Marvel vs. Capcom Infinite moves
Marvel vs. Capcom Infinite tiers

Final results from National & World SFIV Championships

Final results from National & World SFIV Championships The National and World Street Fighter IV Finals have ended. Details were posted live to this article as they happened.

To avoid spoiling the outcome, we've posted the final results which you can read by clicking the link below. The earlier rounds were somewhat convoluted, so not all of the details are known yet, but we've posted who the big winners were.

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PC release date for SFIV to be announced May 1

PC release date for SFIV to be announced May 1 Mixed in with all of the Street Fighter IV Championship Mode notes was an announcement on the Japanese SF4 blog that the PC release date of SFIV will be announced on May 1, 2009.

The PC version is going to have some extra features, which have only been hinted at by Seth Killian.

If the Google translation is correct, they said, "This summer is going to become [a] super hot release!" which may mean we'll see the game in July, as it's the hottest month.

Short jumping with Zangief in Street Fighter 4

SSJ George Bush discovered a new trick in Street Fighter IV that lets Zangief do a slightly shorter jump. UltraDavid came in on the SRK boards and wrote up how to do this and why it's effective, plus included a video.

Here's his post.

[...] If a Zangief player presses regular up-toward to jump, he'll move a certain distance, but if he presses up and then up-toward, he'll jump a smaller distance. The difference isn't huge, but it's enough to noticeably change Zangief's jump arc. We figure that this will be good for mixing up crossups and making opponents whiff short-range antiairs.

We spoke with [Seth Killian] online about this and he confirmed that it actually used to be a "feature" and could be done by every character, but he said Capcom decided at the last moment to "speed up" the game and take it out. He thought it was completely taken out, so he was surprised to find out that Zangief could still do it. We figure Gief can still do this because of his extra prejump frames (he has 6, whereas everyone else has 4 except Dhalsim, who has 3). I tested it with every other character, and Gief is the only one who can do this.

[...] In the second and third clips, you can see examples of jump-in situations where this is useful. The fourth clip shows what Gief can do to capitalize on this.

Kudos go out to Jet for pointing this out.

Street Fighter 4 Championship Mode goes live April 24

The heavily anticipated Championship Mode expansion for Street Fighter IV will be released on April 24, 2009 as free downloadable content. Seth Killian posted a huge update on what the new pack will detail.

Here's a clip.

The tournaments offer a new take on classic SFIV competition. They are broken out into 5 different levels, which means everyone can participate and find a good challenge without getting blown out of the water or bored. You score Grade Points (GP) for tournament wins, and as your GP total grows, you’ll become eligible to enter into more exclusive tournaments. Winning tournaments will also net you Championship Points (CP). The CP work basically like “prize money” up for grabs in the tournament. The higher the GP skill of the players in a particular tournament, the bigger the CP prize!

In true tournament tradition, character selection is double-blind. With the CP purse on the line, you won't be able to see who your opponent has picked until you've both made your choices, and the battle is set to begin.

Here's some screen shots of the new Championship Mode courtesy of the Japanese SF4 blog.

Street Fighter IV Championship Edition screen Street Fighter IV Championship Edition screen Street Fighter IV Championship Edition screen Street Fighter IV Championship Edition screen
Click images for larger versions

And here is how the disconnect tracker will look.
Street Fighter IV Championship Edition screen

Kudos to Matt for the heads up!

Marvel vs. Capcom 2 styled joystick on the way

Marvel vs. Capcom 2 styled joystick on the way Destructoid reported that ShopTo.net is planning on selling Mad Catz PlayStation 3 and XBox 360 Marvel vs. Capcom 2 themed tournament edition joysticks starting July 10, 2009.

These puppies will sell for £149.99 in British pounds, although they're marking them down to £139.99 for their store. This is the same price the current SFIV TE FightSticks sell for on the other side of the pond. Right now the joystick specifications are looking dead on with the current breed of SFIV TE FightSticks too.

Doesn't make much sense for Capcom to get involved with selling Marvel vs. Capcom 2 styled joysticks unless there was a game to coincide with the release. Considering all we've heard to date, it should only be a matter of time before we get an official MvC2 game release announcement.

Also KokoBananaMan pointed out you can already find an achievement list for MvC2 on XBox Live.

SFIV match videos on the Street Fighter Dojo

SFIV match videos on the Street Fighter Dojo Zaspacer gave me a heads up that he posted the latest round of new material to his website, the Street Fighter Dojo. This site features an extensive collection of Street Fighter IV videos along with some Super Turbo hints and clips.

If you want to get your hands on a specific character match up video, this is a great resource. All of the clips are sorted on a per character basis, so if you play Zangief and want to track down some battles against Dhalsim, it couldn't be easier. Most of the fighters have a very extensive library of matches to look through too.

This is a terrific idea for a site, and certainly worth your time to check out.

Awesome home made SFIV arcade cabinet

Awesome home made SFIV arcade cabinet Noticed on Seth Killian's blog that Donovan Myers cooked up a home made Street Fighter IV arcade cabinet. This thing is bad ass. It sports two Mad Catz Tournament Edition FightSticks, a 32 inch 720p LCD monitor and runs on a PlayStation 3.

To top it off, he included worklogs on how he built this, which have template files in case you want to follow in his footsteps and make one of your own.

The guy ended up spending close to $2,000 to get the entire rig going. The final product looks fantastic though.

SFIV match videos of Korean champion Poongko

Spotted over on StreetFighter4.us that they rounded up several videos of Korean champion Poongko. This guy is hands down one of the best SF4 players, and while he normally plays Ryu, there's a few clips of him using other characters as well.
In the video above, which lacks sound, you can see him consistently pull off Fuerte's infinite loop combo. Here's some other clips.

Video 2: Poongko uses M. Bison (Dictator), Gen, Sakura and Dan
Video 3: Poongko plays Guile, Blanka and Rufus

He will be representing Korea in the SFIV National Championship this Saturday in San Francisco, going up against the American champion and two Japanese players, Daigo Umehara and Iyo.

Poongko plays a very aggressive style with exceptional execution skills, and considering the level of talent the other players have — this tournament should be outstanding.

Charging up your moves faster with 'pre-charging'

Ever play against a Guile with incredible timing, who has an uncanny ability to pull off a Sonic Boom or Flash Kick even when you could have sworn he didn't have enough time to charge it up?

They were likely using a technique called "pre-charging" that gives you a few extra frames of charge time to execute your moves. Gilley, who's contributed a ton of stuff to the Street Fighter community, put together a pretty sweet video explaining and showing the technique.
While this video is about Guile — pre-charging applies to any character with charge moves.

There's also another clip which shows a faster way to execute Guile Supers in a pinch, although some of this stuff applies to Vega (Claw) as well.

31 hit 698 damage Chun Li combo in Street Fighter 4

This video comes courtesy of DKIIDX. This combo takes off a ton of damage, but you'll need 3 EX bars and an Ultra to pull it off.

Color guides for all 25 Street Fighter IV characters

Color guides for all 25 Street Fighter IV characters We just put the finishing touches on all 25 character color guides for Street Fighter 4. Here's links directly to those pages.

| Abel | Akuma (Gouki) | Balrog (Boxer) | Blanka | Cammy | Chun Li | Crimson Viper | Dan | Dhalsim | E. Honda | El Fuerte | Fei Long | Gen | Gouken | Guile | Ken | M. Bison (Dictator) | Rose | Rufus | Ryu | Sagat | Sakura | Seth | Vega (Claw) | Zangief |

You'll always be able to find links to these on the character guide pages as well, along with several other helpful things. Enjoy.

Capcom comments on how long it takes to port games

Capcom comments on how long it takes to port games Capcom V.P. Christian Svensson was on the Unity Boards today talking about how long it takes for a port of a game to make it online as a downloadable title. Here's his comment.

Just wondering on average how long does it take to port a game to the Playstation Network and XBox Live? — Jay

Sven: We haven't done a lot of "ports." We've done some enhanced versions of existing games, that because of those enhancements have taken a good deal longer than just a straight port would (adding online to anything, as an example, is a major feature add).

Our average XBLA/PSN project length is about 14 months from greenlight to live on a given service. Our low end is probably about 12 months.

This is interesting because if/when Marvel vs. Capcom 2 becomes a reality, it's assumed to have online play. If this ends up being the case, that means that project has been in the works for some time and has been kept 'mostly' quiet during this period.

More Street Fighter 4 color guides, site news

More Street Fighter 4 color guides, site news I posted more color guides today, this time for Ryu, Rufus, Rose, M. Bison (Dictator) and Ken.

Originally I had planned to have most of the color guides up, but the site was hit by quite a bit of spam in a short period of time. Commenting is disabled to stop this, but will return shortly. I spent most of the day upgrading the main system that powers the site to a new version so comments could be re-enabled, among other things.

While the transition isn't quite complete yet, when it's finished this upgrade will add a few small features — but more importantly it will provide the base framework so EventHubs.com can move forward in bigger directions.

There's still a good bit to cover with our existing guides, but there's also some great opportunities in the fighting game community that haven't been explored yet. We're hoping to step into this role and offer an exceptional user experience for Street Fighter players.

These new features are still a ways in the future though, but as they start to progress we'll keep you posted here. So if you enjoy the site now, keep in mind, we're only just getting started.

Character color guides for Street Fighter 4

Character color guides for Street Fighter 4 We've posted color guides for Zangief, Vega (Claw), Seth, Sakura and Sagat.

These are graphic layouts of the character's various color schemes, including their alternative costumes.

Some players are really particular about the color they end up choosing and sometimes the game's color indicator doesn't tell the whole story of what you'll end up with when you pick something.

So to help eliminate the guesswork and show people what else is available without cycling through and unlocking all of the colors, we've created these pages. We should have the rest of them complete in the next day or so.

Capcom vs. games caught in licensing limbo

Capcom vs. games caught in licensing limbo Many fans have wondered why Capcom hasn't re-released their vs. series titles as downloadable games on the XBox Live and PlayStation Network. Seth Killian jumped in on the Unity Boards with a short post of what problems they've been experiencing with getting these titles back out there again.

He also added a small note about the Championship Mode patch for SFIV.

When will we see these games on PSN or XBox Live? X-Men vs. Street Fighter, Marvel Super Heroes vs. Street Fighter, Marvel vs. Capcom, Marvel vs. Capcom 2, Capcom vs. SNK PRO, Capcom vs. SNK 2, SVC Chaos: SNK vs. Capcom.

Seth: While there are sometimes surprisingly significant costs associated with "just rereleasing" games, in almost every case you mention above, the issue is with licensing and getting companies to cooperate with one another.

Even if the companies are friendly and think it would be a winning proposition, [it's] often still really complicated for boring reasons.

What's up with the Championship Mode updated for Street Fighter 4?

Seth: Details and a date on Championship Mode are coming soon -- I've seen a bunch of announcement documents circulating lately. [...]

Joystick photo and building resource site

Shoo and Fallback gave me a heads up the other day about their site, Joystickvault.com. They have the largest collection of joystick photos on the net (as far as I've seen), including tips on how to build your own.

Some of the custom builds they have posted are completely unique — from curved body designs to full out painted cases with LEDs.

If you're looking for ideas or just want to check out some flipping sweet joysticks, look no further — this is an outstanding website.

Here's a couple of images to get you started, just hop this link to check out hundreds more.

Cammy Joystick Norris Buttons Ghost Pilot Stick

Additional SFIV National Championship details

Additional SFIV National Championship details A few more details were filled in today about the SFIV World Finals being held in San Francisco. Here's the breakdown from the press release.

STREET FIGHTER IV NATIONAL CHAMPIONSHIP FINALS

WHAT: GAMESTOP, the world’s largest video game retailer, has partnered with CAPCOM and the EVO Championship Series, the largest and longest-running fighting game tournaments in the world, to host the Street Fighter IV US National Championship Finals on Saturday, April 18, 2009 at 7 p.m.

Also it has been confirmed by Seth Killian that the legendary Daigo will be the 3rd player in the World Finals, instead of a European player as previously believed. He'll join Iyo and Poongko to compete against each other and the winner from America.

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