel Vs Capcom 2 is on sale now for $6.99 USD (original price $14.99) on the PlayStation Network. Submitted by JanTheMan.

• Remember that horrible Brazilian dance song about Street Fighter? Someone else thought it was terrible as well decided to do a fatality on the performers. Submitted by Y2J_BR.

Air demonstrates some tricks with Evil Ryu in Super Street Fighter 4 AE

Air discovered a few tricks with Evil Ryu in Super Street Fighter 4 Arcade Edition, and put them into video form. This runs through some juggle opportunities along with an option select.
Tip from Vesper Arcade and Rafael2487.

Guard Crush 15 video play lists for Marvel vs. Capcom 3 & Super Street Fighter 4 AE

Team Sp00ky has put up playlists for the Marvel vs. Capcom 3 and Super Street Fighter 4 Arcade Edition tournaments held at Guard Crush 15. Here's a clip to get you started.
You can check out the results for the event here.

Events 24 & 25 unlocked for Marvel vs. Capcom 3's Event Mode

Events 24 & 25 unlocked for Marvel vs. Capcom 3's Event Mode A couple new challenges in Marvel vs. Capcom 3's Event Mode were unlocked Tuesday morning. Here's a brief rundown.

Event #24 — Marvel Powered Up
Win an Online match with a team of Marvel characters.
Title unlocked: Hardened Warrior

Event #25 — Ultimate Marvel Powered Up
Win ten Online matches with a team of Marvel characters.
Title unlocked: Playing to Win

Tip from Angelglory.

LiangHuBBB's Super Street Fighter 4/Marvel vs. Capcom 3 funny and cool moments episode 30

LiangHuBBB has again expanded his series into Marvel vs. Capcom 3 territory, showing a collection of highlights from various matches, along with SSF4 sets as well.
Tip from Nero_TXK and Fawaz.

Marvelous Adventures Episode #10: Here to Win

A new episode of the Marvelous Adventures of Gootecks and Mike Ross is up.

Despite the heartbreak and abuse, can Gootecks and Mike Ross ever truly leave Marvel behind? See what happens when they try a new game! Will a short break give them the right perspective to start WINNING again??

Submitted by Engrishlifes, Vampireplatypus and neoWhite.

Handful of Street Fighter X Tekken images, including Vs. screen

Capcom Japan put out a handful of new Street Fighter X Tekken screens, including a shot of the Vs. screen before a fight starts.


Click images for larger versions

Tip from neoWhite, via AndriaSang.com.

Viewtiful Joe Marvel vs. Capcom 3 team combo video from Japan

A Marvel vs. Capcom 3 video based around a lot of team combos involving Viewtiful Joe was posted. Make sure you stay tuned till the end so you can see a wild slow down combo.
Karitakanehakaesanai's YouTube page via IPW and NeoEmpire.

TE stick prevents community member from being stabbed

TE stick prevents community member from being stabbed General Skirmish, a poster on the NeoEmpire forums (link has NSFW language), was nearly stabbed, but his Mad Catz Tournament Edition FightStick actually ended up deflecting the knife of the would be mugger and he avoided serious injury. Here's part of the story.

I was heading over to Kyzer and Rev's yard today. Because Kyzer's stick is being repaired by Giga D and Rev's stick is missing in action. So I offer to lend them my TE which I hardly ever use because I built myself a nice new stick.

At about 30 yards away from Kyzer's house there was this bridge that is really poorly lit and narrow I had my phone out as I was using the GPS to locate Kyzer's house as I [have] only ever been there once before. While trying to go up the bridge some [punk] on a BMX said, "Stop" and I slowed down on my bike. (Which is kinda stupid since I usually don't slow down for anybody) ...

Hit the link above to check out the rest, including a full shot of the TE Stick that deflected the knife.

Pointed out by MarkMan via James Bardolph.

Sven: Updating Super Street Fighter 4 AE technically possible, but not the plan

Sven: Updating Super Street Fighter 4 AE technically possible, but not the plan Since Super Street Fighter 4 Arcade Edition will be the last entry in the SF4 series, but some fans wondered if Capcom would still patch/update the game if major problems arose. Christian Svensson recently jumped on the Unity Boards to field this question and answer a few others.

Capcom said that this would be the last iteration of SF4, but is it possible to release more characters, modes and costumes in Arcade Edition afterwards? — JiCi

Svensson: I suppose theoretically possible but that's not the plan currently.

Considering Oni and Evil Ryu were only recently released, should a glitch/bug/exploit arise, how will it be handled? — xRELLIKx

Svensson: Obvious exploits we could address as needed. That said, given that the system has been in the arcade for some time, I'm not expecting anything to be broken.

When will we hear more about Street Fighter 3 Third Strike Online Edition? How come it wasn't at Captivate?

The reason it wasn't at Captivate was because they were showing off two other fighting games SFxT and SSF4AE at the time and didn't want it to be a fighting game overload at the event. — TAS

Svensson: It'll have its day in the sun soon enough... and TAS is right that we wanted to make sure it wasn't overshadowed by Street Fighter X Tekken and Super Street Fighter 4 Arcade Edition.

Seth shares console Super Street Fighter 4 Arcade Edition details

Seth shares console Super Street Fighter 4 Arcade Edition details A few details about the console version of Super Street Fighter 4 Arcade Edition emerged during Team Sp00ky's stream at the 2nd Annual Spring Fighter Tournament. Capcom's Seth Killian dished some basic information about the game, here's a run down.

• The console release of SSF4 Arcade Edition will be a perfect port of the version currently in arcades. Do not anticipate any balance changes in AE.

• SSF4 users who don't upgrade to AE can't play against the new characters, but they get the increased search functionality of the replay system. They can also watch Arcade Edition matches.

• It's not setup like Anniversary Edition where you could pick different versions of characters from the games. When you start the title up, you can choose to either play SSF4 or AE.

• You do not get the balance updates for your characters if you don't upgrade. The developers wanted to leave SSF4 alone for people who still wanted to play that iteration of Street Fighter, also they weren't sure how the old characters would stack up against the new fighters, Yang, Yun, Evil Ryu and Oni, without the balance changes they received in the new title.

Oni's alt. outfit, more footage of both Evil Ryu, Oni from MrPavy

MrPavy has posted a couple new clips up on his YouTube page for people to check out. The first one shows Oni's alternative costume in Super Street Fighter 4 Arcade Edition.
If you hit the jump, you'll find a good amount of gameplay footage of both Evil Ryu and Oni as well.

Continue reading »