Tiers for Dragon Ball FighterZ
Tiers for Street Fighter 5: Arcade Edition

Looks like Blanka received some last-minute nerfs before his Street Fighter 5: Arcade Edition release

With Street Fighter 5: Arcade Edition's newest DLC character, Blanka, now in the hands of the public, players everywhere are spending time in the lab to figure out what the electrifying combatant is all about in the latest installment in the series.

I spent several hours in training mode yesterday, testing out Blanka's normals, combos, frame traps, etc. During my experimentation, I stumbled onto what appears to be some last-minute nerfs that were seemingly put into place right before his release.

Last week, Capcom showcased Blanka at the WSO Sessions and over on Capcom Unity, and during those streams you may remember it being noted that his Electric Thunder special attack was +3 on block. This advantage would give him better offensive pressure and access to more effective frame traps.

During the WSO stream, it was shown that the move was +3 on block, but testing it in-game now, it has been reduced down to +2.

This change was likely made in order to normalize the pressure from the special move, making some more gaps for opponents to capitalize on.

Below is the original clip, new footage of the move, and a comparison screenshot.

Blanka Thunder comparison image #1
Click images for animated versions / to enlarge image

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Official Broly and Bardock character pages are up for Dragon Ball FighterZ with stats and bios

It has been known for a handful of days now that Broly and Bardock would be the first DLC characters making their way to Dragon Ball FighterZ, and now Bandai Namco has given us the first official look the characters with teaser trailers.

The official character pages for the legendary Super Saiyan and Goku's father are now up as well on DBFZ's Japanese website with new images and short character bios.

The translations from the Japanese site come courtesy of our own MajinTenshinhan where Broly's bio seems to suggest that the character will indeed have armored moves to make him akin to other "big body" fighting game characters like the Hulk or Juggernaut from Capcom's Vs. series.

On the opposite end of the spectrum, Bardock seems to be geared towards a rushdown style with fast moves and being most atune to attacking the opponent at point-blank range.

The images shown off seem to be a look at some of the new characters' Supers including Bardock's Super Saiyan form and what looks to be Broly's Gigantic Meteor attack.

Check out the gallery below and the full information breakdown after the jump.

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Ken's Rathalos Monster Hunter costume in Street Fighter 5: Arcade Edition delayed, Ibuki's Kirin Armor takes its place next week

At the end of the month, we're going to be seeing some special Extra Battle challenges begin in Street Fighter 5: Arcade Edition that award players with Monster Hunter costumes for Ken, R. Mika, and Ibuki.

The first is set to kick off on February 27th, and was originally planned to be Ken's first challenge. However, a change has been made to the release schedule.

The official Street Fighter Twitter account sent out an announcement earlier today explaining that Ken's Rathalos Armor challenges have been delayed until next month. Ibuki's challenges will now be the first to go live and are taking Ken's spot as the first in line of the set.

Essentially, Ibuki and Ken's challenges have swapped places. Ken's will now be the last of these three costumes to see a release.

Ibuki's first challenge will run from February 27th until March 8th. On that same end date, the second challenge will begin, and from there we will see the subsequent missions become available on its predecessor's end date and run for a week long each.

Below is a look at the updated costume schedules.

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Here are the changes that the Capcom Pro Tour is implementing this year

Details and the schedule for the Capcom Pro Tour 2018 were released this week, and there's been a number of changes that have been implemented that are important to understand.

First off, let's take a look at what will be staying the same. Last year's Capcom Cup champion is already qualified for the big event at the end of this year. This means that RISE|MenaRD is guaranteed to compete in the Capcom Cup, but he'll still have to play throughout the year if he wants a strong seeding.

There will also be a last chance qualifier spot reserved. Any player that is not able to secure enough points to otherwise qualify in the global leaderboard will have an opportunity to snatch this last spot.

The top eight players from each of the regions -- North America, Europe, Latin America, and Asia -- will be able to compete for a guaranteed spot in the regional finals. With that said, it's possible that a player that already has enough points to compete at the end of the year can still win the regional finals.

This means that between 26 to 30 of the finalists will be decided via the global leaderboards. Some of these slots can be overriden by players if they should win their Regional Finals, but only if they don't have the points to take a spot on their own. The total number of points that they've accumulated throughout the year will make up their seeding.

Now let's talk about what will be changing. This is mostly focused on the point distribution. Below are images that directly compare this year's events to last year's.

Capcom Pro Tour changes image #1 Capcom Pro Tour changes image #2

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A quick in-game glimpse at Broly and Bardock in Dragon Ball FighterZ released

Today we have our first in-game look at Dragon Ball FighterZ's first two DLC characters.

As we know, Broly and Bardock are joining the fight. Earlier today, Bandai Namco shared a quick glimpse of both characters.

The teasers come in the form of each character's intro, however, the short clips do not have audio.

Bandai Namco Europe tweeted, "Broly and Bardock are announced as extra characters for Dragon Ball FighterZ! Discover Bardock's introduction now. Do you want to see his moves?" This is telling that the quick clips are indeed simply teasers and that the audio was intentionally omitted.

At this time, a release date for these characters has not yet been divulged.

You can check out both intros after the jump.

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Blanka in Street Fighter 5: Arcade Edition has tons of gimmicks, resets, 50/50s, damage, and more in our day one tech roundup

It hasn't even been a full 24 hours since Blanka has been released into the wild... err, Street Fighter 5: Arcade Edition. The internet has gotten exceptionally good at breaking down the capabilities of new stuff in fighting games.

Blanka is often looked at as quite the troll character. This is much in thanks to some of the gimmicky and tricky setups he can pull off in the games that he has appeared in.

We've taken the time to round up some of the coolest combos, mix-ups, punishes, V-Trigger uses, and more that have some of the community's players buzzing. If you plan on playing Blanka, these look like some rather powerful day one setups.

Then again, even if you have no plans on utilizing this electric creature, I'd highly recommend familiarizing yourself with some of his gimmicks and resets. As you might expect, he has a bunch of them to work with thanks to his many movement options.

It's currently unknown just how effective Blanka will be for this season. Some of these may be unoptimal in the long run. Still, things are looking good so far.

All the tech comes from many different users on both Twitter and YouTube.

Click images for animated versions

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Check out Blanka's story that has him trying to promote his Blanka-Chan dolls and trials #01 - 10

Whenever a new combatant is released for Street Fighter 5: Arcade Edition, it comes with some single player content that revolves around the fighter. Blanka was released just earlier today.

As a result of this, Blanka's character story and trials are now available for players to go through. These can potentially be used to learn about his fighting style.

The green Brazilian beast is attempting to sell Blanka-Chan dolls to the general public. Despite the... "cute" appearance of the dolls, Blanka is overstocked and is having difficulties.

Eventually he runs into Laura and her brother, Sean, who suggest that he try his hand in Japan. It's at this point where we are treated to a Street Fighter 2 Easter egg.

Of course, the A.I. rarely puts up a fight in this mode. The battles against Laura and Sakura may not be enough to learn Blanka.

You should try out his combos in the trial mode. While Season 2 and earlier fighters only have four trials, Blanka and Sakura, the first of the Season 3 cast, have a total of ten trials.

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Blanka officially available in Street Fighter 5

The second of six new characters for 2018 has now made it to Street Fighter 5: Arcade Edition. Blanka, a Street Fighter 2 original, has made his back to the SF roster.

Though a fan favorite for sure, Blanka also happens to be the character players most love to hate as his unconventional style and often high potential when it comes to gimmicks has led to many a rage quit.

The Brazilian warrior brings with him his trademark techniques such as the Blanka Ball, Electricity and slide punch, but now has all new ways to implement them thanks to Street Fighter 5's V-System.

We've nabbed his character trailer and introduction video for you to view after the jump, and have included a handful of high quality images for you to look at as well.

Be sure to check out our moves database for this fighter to learn more about his moveset. Our tiers page is also ready for match up votes.

You'll be able to purchase Blanka for $5.99 USD or 100,000 Fight Money. If you purchase the Season 3 Character Pass, however, you'll gain access to all of this year's DLC characters.

The Season 3 Character Pass is available for $29.99 / €29.99 / £24.99 and will grant pass holders access to Sakura, Blanka, Falke, Cody, G, and Sagat. The pass includes Premium Battle Costumes with colors 3-10 unlocked and default costume colors 3-10 for each character.

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Daigo scores several perfects, but Go1 hits one of the best Menat confirms I've ever seen: Check out this Street Fighter 5: Arcade Edition FT3 set

CYG|Daigo has a pretty mean Guile in Street Fighter 5: Arcade Edition. After making the switch from his mainstay, Ryu, to the Sonic Boom-chucking American fighter back in Season 2, The Beast has cultivated one of the most entertaining Guiles on the scene today.

At EVO Japan last month, Daigo and his Guile came in third after suffering a 3-0 loss in losers finals to Infiltration's Menat. Infiltration -- who went on to win EVO Japan -- said in a recent interview that he believes Daigo was unfamiliar with the match up and that his win over the legendary player was attributed in part to luck.

With that in mind, this first-to-three match up featuring Daigo vs. CO|Go1, another fantastic Menat player, is all the more interesting.

XusesGB has uploaded the replays for us to enjoy, and you'll definitely want to check this bout out.

Both Go1 and Daigo demonstrate top-level zoning capabilities, using their crystal orb and Sonic Booms, respectively, to force the other into rough situations. Once they get in, the offensive pressure is on.

You'll see a number of great plays here, including a couple of perfects from Daigo. However, check out the GIF below for a truly spectacular confirm from Go1 using standing heavy punch and V-Trigger 1.

Click image for animated version

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Blanka pops up on Street Fighter 5 character select screen and in offline modes, patch now available for pre-download

Street Fighter 5 servers went down at 11 a.m. PST today, and are scheduled to remain that way for a six hour span until 5 p.m.

While you can't access online features right now, you can begin the pre-download so as to be as prepared as possible for the Brazilian fighter once the patch goes live.

The file size is not shared outright, but it only took us a few minutes to download, and getting that out of the way right now will come as something of a convenience.

While 5 p.m. is the quoted end time for today's maintenance, we've seen servers go live ahead of schedule more than a few times in the past.

When that happens, we'll let you know right here on EventHubs so you don't miss out on any time with Blanka. For the time being, Season Pass holders appear to be able to use Blanka in Training and Versus modes.

Here are images of the character select screen as well as what the download process will look like:

Blanka Pre Download image #1 Blanka Pre Download image #2
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Update: Marvel vs. Capcom: Infinite is not a part of the Capcom Pro Tour, and that's a pretty big cause for concern

Updated 10:03 a.m. PST, Tues. February 20, 2018: A Capcom spokesperson has told EventHubs that the Capcom Pro Tour 2018 will continue to focus on Street Fighter 5: Arcade Edition and the Season 3 characters.

Earlier: We've been doing a lot of reporting on the current state of Marvel vs. Capcom: Infinite lately. After "soft sales" (according to Capcom) and what has felt like waning community interest, things haven't been looking good for the five-month-old crossover fighter.

Just this morning, Capcom unveiled their plans for the 2018 Pro Tour. As expected, Street Fighter 5: Arcade Edition is the main game on the tournament circuit, however, Marvel vs. Capcom: Infinite was absent.

While there was never official word about MvCI being included on the Pro Tour, seeing it join the circuit would have been a strong indicator that further support for the game was indeed inbound. Unfortunately, the game's future is seeming more and more grim as the days go by.

The first major cause for concern came about during the Battle for the Stones finals at the PlayStation Experience back in December. Once the tournament concluded, there was no announcement of things to come for Marvel Infinite, despite Capcom producer Yoshinori Ono's appearance on stage -- where he presented Jonathan "FORT|Cloud805" Morales with the Infinity Gauntlet trophy -- and the fact that Street Fighter 5: Arcade Edition saw two large reveals after the Capcom Cup later that night.

Another red flag was raised earlier this month when the Evolution 2018 tournament line up was officially unveiled and, once again, Marvel Infinite was missing. The Marvel vs. Capcom series is a staple at EVO, with a long legacy of hype and incredible moments that have elevated to legendary status over the years.

In fact, 2018 is the first time in 18 years that the series won't have representation on the main EVO line up.

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Jtails puts together early Dragon Ball FighterZ tier list

If you've taken the plunge into learning how to play Dragon Ball FighterZ competitively, then you've probably come across Jtails before.

The content creator has been actively diving deep into the intricacies of the game, putting together numerous tutorials in the process. Though his portfolio includes a lot of Smash Bros. and some Marvel vs. Capcom: Infinite, lately Jtails has been known for his great DBFz videos.

From full character tutorials to tips that can help players improve their game overall, Jtails' knowledge of this 3v3 fighter is plentiful. On top of this, he has also spent time among the top 10 highest ranked players on the PC leaderboards with over 60,000 BP.

Jtails recently created an early Dragon Ball FighterZ tier list. We see the full cast ranked from SS (top tier) to C (low tier).

The list was put together with the characters running solo in mind, with some consideration of how they function as assists. There are some much expected choices for top tier, such as Adult Gohan and Cell, but some other placements may come off as a bit surprising.

Fortunately, Jtails shared a video in which he makes the tier list and explains why he ranked each character the way he did. You can check it out after the jump.

Do you agree with this tier list? If not, what would you change? Let us know in the comments below.

Jtails' Dragon Ball FighterZ tier list image #1
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There's been a fair amount of change for returning characters in SF5, but how drastic have the changes been, and how does it look for Cody and Sagat?

Street Fighter as a series has always changed greatly with each iteration, though these changes for the most part focus on how the game itself is played, while characters tend to remain relatively unchanged outside of the system shifts.

While Ryu in Street Fighter 2 and Ryu in Street Fighter 4 obviously work differently, most of this is because of how Street Fighter 2 and Street Fighter 4 vary as games - the character himself remains fairly similar for the most part, both visually and mechanically.

With Street Fighter 5, Capcom made the conscious decision to try and change their characters, with the stated intent of removing something from every character as well as giving that character something new.

This is clearly not an iron-clad rule, since it's been played with pretty fast and loose for some characters, while it's extremely evident in other characters - for example, Zangief losing his Banishing Flat (also known as Green Hand).

In this article, we're going to run through all of the characters that have returned so far in Street Fighter 5 and just how much they've changed from what we've come to expect from them, and look at how things might be for the upcoming Cody and Sagat who we've yet to see any gameplay of.

This should go without saying, but I'm going to state it clearly anyway - this is a very subjective piece, and if you disagree that's absolutely fine. I'll be listing my reasoning for why I placed every character in the category I did, and while much of this is up for discussion, I think I've managed to articulate my points fairly well.

Without further ado, let's look at the veteran cast of Street Fighter 5 and how they stack up with against we're used to.

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He is simultaneously one of the most ferocious and goofiest characters in the entire series... check out our visual history of Blanka

Blanka first debuted in the Street Fighter series in Street Fighter 2. At first glance, this was a ferocious green beast with orange hair that was capable of electrocuting and biting opponents.

Upon beating this fighter's arcade play through, players are treated to a bit of twist. We see a more... softer side of this creature when it is revealed by his mother that his name is actually Jimmy.

In more recent times, Blanka is often regarded as a bit of a troll character. I'm pretty sure there are more people dreading his inclusion in Street Fighter 5: Arcade Edition rather than those that are actually looking forward to it.

Still, Blanka has been seen in a way that showcases him as both feral and goofy. Considering that this is the combatant that is most often associated with Yoshinori Ono (the toy of Blanka), he is frequently looked at as silly now.

Considering that Blanka is coming out tomorrow on February 20, 2018, now is probably a good time to take another look at his visual history. This fighter has evolved quite a bit over the years.

And of course, I couldn't possibly leave out Blanka's plush costume. Check it out:

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In Dragon Ball FighterZ it's possible to instantly go from zero bars of meter to seven with Android 17's and 18's barriers

Dragon Ball FighterZ is a game that is often compared to Ultimate Marvel vs. Capcom 3 in terms of its mechanics. They are both 3v3 fighters with the capabilities of calling assists.

One thing that is a little bit different between the two fighting games are the meter systems. While UMvC3 at most allows players to store up five bars, DBFZ can have a maximum of seven bars.

It actually isn't too difficult to fill up your meter in this game. Still, you rarely see someone go from zero bars to seven in the matter of seconds.

GMcustom00 on Twitter has posted a way that players can go about this. Since Android 18 and Android 17 (incorporated into the former's moveset) both have access to a barrier move that can absorb attacks, meter can be gained at an insane rate.

By activating both barriers while the opponent and their assist character attacks, you'll instantly fill up your meter. Having this much meter will definitely open up options for your team.

This scenario isn't exactly impractical. Attacking at the same time with your assist is actually a pretty common strategy. I imagine it'd be totally possible to pull this off in a real match.

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Should Super Smash Bros. 4 events ban Bayonetta? The prospect is being highly discussed in the Smash community right now

Ever since Bayonetta was released in Super Smash Bros., the character has been quite a controversial topic for the community. It was immediately apparent to many players that she was the best fighter in the game.

Eventually, Nintendo released a patch that was dedicated only to nerfing this witch. All of a sudden, many were calling her out as being unviable. Was this particular combatant nerfed too heavily?

Evidently, this ended up not being the case. As of right now, most top players recognize Bayonetta as being #1 in terms of tier lists. It is often said that she has no bad match ups in the game.

With all the successes that players have had with the character, there are now those that are calling for a ban in singles. The only other character that received this type of treatment was Meta Knight in Super Smash Bros. Brawl.

So why is Bayonetta considered to be so strong? Let's take a closer look at this Umbra Witch's traits.

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Get caught up on how Blanka's V-System works before his Street Fighter 5: Arcade Edition release tomorrow

Street Fighter 5: Arcade Edition / Season 3 will be seeing the launch of its next DLC character tomorrow. Blanka, the savage warrior, is rolling his way onto the playable roster.

Before his official release, you'll want to get caught up on what the character can do in Street Fighter 5. Fortunately, Street Fighter on Twitter has shared a quick tutorial video that runs through Blanka's V-System.

Blanka's V-Skill sees him perform his trademark Coward Crouch, which allows him to dodge oncoming attacks (including projectiles). From the crouch, he can cancel into a running claw swipe that pops the opponent up or a leap forward that opens up the possibility of using any air normal.

V-Reversal is a standard strike that helps him escape pressure, while V-Trigger 1 and V-Trigger 2 power up his special moves in different ways.

Those looking to buy Blanka can do so for $5.99 USD. He is also purchasable for 100,000 FM.

We will be seeing scheduled server maintenance tomorrow starting at 11 a.m. PST in preparation for the Blanka update. During that time, online modes will not be accessible.

Click image to view the video