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DisplayLag examines input delay for Marvel vs. Capcom: Infinite on PlayStation 4

Widely because of the eight frames of delay that infamously plagued Street Fighter 5 conversations shortly after its release, input lag has become an extremely hot topic in the fighting game community.

To clarify, input lag refers to the amount of time between the player's press of a button and the actual execution of action by the character on the screen.

While there's no technical right answer when it comes to how much input delay is acceptable when it comes to fighting games, it seems that we've heard more and more complaints once a game jumps above six frames or so.

DisplayLag is a website created by Adeel "Four Wude" Soomro that tests and reports on lag times for HDTVs and monitors. Soomro is an avid fighting game fan, and so he'll often release videos (like the one at the bottom of this article) highlighting his findings in lag tests for certain titles.

Soomro actually tested input latency on the MvCI beta, which yielded slightly laggier results than the release build on PlayStation 4.

For a bit of reference, MvCI's predecessor, Ultimate Marvel vs. Capcom 3, clocked in at just under five frames of input lag on Xbox One and Xbox 360, and then 6.1 frames of lag on PlayStation 4. We eagerly await information on the Xbox One and PC versions of MvCI.

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Northern Arena Knockout results feat. NuckleDu, Momochi, Yukadon, Smug, Phenom

Updated with final results: We've added in the results for Northern Arena Knockout into this story. You can find them all below, along with battle logs of how things broke down.

Sixteen players are battling it out in Toronto for a prize pool of no less than $30,000 at Northern Arena Knockout.

The Street Fighter 5 competition is fierce as such players as Liquid|NuckleDu, FOX|Momochi, BX3|Phenom, FOX|Justin Wong, EG|K-Brad, INFS|ImStillDaDaddy, Rise|Marn, Rise|Smug, YouDeal|Yukadon, EG|NYChrisG, SB|Dieminion, duke it out.

Eleven of the event's competitors were invited based on past Street Fighter performances, but the remaining five have gone through the ringer to qualify for their shots at the big names as well as their part of the $30k that's up for grabs.

First place will be taking home a cool $12,000, while second gets $7,500. You can see the full prize placing breakdown as well as other details over at the event home page.

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Mario's nipples have made their way into Smash 4 (via PC mod)

An Italian plumber created by a Japanese company that rescues princesses from giant, fire-breathing lizards. As farfetched an idea as it might seem when you think about it for two seconds, Mario has somehow come to be the most iconic character in all of video games.

Mario's latest venture is in the all new Super Mario Odyssey, (to hit stores October 27th) and though reviews for the franchise's latest installment are widely positive, the internet is hung up on one of the upcoming game's more important details: the fact that it shows Mario shirtless, and that he has nipples.

Now we could get into the psychology of how players have perceived Mario over the past 33 years and talk about why Mario having nipples suddenly sparks such a reaction in the hearts of gamers, but instead we're going to perpetuate things and show off a Mario nipple mod (never thought I'd be typing that) for Smash 4.

Nishman235 has uploaded a video of the mod in action, and it's just about what you'd expect... everything in routine Smash 4 pace and style, but with Mario nipples.

You too can experience Mario in Smash in the way he was meant to be played by heading over to Game Banana to download the mod for yourself.

You'll see the full video after the jump, but can also check out a few screen shots right here.

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30 things all Marvel vs. Capcom: Infinite players say

The candid chorus of the fighting game community strikes again as Ernesto Lopez Jr. has come out with his newest "30 things players say" video, this time highlighting the brand new Marvel vs. Capcom: Infinite.

The Marvel community has been anything but silent about their reactions to MvCI's visuals, character roster, mechanics and, let's be realistic, just about everything other aspect of the game.

Funnyman Ernesto Lopez attempts to say what we're all thinking as highlights both the good and not so good of Marvel Infinite.

Lack of X-Men characters, Chun-Li's face, the whole "characters as functions" fiasco... it feels as though no topic goes undiscussed in Ernesto's latest.

Something to keep in mind while watching: the goal here feels more like incitement of laughter as opposed game-changing movements.

Give this quick video a watch and then head to the comments to let us know if you found it funny and truthful, and please let us know if you've said or thought any of these yourself.

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The European leg of the Capcom Pro Tour is completed, here are the seven regional finalists

It's been a long and winding road on this year's Capcom Pro Tour, but the end is now in sight, and the European region has completed its leg of events.

This means that we now know the seven players that will be part of the eight man bracket that will be the European finals next weekend ant Milan Games Week (the eighth will be the winner of the open invitational to be held on site).

The winner of the EU Regional Finals will secure a spot in the 2017 Capcom Cup, and will be the first officially qualified player (outside of last year's champion, Liquid|NuckleDu) for this year's Cup.

There's a bit more at stake for three of the seven established players, as RB|Luffy, MS|ProblemX, NASR|Big Bird and BX3|Phenom are already mathematically qualified via the global leaderboards, so should one of them win, the European regional qualifier will become something of a moot point.

Should Method|Packz, MD|MisterCrimson or RASS win, they'll effectively eat up one of the top spots on the global leaderboards, meaning one less player will be able to qualify with global points.

The image below shows the final standings for the EU region on this year's Tour. Please let us know who you think will qualify for the eighth and final spot, and who you think will win the European regional title in the comments below. Please visit the Capcom Pro Tour home page for more details.

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Street Fighter 5: Arcade Edition retail listing spotted on UK gaming site

So, you've probably seen this floating around the internet this week. A retail listing for a "Street Fighter 5: Arcade Edition" recently surfaced online, but was was quickly removed.

Originally spotted by NeoGAF user oldmario, the page on UK gaming site ShopTo contained some interesting information.

Though the description of the PlayStation 4 title seemed to be typical copy from the original release of Street Fighter 5, a specific release date and price were divulged. According to the listing, the game is set for release on January 16, 2018 with a price tag of £31.85 (roughly $43 USD).

Based on the "Arcade Edition" subtitle, we suspect this could be the rumored "Super Street Fighter 5" update to the game. In classic Capcom fashion, this would likely add new characters, game mechanics, and content all wrapped up in a new package for players to pick up and dive in.

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New screenshots of Android 21, Tien, and Yamcha in Dragon Ball FighterZ

Bandai Namco has released several new screenshots of Dragon Ball FighterZ today. Featured here we have the most recently announced characters.

Last week we saw the reveal of Z Warriors Tien and Yamcha as playable characters. Brand new to the series, Android 21, was also announced, but so far has only been shown in Story Mode context.

The screenshots show the former two fighters performing some of their trademark attacks, as well as Androids 16 and 21 in what appears to be story cut scenes.

Dragon Ball FighterZ is due out in early 2018. In the meantime, be sure to check out the screenshot gallery below.

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Tekken 7 1.07 update now live, adds handful of balance changes

The latest Tekken 7 patch is now live on PlayStation 4, Xbox One, and PC.

This time we're seeing update 1.07, and the main focus of it is to make way for the free character panels that will become available tomorrow. In addition to that, though, we have a handful of character balance changes.

For characters such as Hwoarang, Lucky Chloe, and Eddy, we see improvements to their Rage Drive attacks. Others, like Bryan, Josie, and Lili, received hitbox expansions on certain attacks.

You can find the full set of patch notes after the jump.

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Monster Hunter Marvel vs. Capcom: Infinite gameplay footage from Tokyo Game Show 2017

At Tokyo Game Show this week, the newest DLC character for Marvel vs. Capcom: Infinite was officially showcased. Monster Hunter is joining the battle with her giant sword in hand.

At the expo, Capcom_Channel ran a live stream featuring gameplay of MvCI. During the broadcast, we were treated to more footage of the next combatant.

Monster Hunter uses a large bow, a great sword, and dual blades in combat. She has moves with armor on them, a multi-hitting attack, and more at her disposal.

The stream also showed Monster Hunter's first two colors, with her color 2 being blue.

A release date for this character has not yet been divulged. Monster Hunter is the third DLC of the initial six to be officially revealed.

Fans of Marvel vs. Capcom: Infinite can look forward to Sigma, Black Panther, Monster Hunter, Black Widow, Venom, and Winter Solider joining the roster later this year.

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New Dragon Ball FighterZ Tokyo Game Show trailer provides first in-game look at Android 21

Bandai Namco has released an all new trailer for Dragon Ball FighterZ at Tokyo Game Show.

This time, we are given a recap of the currently revealed characters on the roster. Featured here you'll find more gameplay for previously seen fighters such as Android 18, Android 16, Piccolo, and Krillin.

We also see more of Super Saiyan Blue Goku and Super Saiyan Blue Vegeta, with new moves like Goku's "one inch punch" type of attack. These two warriors slug it out on a new waterfall stage.

This trailer also gives us another glimpse at the game's story mode. Included here is our first in-game look at brand new character Android 21.

Though Android 21 was revealed alongside Tien and Yamcha, the two classic Dragon Ball characters are not present here.

Dragon Ball FighterZ is due out early 2018.

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Monster Hunter character trailer for Marvel vs. Capcom: Infinite

Tokyo Game Show 2017 is already in full force, with trailers for games showing up all over the place.

If you're one of the people who was already satisfied with Marvel vs. Capcom: Infinite as is, well, prepare to be even more satisfied as Capcom just released the first DLC character trailer to us.

Since it's Tokyo Game Show, it only makes sense to show Monster Hunter, player character in one of the most popular video game series in Japan.

Monster Hunter is from Val Habar, the nomadic desert town that fused with Wakanda. These hunters are experts in tracking and defeating giant monsters with weapons created using parts from these creatures.

Though Monster Hunters usually go by their given name, in Marvel vs. Capcom: Infinite this new fighter is simply called Monster Hunter.

The game's newly revealed DLC character fights with various weapons, including a bow, dual blades, and a giant sword. Using her Tartarus Stampede and Demolisher Demon Dance hyper combos, she gains additional properties on her dual blade attacks and vastly improving her mobility.

Her great sword special move contains an infinite number of hits of armor, meaning she can blow through virtually any attack. If you're looking for a character with versatility who can fight effectively from a distance and up close, you'll want to try out Monster Hunter in Marvel vs. Capcom: Infinite.

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Catch the full trailer below.

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Marvel vs. Capcom: Infinite might have an infinite combo prevention system built into it

Yes, we already posted one of Desk's videos earlier, but this warrants a double Desk day here on EventHubs.

Though we normally look to the combo master for, well, combos, it seems as though he's found some sort of automatic combo end in Marvel vs. Capcom: Infinite.

We're not certain (and neither is Desk, yet) on the particulars of how this works, but it seems that characters that are getting hit by a combo will eventually fly straight up and out of the reach of their foe, effectively ending the sequence.

"I originally thought that this happens after hitting 25/26 weak attacks in the same combo," he says, "but I'm not 100% certain."

"Definitely going to test it out some more. Hit this NCPS after trying to explore the limits of how many tags you could do in the same combo. I'm guessing it's the same thing that I featured in the 'infinite combo prevention' video but it really, really sucks that it can just stop regular combos."

You probably want to see it for yourself at this point, so give the video a watch and let us know your theories in the comments section.

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Marvel vs. Capcom: Infinite day 2 roundup

Today marks day 2 of Marvel vs. Capcom: Infinite's post-launch life. Many players are diving in for the first time, and all of us are still figuring out the intricacies that this game holds.

So, we're sharing another batch of tech that will help give you some interesting ideas for certain characters on the roster.

Featured here we have videos for Gamora, Thanos, Frank West, Zero, and Spider-Man.

From a touch of death combo using the Power Stone to a brutal corner loop for the web-slinger, there are some useful tactics here. Be sure to check everything out, and if you happen to play any of the aforementioned fighters, you'll surely want to add these tricks to your arsenal.

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Capcom blatantly makes fun of itself in Marvel vs. Capcom: Infinite reference

When you tag a character into battle in Marvel vs. Capcom: Infinite, the fighter already on screen will yell out their incoming partner's name, unless that on screen fighter is Hulk.

Being one of the less cerebral characters in MvCI, Hulk doesn't say any character names, but instead describes them as he sees them. For example, if Hulk calls in Rocket Racoon, he yells "CHIPMUNK," or if Hulk calls in Strider, he yells "BANDANA FACE!"

A YouTuber by the name of rooflemonger has done a service for the community and compiled all of Hulk's tag call outs in a single video. While watching we thought "Ah, this is cute, but not all that big of a deal," until we reached Hulk's name for Chris Redfield.

Chris Redfield is a character from the original Resident Evil and has been prominently featured in RE games ever since. It wasn't until Resident Evil 5 that Chris suddenly assumed the "roided out" body builder physique that he's now known for having.

During the climactic ending battle of Resident Evil 5, Chris is faced with the impossible task of moving a giant boulder (spoilers). Instead of just pushing the boulder, Chris literally punches at it multiple times... and it works (spoilers.)

As one might imagine, this sequence became the focus of much scrutiny overnight, forever sitting as a bit of a mustard stain on Capcom's best selling game of all time. Not afraid to poke fun at itself, Capcom has Hulk call Chris "ROCK PUNCHER" in MvCI.

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Four supers in one combo, crazy loops, and a taunt that KOs: Desk releases Marvel vs. Capcom: Infinite solo Chun-Li combo video

Combo extraordinaire Desk has created some truly spectacular Chun-Li combo videos in his day. From raising the hit counter with Lightning Leg loops in Street Fighter 4 to the amazing sequences in Marvel vs. Capcom 3, this content creator knows a thing or two about Chun.

With Marvel vs. Capcom: Infinite now in the hands of the public, it didn't take long for Desk to put together a combo exhibition for the latest iteration of the first lady of Street Fighter. In today's video, Desk runs with Chun-Li on her own, so you will see no combos here that utilize the game's tag system.

After watching this compilation of clips, it seems like Chun hardly even needs a partner.

Desk demonstrates some lethal corner loops, with juggles that feel like they go on forever. On top of that, we see one combo that has Chun-Li landing four supers in one sequence, again, on her own.

But what would a great combo video be without a strong closer? In this case, Desk ends the video off with a combo that uses Chun's taunt to KO the opponent -- something I wasn't even aware was possible in Marvel Infinite.

As always, check out the GIF below to get you started. Be sure to hit the jump to view the full combo video.

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The internet has fallen instantly in love with Android 21, check out this selection of fan art to see just how much so

Despite knowing next to nothing about her, (we don't even have confirmation that she's a playable character) it would be an understatement simply to say that the internet is excited for her.

We actually started this fan art round up the day after Android 21 was revealed for Dragon Ball FighterZ, and were able to find about 90% of these at that time.

The scientist-esque humanoid has won hearts with a mere two images, so we can only imagine the reactions once this mysterious new character is a little more fleshed out.

We've nabbed a handful of various drawings of 21, but there are plenty more already floating about. If you'd like another showcase after this one, please let us know in the comments section.

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'There is no doubt in my mind, Captain Marvel is 100% top tier' - Filipino Champ shares his thoughts on the Marvel vs. Capcom: Infinite character

One of Marvel vs. Capcom's best, Ryan "SPY|Filipino Champ" Ramirez, just concluded a 24-hour stream centered around the newest title in the series, Marvel vs. Capcom: Infinite. The broadcast consisted of numerous matches, both offline and online, training mode segments, and FChamp sharing his thoughts on various things related to the game throughout.

One portion of the stream was particularly interesting, as Ramirez expressed how he feels about Captain Marvel, a newcomer to the franchise. Specifically, Champ talked about how strong of a character he thinks she is right now.

"There is no doubt in my mind, Captain Marvel is 100% top tier," FChamp explained. According to the MvC legend, Captain Marvel is actually better than Phoenix -- one of the most powerful characters back in the Marvel vs. Capcom 3 series and one that Ramirez happens to be very skilled with.

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