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Still hitting blocked DPs with grounded punishes? Javits shows how Akuma can score 638 damage with an anti-air Crush Counter

As Street Fighter 5 gameplay has developed over the last 14 months, it's made intuitive sense to just about everyone to Crush Counter DP-obsessed opponents once they're grounded for an optimal punish, but Javits' recent findings indicate that may not always be the best course of action.

When a character recovers from an uppercut reversal, they're vulnerable to counter hit punishes for the duration of their recovery, including in the air. Crush Countering a foe while they're airborne does lead to a juggle state, but one wouldn't imagine you could net more damage from here than with a more traditional ground punish.

Javits has taken to the lab to find that Akuma can dole out a whopping 638 damage by performing an air Crush Counter on Cammy in the corner:


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Akuma isn't the only one who can take advantage of this, as people are now finding anti air CC combos for Urien... and they're from mid screen.

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Let's now consider Satsuki, Février, Enero, Juli, Noembelu, and Jianyu as candidates for future DLC

So a while back, we reflected on the possibility of the dolls becoming playable in Street Fighter 5 at some point. It occurs to me each of the dolls can offer playstyles that could appeal to different types of players.

This part will be looking at Satsuki, Février, Enero, Juli, Noembelu, and Jianyu. The last part looked at the potential for März, Aprile, Santamu, Decapre, Juni, and Xiayu.

The next part of the series will simply consist of a poll that will ask our readers which doll they would most like to see as a DLC character in the future, now that we've gotten a better understanding of all twelve dolls.

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What happens when you wall bounce with no wall? We had to watch this Final Tap sequence on Dhalsim a few times

Normally when Balrog lands his fully charged turn punch, also known as "Final Tap," his foe will go flying for a wall bounce from which the boxer can follow up with a juggle attack.

A player by the name of Riva came across an odd happening during an online Street Fighter 5 match wherein Final Tap hit, but things didn't pan out quite like they were supposed to. The setting is Balrog vs. Dhalsim, with the former hitting the latter with Final Tap during the recovery of an airborne Yoga Gale.

Sim flies back toward the invisible wall that should pop up, but never actually does. He goes from a falling animation to suddenly standing, and it looks incredibly strange.

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Reggae-style Ken theme is absolutely godlike: This acoustic Street Fighter medley is beautiful and will hit you right in the feels

Setnomessej recently put together a spectacular Street Fighter medley played primarily on acoustic guitar.

Entitled "String Fighter," Setnomessej's composition walks through several different character and stage themes played in a variety of styles.

From a Flamenco version of Vega's Street Fighter Alpha 3 track to Ken's Reggae Street Fighter 2 theme, this medley will hit you right in the feels. I must say, I've never thought of or heard a Reggae version of Ken's theme, but it works so well.

Hit the jump to check out the video.

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Aria's Ultimate bullies the opponent with each of her individual bodies - check out her big finishing move here

The Killer Instinct team has released footage of the final Ultimate that is set to release on May 2nd. Today, we get a look at Aria's big finisher.

This Ultimate sees Aria disassembling to attack her opponent with each of her different bodies. She reassembles for one final strike led by her sword body, and the attack explodes into a flash of light.

Riptor's Ultimate was showcased last week, but if you missed it you can find it here.

Hit the jump to view Aria's Ultimate.

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Guile and Urien are control characters, nerfing them will allow crazy characters to run amok - ChrisG talks SF5 changes, Marvel Infinite and more

NorCal Regionals was a good tournament for Chris "EG|ChrisG" Gonzales this year, as the well known competitor placed top eight on both Ultimate Marvel vs. Capcom 3 and Street Fighter 5.

Given Chris' status as one of the world's fighting game bests, BornFree made sure to take advantage of the opportunity to capture some of the top player's thoughts on Street Fighter 5, the FGC and the upcoming Marvel vs. Capcom: Infinite.

In terms of direction the game is going, Gonzales feels that it's widely chaotic nature will only be furthered if 'control characters' like Urien and Guile are nerfed. The game's lack of defensive options have led to players resorting to mashing normals on wake up, and these are two SF5 staples that Chris feels detract from game's competitive experience.

He also examines the transition between SF5's first and second seasons, specifically noting the way the game's central focus has evolved from footsies to mix-ups. In this state, players are prompted to force their way into their strongest low risk/high reward situations, an approach that's proved difficult to contain except through characters like Guile and Urien.

There's plenty more in the full interview, which you'll find below.

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Street Fighter's characters have changed a ton over the years - here's a chronological evolution of some of the series mainstays

Our beloved Street Fighters have been around for more than two decades now, and over the years they have undergone some serious visual changes. With nearly every new title -- main series and other -- these characters were updated to fit the style of the latest generation.

MuchGames has been working on an awesome project that gives us a look at how these fighters have evolved between 1987 through 2016.

Starting with the debut and working their way up to their latest appearance, each of these GIFs features a collection of in-game sprites for Ryu, Ken, Chun-Li, Sagat, Sakura, M. Bison, and Akuma. Not only do we get a comparative look across titles, but the GIFs provide the game each design comes from and organizes them in chronological order.

Below are just a handful of MuchGames' character evolution GIFs.


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To see the rest of the GIFs and more history on how these characters have changed, be sure to check out MuchGames.

Street Fighter 5 server maintenance and new content coming tomorrow, let's take another look at what we're getting

Street Fighter 5 will be receiving some fresh content tomorrow. New costumes will be made available for purchase, and we will also see another stage enter the mix.

Before that, though, the game will be undergoing server maintenance, much like it does before any new content drops. From 11 a.m. PDT to about 7 p.m. PDT, the game's servers will be offline.

When they return, fans will be able to pick up the new School costume set, as well as the Work outfits. These include new looks for Ryu, Juri, Chun-Li, R. Mika, Alex, and Chun-Li again. Each alternate costume will cost $3.99 / ¥400 / €3.99.

The highly anticipated Thailand remastered stage will also be released. Fans of the classic Street Fighter 2 backdrop will be able to purchase this remake for $3.99 / ¥400 / €3.99, or 70,000 Fight Money.

To see all of tomorrow's content, check out the image gallery below. You can hit the jump to view more.

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Brainiac battles with electric tentacles, drones, and calls in the Skull Ship in Injustice 2 - here's his character introduction trailer

The NetherRealm Studios team is back with another Injustice 2 character introduction trailer. This time, we get to see Brainiac in full-fledged action.

Brainiac's moveset seems to revolve around the use of his tentacles. From creating an electrical barrier to ward off attacks to long-range strikes, Brainiac is well equipped to be one of the game's main villains.

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You can check out his official trailer below.

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'Season 1 was great, Season 2... kinda sucks' - Floe feels Street Fighter 5 is currently too focused on guessing and too Marvel-esque

Ari "Floe" Weintraub came out of hiding and finally made a return to major tournament play at NorCal Regionals much to the delight of the majority of fighting game community.

The California player sat down with BornFree for an interview in which he freely expressed his views of Street Fighter 5, more than a few of which deemed the game in need of some renovation.

"I thought SF5 Season 1 was a great game. Yeah there were issues, Mika wasn't very fun to play against, stuff like that. Season 2... kinda sucks because of what the game has turned into." explains Floe when asked to compare the game's two major iterations thus far.

This chat is surely not one to miss, you can watch the full video below.

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Is the Marvel vs. Capcom: Infinite news drought over? Credible source says 'big surprises' may be coming at the end of this week

Going to kick things off by slapping the "unofficial" banner on this right away, but we've just got word that we very well may be getting some big Marvel vs. Capcom: Infinite news very soon.

Ryce, the same person who called the Marvel vs. Capcom announcement at PlayStation Experience, has taken to NeoGAF with the following message:

"So I hear there was an MvCI press event in Germany a few days ago and that the embargo lifts at the end of the week. There are some big surprises in store, which I'm not going to spoil out of respect to Capcom."

It's been months since we've heard any news on this game, so the community naturally brims with excitement at even the hint of an announcement or reveal. We'll keep our ears to the ground on this front, and let you know the moment we hear anything concrete.

Thanks to Cael for the tip.

Sakurai's wife slipped background characters into Smash Bros. 64 without ever getting permission... Did You Know Gaming examines this iconic N64 title

Did You Know Gaming? is up to their usual, well-researched tricks as their newest video take a magnified look at the original Super Smash Bros. for the Nintendo 64.

A title that kicked off an incredibly successful franchise, there's more to the simplest Smash Bros. game than one might think. For instance, did you know main developer Masahiro Sakurai's wife helped contribute to the games design and slipped in some background characters without ever getting proper permission to do so?

We also learn that the character select screen, including the four secret fighters, has a very specific ordering to it. There's no doubt you'll be a Smash Bros. trivia master once you check out this gaming history lesson from Did You Know Gaming?.

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NetherRealm Studios releases Braniac's teaser for Injustice 2

The Injustice community excitedly awaits for who looks to be the game's main antagonist this time around: Brainiac.

We've seen a few glimpses of Brainiac in the fifth Shattered Alliances trailer, but NetherRealm Studios has released another teaser in the form of his fight intro against Green Arrow:


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Are you excited to see Brainiac in Injustice 2? Be sure to check back here on EventHubs tomorrow to see his full trailer once it drops. Also, in before "Brainteaser" puns.

Sent in by Sean_Saibot.

Seemingly inescapable loops, insane damage and instant overheads? Itazan is looking unstoppable with a character that's about to get better...

Without question the most successful Zangief we've seen in Street Fighter 5, DNG|Itabashi Zangief (Itazan) is already established as a force to be reckoned with.

Though he had a somewhat turbulent time in Season 1, Gief's Season 2 buffs seem to have given Itazan all the tools he needs to make the Iron Cyclone really work at a tournament level.

Exploding onto the scene at Final Round 20, the first stop on the 2017 Pro Tour, Itazan bear grabbed his way to a seventh place finish. From there Itazan would head to Paris for Ultimate Fighting Arena for a second place finish, earning him a current seventh place slot on the global CPT leader boards.

The Japanese player appeared on a recent episode of DaigoTheBeasTV to show that he's only getting scarier. Check out this loop sequence and just imagine how terrifying it would be to face off against this Gief:


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It gets worse.

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'You need to be able to see things that viewers might not see at first' - Damascus shares the secrets of becoming a good fighting game commentator

BanKsEsports is back with another episode of Fight Talk, this time chatting with one of Europe's most recognizable commentary voices: Damascus.

With a fervent passion for both sports and eSports, Damascus' keen observation skills and ability to coherently express himself has earned him spots at more than a few event announce tables. Luckily for the FGC, Damascus has developed a passion for Street Fighter, and offers his commentary at a good deal of European tournaments.

The London-based commentator (he frequents New York and Paris regularly as well) shares some informed perspectives on the competitive fighting game landscape, and also details some key practices of top tier commentators.

You can watch the interview below.

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