EventHubs Podcast

Marvel vs. Capcom 3 basics video tutorial by EuroGamer

EuroGamer has a basic video tutorial for Marvel vs. Capcom 3, walking you through such things as the lifebars and assist systems, but then it jumps to explaining how the Light/Medium/Hard chain combo system works in the game, and touches on air combos.

Very helpful if you're not familiar with this stuff already.
Sent in by JTLaVi4daDOOBEY, Soaquaman, Fawaz and Ourik56.

Super Street Fighter 4 sold 1.6 million copies

Super Street Fighter 4 sold 1.6 million copies Capcom was able to sell 1.6 million copies of Super Street Fighter 4, according to a report by EuroGamer this morning.

The company had originally expected SSF4 to sell 1.1 million copies, but the game outsold their original forecast numbers, which is very nice news.

Capcom had other strong performers in their lineup as well, and overall profits for the first nine months of the year were up 294%.

Part 2: Arcadia's interview with Daigo, Mago & Tokido

Part 2: Arcadia's interview with Daigo, Mago & Tokido Versus City has translated a second part of the interview Arcadia Magazine had with Daigo, Mago and Tokido talking about Super Street Fighter 4 Arcade Edition. Here's a short grab from the page, hit the link to read the rest of the entry.

The other S ranked character is Fei-Long, what are your thoughts? He’s definitely strong but not a lot of players use him compared to Yun.

Mago: Fei-Long really is the strongest, isn’t he? He’s definitely got an advantage over most of the cast compared to Yun and Yang.

Daigo: There’s no mistaking it, right now he’s the best character in the game. No matter who uses him, the damage off of MK Flame Kick x FADC x Chicken Wing has not changed (laughs).

Cody Super Street Fighter 4 guide revised by Nyoronoru

Cody Super Street Fighter 4 guide revised by Nyoronoru The Cody guide here on EventHubs.com has been completely redone. It's gone from sucking balls to being a very helpful and informative piece on how to play this character.

Again, a huge thanks go out to Nyoronoru who wrote this information in an easily digestible format. Here's a bit from the guide.

Cody is a heavy-hitting frame-trapping rock-throwing tank of destruction. When Cody has momentum and traps the opponent at short range they are at his mercy. He has a truckload of options, baits, feints and counters that can meet almost any situation along with powerful attacks that deal lots of stun. His Focus Attack covers great range with its big horizontal hitbox and his projectile has incredibly fast recovery. Lastly he has no problem comboing into his Ultras, adding to his amazing damage output.

Cody's weaknesses lie around his wakeup and mobility. His only reliable reversal is EX Zonk Knuckle and without EX he is completely helpless against rushdown. Cody's backdash is also poor, covering little range and being very slow. In terms of mobility, Cody walks very slowly. This worsens his throw game considerably and hurts all his approaches to begin his damaging offense.

Also, KevinT747 has another informative Cody guide here on the EventHubs.com forums, which has hitbox information on his normal moves and gameplay videos to look over, along with lots of other details.

Community news roundup for February 1st

Community news roundup for February 1st

• After the announcement of the new Marvel vs. Capcom 3 TE FightStick, Mad Catz's MarkMan Tweeted this message: "Fighting Game fans, expect more news in the coming week... I'm out for blood..."

• Capcom-Unity posted the finished Akuma statue images that were shown here on the site a little ways back. The final product is awesome.

• Brian Kasugano posted an advanced Frank West Tatsunoko vs. Capcom combo on YouTube.

EB Games Australia is running a great contest to win a limited edition Marvel vs. Capcom 3 arcade cabinet, but this contest is only open to people living in Australia. Sent in by NewOrleansFrog and Linkin_Park336.

Seth talks about Marvel vs. Capcom 3's roster selection

Seth talks about Marvel vs. Capcom 3's roster selection Newsarama got some nice quotes from Seth Killian offering reasons why certain roster members were included — or dropped from the selection process in Marvel vs. Capcom 3.

Seth seems to be a bit more open about things now that most of the roster is known, giving details as to why certain fighters made the final cut.

If the reasons why specific characters were removed and others kept interests you, read over this. Here's something to get you started.

"When you look at characters like Ghost Rider, and Iron Fist, and Black Panther, those are great characters but it's the backstory that makes them. From a gameplay point of view they're all just punchy dudes. We didn't want you to be able to say, 'this guy is just another one of this guy but a little faster or with a different fireball'. So that was the final pass" that Capcom took off the Marvel list.

"So Taskmaster wound up pretty fun cause we could take a little from a lot of characters. Super Skrull was another that came up like that, we originally had all of the Fantastic Four on the roster, and coming up with gameplay for Invisible Woman was, you know..."

Urien Street Fighter 3 Third Strike fan art contest winners

A little while back Capcom started asking fans for artwork showing Urien, Remy and Twelve for Street Fighter 3 Third Strike Online Edition.

The first batch of winners were posted today, here's a look. You can find links below the images to each artist's Capcom-Unity pages.


Click images for larger versions

Also, the producer of the game talks about why these three specific pieces were selected on Capcom-Unity, so head on over to read more about them.

Spider-Man vs. Zero Marvel vs. Capcom 3 showdown

Spider-Man vs. Zero Marvel vs. Capcom 3 showdown A Spider-Man vs. Zero Marvel vs. Capcom 3 showdown spotlight is up on Marvel.com, written again by the always informative Sumoslamman.

As with past articles, this breaks down the characteristics of these fighters, some history and things of that nature. Here's a snip.

Spider-man's Play Style: Spider-Man is all about getting up close and personal and he has a multitude of ways to close the distance and apply pressure. You can use his Web Zip to get in close and it can be cancelled for surprise attacks. His Spider Swing helps immensely in block strings and beefs up his already impressive pressure game; it can be comboed into and out of for some awesome punishing/pressure power. And when your opponent jumps to escape your spider smackdown, use the Ultimate Web Throw, an unblockable grab that catches airborne enemies, for huge damage!

Zero's Play Style: Zero has some sick normals that hit multiple times, are special-cancellable and lead to very big damage. Because of these multi-hit normals, Zero has a surprisingly efficient pressure game. He also has a host of projectiles that help to balance out his arsenal. Once you get in, you can launch your foe for big damage, use his X-Buster to relaunch, and then destroy with a hard-hitting OTG hyper.

LiangHuBBB's Super Street Fighter 4 comeback compilation episode #8

If seeing players make comebacks in Super Street Fighter 4 is your thing, LiangHuBBB has created another compilation of matches for you to watch.
Tip from Freaknik2128.

NeoEmpire's Marvel vs. Capcom 3 interview with Seth Killian

NeoEmpire's Marvel vs. Capcom 3 interview with Seth Killian NeoEmpire caught up with Seth Killian to discuss many Marvel vs. Capcom 3 topics, ranging from the strategy guide, DLC fighters and the net code. This is a very informative piece, definitely something you should read. Here's a grab.

Fear4TheHero47: Will DLC characters have story modes, endings, and challenges/missions as well?

Seth Killian: Yes, yes, and yes :)

Taj: I was wondering if you could comment on how the game’s net code is? Is it an improvement over Super Street Fighter IV?

Seth Killian: The MVC3 netcode was done by the same engineers that did Super SFIV. Of course I haven’t been able to play it “in the wild” yet while everyone else is online too, but the tests have all been solid, and there are some nice added touches like better algorithms to determine other players’ true connection quality and avoid slow connections, and of course “rage-quitter hell.”

NeoEmpire's site has been going up and down this morning, so if you have trouble getting in at first, try the link again after a few minutes.

Tip sent in by OrionStars and Yasir.

Marvel vs. Capcom 3 fighters without over the top stuff got something else

Marvel vs. Capcom 3 fighters without over the top stuff got something else EuroGamer.net posted a hands-on preview of Marvel vs. Capcom 3, but mixed in with all of the details you've likely read about before are multiple quotes from Ryota Niitsuma.

Niitsuma definitely has some interesting things to say, like the following line:

But the epitome of meter-burning pyrotechnics is the Level 3 Hyper Combo. "Everyone had a Level 3 initially," Niitsuma says, "but because we wanted to continue the tradition of a purposely unbalanced roster, we intentionally left a few characters out. They don't all have an over-the-top style, and for these characters, we balanced it out by adding in something else."

Niitsuma's comment of "purposely unbalanced" seems like an odd choice of words - doesn't every fighting game strive to be as balanced as possible? But on reflection, it seems he's alluding to the sheer variety of playstyles which Marvel 3 offers. Indeed, with the roster split almost equally between new and returning characters, settling on a definitive squad isn't going to be easy.

Ryota added that the game is much more focused on the Western market than Japan, and that he wanted to add more Darkstalkers fighters and Capcom wished to bring back more people from MvC2, but Marvel preferred newer characters instead.

Make sure you check out this two page story for all of the details.

Marvel vs. Capcom 3 Tournament Edition FightStick shown

Mad Catz will be releasing a new Tournament Edition Marvel vs. Capcom 3 FightStick. Here's a photo of how it'll look.


Click image for larger version

This has Sanwa parts, but these other details were posted on Kotaku.

It features some fancy custom artwork, featuring characters from both sides of the fight, and it's limited to only 5,000 units. Priced at $159.99 and set for a February 15, 2011 release date.

MarkMan added this line via Twitter after someone complained that this new stick wasn't original.

Sorry, we can't please everyone. Trust me I wanted to do something new, but things happen. Our next line will be amazing.

He also noted that since this line is so limited, it probably won't be in stores, so you'll likely have to hit up the GameShark Store and be quick on your toes to get one.

Arcadia Magazine interview with Daigo, Mago & Tokido

Arcadia Magazine interview with Daigo, Mago & Tokido Versus City posted a translation of an interview Arcadia Magazine published where they asked Daigo, Mago and Tokido their thoughts on Super Street Fighter 4 Arcade Edition. Here's a short snippet, hit the link to read everything.

Well, let’s get down to it. The strongest character in the game is considered to be Yun, but how is he, really?

Tokido: I’ve tried out Yun, and his defense is really bad.

Mago: His defense?

Daigo: That’s really his only weak point. So if you’re an offensive minded player and can keep the pressure on him, you should not have a lot of problems against him. But if you can’t surpass his offensive capabilities it’s over.

This is part 1 of the three part series, more will be posted in the future.

Haggar vs. Zangief: Death Battle video

ScrewAttack has made another Death Battle video featuring characters from Capcom fighting games. This one has Zangief and Haggar going at it.
Thanks to cvs and Bryan for the heads up.

Desk's standing 720 motion video tutorial for Super Street Fighter 4

If you've struggled with the standing 720 motion in the past, Desk has created a very nice tutorial video showing how this can be done in Super Street Fighter 4.

Alex Valle interview from CrossRoads event, parody site

Mr. Street Fighter himself, Alex Valle, was recently interviewed at the CrossRoads tournament. Jacob A. (the interviewer) asks about his day to day life and of course fighting game stuff. Hit the jump for another video.

Continue reading »

Ono posts image of Yun, mentions Street Fighter 3 Online Edition

Yoshinori Ono just added this photo of Yun to his Twitter account, with the caption that read:

Oh, SFIII 3rd Online so nice! It will be fun!! ;D


Click image for larger version

In typical Ono fashion, he left things open. Is this our first look at Street Fighter 3 Online Edition? Is it a character model for Yun in Street Fighter X Tekken? Something else entirely?

It was mentioned earlier that Ono was visiting with Namco Bandai games today, if that has any bearing on this image. Leave a comment below with your thoughts on the picture.

Sent in by NobleEskimo and The Janitor.